wxWidgets/contrib/include/wx/mmedia/sndbase.h
Guilhem Lavaux e8482f24cf Moved wxMMedia to contrib/src/mmedia
Added contrib configure
Made wxSocket sample compile
Made OGL compile
Modified main configure to pass some more parameter
to children
Changed the wxProcess doc according to the modification

Still some win makefiles to come


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6461 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2000-03-05 19:03:21 +00:00

172 lines
5.3 KiB
C++

// --------------------------------------------------------------------------
// Name: sndbase.h
// Purpose:
// Date: 08/11/1999
// Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999
// CVSID: $Id$
// --------------------------------------------------------------------------
#ifndef _WX_SNDBASE_H
#define _WX_SNDBASE_H
#ifdef __GNUG__
#pragma interface "sndbase.h"
#endif
#include "wx/defs.h"
// ------------------------------------------------------------------------
// DEFINITIONS
// ---------------------
// Sound streaming mode:
// - wxSOUND_INPUT: simple recording mode
// - wxSOUND_OUTPUT: simple playing mode
// - wxSOUND_DUPLEX: full duplex record/play at the same time
// ---------------------
enum {
wxSOUND_INPUT = 1,
wxSOUND_OUTPUT = 2,
wxSOUND_DUPLEX = wxSOUND_INPUT | wxSOUND_OUTPUT,
};
// ---------------------
// wxSoundFormatType: it specifies the format family of the sound data
// which will be passed to the stream.
// ---------------------
typedef enum {
wxSOUND_NOFORMAT,
wxSOUND_PCM,
wxSOUND_ULAW,
wxSOUND_G72X,
wxSOUND_MSADPCM
} wxSoundFormatType;
// ---------------------
// wxSoundError:
// - wxSOUND_NOERR: No error occured
// - wxSOUND_IOERR: an input/output error occured, it may concern either
// a driver or a file
// - wxSOUND_INVFRMT: the sound format passed to the function is invalid.
// Generally, it means that you passed out of range values
// to the codec stream or you don't pass the right sound
// format object to the right sound codec stream.
// - wxSOUND_INVDEV: Invalid device. Generally, it means that the sound stream
// didn't manage to open the device driver due to an invalid// parameter or to the fact that sound is not supported on
// this computer.
// - wxSOUND_NOEXACT: No exact matching sound codec has been found for
// this sound format. It means that the sound driver didn't
// manage to setup the sound card with the specified
// values.
// - wxSOUND_NOCODEC: No matching codec has been found. Generally, it
// may happen when you call
// wxSoundRouterStream::SetSoundFormat().
// - wxSOUND_MEMERR: Not enough memory.
// - wxSOUND_NOTSTARTED: You did not start the production using
// StartProduction()
// ---------------------
typedef enum {
wxSOUND_NOERROR,
wxSOUND_IOERROR,
wxSOUND_INVFRMT,
wxSOUND_INVDEV,
wxSOUND_NOEXACT,
wxSOUND_INVSTRM,
wxSOUND_NOCODEC,
wxSOUND_MEMERROR,
wxSOUND_NOTSTARTED
} wxSoundError;
class WXDLLEXPORT wxSoundStream;
// ---------------------
// wxSoundCallback(stream, evt, cdata): C callback for sound event.
// - stream: current wxSoundStream
// - evt: the sound event which has occured, it may be wxSOUND_INPUT,
// wxSOUND_OUTPUT or wxSOUND_DUPLEX
// - cdata: User callback data
// ---------------------
typedef void (*wxSoundCallback)(wxSoundStream *stream, int evt,
void *cdata);
//
// Base class for sound format specification
//
class WXDLLEXPORT wxSoundFormatBase {
public:
wxSoundFormatBase();
virtual ~wxSoundFormatBase();
// It returns a "standard" format type.
virtual wxSoundFormatType GetType() const { return wxSOUND_NOFORMAT; }
// It clones the current format.
virtual wxSoundFormatBase *Clone() const;
virtual wxUint32 GetTimeFromBytes(wxUint32 bytes) const = 0;
virtual wxUint32 GetBytesFromTime(wxUint32 time) const = 0;
virtual bool operator !=(const wxSoundFormatBase& frmt2) const;
};
//
// Base class for sound streams
//
class wxSoundStream {
public:
wxSoundStream();
virtual ~wxSoundStream();
// Reads "len" bytes from the sound stream.
virtual wxSoundStream& Read(void *buffer, wxUint32 len) = 0;
// Writes "len" byte to the sound stream.
virtual wxSoundStream& Write(const void *buffer, wxUint32 len) = 0;
// Returns the best size for IO calls
virtual wxUint32 GetBestSize() const { return 1024; }
// SetSoundFormat returns TRUE when the format can be handled.
virtual bool SetSoundFormat(const wxSoundFormatBase& format);
// GetSoundFormat returns the current sound format.
wxSoundFormatBase& GetSoundFormat() const { return *m_sndformat; }
// Register a callback for a specified async event.
void SetCallback(int evt, wxSoundCallback cbk, void *cdata);
// Starts the async notifier. After this call, the stream begins either
// recording or playing or the two at the same time.
virtual bool StartProduction(int evt) = 0;
// Stops the async notifier.
virtual bool StopProduction() = 0;
// Sets the event handler: if it is non-null, all events are routed to it.
void SetEventHandler(wxSoundStream *handler) { m_handler = handler; }
wxSoundError GetError() const { return m_snderror; }
wxUint32 GetLastAccess() const { return m_lastcount; }
// This is only useful for device (I think).
virtual bool QueueFilled() const { return TRUE; }
protected:
// Current sound format
wxSoundFormatBase *m_sndformat;
// Last error
wxSoundError m_snderror;
// Last access
wxUint32 m_lastcount;
// Event handler
wxSoundStream *m_handler;
wxSoundCallback m_callback[2];
void *m_cdata[2];
protected:
// Handles event
virtual void OnSoundEvent(int evt);
};
#endif