wxWidgets/utils/wxMMedia2/lib/vidbase.cpp
Guilhem Lavaux b83290c3eb Start xanim only when we are ready to play
Renamed StartPlay in Play
Added wxVideoBaseDriver::GetSize


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3521 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-08-29 14:40:11 +00:00

92 lines
1.8 KiB
C++

////////////////////////////////////////////////////////////////////////////////
// Name: vidbdrv.cpp
// Purpose: wxMMedia
// Author: Guilhem Lavaux
// Created: 1997
// Updated: 1998
// Copyright: (C) 1997, 1998, Guilhem Lavaux
// License: wxWindows license
////////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "vidbase.h"
#endif
#include <wx/wxprec.h>
#ifndef WX_PRECOMP
#include <wx/stream.h>
#include <wx/wfstream.h>
#endif
#include "vidbase.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if !USE_SHARED_LIBRARY
IMPLEMENT_ABSTRACT_CLASS(wxVideoBaseDriver, wxObject)
IMPLEMENT_DYNAMIC_CLASS(wxVideoOutput, wxWindow)
#endif
wxVideoOutput::wxVideoOutput()
: wxWindow()
{
m_dyn_size = TRUE;
}
wxVideoOutput::wxVideoOutput(wxWindow *parent, const wxWindowID id, const wxPoint& position,
const wxSize& size, const long style,
const wxString& name)
: wxWindow(parent, id, position, size, style, name)
{
m_dyn_size = TRUE;
}
///
wxVideoOutput::~wxVideoOutput()
{
}
wxVideoBaseDriver::wxVideoBaseDriver()
{
m_video_output = NULL;
}
wxVideoBaseDriver::wxVideoBaseDriver(wxInputStream& str)
{
m_video_output = NULL;
}
wxVideoBaseDriver::~wxVideoBaseDriver()
{
}
bool wxVideoBaseDriver::AttachOutput(wxVideoOutput& output)
{
m_video_output = &output;
return TRUE;
}
void wxVideoBaseDriver::DetachOutput()
{
m_video_output = NULL;
}
// Use an external frame for video output
wxFrame *wxVideoCreateFrame(wxVideoBaseDriver *vid_drv)
{
wxFrame *frame = new wxFrame(NULL, -1, "Video Output", wxDefaultPosition, wxSize(100, 100));
wxVideoOutput *vid_out = new wxVideoOutput(frame, -1, wxPoint(0, 0), wxSize(300, 300));
vid_out->DynamicSize(TRUE);
frame->Layout();
frame->Show(TRUE);
vid_drv->AttachOutput(*vid_out);
vid_drv->Play();
return frame;
}