0662cd3286
Changed size_t to wxUint32 Added support for G72X WAV format multi-codec handling git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3508 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
309 lines
6.6 KiB
C++
309 lines
6.6 KiB
C++
// --------------------------------------------------------------------------
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// Name: sndfile.cpp
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// Purpose:
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// Date: 08/11/1999
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// Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999
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// CVSID: $Id$
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// --------------------------------------------------------------------------
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#include <wx/wxprec.h>
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#ifndef WX_PRECOMP
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#include <wx/stream.h>
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#endif
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#include "sndbase.h"
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#include "sndcodec.h"
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#include "sndfile.h"
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#include "sndcpcm.h"
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#include "sndulaw.h"
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#include "sndg72x.h"
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// --------------------------------------------------------------------------
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// Sound codec router
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// --------------------------------------------------------------------------
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wxSoundRouterStream::wxSoundRouterStream(wxSoundStream& sndio)
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: wxSoundStreamCodec(sndio)
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{
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m_router = NULL;
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}
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wxSoundRouterStream::~wxSoundRouterStream()
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{
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if (m_router)
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delete m_router;
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}
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wxSoundStream& wxSoundRouterStream::Read(void *buffer, wxUint32 len)
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{
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if (m_router) {
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m_router->Read(buffer, len);
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m_snderror = m_router->GetError();
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m_lastcount = m_router->GetLastAccess();
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} else {
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m_sndio->Read(buffer, len);
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m_snderror = m_sndio->GetError();
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m_lastcount = m_sndio->GetLastAccess();
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}
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return *this;
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}
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wxSoundStream& wxSoundRouterStream::Write(const void *buffer, wxUint32 len)
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{
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if (m_router) {
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m_router->Write(buffer, len);
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m_snderror = m_router->GetError();
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m_lastcount = m_router->GetLastAccess();
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} else {
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m_sndio->Write(buffer, len);
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m_snderror = m_sndio->GetError();
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m_lastcount = m_sndio->GetLastAccess();
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}
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return *this;
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}
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bool wxSoundRouterStream::SetSoundFormat(const wxSoundFormatBase& format)
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{
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if (m_router)
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delete m_router;
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if (m_sndio->SetSoundFormat(format)) {
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wxSoundStream::SetSoundFormat(m_sndio->GetSoundFormat());
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return TRUE;
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}
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switch(format.GetType()) {
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case wxSOUND_NOFORMAT:
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return FALSE;
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case wxSOUND_PCM:
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m_router = new wxSoundStreamPcm(*m_sndio);
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m_router->SetSoundFormat(format);
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break;
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case wxSOUND_ULAW:
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m_router = new wxSoundStreamUlaw(*m_sndio);
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m_router->SetSoundFormat(format);
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break;
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case wxSOUND_G72X:
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m_router = new wxSoundStreamG72X(*m_sndio);
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m_router->SetSoundFormat(format);
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break;
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}
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wxSoundStream::SetSoundFormat(m_router->GetSoundFormat());
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return TRUE;
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}
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bool wxSoundRouterStream::StartProduction(int evt)
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{
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if (!m_router) {
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if (m_sndio->StartProduction(evt))
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return TRUE;
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m_snderror = m_sndio->GetError();
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m_lastcount = m_sndio->GetLastAccess();
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return FALSE;
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}
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if (m_router->StartProduction(evt))
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return TRUE;
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m_snderror = m_router->GetError();
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m_lastcount = m_router->GetLastAccess();
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return FALSE;
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}
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bool wxSoundRouterStream::StopProduction()
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{
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if (!m_router) {
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if (m_sndio->StopProduction())
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return TRUE;
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m_snderror = m_sndio->GetError();
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m_lastcount = m_sndio->GetLastAccess();
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return FALSE;
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}
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if (m_router->StopProduction())
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return TRUE;
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m_snderror = m_router->GetError();
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m_lastcount = m_router->GetLastAccess();
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return FALSE;
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}
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// --------------------------------------------------------------------------
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// wxSoundFileStream: generic reader
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// --------------------------------------------------------------------------
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wxSoundFileStream::wxSoundFileStream(wxInputStream& stream,
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wxSoundStream& io_sound)
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: m_codec(io_sound), m_sndio(&io_sound),
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m_input(&stream), m_output(NULL), m_state(wxSOUND_FILE_STOPPED)
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{
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}
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wxSoundFileStream::wxSoundFileStream(wxOutputStream& stream,
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wxSoundStream& io_sound)
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: m_codec(io_sound), m_sndio(&io_sound),
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m_input(NULL), m_output(&stream), m_state(wxSOUND_FILE_STOPPED)
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{
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}
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wxSoundFileStream::~wxSoundFileStream()
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{
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if (m_state != wxSOUND_FILE_STOPPED)
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Stop();
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}
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bool wxSoundFileStream::Play()
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{
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if (m_state != wxSOUND_FILE_STOPPED)
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return FALSE;
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if (!PrepareToPlay())
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return FALSE;
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m_state = wxSOUND_FILE_PLAYING;
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if (!StartProduction(wxSOUND_OUTPUT))
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return FALSE;
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return TRUE;
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}
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bool wxSoundFileStream::Record(unsigned long time)
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{
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if (m_state != wxSOUND_FILE_STOPPED)
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return FALSE;
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if (!PrepareToRecord(time))
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return FALSE;
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m_len = m_sndformat->GetBytesFromTime(time);
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m_state = wxSOUND_FILE_RECORDING;
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if (!StartProduction(wxSOUND_INPUT))
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return FALSE;
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return TRUE;
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}
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bool wxSoundFileStream::Stop()
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{
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if (m_state == wxSOUND_FILE_STOPPED)
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return FALSE;
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if (!StopProduction())
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return FALSE;
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if (m_state == wxSOUND_FILE_RECORDING)
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if (!FinishRecording()) {
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m_state = wxSOUND_FILE_STOPPED;
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return FALSE;
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}
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// TODO reset counter
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m_state = wxSOUND_FILE_STOPPED;
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return TRUE;
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}
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bool wxSoundFileStream::Pause()
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{
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if (m_state == wxSOUND_FILE_PAUSED || m_state == wxSOUND_FILE_STOPPED)
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return FALSE;
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if (!StopProduction())
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return FALSE;
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m_oldstate = m_state;
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m_state = wxSOUND_FILE_PAUSED;
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return TRUE;
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}
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bool wxSoundFileStream::Resume()
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{
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if (m_state == wxSOUND_FILE_PLAYING || m_state == wxSOUND_FILE_RECORDING ||
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m_state == wxSOUND_FILE_STOPPED)
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return FALSE;
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if (!StartProduction( (m_oldstate == wxSOUND_FILE_PLAYING) ?
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wxSOUND_OUTPUT : wxSOUND_INPUT))
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return FALSE;
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m_state = m_oldstate;
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return TRUE;
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}
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wxSoundStream& wxSoundFileStream::Read(void *buffer, wxUint32 len)
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{
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m_lastcount = GetData(buffer, len);
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return *this;
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}
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wxSoundStream& wxSoundFileStream::Write(const void *buffer, wxUint32 len)
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{
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m_lastcount = PutData(buffer, len);
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return *this;
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}
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void wxSoundFileStream::SetDuplexMode(bool duplex)
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{
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}
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bool wxSoundFileStream::StartProduction(int evt)
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{
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m_sndio->SetEventHandler(this);
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if (!m_codec.StartProduction(evt))
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return FALSE;
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return TRUE;
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}
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bool wxSoundFileStream::StopProduction()
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{
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return m_codec.StopProduction();
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}
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void wxSoundFileStream::OnSoundEvent(int evt)
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{
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wxUint32 len = m_sndio->GetBestSize();
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char *buffer;
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buffer = new char[len];
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wxSoundStream::OnSoundEvent(evt);
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while (!m_sndio->QueueFilled()) {
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switch(evt) {
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case wxSOUND_INPUT:
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if (len > m_len)
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len = m_len;
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len = m_codec.Read(buffer, len).GetLastAccess();
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PutData(buffer, len);
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m_len -= len;
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if (m_len == 0) {
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Stop();
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return;
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}
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break;
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case wxSOUND_OUTPUT:
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len = GetData(buffer, len);
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if (len == 0) {
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Stop();
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return;
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}
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m_codec.Write(buffer, len);
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break;
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}
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}
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delete[] buffer;
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}
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bool wxSoundFileStream::SetSoundFormat(const wxSoundFormatBase& format)
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{
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wxSoundStream::SetSoundFormat(format);
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return m_codec.SetSoundFormat(format);
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}
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