wxWidgets/include/wx/wizard.h
Julian Smart 1d30a0a132 Applied patch [ 642162 ] restore wxWizard wxEVT_WIZARD_FINISHED
Restore the wxWizard wxEVT_WIZARD_FINISHED
event, which was sent when the FINISHED button was
pressed and the wizard was finished. When the
wxWizard is modal this event is not needed. However,
when the wizard is non-modal this is the only way to
determine that the wizard has finished.

Scott Pleiter


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18136 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2002-12-09 09:46:16 +00:00

281 lines
11 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wizard.h
// Purpose: wxWizard class: a GUI control presenting the user with a
// sequence of dialogs which allows to simply perform some task
// Author: Vadim Zeitlin (partly based on work by Ron Kuris and Kevin B.
// Smith)
// Modified by: Robert Cavanaugh
// Added capability to use .WXR resource files in Wizard pages
// Added wxWIZARD_HELP event
// Created: 15.08.99
// RCS-ID: $Id$
// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_WIZARD_H_
#define _WX_WIZARD_H_
#if wxUSE_WIZARDDLG
// ----------------------------------------------------------------------------
// headers and other simple declarations
// ----------------------------------------------------------------------------
#ifndef WX_PRECOMP
#include "wx/dialog.h" // the base class
#include "wx/panel.h" // ditto
#include "wx/event.h" // wxEVT_XXX constants
#endif // WX_PRECOMP
// Extended style to specify a help button
#define wxWIZARD_EX_HELPBUTTON 0x00000010
// forward declarations
class WXDLLEXPORT wxWizard;
// ----------------------------------------------------------------------------
// wxWizardPage is one of the wizards screen: it must know what are the
// following and preceding pages (which may be NULL for the first/last page).
//
// Other than GetNext/Prev() functions, wxWizardPage is just a panel and may be
// used as such (i.e. controls may be placed directly on it &c).
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxWizardPage : public wxPanel
{
public:
wxWizardPage() { Init(); }
// ctor accepts an optional bitmap which will be used for this page instead
// of the default one for this wizard (should be of the same size). Notice
// that no other parameters are needed because the wizard will resize and
// reposition the page anyhow
wxWizardPage(wxWizard *parent,
const wxBitmap& bitmap = wxNullBitmap,
const wxChar* resource = NULL);
bool Create(wxWizard *parent,
const wxBitmap& bitmap = wxNullBitmap,
const wxChar* resource = NULL);
// these functions are used by the wizard to show another page when the
// user chooses "Back" or "Next" button
virtual wxWizardPage *GetPrev() const = 0;
virtual wxWizardPage *GetNext() const = 0;
// default GetBitmap() will just return m_bitmap which is ok in 99% of
// cases - override this method if you want to create the bitmap to be used
// dynamically or to do something even more fancy. It's ok to return
// wxNullBitmap from here - the default one will be used then.
virtual wxBitmap GetBitmap() const { return m_bitmap; }
protected:
// common part of ctors:
void Init();
wxBitmap m_bitmap;
private:
DECLARE_ABSTRACT_CLASS(wxWizardPage)
};
// ----------------------------------------------------------------------------
// wxWizardPageSimple just returns the pointers given to the ctor and is useful
// to create a simple wizard where the order of pages never changes.
//
// OTOH, it is also possible to dynamicly decide which page to return (i.e.
// depending on the user's choices) as the wizard sample shows - in order to do
// this, you must derive from wxWizardPage directly.
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxWizardPageSimple : public wxWizardPage
{
public:
wxWizardPageSimple() { Init(); }
// ctor takes the previous and next pages
wxWizardPageSimple(wxWizard *parent,
wxWizardPage *prev = (wxWizardPage *)NULL,
wxWizardPage *next = (wxWizardPage *)NULL,
const wxBitmap& bitmap = wxNullBitmap,
const wxChar* resource = NULL)
{
Create(parent, prev, next, bitmap, resource);
}
bool Create(wxWizard *parent = NULL, // let it be default ctor too
wxWizardPage *prev = (wxWizardPage *)NULL,
wxWizardPage *next = (wxWizardPage *)NULL,
const wxBitmap& bitmap = wxNullBitmap,
const wxChar* resource = NULL)
{
m_prev = prev;
m_next = next;
return wxWizardPage::Create(parent, bitmap, resource);
}
// the pointers may be also set later - but before starting the wizard
void SetPrev(wxWizardPage *prev) { m_prev = prev; }
void SetNext(wxWizardPage *next) { m_next = next; }
// a convenience function to make the pages follow each other
static void Chain(wxWizardPageSimple *first, wxWizardPageSimple *second)
{
wxCHECK_RET( first && second,
wxT("NULL passed to wxWizardPageSimple::Chain") );
first->SetNext(second);
second->SetPrev(first);
}
// base class pure virtuals
virtual wxWizardPage *GetPrev() const;
virtual wxWizardPage *GetNext() const;
private:
// common part of ctors:
void Init()
{
m_prev = m_next = NULL;
}
// pointers are private, the derived classes shouldn't mess with them -
// just derive from wxWizardPage directly to implement different behaviour
wxWizardPage *m_prev,
*m_next;
DECLARE_DYNAMIC_CLASS(wxWizardPageSimple)
};
// ----------------------------------------------------------------------------
// wxWizard
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxWizardBase : public wxDialog
{
public:
/*
The derived class (i.e. the real wxWizard) has a ctor and Create()
function taking the following arguments:
wxWizard(wxWindow *parent,
int id = -1,
const wxString& title = wxEmptyString,
const wxBitmap& bitmap = wxNullBitmap,
const wxPoint& pos = wxDefaultPosition);
*/
// executes the wizard starting from the given page, returns TRUE if it was
// successfully finished, FALSE if user cancelled it
virtual bool RunWizard(wxWizardPage *firstPage) = 0;
// get the current page (NULL if RunWizard() isn't running)
virtual wxWizardPage *GetCurrentPage() const = 0;
// set the min size which should be available for the pages: a
// wizard will take into account the size of the bitmap (if any)
// itself and will never be less than some predefined fixed size
virtual void SetPageSize(const wxSize& size) = 0;
// get the size available for the page: the wizards are not resizeable, so
// this size doesn't change
virtual wxSize GetPageSize() const = 0;
// set the best size for the wizard, i.e. make it big enough to contain all
// of the pages starting from the given one
//
// this function may be called several times and possible with different
// pages in which case it will only increase the page size if needed (this
// may be useful if not all pages are accessible from the first one by
// default)
virtual void FitToPage(const wxWizardPage *firstPage) = 0;
// wxWizard should be created using "new wxWizard" now, not with Create()
#ifdef WXWIN_COMPATIBILITY_2_2
static wxWizard *Create(wxWindow *parent,
int id = -1,
const wxString& title = wxEmptyString,
const wxBitmap& bitmap = wxNullBitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize);
#endif // WXWIN_COMPATIBILITY_2_2
// the methods below may be overridden by the derived classes to provide
// custom logic for determining the pages order
virtual bool HasNextPage(wxWizardPage *page)
{ return page->GetNext() != NULL; }
virtual bool HasPrevPage(wxWizardPage *page)
{ return page->GetPrev() != NULL; }
};
// include the real class declaration
#include "wx/generic/wizard.h"
// ----------------------------------------------------------------------------
// wxWizardEvent class represents an event generated by the wizard: this event
// is first sent to the page itself and, if not processed there, goes up the
// window hierarchy as usual
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxWizardEvent : public wxNotifyEvent
{
public:
wxWizardEvent(wxEventType type = wxEVT_NULL,
int id = -1,
bool direction = TRUE,
wxWizardPage* page = NULL);
// for EVT_WIZARD_PAGE_CHANGING, return TRUE if we're going forward or
// FALSE otherwise and for EVT_WIZARD_PAGE_CHANGED return TRUE if we came
// from the previous page and FALSE if we returned from the next one
// (this function doesn't make sense for CANCEL events)
bool GetDirection() const { return m_direction; }
wxWizardPage* GetPage() const { return m_page; }
private:
bool m_direction;
wxWizardPage* m_page;
DECLARE_DYNAMIC_CLASS(wxWizardEvent)
};
// ----------------------------------------------------------------------------
// macros for handling wxWizardEvents
// ----------------------------------------------------------------------------
BEGIN_DECLARE_EVENT_TYPES()
DECLARE_EVENT_TYPE(wxEVT_WIZARD_PAGE_CHANGED, 900)
DECLARE_EVENT_TYPE(wxEVT_WIZARD_PAGE_CHANGING, 901)
DECLARE_EVENT_TYPE(wxEVT_WIZARD_CANCEL, 902)
DECLARE_EVENT_TYPE(wxEVT_WIZARD_HELP, 903)
DECLARE_EVENT_TYPE(wxEVT_WIZARD_FINISHED, 903)
END_DECLARE_EVENT_TYPES()
typedef void (wxEvtHandler::*wxWizardEventFunction)(wxWizardEvent&);
// notifies that the page has just been changed (can't be vetoed)
#define EVT_WIZARD_PAGE_CHANGED(id, fn) DECLARE_EVENT_TABLE_ENTRY(wxEVT_WIZARD_PAGE_CHANGED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxWizardEventFunction) & fn, (wxObject *)NULL),
// the user pressed "<Back" or "Next>" button and the page is going to be
// changed - unless the event handler vetoes the event
#define EVT_WIZARD_PAGE_CHANGING(id, fn) DECLARE_EVENT_TABLE_ENTRY(wxEVT_WIZARD_PAGE_CHANGING, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxWizardEventFunction) & fn, (wxObject *)NULL),
// the user pressed "Cancel" button and the wizard is going to be dismissed -
// unless the event handler vetoes the event
#define EVT_WIZARD_CANCEL(id, fn) DECLARE_EVENT_TABLE_ENTRY(wxEVT_WIZARD_CANCEL, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxWizardEventFunction) & fn, (wxObject *)NULL),
// the user pressed "Finish" button and the wizard is going to be dismissed -
#define EVT_WIZARD_FINISHED(id, fn) DECLARE_EVENT_TABLE_ENTRY(wxEVT_WIZARD_FINISHED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxWizardEventFunction) & fn, (wxObject *)NULL),
// the user pressed "Help" button
#define EVT_WIZARD_HELP(id, fn) DECLARE_EVENT_TABLE_ENTRY(wxEVT_WIZARD_HELP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxWizardEventFunction) & fn, (wxObject *)NULL),
#endif // wxUSE_WIZARDDLG
#endif // _WX_WIZARD_H_