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Vadim Zeitlin b6d4eda4ad Extract wxLOCALE_XXX constants into their own header
No real changes, just make it possible to use these constants without
including the entire wx/intl.h.

Note that the existing headers including wx/intl.h need to keep
including it, unfortunately, as not doing it any longer would break
compilation of any code including them which relies on _() or
wxGetTranslation() being defined after including e.g. wx/dc.h. This was,
of course, never guaranteed, but in practice it worked for a very long
time, so don't break it now.

This commit is best viewed with --color-moved git option.
2021-08-14 19:21:55 +02:00
.github Merge branch 'github-actions-cmake' of https://github.com/MaartenBent/wxWidgets 2021-07-24 18:22:50 +02:00
3rdparty Fix tests compilation with glibc >= 2.34 2021-08-05 23:03:20 +02:00
art Replace images in wxRendererMac::DrawTitleBarBitmap() with drawing code. 2016-01-05 14:51:04 +01:00
build Extract wxLOCALE_XXX constants into their own header 2021-08-14 19:21:55 +02:00
demos Rebake after removing shaped-ld-sh from bakefile 2021-08-06 21:51:40 +02:00
distrib Remove setup0.h files 2021-01-31 19:02:56 +01:00
docs Document more incompatibilities between PCRE and old wxRegEx 2021-08-04 01:36:46 +02:00
include Extract wxLOCALE_XXX constants into their own header 2021-08-14 19:21:55 +02:00
interface Allow using wxLOCALE_CAT_DEFAULT for numeric or money locale info 2021-08-07 18:04:22 +02:00
lib Link tiff library as shareable image on OpenVMS 2019-03-12 08:20:16 +01:00
locale Fix errors and inconsistent terms in zh_TW translations 2021-07-19 14:46:51 +02:00
misc Add wxRegEx::ConvertFromBasic() helper 2021-07-15 22:45:29 +02:00
samples Add internat sample command line option to skip the locale dialog 2021-08-14 18:55:43 +02:00
src Allow using wxLOCALE_CAT_DEFAULT for numeric or money locale info 2021-08-07 18:04:22 +02:00
tests Extract wxLocaleSetter from the tests into a private header 2021-08-07 18:04:22 +02:00
utils Rebake after removing shaped-ld-sh from bakefile 2021-08-06 21:51:40 +02:00
.editorconfig Revert changes in Editor Config file made by mistake in 5fbe3cab 2018-11-01 18:37:34 +01:00
.gitattributes Remove mention of .travis.yml in Git attributes file 2021-07-15 19:59:11 +02:00
.gitignore Remove obsolete libraries from .gitignore 2021-04-18 21:03:02 +01:00
.gitmodules Add PCRE submodule containing PCRE2 with wx-specific changes 2021-07-24 19:17:59 +02:00
.mailmap Use consistent name for Konstantin S. Matveyev in git log 2020-05-25 01:48:43 +02:00
acinclude.m4 Remove obsolete wxUSE_IOSTREAMH option 2019-10-21 20:46:21 +02:00
aclocal.m4 Pass options needed by it to libtiff configure only 2020-07-18 16:59:48 +02:00
appveyor.yml Remove TravisCI mentions from build scripts 2021-07-15 13:53:12 +02:00
autoconf_inc.m4 Make wxrc independent from GUI support 2021-08-06 21:51:11 +02:00
autogen.sh
CMakeLists.txt CMake: Create symlinks with so version 2021-06-06 23:36:59 +02:00
config.guess Update config.{guess,sub} scripts to latest versions 2021-03-17 09:53:58 -07:00
config.sub Update config.{guess,sub} scripts to latest versions 2021-03-17 09:53:58 -07:00
configure Make wxrc independent from GUI support 2021-08-06 21:51:11 +02:00
configure.in Make wxrc independent from GUI support 2021-08-06 21:51:11 +02:00
descrip.mms workaround for which is probably a compiler-bug on OpenVMS-AXP 2021-01-07 09:47:46 +01:00
install-sh
Makefile.in Extract wxLOCALE_XXX constants into their own header 2021-08-14 19:21:55 +02:00
mkinstalldirs
README-GIT.md Remove setup0.h files 2021-01-31 19:02:56 +01:00
README.md Use master for AppVeyor badge status instead of latest build 2021-07-28 01:30:19 +02:00
regen
setup.h_vms Don't bother checking for size_t, mode_t and off_t neither 2021-07-28 21:09:32 +02:00
setup.h.in Make wxrc independent from GUI support 2021-08-06 21:51:11 +02:00
version-script.in
wx-config-inplace.in
wx-config.in Replace hard TABs in wx-config with spaces 2020-10-06 02:14:27 +02:00
wxwidgets.props Use nicer labels for wxWidgets property sheets in MSVS UI 2021-04-14 15:44:09 +01:00
wxwin.m4 Allow specifying optional libraries with WX_CONFIG_CHECK 2019-03-11 00:44:10 +01:00

About

wxWidgets is a free and open source cross-platform C++ framework for writing advanced GUI applications using native controls.

wxWidgets Logo

wxWidgets allows you to write native-looking GUI applications for all the major desktop platforms and also helps with abstracting the differences in the non-GUI aspects between them. It is free for the use in both open source and commercial applications, comes with the full, easy to read and modify, source and extensive documentation and a collection of more than a hundred examples. You can learn more about wxWidgets at https://www.wxwidgets.org/ and read its documentation online at https://docs.wxwidgets.org/

Platforms

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This version of wxWidgets supports the following primary platforms:

  • Windows XP, Vista, 7, 8 and 10 (32/64 bits).
  • Most Unix variants using the GTK+ toolkit (version 2.6 or newer or 3.x).
  • macOS (10.10 or newer) using Cocoa under both amd64 and ARM platforms.

Most popular C++ compilers are supported including but not limited to:

  • Microsoft Visual C++ 2005 or later (up to 2019).
  • g++ 4 or later, including MinGW/MinGW-64/TDM under Windows.
  • Clang under macOS and Linux.
  • Intel icc compiler.
  • Oracle (ex-Sun) CC.

Licence

wxWidgets licence is a modified version of LGPL explicitly allowing not distributing the sources of an application using the library even in the case of static linking.

Building

For building the library, please see platform-specific documentation under docs/<port> directory, e.g. here are the instructions for wxGTK, wxMSW and wxOSX.

If you're building the sources checked out from Git, and not from a released version, please see these additional Git-specific notes.

Further information

If you are looking for community support, you can get it from

Commercial support is also available.

Finally, keep in mind that wxWidgets is an open source project collaboratively developed by its users and your contributions to it are always welcome. Please check our guidelines if you'd like to do it.

Have fun!

The wxWidgets Team.