wxWidgets/docs/msw/install.txt
Julian Smart b4fe51258d makeg95.env edited for Mingw32/gcc 2.95 compilation; _T not redefined for
Mingw32; removed init.cpp from makefile.vc (tmake keeps generating it);
added spinctrl.cpp to MSW section in filelist.txt.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3986 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-10-14 12:37:52 +00:00

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Installing wxWindows 2.1
------------------------
[Notes from Robert Roebling for snapshot 8]
This is a not-so-well tested snapshot release of wxWindows 2.1 for
Microsoft Windows 95, 98 and NT. This is not a production release,
although a huge number of bugs found in wxWindows 2.0 have been
fixed.
There have not been major changes in the way to build the library,
although the creation of the various makefiles has been automatized.
I myself use the GNU MingGW32 compiler from
http://www.cygnus.com
using the GNU make program from
http://agnes.dida.physik.uni-essen.de/~janjaap/mingw32
and I have not tested any other compiler, but other developers use
the makefiles for Borland C++, MS-Visual C++ 5.0 and 6.0 and probably
Metrowerks C++.
Expect problems.
Installing wxWindows 2.0
------------------------
IMPORTANT NOTE: If you experience problems installing, please
re-read this instructions and other related files (todo.txt,
bugs.txt etc.) carefully before mailing wxwin-users or
the author. Preferably, try to fix the problem first and
then send a patch to the author.
Unarchiving
-----------
If there is a setup program, run the setup program that comes with the Windows version.
Do not install into a path that contains spaces. The installation program should set the
WXWIN environment variable, which will be activated when your machine is rebooted.
If there is no setup program, it will come as a series of .zip
files:
wx200gen.zip Generic source code and samples (required)
wx200msw.zip Windows-specific source code and samples (required)
wx200doc.zip Documentation source code (not required)
wx200hlp.zip WinHelp documentation
wx200pdf.zip Acrobat PDF documentation
wx200htm.zip HTML documentation
wx200vc.zip MS VC++ 5.0 project files
wx200cw.zip Metrowerks CodeWarrior project files
wx200bc.zip BC++ 5 project files
Unarchive the required files plus any optional documentation
files into a suitable directory such as c:\wx.
Other add-on packages are available from the wxWindows Web site, such as:
- glcanvas.zip. Use OpenGL in a wxWindows window.
- ogl3.zip. Object Graphics Library: build network diagrams, CASE tools etc.
- tex2rtf3.zip. Tex2RTF: create Windows Help, HTML, and Word RTF files from
the same document source.
General installation notes
--------------------------
Alter your WXWIN environment variable to point to this directory.
For Cygwin or Mingw32 compilation, make sure WXWIN contains only
forward slashes.
If installing from the CVS server, copy include/wx/msw/setup0.h to
include/wx/msw/setup.h and edit the resulting file to choose the featrues you
would like to compile wxWindows with[out].
Compilation
-----------
The following sections explain how to compile wxWindows with each supported
compiler.
Visual C++ 4.0/5.0/6.0 compilation
----------------------------------
Using project files:
1. Unarchive wx200vc.zip, the VC++ 5 project makefiles.
2. Open src/wxvc.dsp, set Debug or Release configuration, and
compile. This will produce src/Debug/wxvc.lib or
src/Release/wxvc.lib. The project file src/wxvc_dll.dsp
will make a DLL version of wxWindow, which will go in
src/DebugDLL/wxvc.[lib,dll] and src/ReleaseDLL/wxvc.[lib,dll].
3. If you want to use JPEG in your application (such as the image
sample), open src/jpeg/jpeg.dsp (VC++ 6 only) and compile in
Debug and Release configurations. If you have VC++ 5 or
earlier, use makefile.vc, but you may only have one set of object
files at a time in use (debug or release).
4. Open a sample project file, choose a configuration, and compile.
The project files don't use precompiled headers, to save
space, but you can switch PCH compiling on for greater speed.
Using makefiles:
1. Make sure your WXWIN variable is set.
2. Change directory to wx\src\msw. Type:
'nmake -f makefile.vc'
to make the wxWindows core library with debug information
(wx\lib\wx_d.lib), or
'nmake -f makefile.vc FINAL=1'
to make the wxWindows core library without debug information
(wx\lib\wx.lib).
3. If you wish to use JPEG in your applications, do the same
procedure in src\jpeg but add the 'all' target to the
command line.
4. Change directory to wx\samples and type 'nmake -f makefile.vc'
to make all the samples. You can also make them individually.
Notes:
Use the 'clean' target to clean all objects, libraries and
executables.
To build the release version using makefiles, add FINAL=1 to your
nmake invocation, both when building the library and for samples.
Note that the wxWindows core library allows you to have debug
and release libraries available simultaneously, by compiling the
objects in different subdirectories, whereas samples must be
cleaned and re-made to build a different configuration. This
may be changed in later versions of wxWindows.
To build the DLL version using makefiles:
1. Change directory to wx\src\msw. Type 'nmake -f makefile.vc dll pch'
to make both a suitable DLL and import library, and to build a
suitable precompiled header file for compiling applications.
The resulting libraries are called:
wx\lib\wx200_d.lib(dll) (debug version)
wx\lib\wx200.lib(dll) (release version, using FINAL=1)
2. Invoke a sample makefile with 'nmake -f makefile.vc WXUSINGDLL=1'
(or edit src\makeprog.vc to set WXUSINGDLL to 1 for all
applications).
Note (1): if you wish to use templates, please edit
include\wx\msw\setup.h and set wxUSE_DEBUG_NEW_ALWAYS to 0.
Without this, the redefinition of 'new' will cause problems in
the headers. Alternatively, #undef new before including template headers.
You will also need to set wxUSE_IOSTREAMH to 0 if you will be
using templates, to avoid the non-template stream files being included
within wxWindows.
Note (2): libraries and applications generated with makefiles and
project files are unlikely to be compatible, so use one method or
the other.
Note (3): VC++ 5's optimization code seems to be broken and can
cause problems: this can be seen when deleting an object Dialog
Editor, in Release mode with optimizations on. If in doubt,
switch off optimisations, although this will result in much
larger executables. It seems possible that the library can be created with
strong optimization, so long as the application is not strongly
optimized. For example, in wxWindows project, set to 'Minimum
Size'. In Dialog Editor project, set to 'Customize: Favor Small
Code' (and no others). This will then work.
Note (4): some crash problems can be due to inconsistent compiler
options. If strange/weird/impossible things start to happen please
check (dumping IDE project file as makefile and doing text comparison
if necessary) that the project settings, especially the list of defined
symbols, struct packing, etc. are exactly the same for all items in
the project. After this, delete everything (including PCH) and recompile.
Visual C++ 1.5 compilation
--------------------------
1. Make sure your WXWIN variable is set, and uses the FAT (short
name) form.
2. Change directory to wx\src\msw. Type 'nmake -f makefile.dos' to
make the wxWindows core library.
3. Change directory to a sample, such as wx\samples\minimal, and
type 'nmake -f makefile.dos'.
Add FINAL=1 to your makefile invocation to build the release
versions of the library and samples.
Use the 'clean' target to clean all objects, libraries and
executables.
Borland C++ 4.5/5.0 compilation
-------------------------------
Compiling using the makefiles:
1. Make sure your WXWIN variable is set, and uses the FAT (short
name) form if doing a 16-bit compile.
2. Change directory to wx\src\msw. Type 'make -f makefile.b32' to
make the wxWindows core library. Ignore the warnings about
'XXX' not found in library.
3. Change directory to a sample such as minimal, and type
'make -f makefile.b32'.
4. For release versions, recompile wxWindows and samples using
'make -f makefile.b32 clean'
'make -f makefile.b32 FINAL=1'
for the library and samples.
Note: the wxWindows library and (some) samples compile in 16-bit mode
using makefile.bcc, but at present the wxWindows resource system is switched
off in this mode. See issues.txt for details.
Compiling using the IDE files:
1. Load src\bc32.ide (or src\bc32d.ide for a debugging version).
2. Go to Options|Project... and specify the correct BC++ include and lib path for
your file structure.
3. Press F9 to compile the wxWindows library.
4. Load samples\bc32.ide.
5. Go to Options|Project... and specify the correct BC++ include and lib path for
your file structure.
6. Press F9 to compile the samples.
Note that to make the png, xpm and zlib libraries (needed for
some samples) you need to compile with bc32.ide. bc32d.ide only
makes the wxWindows library (lib\wx32d.lib).
The debug version of the wxWindows library is about 37 MB, and the
release version is around 3 MB.
See also the file bc_ide.txt for further instructions and details
of how to create your own project files.
Borland C++Builder compilation
------------------------------
C++Builder compilation is the same as for Borland C++ above.
Tested with C++Builder 1.0 and 3.0. Only makefiles are currently
supplied.
Watcom C++ 10.6 compilation
---------------------------
1. Make sure your WXWIN variable is set, and uses the DOS short
name form.
2. Change directory to wx\src\msw. Type 'wmake -f makefile.wat' to
make the wxWindows core library.
3. Change directory to wx\samples\minimal and type 'wmake -f makefile.wat'
to make this sample.
Metrowerks CodeWarrior compilation
----------------------------------
1. Downloaded and unzip wx200cw.zip.
2. Load the make_cw.mcp project in wx\src, and compile.
3. Load the make_cw.mcp project in wx\samples\minimal, and compile.
Further project files for samples will be available in due
course.
NOTES:
You need CodeWarrior Pro 4 plus the patches to 4.1 from the
Metrowerks Web site.
Symantec C++ compilation
------------------------
1. Make sure your WXWIN variable is set, and uses the FAT (short
name) form.
2. Edit setup.h and set wxUSE_DRAG_AND_DROP to 0.
3. Change directory to wx\src\msw. Type 'make -f makefile.sc' to
make the wxWindows core library.
4. Change directory to wx\samples\minimal and type 'make -f makefile.sc'
to make this sample.
Note: the minimal sample doesn't link properly ('Error: no
start address').
32-bit compilation only (partially) supported at present, using SC++ 6.1.
Some functionality is missing using this compiler (see makefile).
Add -D__WIN95__ if your SC++ has Windows 95 support, and ignore
Step (2). 16-bit compilation is left as an excercise for the user!
Salford C++ compilation
-----------------------
1. Make sure your WXWIN variable is set, and uses the FAT (short
name) form.
2. Edit SALFORDDIR and RESOURCEDIR in src/makesl.env as per
notes.
3. Change directory to wx\src\msw. Type 'mk32 -f makefile.sl all' to
make the wxWindows core library.
4. Change directory to wx\samples\minimal and type 'mk32 -f makefile.sl'
to make this sample.
Unfortunately, Salford C++ seems to have problems with its code generation for
operations on objects, as seen in wxFrame::OnMenuHighlight
(minimal sample) or wxWindow::SetValidator (mdi sample). Also the
the debugging version of the library is 90MB, with samples coming in
at 40MB :-) However, wxWindows at least makes a good test suite for
improving the compiler.
Cygwin b19/b20/Mingw32 compilation
----------------------------------
wxWindows 2.0 supports Cygwin (formerly GnuWin32) b19, b20, Mingw32, and Mingw32/EGCS.
Thanks are due to Keith Garry Boyce (garp@opustel.com) and Cygnus for making
it all possible.
From wxWindows 2.0 beta 9, both Cygwin and Mingw32 (the minimal
distribution of Cygwin) can be used with the same makefiles.
Here are the steps required:
- Retrieve and install the latest beta of Cygwin, or Mingw32, as per the
instructions with either of these packages.
- If using Mingw32 (including the EGCS variant), you need some
extra files to use the wxWindows makefiles. You can find these
files in ports/mingw32 on the ftp site or CD-ROM, as extra.zip.
These should be extracted to the Mingw32 directory.
If you have already have downloaded bison, flex, make, rm, mv
from elsewhere, you won't need this.
IMPORTANT: also see mingw32.txt in this directory (docs/msw)
about a fix that has to be applied to a Mingw32 header file.
- Modify the file wx/src/cygnus.bat (or mingw32.bat or mingegcs.bat)
to set up appropriate variables, if necessary mounting drives.
Run it before compiling.
- For Cygwin, make sure there's a \tmp directory on your
Windows drive or bison will crash.
- Edit wx/src/makeg95.env and search for MINGW32. Take note of
the comments for adjusting settings to suit Cygwin or
Mingw32. Basically, this is just a case of adding the __MINGW32__ symbol
to OPTIONS for Mingw32, or removing it for Cygnus Cygwin.
For Mingw32/EGCS, add both __MINGW32__ and __EGCS__.
You may need to remove -loldnames from WINLIBS for Mingw32, or add it for
Cygwin.
- Mingw32 may not support winsock.h, so comment out
socket-related files in src/msw/makefile.g95.
- Set your WXWIN variable to where wxWindows is installed.
*** IMPORTANT: For Cygwin/Mingw32, use forward slashes in the path, not
backslashes.
- Use the makefile.g95 files for compiling wxWindows and samples,
e.g.:
> cd c:\wx\src\msw
> make -f makefile.g95
> cd c:\wx\samples\minimal
> make -f makefile.g95
Ignore the warning about the default entry point.
- Use the 'strip' command to reduce executable size.
- With Cygnus Cygwin, you can invoke gdb --nw myfile.exe to
debug an executable. If there are memory leaks, they will be
flagged when the program quits.
- If using GnuWin32 b18, you will need to copy windres.exe
from e.g. the Mingw32 distribution, to a directory in your path.
All targets have 'clean' targets to allow removal of object files
and other intermediate compiler files.
Notes:
- libwx.a is 48 MB or more - but much less if compiled with no
debug info (-g0) and level 4 optimization (-O4).
- install.exe doesn't have built-in decompression because lzexpand.lib
isn't available with Cygwin. However, you can use it with external
decompression utilities.
- Doesn't compile src/msw/ole files, so no drag and drop.
- There's a bug in the Mingw32 headers for some distributions.
in include/windows32/defines.h, where it says:
#define LPSTR_TEXTCALLBACKA (LPSTR)-1L)
it should say:
#define LPSTR_TEXTCALLBACKA ((LPSTR)-1L)
(a missing bracket).
References:
- The GNU-WIN32 site is at
http://www.cygnus.com/gnu-win32/
- Mingw32 is available at:
ftp://ftp.xraylith.wisc.edu/pub/khan/gnu-win32/mingw32/gcc-2.95/
- See also http://web.ukonline.co.uk/julian.smart/wxwin/gnuwin32.htm
TWIN32 and gcc on Linux
-----------------------
The wxWindows 2 for Windows port may be compiled using
the TWIN32 emulator package from www.willows.com. However,
TWIN32 is by no means finished so this should be taken as
something to think about for the future, rather than
a tool for writing products with.
Use makefile.twn in much the same way as makefile.g95, as
described above. Not all sample makefiles are supplied yet.
For some reason, I found I had to copy TWIN32's Windows resource
compiler (rc) to the current working directory for it to be found.
General Notes
-------------
- Debugging: under Windows 95, debugging output isn't output in
the same way that it is under NT or Windows 3.1. Set
wxUSE_DBWIN32 to 1 if you wish to enable code to output debugging
info to an external debug monitor, such as Andrew Tucker's DBWIN32.
You can download DBWIN32 from:
http://ftp.digital.com/pub/micro/NT/WinSite/programr/dbwin32.zip
and it's also on the wxWindows CD-ROM under Packages.
- If you are installing wxWindows 2 from CVS, you may find that
include/wx/msw/setup.h is missing. This is deliberate, to avoid
developers' different setup.h configurations getting confused.
Please copy setup0.h to setup.h before compiling.