db49f840ab
Also update the file used for Xcode builds to make them actually succeed. See #22321. |
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wxcocoa_in.xcodeproj | ||
wxcocoa.xcodeproj | ||
wxiphone_in.xcodeproj | ||
wxiphone.xcodeproj | ||
fix_xcode_ids.py | ||
makeprojects.py | ||
readme.txt | ||
wx.xcconfig | ||
wxcocoa_ml3rd.xcconfig | ||
wxcocoa_ml.xcconfig | ||
wxcocoa_mlbase.xcconfig | ||
wxcocoa_mlgui.xcconfig | ||
wxcocoa.xcconfig | ||
wxdebug.xcconfig | ||
wxiphone.xcconfig | ||
wxrelease.xcconfig | ||
wxvers.xcconfig |
Updating Library Version Info ----------------------------- for a new release the wxvers.xcconfig has to be updated accordingly Building Projects ----------------- makeprojects.py is a Python 3 script that builds upon pbxproj. It replaces the old AppleScript that did not work with the current Xcode versions anymore. The reason for this script is to support a single place of definition for the files needed for a certain platform by building Xcode projects from the bakefiles files.bkl file list. It creates new projects from the ..._in.xcodeproj templates in this folder and then reads in the files lists from the files.bkl in the build/bakefiles directory, evaluates the conditions in these definitions and then adds the correct files to the newly created Xcode projects If you only need a specific target and not all of them (cocoa, iphone) then you can comment the unneeded makeProject calls. Prerequisites ------------- pbxproj (https://github.com/kronenthaler/mod-pbxproj) Stefan Csomor