5341bf5b60
Don't specify sample.rc as the resource file for the samples, it is used by default anyhow, so this is unnecessary.
65 lines
1.9 KiB
XML
65 lines
1.9 KiB
XML
<?xml version="1.0" ?>
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<makefile>
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<include file="../../build/bakefiles/common_samples.bkl"/>
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<!--
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The source file using native controls uses Cocoa under OS X, so it must
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be compiled as Objective C++ which means it must have .mm extension.
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But this would make it uncompilable under the other platforms and we
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don't want to have two files with identical contents. Hence this hack:
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we have native.mm which just includes native.cpp under OS X, while
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elsewhere we just compile native.cpp directly.
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-->
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<set var="NATIVE_OBJCPP_SRC">
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<if cond="OUT_OF_TREE_MAKEFILES=='1'">
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<!-- We can't determine if we're using Cocoa or not, assume we don't -->
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</if>
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<if cond="TOOLKIT=='OSX_COCOA' and WXUNIV=='0'">
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native_wrapper.mm
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</if>
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</set>
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<exe id="widgets" template="wx_sample" template_append="wx_append">
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<sources>
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activityindicator.cpp
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bmpcombobox.cpp
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button.cpp
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checkbox.cpp
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choice.cpp
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clrpicker.cpp
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combobox.cpp
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datepick.cpp
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dirctrl.cpp
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dirpicker.cpp
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editlbox.cpp
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filectrl.cpp
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filepicker.cpp
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fontpicker.cpp
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gauge.cpp
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headerctrl.cpp
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hyperlnk.cpp
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itemcontainer.cpp
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listbox.cpp
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$(NATIVE_OBJCPP_SRC)
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native.cpp
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notebook.cpp
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odcombobox.cpp
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radiobox.cpp
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searchctrl.cpp
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slider.cpp
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spinbtn.cpp
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static.cpp
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statbmp.cpp
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textctrl.cpp
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timepick.cpp
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toggle.cpp
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widgets.cpp
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</sources>
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<headers>widgets.h itemcontainer.h</headers>
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<wx-lib>core</wx-lib>
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<wx-lib>base</wx-lib>
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</exe>
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</makefile>
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