853ee8bf12
As 10.5 is the minimal supported version, it doesn't make sense to check for it (or even earlier versions) during the build or run-time. Closes #15580. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@75028 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
66 lines
2.1 KiB
C++
66 lines
2.1 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/osx/carbon/drawer.h
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// Purpose: Drawer child window class.
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// Drawer windows appear under their parent window and
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// behave like a drawer, opening and closing to reveal
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// content that does not need to be visible at all times.
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// Author: Jason Bagley
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// Modified by:
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// Created: 2004-30-01
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// Copyright: (c) Jason Bagley; Art & Logic, Inc.
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_DRAWERWINDOW_H_
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#define _WX_DRAWERWINDOW_H_
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#include "wx/toplevel.h"
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//
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// NB: This is currently a private undocumented class -
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// it is stable, but the API is not and will change in the
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// near future
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//
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class WXDLLIMPEXP_ADV wxDrawerWindow : public wxTopLevelWindow
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{
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DECLARE_DYNAMIC_CLASS(wxDrawerWindow)
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public:
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wxDrawerWindow();
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wxDrawerWindow(wxWindow* parent,
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wxWindowID id,
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const wxString& title,
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wxSize size = wxDefaultSize,
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wxDirection edge = wxLEFT,
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const wxString& name = wxT("drawerwindow"))
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{
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this->Create(parent, id, title, size, edge, name);
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}
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virtual ~wxDrawerWindow();
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// Create a drawer window.
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// If parent is NULL, create as a tool window.
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// If parent is not NULL, then wxTopLevelWindow::Attach this window to parent.
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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wxSize size = wxDefaultSize,
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wxDirection edge = wxLEFT,
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const wxString& name = wxFrameNameStr);
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bool Open(bool show = true); // open or close the drawer, possibility for async param, i.e. animate
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bool Close() { return this->Open(false); }
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bool IsOpen() const;
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// Set the edge of the parent where the drawer attaches.
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bool SetPreferredEdge(wxDirection edge);
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wxDirection GetPreferredEdge() const;
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wxDirection GetCurrentEdge() const; // not necessarily the preferred, due to screen constraints
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};
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#endif // _WX_DRAWERWINDOW_H_
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