wxWidgets/include/wx/qt/joystick.h
Robert Roebling 7c78e7c702 More configure fixes
/src/qt and /include/wx/qt now have stubs. Not everything
  compiles yet. But it's a start..


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@455 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-08-07 21:32:13 +00:00

103 lines
2.7 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: joystick.h
// Purpose: wxJoystick class
// Author: Guilhem Lavaux
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright:
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __JOYSTICKH__
#define __JOYSTICKH__
#ifdef __GNUG__
#pragma interface "joystick.h"
#endif
#include "wx/event.h"
#include "wx/thread.h"
class WXDLLEXPORT wxJoystick: public wxObject, public wxThread
{
DECLARE_DYNAMIC_CLASS(wxJoystick)
public:
/*
* Public interface
*/
wxJoystick(int joystick = wxJOYSTICK1);
// Attributes
////////////////////////////////////////////////////////////////////////////
wxPoint GetPosition(void) const;
int GetZPosition(void) const;
int GetButtonState(void) const;
int GetPOVPosition(void) const;
int GetPOVCTSPosition(void) const;
int GetRudderPosition(void) const;
int GetUPosition(void) const;
int GetVPosition(void) const;
int GetMovementThreshold(void) const;
void SetMovementThreshold(int threshold) ;
// Capabilities
////////////////////////////////////////////////////////////////////////////
bool IsOk(void) const; // Checks that the joystick is functioning
int GetNumberJoysticks(void) const ;
int GetManufacturerId(void) const ;
int GetProductId(void) const ;
wxString GetProductName(void) const ;
int GetXMin(void) const;
int GetYMin(void) const;
int GetZMin(void) const;
int GetXMax(void) const;
int GetYMax(void) const;
int GetZMax(void) const;
int GetNumberButtons(void) const;
int GetNumberAxes(void) const;
int GetMaxButtons(void) const;
int GetMaxAxes(void) const;
int GetPollingMin(void) const;
int GetPollingMax(void) const;
int GetRudderMin(void) const;
int GetRudderMax(void) const;
int GetUMin(void) const;
int GetUMax(void) const;
int GetVMin(void) const;
int GetVMax(void) const;
bool HasRudder(void) const;
bool HasZ(void) const;
bool HasU(void) const;
bool HasV(void) const;
bool HasPOV(void) const;
bool HasPOV4Dir(void) const;
bool HasPOVCTS(void) const;
// Operations
////////////////////////////////////////////////////////////////////////////
// pollingFreq = 0 means that movement events are sent when above the threshold.
// If pollingFreq > 0, events are received every this many milliseconds.
bool SetCapture(wxWindow* win, int pollingFreq = 0);
bool ReleaseCapture(void);
protected:
int m_joystick;
wxPoint m_lastposition;
int m_axe[15];
int m_buttons;
wxWindow *m_catchwin;
int m_polling;
void *Entry(void);
};
#endif
// __JOYSTICKH__