wxWidgets/include/wx/qt/bmpbuttn.h
Robert Roebling 7c78e7c702 More configure fixes
/src/qt and /include/wx/qt now have stubs. Not everything
  compiles yet. But it's a start..


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@455 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-08-07 21:32:13 +00:00

63 lines
1.8 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: bmpbutton.h
// Purpose:
// Author: Robert Roebling
// Created: 01/02/97
// Id:
// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __BMPBUTTONH__
#define __BMPBUTTONH__
#ifdef __GNUG__
#pragma interface
#endif
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/list.h"
#include "wx/control.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class wxBitmapButton;
//-----------------------------------------------------------------------------
// global data
//-----------------------------------------------------------------------------
extern const char *wxButtonNameStr;
//-----------------------------------------------------------------------------
// wxBitmapButton
//-----------------------------------------------------------------------------
class wxBitmapButton: public wxControl
{
DECLARE_DYNAMIC_CLASS(wxBitmapButton)
public:
wxBitmapButton(void);
wxBitmapButton( wxWindow *parent, wxWindowID id, const wxBitmap &bitmap,
const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize,
long style = 0, const wxString &name = wxButtonNameStr );
bool Create( wxWindow *parent, wxWindowID id, const wxBitmap &bitmap,
const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize,
long style = 0, const wxString &name = wxButtonNameStr );
void SetDefault(void);
void SetLabel( const wxString &label );
wxString GetLabel(void) const;
public:
wxBitmap m_bitmap;
};
#endif // __BMPBUTTONH__