wxWidgets/include/wx/motif/control.h
1999-12-29 19:34:38 +00:00

81 lines
2.3 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: control.h
// Purpose: wxControl class
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CONTROL_H_
#define _WX_CONTROL_H_
#ifdef __GNUG__
#pragma interface "control.h"
#endif
#include "wx/window.h"
#include "wx/list.h"
#include "wx/validate.h"
#define wxControlNameStr _T("control")
// General item class
class WXDLLEXPORT wxControl: public wxWindow
{
DECLARE_ABSTRACT_CLASS(wxControl)
public:
wxControl();
wxControl( wxWindow *parent,
wxWindowID id,
const wxPoint &pos = wxDefaultPosition,
const wxSize &size = wxDefaultSize,
long style = 0,
const wxString &name = wxControlNameStr );
#if wxUSE_VALIDATORS
wxControl( wxWindow *parent,
wxWindowID id,
const wxPoint &pos = wxDefaultPosition,
const wxSize &size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString &name = wxControlNameStr );
#endif
~wxControl();
// simulates the event, returns TRUE if the event was processed
virtual void Command(wxCommandEvent& WXUNUSED(event)) { }
// calls the callback and appropriate event handlers, returns TRUE if
// event was processed
virtual bool ProcessCommand(wxCommandEvent& event);
virtual void SetLabel(const wxString& label);
virtual wxString GetLabel() const ;
#if WXWIN_COMPATIBILITY
void Callback(const wxFunction function) { m_callback = function; }; // Adds callback
wxFunction GetCallback() { return m_callback; }
#endif // WXWIN_COMPATIBILITY
bool InSetValue() const { return m_inSetValue; }
protected:
#if WXWIN_COMPATIBILITY
wxFunction m_callback; // Callback associated with the window
#endif // WXWIN_COMPATIBILITY
bool m_inSetValue; // Motif: prevent callbacks being called while
// in SetValue
DECLARE_EVENT_TABLE()
};
#endif
// _WX_CONTROL_H_