wxWidgets/include/wx/mgl/brush.h

66 lines
1.9 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/mgl/brush.h
// Purpose:
// Author: Vaclav Slavik
// Id: $Id$
// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WX_BRUSH_H__
#define __WX_BRUSH_H__
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/string.h"
#include "wx/gdiobj.h"
#include "wx/bitmap.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_FWD_CORE wxBitmap;
class WXDLLIMPEXP_FWD_CORE wxBrush;
//-----------------------------------------------------------------------------
// wxBrush
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxBrush: public wxBrushBase
{
public:
wxBrush() {}
wxBrush(const wxColour &colour, int style = wxSOLID);
wxBrush(const wxBitmap &stippleBitmap);
virtual ~wxBrush() {}
bool operator == (const wxBrush& brush) const;
bool operator != (const wxBrush& brush) const;
bool Ok() const { return IsOk(); }
bool IsOk() const;
virtual int GetStyle() const;
wxColour &GetColour() const;
wxBitmap *GetStipple() const;
void SetColour(const wxColour& col);
void SetColour(unsigned char r, unsigned char g, unsigned char b);
void SetStyle(int style);
void SetStipple(const wxBitmap& stipple);
// implementation:
void* GetMaskPattern() const;
void* GetPixPattern() const;
protected:
// ref counting code
virtual wxObjectRefData *CreateRefData() const;
virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
private:
DECLARE_DYNAMIC_CLASS(wxBrush)
};
#endif // __WX_BRUSH_H__