3eada58e7a
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10275 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
139 lines
3.7 KiB
C++
139 lines
3.7 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: app.h
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// Purpose: wxApp class
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// Author: David Webster
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// Modified by:
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// Created: 10/13/99
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// RCS-ID: $Id$
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// Copyright: (c) David Webster
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_APP_H_
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#define _WX_APP_H_
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#include <sys/time.h>
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#include <sys/types.h>
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#ifdef __EMX__
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#include <unistd.h>
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#else
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#include <utils.h>
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#undef BYTE_ORDER
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#include <types.h>
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#define INCL_ORDERS
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#endif
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#include "wx/event.h"
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#include "wx/icon.h"
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class WXDLLEXPORT wxFrame;
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class WXDLLEXPORT wxWindow;
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class WXDLLEXPORT wxApp;
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class WXDLLEXPORT wxKeyEvent;
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class WXDLLEXPORT wxLog;
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WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
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WXDLLEXPORT_DATA(extern HAB) vHabmain;
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// Force an exit from main loop
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void WXDLLEXPORT wxExit(void);
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// Yield to other apps/messages
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bool WXDLLEXPORT wxYield(void);
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extern MRESULT EXPENTRY wxWndProc( HWND
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,ULONG
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,MPARAM
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,MPARAM
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);
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// Represents the application. Derive OnInit and declare
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// a new App object to start application
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class WXDLLEXPORT wxApp : public wxAppBase
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{
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DECLARE_DYNAMIC_CLASS(wxApp)
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public:
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wxApp();
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virtual ~wxApp();
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virtual bool OnInitGui(void);
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// override base class (pure) virtuals
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virtual int MainLoop(void);
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virtual void ExitMainLoop(void);
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virtual bool Initialized(void);
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virtual bool Pending(void) ;
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virtual void Dispatch(void);
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virtual wxIcon GetStdIcon(int which) const;
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virtual void SetPrintMode(int mode) { m_nPrintMode = mode; }
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virtual int GetPrintMode(void) const { return m_nPrintMode; }
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// implementation only
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void OnIdle(wxIdleEvent& rEvent);
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void OnEndSession(wxCloseEvent& rEvent);
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void OnQueryEndSession(wxCloseEvent& rEvent);
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// Send idle event to all top-level windows.
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// Returns TRUE if more idle time is requested.
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bool SendIdleEvents(void);
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// Send idle event to window and all subwindows
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// Returns TRUE if more idle time is requested.
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bool SendIdleEvents(wxWindow* pWin);
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void SetAuto3D(bool bFlag) { m_bAuto3D = bFlag; }
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bool GetAuto3D(void) const { return m_bAuto3D; }
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int AddSocketHandler(int handle, int mask,
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void (*callback)(void*), void * gsock);
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void RemoveSocketHandler(int handle);
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void HandleSockets();
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protected:
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bool m_bShowOnInit;
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int m_nPrintMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
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bool m_bAuto3D ; // Always use 3D controls, except where overriden
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//
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// PM-specific wxApp definitions */
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//
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private:
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int m_maxSocketHandles;
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int m_maxSocketNr;
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int m_lastUsedHandle;
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fd_set m_readfds;
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fd_set m_writefds;
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void* m_sockCallbackInfo;
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public:
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// Implementation
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static bool Initialize(HAB vHab);
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static void CleanUp(void);
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static bool RegisterWindowClasses(HAB vHab);
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virtual bool DoMessage(void);
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virtual bool ProcessMessage(WXMSG* pMsg);
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void DeletePendingObjects(void);
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bool ProcessIdle(void);
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public:
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int m_nCmdShow;
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HMQ m_hMq;
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protected:
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bool m_bKeepGoing ;
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DECLARE_EVENT_TABLE()
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};
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int WXDLLEXPORT wxEntry( int argc, char *argv[] );
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#endif
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// _WX_APP_H_
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