wxWidgets/interface/wx/display.h
Vadim Zeitlin f57cb6c1d9 Add wxDisplay(wxWindow*) ctor with fall back on primary display
This is more convenient than calling GetFromWindow() and then checking
its return value.
2018-11-01 00:02:47 +01:00

147 lines
4.2 KiB
Objective-C

/////////////////////////////////////////////////////////////////////////////
// Name: display.h
// Purpose: interface of wxDisplay
// Author: wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/**
@class wxDisplay
Determines the sizes and locations of displays connected to the system.
@library{wxcore}
@category{cfg}
*/
class wxDisplay
{
public:
/**
Constructor, setting up a wxDisplay instance with the specified
display.
@param index
The index of the display to use. This must be non-negative and
lower than the value returned by GetCount().
*/
wxDisplay(unsigned int index = 0);
/**
Constructor creating the display object associated with the given
window.
This is the most convenient way of finding the display on which the
given window is shown while falling back to the default display if it
is not shown at all or positioned outside of any display.
@param window
A valid, i.e. non-null, window.
@see GetFromWindow()
@since 3.1.2
*/
explicit wxDisplay(const wxWindow* window);
/**
Destructor.
*/
~wxDisplay();
/**
Changes the video mode of this display to the mode specified in the
mode parameter.
If wxDefaultVideoMode is passed in as the mode parameter, the defined
behaviour is that wxDisplay will reset the video mode to the default
mode used by the display. On Windows, the behaviour is normal. However,
there are differences on other platforms. On Unix variations using X11
extensions it should behave as defined, but some irregularities may
occur.
*/
bool ChangeMode(const wxVideoMode& mode = wxDefaultVideoMode);
/**
Returns the client area of the display. The client area is the part of
the display available for the normal (non full screen) windows, usually
it is the same as GetGeometry() but it could be less if there is a
taskbar (or equivalent) on this display.
*/
wxRect GetClientArea() const;
/**
Returns the number of connected displays.
*/
static unsigned int GetCount();
/**
Returns the current video mode that this display is in.
*/
wxVideoMode GetCurrentMode() const;
/**
Returns the index of the display on which the given point lies, or
@c wxNOT_FOUND if the point is not on any connected display.
@param pt
The point to locate.
*/
static int GetFromPoint(const wxPoint& pt);
/**
Returns the index of the display on which the given window lies.
If the window is on more than one display it gets the display that
overlaps the window the most.
Returns @c wxNOT_FOUND if the window is not on any connected display.
@param win
The window to locate.
*/
static int GetFromWindow(const wxWindow* win);
/**
Returns the bounding rectangle of the display whose index was passed to
the constructor.
@see GetClientArea(), wxDisplaySize()
*/
wxRect GetGeometry() const;
/**
Fills and returns an array with all the video modes that are supported
by this display, or video modes that are supported by this display and
match the mode parameter (if mode is not wxDefaultVideoMode).
*/
wxArrayVideoModes GetModes(const wxVideoMode& mode = wxDefaultVideoMode) const;
/**
Returns the display's name.
The returned value is currently an empty string under all platforms
except MSW.
*/
wxString GetName() const;
/**
Returns display resolution in pixels per inch.
Horizontal and vertical resolution are returned in @c x and @c y
components of the wxSize object respectively.
If the resolution information is not available, returns @code wxSize(0,
0) @endcode.
@since 3.1.2
*/
wxSize GetPPI() const;
/**
Returns @true if the display is the primary display. The primary
display is the one whose index is 0.
*/
bool IsPrimary() const;
};