acd77439f9
Add new method allowing to use wxRendererNative::DrawItemText() for actually rendering the text instead of wxDC::DrawLabel(). This will be used for markup support in (generic) wxDataViewCtrl.
97 lines
3.7 KiB
C++
97 lines
3.7 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/generic/private/markuptext.h
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// Purpose: Generic wxMarkupText class for managing text with markup.
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// Author: Vadim Zeitlin
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// Created: 2011-02-21
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// Copyright: (c) 2011 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GENERIC_PRIVATE_MARKUPTEXT_H_
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#define _WX_GENERIC_PRIVATE_MARKUPTEXT_H_
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#include "wx/defs.h"
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class WXDLLIMPEXP_FWD_CORE wxDC;
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class WXDLLIMPEXP_FWD_CORE wxRect;
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class wxMarkupParserOutput;
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// ----------------------------------------------------------------------------
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// wxMarkupText: allows to measure and draw the text containing markup.
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxMarkupText
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{
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public:
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// Constants for Render() flags.
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enum
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{
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Render_Default = 0, // Don't show mnemonics visually.
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Render_ShowAccels = 1 // Underline mnemonics.
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};
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// Initialize with the given string containing markup (which is supposed to
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// be valid, the caller must check for it before constructing this object).
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//
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// Notice that the usual rules for mnemonics apply to the markup text: if
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// it contains any '&' characters they must be escaped by doubling them,
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// otherwise they indicate that the next character is the mnemonic for this
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// field.
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//
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// TODO-MULTILINE-MARKUP: Currently only single line labels are supported,
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// search for other occurrences of this comment to find the places which
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// need to be updated to support multiline labels with markup.
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wxMarkupText(const wxString& markup)
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: m_markup(markup)
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{
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}
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// Default copy ctor, assignment operator and dtor are ok.
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// Update the markup string.
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//
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// The same rules for mnemonics as in the ctor apply to this string.
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void SetMarkup(const wxString& markup) { m_markup = markup; }
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// This is a convenience method which can be used with the string in which
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// mnemonics should be completely ignored, i.e. not interpreted in any way
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// but just handled as ordinary characters.
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void SetMarkupText(const wxString& markup);
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// Return the width and height required by the given string and optionally
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// the height of the visible part above the baseline (i.e. ascent minus
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// internal leading).
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//
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// The font currently selected into the DC is used for measuring (notice
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// that it is changed by this function but normally -- i.e. if markup is
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// valid -- restored to its original value when it returns).
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wxSize Measure(wxDC& dc, int *visibleHeight = NULL) const;
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// Render the markup string into the given DC in the specified rectangle.
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//
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// Notice that while the function uses the provided rectangle for alignment
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// (it centers the text in it), no clipping is done by it so use Measure()
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// and set the clipping region before rendering if necessary.
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void Render(wxDC& dc, const wxRect& rect, int flags);
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// Similar to Render(), but uses wxRendererNative::DrawItemText() instead
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// of generic wxDC::DrawLabel(), so is more suitable for use in controls
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// that already use DrawItemText() for its items.
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//
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// The meaning of the flags here is different than in the overload above:
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// they're passed to DrawItemText() and Render_ShowAccels is not supported
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// here.
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void RenderItemText(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int rendererFlags);
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private:
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wxString m_markup;
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};
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#endif // _WX_GENERIC_PRIVATE_MARKUPTEXT_H_
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