wxWidgets/wxPython/wx/tools/XRCed/tree.py
2004-12-14 19:39:09 +00:00

968 lines
40 KiB
Python

# Name: tree.py
# Purpose: XRC editor, XML_tree class
# Author: Roman Rolinsky <rolinsky@mema.ucl.ac.be>
# Created: 02.12.2002
# RCS-ID: $Id$
from xxx import * # xxx imports globals and params
import types
import traceback
# Constant to define standart window name
STD_NAME = '_XRCED_T_W'
# Icons
import images
class MemoryFile:
def __init__(self, name):
self.name = name
self.buffer = ''
def write(self, data):
self.buffer += data.encode(g.currentEncoding)
def close(self):
wxMemoryFSHandler_AddFile(self.name, self.buffer)
################################################################################
# Redefine writing to include encoding
class MyDocument(minidom.Document):
def __init__(self):
minidom.Document.__init__(self)
self.encoding = ''
def writexml(self, writer, indent="", addindent="", newl="", encoding=""):
if encoding: encdstr = 'encoding="%s"' % encoding
else: encdstr = ''
writer.write('<?xml version="1.0" %s?>\n' % encdstr)
for node in self.childNodes:
node.writexml(writer, indent, addindent, newl)
################################################################################
# Ids for menu commands
class ID_NEW:
PANEL = wxNewId()
DIALOG = wxNewId()
FRAME = wxNewId()
TOOL_BAR = wxNewId()
TOOL = wxNewId()
MENU_BAR = wxNewId()
MENU = wxNewId()
STATIC_TEXT = wxNewId()
TEXT_CTRL = wxNewId()
BUTTON = wxNewId()
BITMAP_BUTTON = wxNewId()
RADIO_BUTTON = wxNewId()
SPIN_BUTTON = wxNewId()
TOGGLE_BUTTON = wxNewId()
STATIC_BOX = wxNewId()
CHECK_BOX = wxNewId()
RADIO_BOX = wxNewId()
COMBO_BOX = wxNewId()
LIST_BOX = wxNewId()
STATIC_LINE = wxNewId()
STATIC_BITMAP = wxNewId()
CHOICE = wxNewId()
SLIDER = wxNewId()
GAUGE = wxNewId()
SCROLL_BAR = wxNewId()
TREE_CTRL = wxNewId()
LIST_CTRL = wxNewId()
CHECK_LIST = wxNewId()
NOTEBOOK = wxNewId()
SPLITTER_WINDOW = wxNewId()
SCROLLED_WINDOW = wxNewId()
HTML_WINDOW = wxNewId()
CALENDAR_CTRL = wxNewId()
GENERIC_DIR_CTRL = wxNewId()
SPIN_CTRL = wxNewId()
UNKNOWN = wxNewId()
BOX_SIZER = wxNewId()
STATIC_BOX_SIZER = wxNewId()
GRID_SIZER = wxNewId()
FLEX_GRID_SIZER = wxNewId()
GRID_BAG_SIZER = wxNewId()
SPACER = wxNewId()
TOOL_BAR = wxNewId()
TOOL = wxNewId()
MENU = wxNewId()
MENU_ITEM = wxNewId()
SEPARATOR = wxNewId()
LAST = wxNewId()
class PullDownMenu:
ID_EXPAND = wxNewId()
ID_COLLAPSE = wxNewId()
ID_PASTE_SIBLING = wxNewId()
ID_SUBCLASS = wxNewId()
def __init__(self, parent):
self.ID_DELETE = parent.ID_DELETE
EVT_MENU_RANGE(parent, ID_NEW.PANEL, ID_NEW.LAST, parent.OnCreate)
EVT_MENU_RANGE(parent, 1000 + ID_NEW.PANEL, 1000 + ID_NEW.LAST, parent.OnReplace)
EVT_MENU(parent, self.ID_COLLAPSE, parent.OnCollapse)
EVT_MENU(parent, self.ID_EXPAND, parent.OnExpand)
EVT_MENU(parent, self.ID_PASTE_SIBLING, parent.OnPaste)
EVT_MENU(parent, self.ID_SUBCLASS, parent.OnSubclass)
# We connect to tree, but process in frame
EVT_MENU_HIGHLIGHT_ALL(g.tree, parent.OnPullDownHighlight)
# Mapping from IDs to element names
self.createMap = {
ID_NEW.PANEL: 'wxPanel',
ID_NEW.DIALOG: 'wxDialog',
ID_NEW.FRAME: 'wxFrame',
ID_NEW.TOOL_BAR: 'wxToolBar',
ID_NEW.TOOL: 'tool',
ID_NEW.MENU_BAR: 'wxMenuBar',
ID_NEW.MENU: 'wxMenu',
ID_NEW.MENU_ITEM: 'wxMenuItem',
ID_NEW.SEPARATOR: 'separator',
ID_NEW.STATIC_TEXT: 'wxStaticText',
ID_NEW.TEXT_CTRL: 'wxTextCtrl',
ID_NEW.BUTTON: 'wxButton',
ID_NEW.BITMAP_BUTTON: 'wxBitmapButton',
ID_NEW.RADIO_BUTTON: 'wxRadioButton',
ID_NEW.SPIN_BUTTON: 'wxSpinButton',
ID_NEW.TOGGLE_BUTTON: 'wxToggleButton',
ID_NEW.STATIC_BOX: 'wxStaticBox',
ID_NEW.CHECK_BOX: 'wxCheckBox',
ID_NEW.RADIO_BOX: 'wxRadioBox',
ID_NEW.COMBO_BOX: 'wxComboBox',
ID_NEW.LIST_BOX: 'wxListBox',
ID_NEW.STATIC_LINE: 'wxStaticLine',
ID_NEW.STATIC_BITMAP: 'wxStaticBitmap',
ID_NEW.CHOICE: 'wxChoice',
ID_NEW.SLIDER: 'wxSlider',
ID_NEW.GAUGE: 'wxGauge',
ID_NEW.SCROLL_BAR: 'wxScrollBar',
ID_NEW.TREE_CTRL: 'wxTreeCtrl',
ID_NEW.LIST_CTRL: 'wxListCtrl',
ID_NEW.CHECK_LIST: 'wxCheckListBox',
ID_NEW.NOTEBOOK: 'wxNotebook',
ID_NEW.SPLITTER_WINDOW: 'wxSplitterWindow',
ID_NEW.SCROLLED_WINDOW: 'wxScrolledWindow',
ID_NEW.HTML_WINDOW: 'wxHtmlWindow',
ID_NEW.CALENDAR_CTRL: 'wxCalendarCtrl',
ID_NEW.GENERIC_DIR_CTRL: 'wxGenericDirCtrl',
ID_NEW.SPIN_CTRL: 'wxSpinCtrl',
ID_NEW.BOX_SIZER: 'wxBoxSizer',
ID_NEW.STATIC_BOX_SIZER: 'wxStaticBoxSizer',
ID_NEW.GRID_SIZER: 'wxGridSizer',
ID_NEW.FLEX_GRID_SIZER: 'wxFlexGridSizer',
ID_NEW.GRID_BAG_SIZER: 'wxGridBagSizer',
ID_NEW.SPACER: 'spacer',
ID_NEW.UNKNOWN: 'unknown',
}
self.topLevel = [
(ID_NEW.PANEL, 'Panel', 'Create panel'),
(ID_NEW.DIALOG, 'Dialog', 'Create dialog'),
(ID_NEW.FRAME, 'Frame', 'Create frame'),
None,
(ID_NEW.TOOL_BAR, 'ToolBar', 'Create toolbar'),
(ID_NEW.MENU_BAR, 'MenuBar', 'Create menubar'),
(ID_NEW.MENU, 'Menu', 'Create menu')
]
self.containers = [
(ID_NEW.PANEL, 'Panel', 'Create panel'),
(ID_NEW.NOTEBOOK, 'Notebook', 'Create notebook control'),
(ID_NEW.SPLITTER_WINDOW, 'SplitterWindow', 'Create splitter window'),
(ID_NEW.TOOL_BAR, 'ToolBar', 'Create toolbar'),
]
self.sizers = [
(ID_NEW.BOX_SIZER, 'BoxSizer', 'Create box sizer'),
(ID_NEW.STATIC_BOX_SIZER, 'StaticBoxSizer',
'Create static box sizer'),
(ID_NEW.GRID_SIZER, 'GridSizer', 'Create grid sizer'),
(ID_NEW.FLEX_GRID_SIZER, 'FlexGridSizer',
'Create flexgrid sizer'),
(ID_NEW.GRID_BAG_SIZER, 'GridBagSizer',
'Create gridbag sizer'),
(ID_NEW.SPACER, 'Spacer', 'Create spacer'),
]
self.controls = [
['control', 'Various controls',
(ID_NEW.STATIC_TEXT, 'Label', 'Create label'),
(ID_NEW.STATIC_BITMAP, 'Bitmap', 'Create bitmap'),
(ID_NEW.STATIC_LINE, 'Line', 'Create line'),
(ID_NEW.TEXT_CTRL, 'TextBox', 'Create text box'),
(ID_NEW.CHOICE, 'Choice', 'Create choice'),
(ID_NEW.SLIDER, 'Slider', 'Create slider'),
(ID_NEW.GAUGE, 'Gauge', 'Create gauge'),
(ID_NEW.SPIN_CTRL, 'SpinCtrl', 'Create spin'),
(ID_NEW.SCROLL_BAR, 'ScrollBar', 'Create scroll bar'),
(ID_NEW.TREE_CTRL, 'TreeCtrl', 'Create tree'),
(ID_NEW.LIST_CTRL, 'ListCtrl', 'Create list'),
(ID_NEW.CHECK_LIST, 'CheckList', 'Create check list'),
(ID_NEW.SCROLLED_WINDOW, 'ScrolledWindow', 'Create scrolled window'),
(ID_NEW.HTML_WINDOW, 'HtmlWindow', 'Create HTML window'),
(ID_NEW.CALENDAR_CTRL, 'CalendarCtrl', 'Create calendar control'),
(ID_NEW.GENERIC_DIR_CTRL, 'GenericDirCtrl', 'Create generic dir control'),
(ID_NEW.UNKNOWN, 'Unknown', 'Create custom control placeholder'),
],
['button', 'Buttons',
(ID_NEW.BUTTON, 'Button', 'Create button'),
(ID_NEW.BITMAP_BUTTON, 'BitmapButton', 'Create bitmap button'),
(ID_NEW.RADIO_BUTTON, 'RadioButton', 'Create radio button'),
(ID_NEW.SPIN_BUTTON, 'SpinButton', 'Create spin button'),
(ID_NEW.TOGGLE_BUTTON, 'ToggleButton', 'Create toggle button'),
],
['box', 'Boxes',
(ID_NEW.STATIC_BOX, 'StaticBox', 'Create static box'),
(ID_NEW.CHECK_BOX, 'CheckBox', 'Create check box'),
(ID_NEW.RADIO_BOX, 'RadioBox', 'Create radio box'),
(ID_NEW.COMBO_BOX, 'ComboBox', 'Create combo box'),
(ID_NEW.LIST_BOX, 'ListBox', 'Create list box'),
],
['container', 'Containers',
(ID_NEW.PANEL, 'Panel', 'Create panel'),
(ID_NEW.NOTEBOOK, 'Notebook', 'Create notebook control'),
(ID_NEW.SPLITTER_WINDOW, 'SplitterWindow', 'Create splitter window'),
(ID_NEW.TOOL_BAR, 'ToolBar', 'Create toolbar'),
],
['sizer', 'Sizers',
(ID_NEW.BOX_SIZER, 'BoxSizer', 'Create box sizer'),
(ID_NEW.STATIC_BOX_SIZER, 'StaticBoxSizer',
'Create static box sizer'),
(ID_NEW.GRID_SIZER, 'GridSizer', 'Create grid sizer'),
(ID_NEW.FLEX_GRID_SIZER, 'FlexGridSizer',
'Create flexgrid sizer'),
(ID_NEW.GRID_BAG_SIZER, 'GridBagSizer',
'Create gridbag sizer'),
(ID_NEW.SPACER, 'Spacer', 'Create spacer'),
]
]
self.menuControls = [
(ID_NEW.MENU, 'Menu', 'Create menu'),
(ID_NEW.MENU_ITEM, 'MenuItem', 'Create menu item'),
(ID_NEW.SEPARATOR, 'Separator', 'Create separator'),
]
self.toolBarControls = [
(ID_NEW.TOOL, 'Tool', 'Create tool'),
(ID_NEW.SEPARATOR, 'Separator', 'Create separator'),
['control', 'Various controls',
(ID_NEW.STATIC_TEXT, 'Label', 'Create label'),
(ID_NEW.STATIC_BITMAP, 'Bitmap', 'Create bitmap'),
(ID_NEW.STATIC_LINE, 'Line', 'Create line'),
(ID_NEW.TEXT_CTRL, 'TextBox', 'Create text box'),
(ID_NEW.CHOICE, 'Choice', 'Create choice'),
(ID_NEW.SLIDER, 'Slider', 'Create slider'),
(ID_NEW.GAUGE, 'Gauge', 'Create gauge'),
(ID_NEW.SCROLL_BAR, 'ScrollBar', 'Create scroll bar'),
(ID_NEW.LIST_CTRL, 'ListCtrl', 'Create list control'),
(ID_NEW.CHECK_LIST, 'CheckList', 'Create check list'),
],
['button', 'Buttons',
(ID_NEW.BUTTON, 'Button', 'Create button'),
(ID_NEW.BITMAP_BUTTON, 'BitmapButton', 'Create bitmap button'),
(ID_NEW.RADIO_BUTTON, 'RadioButton', 'Create radio button'),
(ID_NEW.SPIN_BUTTON, 'SpinButton', 'Create spin button'),
],
['box', 'Boxes',
(ID_NEW.STATIC_BOX, 'StaticBox', 'Create static box'),
(ID_NEW.CHECK_BOX, 'CheckBox', 'Create check box'),
(ID_NEW.RADIO_BOX, 'RadioBox', 'Create radio box'),
(ID_NEW.COMBO_BOX, 'ComboBox', 'Create combo box'),
(ID_NEW.LIST_BOX, 'ListBox', 'Create list box'),
],
]
################################################################################
# Set menu to list items.
# Each menu command is a tuple (id, label, help)
# submenus are lists [id, label, help, submenu]
# and separators are any other type
def SetMenu(m, list):
for l in list:
if type(l) == types.TupleType:
apply(m.Append, l)
elif type(l) == types.ListType:
subMenu = wxMenu()
SetMenu(subMenu, l[2:])
m.AppendMenu(wxNewId(), l[0], subMenu, l[1])
else: # separator
m.AppendSeparator()
# Same, but adds 1000 to all IDs
def SetMenu2(m, list):
for l in list:
if type(l) == types.TupleType:
# Shift ID
l = (1000 + l[0],) + l[1:]
apply(m.Append, l)
elif type(l) == types.ListType:
subMenu = wxMenu()
SetMenu2(subMenu, l[2:])
m.AppendMenu(wxNewId(), l[0], subMenu, l[1])
else: # separator
m.AppendSeparator()
################################################################################
class HighLightBox:
def __init__(self, pos, size):
if size.width == -1: size.width = 0
if size.height == -1: size.height = 0
w = g.testWin.panel
l1 = wxWindow(w, -1, pos, wxSize(size.width, 2))
l1.SetBackgroundColour(wxRED)
l2 = wxWindow(w, -1, pos, wxSize(2, size.height))
l2.SetBackgroundColour(wxRED)
l3 = wxWindow(w, -1, wxPoint(pos.x + size.width - 2, pos.y), wxSize(2, size.height))
l3.SetBackgroundColour(wxRED)
l4 = wxWindow(w, -1, wxPoint(pos.x, pos.y + size.height - 2), wxSize(size.width, 2))
l4.SetBackgroundColour(wxRED)
self.lines = [l1, l2, l3, l4]
# Move highlight to a new position
def Replace(self, pos, size):
if size.width == -1: size.width = 0
if size.height == -1: size.height = 0
self.lines[0].SetDimensions(pos.x, pos.y, size.width, 2)
self.lines[1].SetDimensions(pos.x, pos.y, 2, size.height)
self.lines[2].SetDimensions(pos.x + size.width - 2, pos.y, 2, size.height)
self.lines[3].SetDimensions(pos.x, pos.y + size.height - 2, size.width, 2)
# Remove it
def Remove(self):
map(wxWindow.Destroy, self.lines)
g.testWin.highLight = None
################################################################################
class XML_Tree(wxTreeCtrl):
def __init__(self, parent, id):
wxTreeCtrl.__init__(self, parent, id, style = wxTR_HAS_BUTTONS)
self.SetBackgroundColour(wxColour(224, 248, 224))
# Register events
EVT_TREE_SEL_CHANGED(self, self.GetId(), self.OnSelChanged)
# One works on Linux, another on Windows
if wxPlatform == '__WXGTK__':
EVT_TREE_ITEM_ACTIVATED(self, self.GetId(), self.OnItemActivated)
else:
EVT_LEFT_DCLICK(self, self.OnDClick)
EVT_RIGHT_DOWN(self, self.OnRightDown)
EVT_TREE_ITEM_EXPANDED(self, self.GetId(), self.OnItemExpandedCollapsed)
EVT_TREE_ITEM_COLLAPSED(self, self.GetId(), self.OnItemExpandedCollapsed)
self.selection = None
self.needUpdate = False
self.pendingHighLight = None
self.ctrl = self.shift = False
self.dom = None
# Create image list
il = wxImageList(16, 16, True)
self.rootImage = il.Add(images.getTreeRootImage().Scale(16,16).ConvertToBitmap())
xxxObject.image = il.Add(images.getTreeDefaultImage().Scale(16,16).ConvertToBitmap())
xxxPanel.image = il.Add(images.getTreePanelImage().Scale(16,16).ConvertToBitmap())
xxxDialog.image = il.Add(images.getTreeDialogImage().Scale(16,16).ConvertToBitmap())
xxxFrame.image = il.Add(images.getTreeFrameImage().Scale(16,16).ConvertToBitmap())
xxxMenuBar.image = il.Add(images.getTreeMenuBarImage().Scale(16,16).ConvertToBitmap())
xxxMenu.image = il.Add(images.getTreeMenuImage().Scale(16,16).ConvertToBitmap())
xxxMenuItem.image = il.Add(images.getTreeMenuItemImage().Scale(16,16).ConvertToBitmap())
xxxToolBar.image = il.Add(images.getTreeToolBarImage().Scale(16,16).ConvertToBitmap())
xxxTool.image = il.Add(images.getTreeToolImage().Scale(16,16).ConvertToBitmap())
xxxSeparator.image = il.Add(images.getTreeSeparatorImage().Scale(16,16).ConvertToBitmap())
xxxSizer.imageH = il.Add(images.getTreeSizerHImage().Scale(16,16).ConvertToBitmap())
xxxSizer.imageV = il.Add(images.getTreeSizerVImage().Scale(16,16).ConvertToBitmap())
xxxStaticBoxSizer.imageH = il.Add(images.getTreeStaticBoxSizerHImage().Scale(16,16).ConvertToBitmap())
xxxStaticBoxSizer.imageV = il.Add(images.getTreeStaticBoxSizerVImage().Scale(16,16).ConvertToBitmap())
xxxGridSizer.image = il.Add(images.getTreeSizerGridImage().Scale(16,16).ConvertToBitmap())
xxxFlexGridSizer.image = il.Add(images.getTreeSizerFlexGridImage().Scale(16,16).ConvertToBitmap())
self.il = il
self.SetImageList(il)
def RegisterKeyEvents(self):
EVT_KEY_DOWN(self, g.tools.OnKeyDown)
EVT_KEY_UP(self, g.tools.OnKeyUp)
EVT_ENTER_WINDOW(self, g.tools.OnMouse)
EVT_LEAVE_WINDOW(self, g.tools.OnMouse)
def Unselect(self):
self.selection = None
wxTreeCtrl.Unselect(self)
g.tools.UpdateUI()
def ExpandAll(self, item):
if self.ItemHasChildren(item):
self.Expand(item)
i, cookie = self.GetFirstChild(item)
children = []
while i.IsOk():
children.append(i)
i, cookie = self.GetNextChild(item, cookie)
for i in children:
self.ExpandAll(i)
def CollapseAll(self, item):
if self.ItemHasChildren(item):
i, cookie = self.GetFirstChild(item)
children = []
while i.IsOk():
children.append(i)
i, cookie = self.GetNextChild(item, cookie)
for i in children:
self.CollapseAll(i)
self.Collapse(item)
# Clear tree
def Clear(self):
self.DeleteAllItems()
# Add minimal structure
if self.dom: self.dom.unlink()
self.dom = MyDocument()
self.dummyNode = self.dom.createComment('dummy node')
# Create main node
self.mainNode = self.dom.createElement('resource')
self.dom.appendChild(self.mainNode)
self.rootObj = xxxMainNode(self.dom)
self.root = self.AddRoot('XML tree', self.rootImage,
data=wxTreeItemData(self.rootObj))
self.SetItemHasChildren(self.root)
self.Unselect()
self.Expand(self.root)
# Clear old data and set new
def SetData(self, dom):
self.DeleteAllItems()
# Add minimal structure
if self.dom: self.dom.unlink()
self.dom = dom
self.dummyNode = self.dom.createComment('dummy node')
# Find 'resource' child, add it's children
self.mainNode = dom.documentElement
self.rootObj = xxxMainNode(self.dom)
self.root = self.AddRoot('XML tree', self.rootImage,
data=wxTreeItemData(self.rootObj))
self.SetItemHasChildren(self.root)
nodes = self.mainNode.childNodes[:]
for node in nodes:
if IsObject(node):
self.AddNode(self.root, None, node)
else:
self.mainNode.removeChild(node)
node.unlink()
self.Expand(self.root)
self.Unselect()
# Add tree item for given parent item if node is DOM element node with
# 'object' tag. xxxParent is parent xxx object
def AddNode(self, itemParent, xxxParent, node):
# Set item data to current node
try:
xxx = MakeXXXFromDOM(xxxParent, node)
except:
print 'ERROR: MakeXXXFromDom(%s, %s)' % (xxxParent, node)
raise
treeObj = xxx.treeObject()
# Append tree item
item = self.AppendItem(itemParent, treeObj.treeName(),
image=treeObj.treeImage(),
data=wxTreeItemData(xxx))
# Try to find children objects
if treeObj.hasChildren:
nodes = treeObj.element.childNodes[:]
for n in nodes:
if IsObject(n):
self.AddNode(item, treeObj, n)
elif n.nodeType != minidom.Node.ELEMENT_NODE:
treeObj.element.removeChild(n)
n.unlink()
# Insert new item at specific position
def InsertNode(self, itemParent, parent, elem, nextItem):
# Insert in XML tree and wxWin
xxx = MakeXXXFromDOM(parent, elem)
# If nextItem is None, we append to parent, otherwise insert before it
if nextItem.IsOk():
node = self.GetPyData(nextItem).element
parent.element.insertBefore(elem, node)
# Inserting before is difficult, se we insert after or first child
index = self.ItemIndex(nextItem)
newItem = self.InsertItemBefore(itemParent, index,
xxx.treeName(), image=xxx.treeImage())
self.SetPyData(newItem, xxx)
else:
parent.element.appendChild(elem)
newItem = self.AppendItem(itemParent, xxx.treeName(), image=xxx.treeImage(),
data=wxTreeItemData(xxx))
# Add children items
if xxx.hasChildren:
treeObj = xxx.treeObject()
for n in treeObj.element.childNodes:
if IsObject(n):
self.AddNode(newItem, treeObj, n)
return newItem
# Remove leaf of tree, return it's data object
def RemoveLeaf(self, leaf):
xxx = self.GetPyData(leaf)
node = xxx.element
parent = node.parentNode
parent.removeChild(node)
self.Delete(leaf)
# Reset selection object
self.selection = None
return node
# Find position relative to the top-level window
def FindNodePos(self, item):
# Root at (0,0)
if item == g.testWin.item: return wxPoint(0, 0)
itemParent = self.GetItemParent(item)
# Select NB page
obj = self.FindNodeObject(item)
if self.GetPyData(itemParent).treeObject().__class__ == xxxNotebook:
notebook = self.FindNodeObject(itemParent)
# Find position
for i in range(notebook.GetPageCount()):
if notebook.GetPage(i) == obj:
if notebook.GetSelection() != i: notebook.SetSelection(i)
break
# Find first ancestor which is a wxWindow (not a sizer)
winParent = itemParent
while self.GetPyData(winParent).isSizer:
winParent = self.GetItemParent(winParent)
parentPos = self.FindNodePos(winParent)
# Position (-1,-1) is really (0,0)
pos = obj.GetPosition()
if pos == (-1,-1): pos = (0,0)
return parentPos + pos
# Find window (or sizer) corresponding to a tree item.
def FindNodeObject(self, item):
testWin = g.testWin
# If top-level, return testWin (or panel its panel)
if item == testWin.item: return testWin.panel
itemParent = self.GetItemParent(item)
xxx = self.GetPyData(item).treeObject()
parentWin = self.FindNodeObject(itemParent)
# Top-level sizer? return window's sizer
if xxx.isSizer and isinstance(parentWin, wxWindow):
return parentWin.GetSizer()
# Otherwise get parent's object and it's child
child = parentWin.GetChildren()[self.ItemIndex(item)]
# Return window or sizer for sizer items
if child.GetClassName() == 'wxSizerItem':
if child.IsWindow(): child = child.GetWindow()
elif child.IsSizer():
child = child.GetSizer()
# Test for notebook sizers
if isinstance(child, wxNotebookSizer):
child = child.GetNotebook()
return child
def OnSelChanged(self, evt):
# Apply changes
# !!! problem with wxGTK - GetOldItem is Ok if nothing selected
#oldItem = evt.GetOldItem()
status = ''
oldItem = self.selection
if oldItem:
xxx = self.GetPyData(oldItem)
# If some data was modified, apply changes
if g.panel.IsModified():
self.Apply(xxx, oldItem)
#if conf.autoRefresh:
if g.testWin:
if g.testWin.highLight:
g.testWin.highLight.Remove()
self.needUpdate = True
status = 'Changes were applied'
g.frame.SetStatusText(status)
# Generate view
self.selection = evt.GetItem()
if not self.selection.IsOk():
self.selection = None
return
xxx = self.GetPyData(self.selection)
# Update panel
g.panel.SetData(xxx)
# Update tools
g.tools.UpdateUI()
# Hightlighting is done in OnIdle
self.pendingHighLight = self.selection
# Check if item is in testWin subtree
def IsHighlatable(self, item):
if item == g.testWin.item: return False
while item != self.root:
item = self.GetItemParent(item)
if item == g.testWin.item: return True
return False
# Highlight selected item
def HighLight(self, item):
self.pendingHighLight = None
# Can highlight only with some top-level windows
if not g.testWin or self.GetPyData(g.testWin.item).treeObject().__class__ \
not in [xxxDialog, xxxPanel, xxxFrame]:
return
# If a control from another window is selected, remove highlight
if not self.IsHighlatable(item):
if g.testWin.highLight: g.testWin.highLight.Remove()
return
# Get window/sizer object
obj, pos = self.FindNodeObject(item), self.FindNodePos(item)
size = obj.GetSize()
# Highlight
# Nagative positions are not working wuite well
if g.testWin.highLight:
g.testWin.highLight.Replace(pos, size)
else:
g.testWin.highLight = HighLightBox(pos, size)
g.testWin.highLight.item = item
def ShowTestWindow(self, item):
xxx = self.GetPyData(item)
if g.panel.IsModified():
self.Apply(xxx, item) # apply changes
treeObj = xxx.treeObject()
if treeObj.className not in ['wxFrame', 'wxPanel', 'wxDialog',
'wxMenuBar', 'wxToolBar']:
wxLogMessage('No view for this element (yet)')
return
# Show item in bold
if g.testWin: # Reset old
self.SetItemBold(g.testWin.item, False)
self.CreateTestWin(item)
# Maybe an error occured, so we need to test
if g.testWin: self.SetItemBold(g.testWin.item)
# Double-click on Linux
def OnItemActivated(self, evt):
if evt.GetItem() != self.root:
self.ShowTestWindow(evt.GetItem())
# Double-click on Windows
def OnDClick(self, evt):
item, flags = self.HitTest(evt.GetPosition())
if flags in [wxTREE_HITTEST_ONITEMBUTTON, wxTREE_HITTEST_ONITEMLABEL]:
if item != self.root: self.ShowTestWindow(item)
else:
evt.Skip()
def OnItemExpandedCollapsed(self, evt):
# Update tool palette
g.tools.UpdateUI()
evt.Skip()
# (re)create test window
def CreateTestWin(self, item):
testWin = g.testWin
# Create a window with this resource
xxx = self.GetPyData(item).treeObject()
# If frame
# if xxx.__class__ == xxxFrame:
# Frame can't have many children,
# but it's first child possibly can...
# child = self.GetFirstChild(item)[0]
# if child.IsOk() and self.GetPyData(child).__class__ == xxxPanel:
# # Clean-up before recursive call or error
# wxMemoryFSHandler_RemoveFile('xxx.xrc')
# wxEndBusyCursor()
# self.CreateTestWin(child)
# return
wxBeginBusyCursor()
wxYield()
# Close old window, remember where it was
highLight = None
if testWin:
pos = testWin.GetPosition()
if item == testWin.item:
# Remember highlight if same top-level window
if testWin.highLight:
highLight = testWin.highLight.item
if xxx.className == 'wxPanel':
if testWin.highLight:
testWin.pendingHighLight = highLight
testWin.highLight.Remove()
testWin.panel.Destroy()
testWin.panel = None
else:
testWin.Destroy()
testWin = g.testWin = None
else:
testWin.Destroy()
testWin = g.testWin = None
else:
pos = g.testWinPos
# Save in memory FS
memFile = MemoryFile('xxx.xrc')
# Create partial XML file - faster for big files
dom = MyDocument()
mainNode = dom.createElement('resource')
dom.appendChild(mainNode)
# Remove temporarily from old parent
elem = xxx.element
# Change window id to _XRCED_T_W. This gives some name for
# unnamed windows, and for named gives the possibility to
# write sawfish scripts.
if not xxx.name:
name = 'noname'
else:
name = xxx.name
elem.setAttribute('name', STD_NAME)
parent = elem.parentNode
next = elem.nextSibling
parent.replaceChild(self.dummyNode, elem)
# Append to new DOM, write it
mainNode.appendChild(elem)
dom.writexml(memFile, encoding=self.rootObj.params['encoding'].value())
# Put back in place
mainNode.removeChild(elem)
dom.unlink()
parent.replaceChild(elem, self.dummyNode)
# Remove temporary name or restore changed
if not xxx.name:
elem.removeAttribute('name')
else:
elem.setAttribute('name', xxx.name)
memFile.close() # write to wxMemoryFS
xmlFlags = wxXRC_NO_SUBCLASSING
# Use translations if encoding is not specified
if g.currentEncoding == 'ascii':
xmlFlags != wxXRC_USE_LOCALE
res = wxXmlResource('', xmlFlags)
res.Load('memory:xxx.xrc')
try:
if xxx.__class__ == xxxFrame:
# Frame can't have many children,
# but it's first child possibly can...
# child = self.GetFirstChild(item)[0]
# if child.IsOk() and self.GetPyData(child).__class__ == xxxPanel:
# # Clean-up before recursive call or error
# wxMemoryFSHandler_RemoveFile('xxx.xrc')
# wxEndBusyCursor()
# self.CreateTestWin(child)
# return
# This currently works under GTK, but not under MSW
testWin = g.testWin = wxPreFrame()
res.LoadOnFrame(testWin, g.frame, STD_NAME)
# Create status bar
testWin.panel = testWin
testWin.CreateStatusBar()
testWin.SetClientSize(testWin.GetBestSize())
testWin.panel = testWin
testWin.SetPosition(pos)
testWin.Show(True)
elif xxx.__class__ == xxxPanel:
# Create new frame
if not testWin:
testWin = g.testWin = wxFrame(g.frame, -1, 'Panel: ' + name,
pos=pos, name=STD_NAME)
testWin.panel = res.LoadPanel(testWin, STD_NAME)
testWin.SetClientSize(testWin.GetBestSize())
testWin.Show(True)
elif xxx.__class__ == xxxDialog:
testWin = g.testWin = res.LoadDialog(None, STD_NAME)
testWin.panel = testWin
testWin.Layout()
testWin.SetPosition(pos)
testWin.Show(True)
# Dialog's default code does not produce EVT_CLOSE
EVT_BUTTON(testWin, wxID_OK, self.OnCloseTestWin)
EVT_BUTTON(testWin, wxID_CANCEL, self.OnCloseTestWin)
elif xxx.__class__ == xxxMenuBar:
testWin = g.testWin = wxFrame(g.frame, -1, 'MenuBar: ' + name,
pos=pos, name=STD_NAME)
testWin.panel = None
# Set status bar to display help
testWin.CreateStatusBar()
testWin.menuBar = res.LoadMenuBar(STD_NAME)
testWin.SetMenuBar(testWin.menuBar)
testWin.Show(True)
elif xxx.__class__ == xxxToolBar:
testWin = g.testWin = wxFrame(g.frame, -1, 'ToolBar: ' + name,
pos=pos, name=STD_NAME)
testWin.panel = None
# Set status bar to display help
testWin.CreateStatusBar()
testWin.toolBar = res.LoadToolBar(testWin, STD_NAME)
testWin.SetToolBar(testWin.toolBar)
testWin.Show(True)
testWin.item = item
EVT_CLOSE(testWin, self.OnCloseTestWin)
testWin.highLight = None
if highLight and not self.pendingHighLight:
self.HighLight(highLight)
except:
if g.testWin:
self.SetItemBold(item, False)
g.testWinPos = g.testWin.GetPosition()
g.testWin.Destroy()
g.testWin = None
inf = sys.exc_info()
wxLogError(traceback.format_exception(inf[0], inf[1], None)[-1])
wxLogError('Error loading resource')
wxMemoryFSHandler_RemoveFile('xxx.xrc')
wxEndBusyCursor()
def OnCloseTestWin(self, evt):
self.SetItemBold(g.testWin.item, False)
g.testWinPos = g.testWin.GetPosition()
g.testWin.Destroy()
g.testWin = None
# Return item index in parent
def ItemIndex(self, item):
n = 0 # index of sibling
prev = self.GetPrevSibling(item)
while prev.IsOk():
prev = self.GetPrevSibling(prev)
n += 1
return n
# Full tree index of an item - list of positions
def ItemFullIndex(self, item):
if not item.IsOk(): return None
l = []
while item != self.root:
l.insert(0, self.ItemIndex(item))
item = self.GetItemParent(item)
return l
# Get item position from full index
def ItemAtFullIndex(self, index):
if index is None: return wxTreeItemId()
item = self.root
for i in index:
item = self.GetFirstChild(item)[0]
for k in range(i): item = self.GetNextSibling(item)
return item
# True if next item should be inserted after current (vs. appended to it)
def NeedInsert(self, item):
xxx = self.GetPyData(item)
if item == self.root: return False # root item
if xxx.hasChildren and not self.GetChildrenCount(item, False):
return False
return not (self.IsExpanded(item) and self.GetChildrenCount(item, False))
# Pull-down
def OnRightDown(self, evt):
pullDownMenu = g.pullDownMenu
# select this item
pt = evt.GetPosition();
item, flags = self.HitTest(pt)
if item.Ok() and flags & wxTREE_HITTEST_ONITEM:
self.SelectItem(item)
# Setup menu
menu = wxMenu()
item = self.selection
if not item:
menu.Append(g.pullDownMenu.ID_EXPAND, 'Expand', 'Expand tree')
menu.Append(g.pullDownMenu.ID_COLLAPSE, 'Collapse', 'Collapse tree')
else:
# self.ctrl = evt.ControlDown() # save Ctrl state
# self.shift = evt.ShiftDown() # and Shift too
m = wxMenu() # create menu
if self.ctrl:
needInsert = True
else:
needInsert = self.NeedInsert(item)
if item == self.root or needInsert and self.GetItemParent(item) == self.root:
SetMenu(m, pullDownMenu.topLevel)
else:
xxx = self.GetPyData(item).treeObject()
# Check parent for possible child nodes if inserting sibling
if needInsert: xxx = xxx.parent
if xxx.__class__ == xxxMenuBar:
m.Append(ID_NEW.MENU, 'Menu', 'Create menu')
elif xxx.__class__ in [xxxToolBar, xxxTool] or \
xxx.__class__ == xxxSeparator and xxx.parent.__class__ == xxxToolBar:
SetMenu(m, pullDownMenu.toolBarControls)
elif xxx.__class__ in [xxxMenu, xxxMenuItem]:
SetMenu(m, pullDownMenu.menuControls)
else:
SetMenu(m, pullDownMenu.controls)
if xxx.__class__ == xxxNotebook:
m.Enable(m.FindItem('sizer'), False)
elif not (xxx.isSizer or xxx.parent and xxx.parent.isSizer):
m.Enable(ID_NEW.SPACER, False)
# Select correct label for create menu
if not needInsert:
if self.shift:
menu.AppendMenu(wxNewId(), 'Insert Child', m,
'Create child object as the first child')
else:
menu.AppendMenu(wxNewId(), 'Append Child', m,
'Create child object as the last child')
else:
if self.shift:
menu.AppendMenu(wxNewId(), 'Create Sibling', m,
'Create sibling before selected object')
else:
menu.AppendMenu(wxNewId(), 'Create Sibling', m,
'Create sibling after selected object')
# Build replace menu
if item != self.root:
xxx = self.GetPyData(item).treeObject()
m = wxMenu() # create replace menu
if xxx.__class__ == xxxMenuBar:
m.Append(1000 + ID_NEW.MENU, 'Menu', 'Create menu')
elif xxx.__class__ in [xxxMenu, xxxMenuItem]:
SetMenu2(m, pullDownMenu.menuControls)
elif xxx.__class__ == xxxToolBar and \
self.GetItemParent(item) == self.root:
SetMenu2(m, [])
elif xxx.__class__ in [xxxFrame, xxxDialog, xxxPanel]:
SetMenu2(m, [
(ID_NEW.PANEL, 'Panel', 'Create panel'),
(ID_NEW.DIALOG, 'Dialog', 'Create dialog'),
(ID_NEW.FRAME, 'Frame', 'Create frame')])
elif xxx.isSizer:
SetMenu2(m, pullDownMenu.sizers)
else:
SetMenu2(m, pullDownMenu.controls)
id = wxNewId()
menu.AppendMenu(id, 'Replace With', m)
if not m.GetMenuItemCount(): menu.Enable(id, False)
menu.Append(pullDownMenu.ID_SUBCLASS, 'Subclass...',
'Set subclass property')
menu.AppendSeparator()
# Not using standart IDs because we don't want to show shortcuts
menu.Append(wxID_CUT, 'Cut', 'Cut to the clipboard')
menu.Append(wxID_COPY, 'Copy', 'Copy to the clipboard')
if self.ctrl and item != self.root:
menu.Append(pullDownMenu.ID_PASTE_SIBLING, 'Paste Sibling',
'Paste from the clipboard as a sibling')
else:
menu.Append(wxID_PASTE, 'Paste', 'Paste from the clipboard')
menu.Append(pullDownMenu.ID_DELETE,
'Delete', 'Delete object')
if self.ItemHasChildren(item):
menu.AppendSeparator()
menu.Append(pullDownMenu.ID_EXPAND, 'Expand', 'Expand subtree')
menu.Append(pullDownMenu.ID_COLLAPSE, 'Collapse', 'Collapse subtree')
self.PopupMenu(menu, evt.GetPosition())
menu.Destroy()
# Apply changes
def Apply(self, xxx, item):
g.panel.Apply()
# Update tree view
xxx = xxx.treeObject()
if xxx.hasName and self.GetItemText(item) != xxx.name:
self.SetItemText(item, xxx.treeName())
# Item width may have changed
# !!! Tric to update tree width (wxGTK, ??)
self.SetIndent(self.GetIndent())
# Change tree icon for sizers
if isinstance(xxx, xxxBoxSizer):
self.SetItemImage(item, xxx.treeImage())
# Set global modified state
g.frame.modified = True