23324ae1c7
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52381 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
264 lines
8.4 KiB
Objective-C
264 lines
8.4 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: datstrm.h
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// Purpose: documentation for wxDataOutputStream class
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxDataOutputStream
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@wxheader{datstrm.h}
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This class provides functions that write binary data types in a
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portable way. Data can be written in either big-endian or little-endian
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format, little-endian being the default on all architectures.
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If you want to write data to text files (or streams) use
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wxTextOutputStream instead.
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The operator is overloaded and you can use this class like a standard
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C++ iostream. See wxDataInputStream for its
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usage and caveats.
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See also wxDataInputStream.
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@library{wxbase}
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@category{streams}
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*/
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class wxDataOutputStream
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{
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public:
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//@{
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/**
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)
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Constructs a datastream object from an output stream. Only write methods will
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be available. The second form is only available in Unicode build of wxWidgets.
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@param stream
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The output stream.
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@param conv
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Charset conversion object object used to encoding Unicode
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strings before writing them to the stream
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in Unicode mode (see WriteString()
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documentation for detailed description). Note that you must not destroy
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conv before you destroy this wxDataOutputStream instance! It is
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recommended to use default value (UTF-8).
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*/
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wxDataOutputStream(wxOutputStream& stream);
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wxDataOutputStream(wxOutputStream& stream);
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//@}
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/**
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Destroys the wxDataOutputStream object.
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*/
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~wxDataOutputStream();
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/**
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If @e be_order is @true, all data will be written in big-endian
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order, e.g. for reading on a Sparc or from Java-Streams (which
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always use big-endian order), otherwise data will be written in
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little-endian order.
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*/
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void BigEndianOrdered(bool be_order);
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//@{
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/**
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Writes an array of 16 bit unsigned integer to the stream. The amount of
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16 bit unsigned integer to write is specified with the @e size variable.
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*/
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void Write16(wxUint16 i16);
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void Write16(const wxUint16 * buffer, size_t size);
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//@}
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//@{
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/**
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Writes an array of 32 bit unsigned integer to the stream. The amount of
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32 bit unsigned integer to write is specified with the @e size variable.
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*/
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void Write32(wxUint32 i32);
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void Write32(const wxUint32 * buffer, size_t size);
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//@}
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//@{
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/**
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Writes an array of 64 bit unsigned integer to the stream. The amount of
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64 bit unsigned integer to write is specified with the @e size variable.
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*/
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void Write64(wxUint64 i64);
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void Write64(const wxUint64 * buffer, size_t size);
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//@}
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//@{
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/**
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Writes an array of bytes to the stream. The amount of bytes to write is
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specified with the @e size variable.
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*/
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void Write8(wxUint8 i8);
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void Write8(const wxUint8 * buffer, size_t size);
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//@}
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//@{
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/**
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Writes an array of double to the stream. The amount of double to write is
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specified with the @e size variable.
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*/
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void WriteDouble(double f);
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void WriteDouble(const double * buffer, size_t size);
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//@}
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/**
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Writes @e string to the stream. Actually, this method writes the size of
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the string before writing @e string itself.
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In ANSI build of wxWidgets, the string is written to the stream in exactly
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same way it is represented in memory. In Unicode build, however, the string
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is first converted to multibyte representation with @e conv object passed
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to stream's constructor (consequently, ANSI application can read data
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written by Unicode application, as long as they agree on encoding) and this
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representation is written to the stream. UTF-8 is used by default.
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*/
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void WriteString(const wxString& string);
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};
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/**
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@class wxDataInputStream
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@wxheader{datstrm.h}
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This class provides functions that read binary data types in a
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portable way. Data can be read in either big-endian or little-endian
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format, little-endian being the default on all architectures.
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If you want to read data from text files (or streams) use
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wxTextInputStream instead.
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The operator is overloaded and you can use this class like a standard C++
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iostream.
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Note, however, that the arguments are the fixed size types wxUint32, wxInt32 etc
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and on a typical 32-bit computer, none of these match to the "long" type
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(wxInt32
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is defined as signed int on 32-bit architectures) so that you cannot use long.
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To avoid
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problems (here and elsewhere), make use of the wxInt32, wxUint32, etc types.
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For example:
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@code
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wxFileInputStream input( "mytext.dat" );
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wxDataInputStream store( input );
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wxUint8 i1;
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float f2;
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wxString line;
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store i1; // read a 8 bit integer.
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store i1 f2; // read a 8 bit integer followed by float.
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store line; // read a text line
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@endcode
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See also wxDataOutputStream.
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@library{wxbase}
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@category{streams}
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*/
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class wxDataInputStream
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{
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public:
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//@{
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/**
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)
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Constructs a datastream object from an input stream. Only read methods will
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be available. The second form is only available in Unicode build of wxWidgets.
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@param stream
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The input stream.
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@param conv
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Charset conversion object object used to decode strings in Unicode
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mode (see ReadString()
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documentation for detailed description). Note that you must not destroy
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conv before you destroy this wxDataInputStream instance!
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*/
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wxDataInputStream(wxInputStream& stream);
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wxDataInputStream(wxInputStream& stream);
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//@}
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/**
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Destroys the wxDataInputStream object.
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*/
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~wxDataInputStream();
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/**
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If @e be_order is @true, all data will be read in big-endian
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order, such as written by programs on a big endian architecture
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(e.g. Sparc) or written by Java-Streams (which always use
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big-endian order).
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*/
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void BigEndianOrdered(bool be_order);
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//@{
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/**
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Reads 16 bit unsigned integers from the stream in a specified buffer. the
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amount of 16 bit unsigned integer to read is specified by the @e size variable.
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*/
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wxUint16 Read16();
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void Read16(wxUint16 * buffer, size_t size);
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//@}
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//@{
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/**
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Reads 32 bit unsigned integers from the stream in a specified buffer. the
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amount of
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32 bit unsigned integer to read is specified by the @e size variable.
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*/
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wxUint32 Read32();
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void Read32(wxUint32 * buffer, size_t size);
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//@}
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//@{
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/**
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Reads 64 bit unsigned integers from the stream in a specified buffer. the
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amount of
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64 bit unsigned integer to read is specified by the @e size variable.
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*/
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wxUint64 Read64();
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void Read64(wxUint64 * buffer, size_t size);
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//@}
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//@{
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/**
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Reads bytes from the stream in a specified buffer. The amount of
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bytes to read is specified by the @e size variable.
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*/
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wxUint8 Read8();
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void Read8(wxUint8 * buffer, size_t size);
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//@}
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//@{
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/**
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Reads double data (IEEE encoded) from the stream in a specified buffer. the
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amount of
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double to read is specified by the @e size variable.
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*/
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double ReadDouble();
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void ReadDouble(double * buffer, size_t size);
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//@}
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/**
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Reads a string from a stream. Actually, this function first reads a long
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integer specifying the length of the string (without the last null character)
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and then reads the string.
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In Unicode build of wxWidgets, the fuction first reads multibyte (char*)
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string from the stream and then converts it to Unicode using the @e conv
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object passed to constructor and returns the result as wxString. You are
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responsible for using the same convertor as when writing the stream.
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See also wxDataOutputStream::WriteString.
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*/
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wxString ReadString();
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};
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