wxWidgets/include/wx/x11/toplevel.h
Arrigo Marchiori c86bcf962d Use wxASCII_STR() on string literals
Fix the build with wxNO_IMPLICIT_WXSTRING_ENCODING.
2020-07-17 17:52:16 +02:00

117 lines
3.9 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/x11/toplevel.h
// Purpose: wxTopLevelWindowX11 is the X11 implementation of wxTLW
// Author: Julian Smart
// Modified by:
// Created: 20.09.01
// Copyright: (c) 2002 Julian Smart
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_X11_TOPLEVEL_H_
#define _WX_X11_TOPLEVEL_H_
// ----------------------------------------------------------------------------
// wxTopLevelWindowX11
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxTopLevelWindowX11 : public wxTopLevelWindowBase
{
public:
// constructors and such
wxTopLevelWindowX11() { Init(); }
wxTopLevelWindowX11(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxASCII_STR(wxFrameNameStr))
{
Init();
(void)Create(parent, id, title, pos, size, style, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxASCII_STR(wxFrameNameStr));
virtual ~wxTopLevelWindowX11();
// implement base class pure virtuals
virtual void Maximize(bool maximize = true);
virtual bool IsMaximized() const;
virtual void Iconize(bool iconize = true);
virtual bool IsIconized() const;
virtual void SetIcons(const wxIconBundle& icons);
virtual void Restore();
virtual bool Show( bool show = true );
virtual bool ShowFullScreen( bool show, long style = wxFULLSCREEN_ALL );
virtual bool IsFullScreen() const { return m_fsIsShowing; }
virtual void SetTitle( const wxString& title);
virtual wxString GetTitle() const;
// implementation
void SetNeedResizeInIdle( bool set = true )
{ m_needResizeInIdle = set; }
void SetConfigureGeometry( int x, int y, int width, int height )
{ m_x = x; m_y = y; m_width = width; m_height = height; }
virtual bool SetShape(const wxRegion& region);
// For implementation purposes - sometimes decorations make the
// client area smaller
virtual wxPoint GetClientAreaOrigin() const;
virtual void OnInternalIdle();
protected:
// common part of all ctors
void Init();
// set the icon for the window
void DoSetIcon( const wxIcon& icon );
// For implementation of delayed resize events
bool m_needResizeInIdle;
virtual void DoGetClientSize( int *width, int *height ) const;
virtual void DoGetSize( int *width, int *height ) const;
virtual void DoSetClientSize(int width, int height);
virtual void DoSetSize(int x, int y,
int width, int height,
int sizeFlags = wxSIZE_AUTO);
virtual void DoGetPosition( int *x, int *y ) const;
// Is the frame currently iconized?
bool m_iconized;
// Should the frame be maximized when it will be shown? set by Maximize()
// when it is called while the frame is hidden
bool m_maximizeOnShow;
// Data to save/restore when calling ShowFullScreen
long m_fsStyle; // Passed to ShowFullScreen
wxRect m_fsOldSize;
bool m_fsIsMaximized;
bool m_fsIsShowing;
wxString m_title;
// Geometry
int m_x,m_y,m_width,m_height;
};
// list of all frames and modeless dialogs
//extern WXDLLIMPEXP_DATA_CORE(wxWindowList) wxModelessWindows;
#endif // _WX_X11_TOPLEVEL_H_