wxWidgets/include/wx/x11/glcanvas.h
Paul Cornett df450566dd Avoid including X11 headers from <wx/glcanvas.h>
It's generally wxWidgets policy not to include platform-specific headers from our own
to avoid namespace pollution issues, in this case with names like "None" and "Window".
2019-08-28 09:37:49 -07:00

69 lines
2.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/x11/glcanvas.h
// Purpose: wxGLCanvas, for using OpenGL with wxWidgets 2.0 for Motif.
// Uses the GLX extension.
// Author: Julian Smart and Wolfram Gloger
// Modified by:
// Created: 1995, 1999
// Copyright: (c) Julian Smart, Wolfram Gloger
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GLCANVAS_H_
#define _WX_GLCANVAS_H_
#include "wx/unix/glx11.h"
class WXDLLIMPEXP_GL wxGLCanvas : public wxGLCanvasX11
{
public:
wxGLCanvas(wxWindow *parent,
const wxGLAttributes& dispAttrs,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxGLCanvasName,
const wxPalette& palette = wxNullPalette);
explicit // avoid implicitly converting a wxWindow* to wxGLCanvas
wxGLCanvas(wxWindow *parent,
wxWindowID id = wxID_ANY,
const int *attribList = NULL,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxGLCanvasName,
const wxPalette& palette = wxNullPalette);
bool Create(wxWindow *parent,
const wxGLAttributes& dispAttrs,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxGLCanvasName,
const wxPalette& palette = wxNullPalette);
bool Create(wxWindow *parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxGLCanvasName,
const int *attribList = NULL,
const wxPalette& palette = wxNullPalette);
// implement wxGLCanvasX11 methods
// --------------------------------
virtual unsigned long GetXWindow() const;
protected:
virtual int GetColourIndex(const wxColour& col);
wxDECLARE_CLASS(wxGLCanvas);
};
#endif // _WX_GLCANVAS_H_