wxWidgets/include/wx/persist/window.h
Vadim Zeitlin f4b80e5337 Remove MSVC6 support.
Don't support this compiler any more, this allows to get rid of tons of
MSVC6-specific workarounds, in particular we can now use Bind() and natural
template functions calls in the library code.

Also remove MSVC6 project and solution files and don't generate them when
bakefile_gen is ran any more (removing the remaining occurrences of msvc6prj
from the bakefiles results in weird bake-time errors, so it's simpler to just
leave them there).

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76532 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2014-05-15 22:32:17 +00:00

77 lines
2.2 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/persist/window.h
// Purpose: wxPersistentWindow declaration
// Author: Vadim Zeitlin
// Created: 2009-01-23
// Copyright: (c) 2009 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_PERSIST_WINDOW_H_
#define _WX_PERSIST_WINDOW_H_
#include "wx/persist.h"
#include "wx/window.h"
// ----------------------------------------------------------------------------
// wxPersistentWindow: base class for persistent windows, uses the window name
// as persistent name by default and automatically reacts
// to the window destruction
// ----------------------------------------------------------------------------
// type-independent part of wxPersistentWindow
class wxPersistentWindowBase : public wxPersistentObject
{
public:
wxPersistentWindowBase(wxWindow *win)
: wxPersistentObject(win)
{
win->Bind(wxEVT_DESTROY, &wxPersistentWindowBase::HandleDestroy, this);
}
virtual wxString GetName() const wxOVERRIDE
{
const wxString name = GetWindow()->GetName();
wxASSERT_MSG( !name.empty(), "persistent windows should be named!" );
return name;
}
protected:
wxWindow *GetWindow() const { return static_cast<wxWindow *>(GetObject()); }
private:
void HandleDestroy(wxWindowDestroyEvent& event)
{
event.Skip();
// only react to the destruction of this object itself, not of any of
// its children
if ( event.GetEventObject() == GetObject() )
{
// this will delete this object itself
wxPersistenceManager::Get().SaveAndUnregister(GetWindow());
}
}
wxDECLARE_NO_COPY_CLASS(wxPersistentWindowBase);
};
template <class T>
class wxPersistentWindow : public wxPersistentWindowBase
{
public:
typedef T WindowType;
wxPersistentWindow(WindowType *win)
: wxPersistentWindowBase(win)
{
}
WindowType *Get() const { return static_cast<WindowType *>(GetWindow()); }
};
#endif // _WX_PERSIST_WINDOW_H_