wxWidgets/include/wx/motif/dcscreen.h
Dimitri Schoolwerth 8f8d58d193 Use wx-prefixed macros throughout the repository.
Change {DECLARE,IMPLEMENT}_*CLASS and {DECLARE,BEGIN,END}_EVENT_TABLE
occurrences to use the wx-prefixed version of the macros.
2015-04-23 22:00:35 +04:00

42 lines
1.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/motif/dcscreen.h
// Purpose: wxScreenDCImpl class
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DCSCREEN_H_
#define _WX_DCSCREEN_H_
#include "wx/motif/dcclient.h"
class WXDLLIMPEXP_CORE wxScreenDCImpl : public wxWindowDCImpl
{
public:
// Create a DC representing the whole screen
wxScreenDCImpl(wxScreenDC *owner);
virtual ~wxScreenDCImpl();
// Compatibility with X's requirements for
// drawing on top of all windows
static bool StartDrawingOnTop(wxWindow* window);
static bool StartDrawingOnTop(wxRect* rect = NULL);
static bool EndDrawingOnTop();
private:
static WXWindow sm_overlayWindow;
// If we have started transparent drawing at a non-(0,0) point
// then we will have to adjust the device origin in the
// constructor.
static int sm_overlayWindowX;
static int sm_overlayWindowY;
wxDECLARE_DYNAMIC_CLASS(wxScreenDCImpl);
};
#endif // _WX_DCSCREEN_H_