wxWidgets/include/wx/motif/dcclient.h
Dimitri Schoolwerth 8f8d58d193 Use wx-prefixed macros throughout the repository.
Change {DECLARE,IMPLEMENT}_*CLASS and {DECLARE,BEGIN,END}_EVENT_TABLE
occurrences to use the wx-prefixed version of the macros.
2015-04-23 22:00:35 +04:00

182 lines
6.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/motif/dcclient.h
// Purpose: wxClientDCImpl, wxPaintDCImpl and wxWindowDCImpl classes
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DCCLIENT_H_
#define _WX_DCCLIENT_H_
#include "wx/motif/dc.h"
class WXDLLIMPEXP_FWD_CORE wxWindow;
//-----------------------------------------------------------------------------
// wxWindowDCImpl
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxWindowDCImpl : public wxMotifDCImpl
{
public:
wxWindowDCImpl(wxDC *owner);
wxWindowDCImpl(wxDC *owner, wxWindow *win);
virtual ~wxWindowDCImpl();
// TODO this function is Motif-only for now - should it go into base class?
void Clear(const wxRect& rect);
// implement base class pure virtuals
// ----------------------------------
virtual void Clear();
virtual void SetFont(const wxFont& font);
virtual void SetPen(const wxPen& pen);
virtual void SetBrush(const wxBrush& brush);
virtual void SetBackground(const wxBrush& brush);
virtual void SetBackgroundMode(int mode);
virtual void SetPalette(const wxPalette& palette);
virtual void SetLogicalFunction( wxRasterOperationMode function );
virtual void SetTextForeground(const wxColour& colour);
virtual void SetTextBackground(const wxColour& colour);
virtual wxCoord GetCharHeight() const;
virtual wxCoord GetCharWidth() const;
virtual void DoGetTextExtent(const wxString& string,
wxCoord *x, wxCoord *y,
wxCoord *descent = NULL,
wxCoord *externalLeading = NULL,
const wxFont *theFont = NULL) const;
virtual bool CanDrawBitmap() const;
virtual bool CanGetTextExtent() const;
virtual int GetDepth() const;
virtual wxSize GetPPI() const;
virtual void DestroyClippingRegion();
// Helper function for setting clipping
void SetDCClipping(WXRegion region);
// implementation from now on
// --------------------------
WXGC GetGC() const { return m_gc; }
WXGC GetBackingGC() const { return m_gcBacking; }
WXDisplay* GetDisplay() const { return m_display; }
bool GetAutoSetting() const { return (m_autoSetting != 0); } // See comment in dcclient.cpp
void SetAutoSetting(bool flag) { m_autoSetting = flag; }
protected:
// note that this function will call colour.SetPixel,
// and will do one of curCol = colour, curCol = wxWHITE, curCol = wxBLACK
// roundToWhite has an effect for monochrome display only
// if roundToWhite == true then the colour will be set to white unless
// it is RGB 0x000000;if roundToWhite == true the colour wull be set to
// black unless it id RGB 0xffffff
WXPixel CalculatePixel(wxColour& colour, wxColour& curCol,
bool roundToWhite) const;
// sets the foreground pixel taking into account the
// currently selected logical operation
void SetForegroundPixelWithLogicalFunction(WXPixel pixel);
virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
wxFloodFillStyle style = wxFLOOD_SURFACE);
virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const;
virtual void DoDrawPoint(wxCoord x, wxCoord y);
virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);
virtual void DoDrawArc(wxCoord x1, wxCoord y1,
wxCoord x2, wxCoord y2,
wxCoord xc, wxCoord yc);
virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
double sa, double ea);
virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y,
wxCoord width, wxCoord height,
double radius);
virtual void DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
virtual void DoCrossHair(wxCoord x, wxCoord y);
virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y);
virtual void DoDrawRotatedText(const wxString &text, wxCoord x, wxCoord y, double angle);
virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
wxRasterOperationMode rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1);
virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
wxCoord width, wxCoord height);
virtual void DoSetDeviceClippingRegion(const wxRegion& region);
virtual void DoDrawLines(int n, const wxPoint points[],
wxCoord xoffset, wxCoord yoffset);
virtual void DoDrawPolygon(int n, const wxPoint points[],
wxCoord xoffset, wxCoord yoffset,
wxPolygonFillMode fillStyle = wxODDEVEN_RULE);
void DoGetSize( int *width, int *height ) const;
// common part of constructors
void Init();
WXGC m_gc;
WXGC m_gcBacking;
WXDisplay* m_display;
wxWindow* m_window;
// Pixmap for drawing on
WXPixmap m_pixmap;
// Last clipping region set on th GC, this is the combination
// of paint clipping region and all user-defined clipping regions
WXRegion m_clipRegion;
// Not sure if we'll need all of these
WXPixel m_backgroundPixel;
wxColour m_currentColour;
int m_currentPenWidth ;
int m_currentPenJoin ;
int m_currentPenCap ;
int m_currentPenDashCount ;
wxX11Dash* m_currentPenDash ;
wxBitmap m_currentStipple ;
int m_currentStyle ;
int m_currentFill ;
int m_autoSetting ; // See comment in dcclient.cpp
wxDECLARE_DYNAMIC_CLASS(wxWindowDCImpl);
};
class WXDLLIMPEXP_CORE wxPaintDCImpl: public wxWindowDCImpl
{
public:
wxPaintDCImpl(wxDC *owner) : wxWindowDCImpl(owner) { }
wxPaintDCImpl(wxDC *owner, wxWindow* win);
virtual ~wxPaintDCImpl();
wxDECLARE_DYNAMIC_CLASS(wxPaintDCImpl);
};
class WXDLLIMPEXP_CORE wxClientDCImpl: public wxWindowDCImpl
{
public:
wxClientDCImpl(wxDC *owner) : wxWindowDCImpl(owner) { }
wxClientDCImpl(wxDC *owner, wxWindow* win)
: wxWindowDCImpl(owner, win) { }
wxDECLARE_DYNAMIC_CLASS(wxClientDCImpl);
};
#endif // _WX_DCCLIENT_H_