378a3872eb
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45479 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
83 lines
1.8 KiB
C++
83 lines
1.8 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: cube.h
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// Purpose: wxGLCanvas demo program
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// Author: Julian Smart
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// Modified by:
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// Created: 04/01/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_CUBE_H_
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#define _WX_CUBE_H_
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#include "wx/glcanvas.h"
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// the rendering context used by all GL canvases
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class TestGLContext : public wxGLContext
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{
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public:
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TestGLContext(wxGLCanvas *canvas);
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// render the cube showing it at given angles
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void DrawRotatedCube(float xangle, float yangle);
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private:
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// textures for the cube faces
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GLuint m_textures[6];
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};
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// Define a new application type
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class MyApp: public wxApp
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{
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public:
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MyApp() { m_glContext = NULL; }
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// get the context we use creating it on demand (and set it as current)
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TestGLContext& GetContext(wxGLCanvas *canvas);
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// virtual wxApp methods
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virtual bool OnInit();
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virtual int OnExit();
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private:
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// the GL context we use for all our windows
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TestGLContext *m_glContext;
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};
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// Define a new frame type
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class MyFrame: public wxFrame
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{
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public:
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MyFrame();
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private:
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void OnClose(wxCommandEvent& event);
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void OnNewWindow(wxCommandEvent& event);
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void OnDefRotateLeftKey(wxCommandEvent& event);
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void OnDefRotateRightKey(wxCommandEvent& event);
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DECLARE_EVENT_TABLE()
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};
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class TestGLCanvas : public wxGLCanvas
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{
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public:
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TestGLCanvas(wxWindow *parent);
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private:
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void OnPaint(wxPaintEvent& event);
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void OnSize(wxSizeEvent& event);
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void OnKeyDown(wxKeyEvent& event);
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// angles of rotation around x- and y- axis
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float m_xangle,
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m_yangle;
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DECLARE_EVENT_TABLE()
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};
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#endif // _WX_CUBE_H_
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