c8bc7bb84d
unicode mode. There are a number of things still missing in it and not everything is converted correctly... But it now builds and functions properly again in non-unicode mode so this is a good time to check in everything. The previous version of all of wxPython sources is tagged wxPy_B4_UNICODE. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14534 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 |
||
---|---|---|
.. | ||
_ogldefs.i | ||
_oglextras.py | ||
.cvsignore | ||
ogl.cpp | ||
ogl.i | ||
ogl.py | ||
oglbasic.cpp | ||
oglbasic.i | ||
oglbasic.py | ||
oglcanvas.cpp | ||
oglcanvas.i | ||
oglcanvas.py | ||
oglhelpers.h | ||
oglshapes2.cpp | ||
oglshapes2.i | ||
oglshapes2.py | ||
oglshapes.cpp | ||
oglshapes.i | ||
oglshapes.py | ||
README.txt |
Since OGL is not always bundled with distributions of wxWindows, in order for it to be a standard part of wxPython I need to bundle it here. The contents of the contrib directory are copies of the relevant parts of the main contrib directory in wxWindows. The build.py script in this directory will also build the needed files from there, so you no longer have to worry about aquiring and building additional libraries beyond wxWindows itself.