wxWidgets/include/wx/msw/setup_inc.h
Vadim Zeitlin 3f66f6a5b3 Remove all lines containing cvs/svn "$Id$" keyword.
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.

If nothing else, this will make an eventual transition to Git simpler.

Closes #14487.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2013-07-26 16:02:46 +00:00

165 lines
5.6 KiB
C

///////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/setup_inc.h
// Purpose: MSW-specific setup.h options
// Author: Vadim Zeitlin
// Created: 2007-07-21 (extracted from wx/msw/setup0.h)
// Copyright: (c) 2007 Vadim Zeitlin <vadim@wxwindows.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ----------------------------------------------------------------------------
// Windows-only settings
// ----------------------------------------------------------------------------
// Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode
// and want to run your programs under Windows 9x and not only NT/2000/XP.
// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
// that you will have to modify the makefiles to include unicows.lib import
// library as the first library (see installation instructions in install.txt
// to learn how to do it when building the library or samples).
//
// If your compiler doesn't have unicows.lib, you can get a version of it at
// http://libunicows.sourceforge.net
//
// Default is 0
//
// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
#ifndef wxUSE_UNICODE_MSLU
#define wxUSE_UNICODE_MSLU 0
#endif
// Set this to 1 if you want to use wxWidgets and MFC in the same program. This
// will override some other settings (see below)
//
// Default is 0.
//
// Recommended setting: 0 unless you really have to use MFC
#define wxUSE_MFC 0
// Set this to 1 for generic OLE support: this is required for drag-and-drop,
// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
// can't compile/doesn't have the OLE headers.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_OLE 1
// Set this to 1 to enable wxAutomationObject class.
//
// Default is 1.
//
// Recommended setting: 1 if you need to control other applications via OLE
// Automation, can be safely set to 0 otherwise
#define wxUSE_OLE_AUTOMATION 1
// Set this to 1 to enable wxActiveXContainer class allowing to embed OLE
// controls in wx.
//
// Default is 1.
//
// Recommended setting: 1, required by wxMediaCtrl
#define wxUSE_ACTIVEX 1
// wxDC caching implementation
#define wxUSE_DC_CACHEING 1
// Set this to 1 to enable wxDIB class used internally for manipulating
// wxBitmap data.
//
// Default is 1, set it to 0 only if you don't use wxImage neither
//
// Recommended setting: 1 (without it conversion to/from wxImage won't work)
#define wxUSE_WXDIB 1
// Set to 0 to disable PostScript print/preview architecture code under Windows
// (just use Windows printing).
#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
// Set this to 1 to compile in wxRegKey class.
//
// Default is 1
//
// Recommended setting: 1, this is used internally by wx in a few places
#define wxUSE_REGKEY 1
// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
// which allows to put more than ~32Kb of text in it even under Win9x (NT
// doesn't have such limitation).
//
// Default is 1 for compilers which support it
//
// Recommended setting: 1, only set it to 0 if your compiler doesn't have
// or can't compile <richedit.h>
#define wxUSE_RICHEDIT 1
// Set this to 1 to use extra features of richedit v2 and later controls
//
// Default is 1 for compilers which support it
//
// Recommended setting: 1
#define wxUSE_RICHEDIT2 1
// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
// is required by wxUSE_CHECKLISTBOX.
//
// Default is 1.
//
// Recommended setting: 1, set to 0 for a small library size reduction
#define wxUSE_OWNER_DRAWN 1
// Set this to 1 to enable MSW-specific wxTaskBarIcon::ShowBalloon() method. It
// is required by native wxNotificationMessage implementation.
//
// Default is 1 but disabled in wx/msw/chkconf.h if SDK is too old to contain
// the necessary declarations.
//
// Recommended setting: 1, set to 0 for a tiny library size reduction
#define wxUSE_TASKBARICON_BALLOONS 1
// Set to 1 to compile MS Windows XP theme engine support
#define wxUSE_UXTHEME 1
// Set to 1 to use InkEdit control (Tablet PC), if available
#define wxUSE_INKEDIT 0
// Set to 1 to enable .INI files based wxConfig implementation (wxIniConfig)
//
// Default is 0.
//
// Recommended setting: 0, nobody uses .INI files any more
#define wxUSE_INICONF 0
// ----------------------------------------------------------------------------
// Generic versions of native controls
// ----------------------------------------------------------------------------
// Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the
// native wxDatePickerCtrl
//
// Default is 0.
//
// Recommended setting: 0, this is mainly used for testing
#define wxUSE_DATEPICKCTRL_GENERIC 0
// Set this to 1 to be able to use wxTimePickerCtrlGeneric in addition to the
// native wxTimePickerCtrl for the platforms that have the latter (MSW).
//
// Default is 0.
//
// Recommended setting: 0, this is mainly used for testing
#define wxUSE_TIMEPICKCTRL_GENERIC 0
// ----------------------------------------------------------------------------
// Crash debugging helpers
// ----------------------------------------------------------------------------
// Set this to 1 to be able to use wxCrashReport::Generate() to create mini
// dumps of your program when it crashes (or at any other moment)
//
// Default is 1 if supported by the compiler (VC++ and recent BC++ only).
//
// Recommended setting: 1, set to 0 if your programs never crash
#define wxUSE_CRASHREPORT 1