338c3ec73a
Added missing wxID_ANY in the control creation calls. Also rephrase/extend the discussion about creating windows shown inside the static box as its children or siblings. Closes #11086. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61628 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1754 lines
58 KiB
Objective-C
1754 lines
58 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: sizer.h
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// Purpose: interface of wxStdDialogButtonSizer
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxSizer
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wxSizer is the abstract base class used for laying out subwindows in a window.
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You cannot use wxSizer directly; instead, you will have to use one of the sizer
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classes derived from it. Currently there are wxBoxSizer, wxStaticBoxSizer,
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wxGridSizer, wxFlexGridSizer, wxWrapSizer and wxGridBagSizer.
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The layout algorithm used by sizers in wxWidgets is closely related to layout
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in other GUI toolkits, such as Java's AWT, the GTK toolkit or the Qt toolkit.
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It is based upon the idea of the individual subwindows reporting their minimal
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required size and their ability to get stretched if the size of the parent window
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has changed.
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This will most often mean that the programmer does not set the original size of
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a dialog in the beginning, rather the dialog will be assigned a sizer and this
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sizer will be queried about the recommended size. The sizer in turn will query
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its children, which can be normal windows, empty space or other sizers, so that
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a hierarchy of sizers can be constructed. Note that wxSizer does not derive
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from wxWindow and thus does not interfere with tab ordering and requires very little
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resources compared to a real window on screen.
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What makes sizers so well fitted for use in wxWidgets is the fact that every
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control reports its own minimal size and the algorithm can handle differences in
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font sizes or different window (dialog item) sizes on different platforms without
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problems. If e.g. the standard font as well as the overall design of Motif widgets
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requires more space than on Windows, the initial dialog size will automatically
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be bigger on Motif than on Windows.
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Sizers may also be used to control the layout of custom drawn items on the
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window. The wxSizer::Add(), wxSizer::Insert(), and wxSizer::Prepend() functions
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return a pointer to the newly added wxSizerItem.
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Just add empty space of the desired size and attributes, and then use the
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wxSizerItem::GetRect() method to determine where the drawing operations
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should take place.
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Please notice that sizers, like child windows, are owned by the library and
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will be deleted by it which implies that they must be allocated on the heap.
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However if you create a sizer and do not add it to another sizer or
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window, the library wouldn't be able to delete such an orphan sizer and in
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this, and only this, case it should be deleted explicitly.
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@beginWxPythonOnly
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If you wish to create a sizer class in wxPython you should
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derive the class from @c wxPySizer in order to get Python-aware
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capabilities for the various virtual methods.
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@endWxPythonOnly
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@section wxsizer_flags wxSizer flags
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The "flag" argument accepted by wxSizeItem constructors and other
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functions, e.g. wxSizer::Add(), is OR-combination of the following flags.
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Two main behaviours are defined using these flags. One is the border around
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a window: the border parameter determines the border width whereas the
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flags given here determine which side(s) of the item that the border will
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be added. The other flags determine how the sizer item behaves when the
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space allotted to the sizer changes, and is somewhat dependent on the
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specific kind of sizer used.
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@beginDefList
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@itemdef{wxTOP<br>
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wxBOTTOM<br>
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wxLEFT<br>
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wxRIGHT<br>
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wxALL,
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These flags are used to specify which side(s) of the sizer item
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the border width will apply to.}
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@itemdef{wxEXPAND,
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The item will be expanded to fill the space assigned to the item.}
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@itemdef{wxSHAPED,
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The item will be expanded as much as possible while also
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maintaining its aspect ratio.}
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@itemdef{wxFIXED_MINSIZE,
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Normally wxSizers will use GetAdjustedBestSize() to determine what
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the minimal size of window items should be, and will use that size
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to calculate the layout. This allows layouts to adjust when an
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item changes and its best size becomes different. If you would
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rather have a window item stay the size it started with then use
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@c wxFIXED_MINSIZE.}
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@itemdef{wxRESERVE_SPACE_EVEN_IF_HIDDEN,
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Normally wxSizers don't allocate space for hidden windows or other
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items. This flag overrides this behavior so that sufficient space
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is allocated for the window even if it isn't visible. This makes
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it possible to dynamically show and hide controls without resizing
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parent dialog, for example. (Available since 2.8.8.)}
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@itemdef{wxALIGN_CENTER<br>
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wxALIGN_CENTRE<br>
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wxALIGN_LEFT<br>
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wxALIGN_RIGHT<br>
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wxALIGN_TOP<br>
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wxALIGN_BOTTOM<br>
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wxALIGN_CENTER_VERTICAL<br>
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wxALIGN_CENTRE_VERTICAL<br>
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wxALIGN_CENTER_HORIZONTAL<br>
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wxALIGN_CENTRE_HORIZONTAL,
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The @c wxALIGN_* flags allow you to specify the alignment of the item
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within the space allotted to it by the sizer, adjusted for the
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border if any.}
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@endDefList
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@library{wxcore}
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@category{winlayout}
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@see @ref overview_sizer
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*/
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class wxSizer : public wxObject
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{
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public:
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/**
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The constructor.
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Note that wxSizer is an abstract base class and may not be instantiated.
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*/
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wxSizer();
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/**
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The destructor.
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*/
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virtual ~wxSizer();
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/**
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Appends a child to the sizer.
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wxSizer itself is an abstract class, but the parameters are equivalent
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in the derived classes that you will instantiate to use it so they are
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described here:
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@param window
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The window to be added to the sizer. Its initial size (either set
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explicitly by the user or calculated internally when using
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wxDefaultSize) is interpreted as the minimal and in many cases also
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the initial size.
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@param flags
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A wxSizerFlags object that enables you to specify most of the above
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parameters more conveniently.
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*/
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wxSizerItem* Add(wxWindow* window, const wxSizerFlags& flags);
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/**
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Appends a child to the sizer.
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wxSizer itself is an abstract class, but the parameters are equivalent
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in the derived classes that you will instantiate to use it so they are
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described here:
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@param window
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The window to be added to the sizer. Its initial size (either set
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explicitly by the user or calculated internally when using
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wxDefaultSize) is interpreted as the minimal and in many cases also
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the initial size.
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@param proportion
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Although the meaning of this parameter is undefined in wxSizer, it
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is used in wxBoxSizer to indicate if a child of a sizer can change
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its size in the main orientation of the wxBoxSizer - where 0 stands
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for not changeable and a value of more than zero is interpreted
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relative to the value of other children of the same wxBoxSizer. For
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example, you might have a horizontal wxBoxSizer with three
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children, two of which are supposed to change their size with the
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sizer. Then the two stretchable windows would get a value of 1 each
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to make them grow and shrink equally with the sizer's horizontal
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dimension.
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@param flag
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OR-combination of flags affecting sizer's behavior. See
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@ref wxsizer_flags "wxSizer flags list" for details.
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@param border
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Determines the border width, if the flag parameter is set to
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include any border flag.
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@param userData
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Allows an extra object to be attached to the sizer item, for use in
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derived classes when sizing information is more complex than the
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proportion and flag will allow for.
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*/
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wxSizerItem* Add(wxWindow* window,
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int proportion = 0,
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int flag = 0,
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int border = 0,
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wxObject* userData = NULL);
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/**
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Appends a child to the sizer.
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wxSizer itself is an abstract class, but the parameters are equivalent
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in the derived classes that you will instantiate to use it so they are
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described here:
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@param sizer
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The (child-)sizer to be added to the sizer. This allows placing a
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child sizer in a sizer and thus to create hierarchies of sizers
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(typically a vertical box as the top sizer and several horizontal
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boxes on the level beneath).
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@param flags
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A wxSizerFlags object that enables you to specify most of the above
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parameters more conveniently.
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*/
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wxSizerItem* Add(wxSizer* sizer, const wxSizerFlags& flags);
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/**
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Appends a child to the sizer.
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wxSizer itself is an abstract class, but the parameters are equivalent
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in the derived classes that you will instantiate to use it so they are
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described here:
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@param sizer
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The (child-)sizer to be added to the sizer. This allows placing a
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child sizer in a sizer and thus to create hierarchies of sizers
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(typically a vertical box as the top sizer and several horizontal
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boxes on the level beneath).
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@param proportion
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Although the meaning of this parameter is undefined in wxSizer, it
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is used in wxBoxSizer to indicate if a child of a sizer can change
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its size in the main orientation of the wxBoxSizer - where 0 stands
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for not changeable and a value of more than zero is interpreted
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relative to the value of other children of the same wxBoxSizer. For
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example, you might have a horizontal wxBoxSizer with three
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children, two of which are supposed to change their size with the
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sizer. Then the two stretchable windows would get a value of 1 each
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to make them grow and shrink equally with the sizer's horizontal
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dimension.
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@param flag
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OR-combination of flags affecting sizer's behavior. See
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@ref wxsizer_flags "wxSizer flags list" for details.
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@param border
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Determines the border width, if the flag parameter is set to
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include any border flag.
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@param userData
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Allows an extra object to be attached to the sizer item, for use in
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derived classes when sizing information is more complex than the
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proportion and flag will allow for.
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*/
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wxSizerItem* Add(wxSizer* sizer,
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int proportion = 0,
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int flag = 0,
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int border = 0,
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wxObject* userData = NULL);
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/**
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Appends a spacer child to the sizer.
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wxSizer itself is an abstract class, but the parameters are equivalent
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in the derived classes that you will instantiate to use it so they are
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described here.
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@a width and @a height specify the dimension of a spacer to be added to
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the sizer. Adding spacers to sizers gives more flexibility in the
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design of dialogs; imagine for example a horizontal box with two
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buttons at the bottom of a dialog: you might want to insert a space
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between the two buttons and make that space stretchable using the
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proportion flag and the result will be that the left button will be
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aligned with the left side of the dialog and the right button with the
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right side - the space in between will shrink and grow with the dialog.
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@param width
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Width of the spacer.
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@param height
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Height of the spacer.
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@param proportion
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Although the meaning of this parameter is undefined in wxSizer, it
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is used in wxBoxSizer to indicate if a child of a sizer can change
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its size in the main orientation of the wxBoxSizer - where 0 stands
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for not changeable and a value of more than zero is interpreted
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relative to the value of other children of the same wxBoxSizer. For
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example, you might have a horizontal wxBoxSizer with three
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children, two of which are supposed to change their size with the
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sizer. Then the two stretchable windows would get a value of 1 each
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to make them grow and shrink equally with the sizer's horizontal
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dimension.
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@param flag
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OR-combination of flags affecting sizer's behavior. See
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@ref wxsizer_flags "wxSizer flags list" for details.
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@param border
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Determines the border width, if the flag parameter is set to
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include any border flag.
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@param userData
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Allows an extra object to be attached to the sizer item, for use in
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derived classes when sizing information is more complex than the
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proportion and flag will allow for.
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*/
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wxSizerItem* Add(int width, int height,
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int proportion = 0,
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int flag = 0,
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int border = 0,
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wxObject* userData = NULL);
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/**
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Adds non-stretchable space to the sizer.
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More readable way of calling:
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@code
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wxSizer::Add(size, size, 0).
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@endcode
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*/
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wxSizerItem* AddSpacer(int size);
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/**
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Adds stretchable space to the sizer.
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More readable way of calling:
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@code
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wxSizer::Add(0, 0, prop).
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@endcode
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*/
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wxSizerItem* AddStretchSpacer(int prop = 1);
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/**
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This method is abstract and has to be overwritten by any derived class.
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Here, the sizer will do the actual calculation of its children's minimal sizes.
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*/
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virtual wxSize CalcMin() = 0;
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/**
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Detaches all children from the sizer.
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If @a delete_windows is @true then child windows will also be deleted.
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*/
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virtual void Clear(bool delete_windows = false);
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/**
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Computes client area size for @a window so that it matches the sizer's
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minimal size. Unlike GetMinSize(), this method accounts for other
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constraints imposed on @e window, namely display's size (returned size
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will never be too large for the display) and maximum window size if
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previously set by wxWindow::SetMaxSize().
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The returned value is suitable for passing to wxWindow::SetClientSize() or
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wxWindow::SetMinClientSize().
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@since 2.8.8
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@see ComputeFittingWindowSize(), Fit()
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*/
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wxSize ComputeFittingClientSize(wxWindow* window);
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/**
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Like ComputeFittingClientSize(), but converts the result into window
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size. The returned value is suitable for passing to wxWindow::SetSize()
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or wxWindow::SetMinSize().
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@since 2.8.8
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@see ComputeFittingClientSize(), Fit()
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*/
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wxSize ComputeFittingWindowSize(wxWindow* window);
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/**
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Detach the child @a window from the sizer without destroying it.
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This method does not cause any layout or resizing to take place, call Layout()
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to update the layout "on screen" after detaching a child from the sizer.
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Returns @true if the child item was found and detached, @false otherwise.
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@see Remove()
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*/
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virtual bool Detach(wxWindow* window);
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/**
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Detach the child @a sizer from the sizer without destroying it.
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This method does not cause any layout or resizing to take place, call Layout()
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to update the layout "on screen" after detaching a child from the sizer.
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Returns @true if the child item was found and detached, @false otherwise.
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@see Remove()
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*/
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virtual bool Detach(wxSizer* sizer);
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/**
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Detach a item at position @a index from the sizer without destroying it.
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This method does not cause any layout or resizing to take place, call Layout()
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to update the layout "on screen" after detaching a child from the sizer.
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Returns @true if the child item was found and detached, @false otherwise.
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@see Remove()
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*/
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virtual bool Detach(int index);
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/**
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Tell the sizer to resize the @a window so that its client area matches the
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sizer's minimal size (ComputeFittingClientSize() is called to determine it).
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This is commonly done in the constructor of the window itself, see sample
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in the description of wxBoxSizer.
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@return The new window size.
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@see ComputeFittingClientSize(), ComputeFittingWindowSize()
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*/
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wxSize Fit(wxWindow* window);
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/**
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Tell the sizer to resize the virtual size of the @a window to match the sizer's
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minimal size. This will not alter the on screen size of the window, but may
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cause the addition/removal/alteration of scrollbars required to view the virtual
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area in windows which manage it.
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@see wxScrolled::SetScrollbars(), SetVirtualSizeHints()
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*/
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void FitInside(wxWindow* window);
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//@{
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/**
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Returns the list of the items in this sizer.
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The elements of type-safe wxList @c wxSizerItemList are pointers to
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objects of type wxSizerItem.
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*/
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wxSizerItemList& GetChildren();
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const wxSizerItemList& GetChildren() const;
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//@}
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/**
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Returns the window this sizer is used in or @NULL if none.
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*/
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wxWindow* GetContainingWindow() const;
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/**
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Returns the number of items in the sizer.
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If you just need to test whether the sizer is empty or not you can also
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use IsEmpty() function.
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*/
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size_t GetItemCount() const;
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/**
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Finds wxSizerItem which holds the given @a window.
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Use parameter @a recursive to search in subsizers too.
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Returns pointer to item or @NULL.
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*/
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wxSizerItem* GetItem(wxWindow* window, bool recursive = false);
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/**
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Finds wxSizerItem which holds the given @a sizer.
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Use parameter @a recursive to search in subsizers too.
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Returns pointer to item or @NULL.
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*/
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wxSizerItem* GetItem(wxSizer* sizer, bool recursive = false);
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/**
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Finds wxSizerItem which is located in the sizer at position @a index.
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Use parameter @a recursive to search in subsizers too.
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Returns pointer to item or @NULL.
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*/
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wxSizerItem* GetItem(size_t index);
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/**
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Finds item of the sizer which has the given @e id.
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This @a id is not the window id but the id of the wxSizerItem itself.
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This is mainly useful for retrieving the sizers created from XRC resources.
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Use parameter @a recursive to search in subsizers too.
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Returns pointer to item or @NULL.
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*/
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wxSizerItem* GetItemById(int id, bool recursive = false);
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/**
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Returns the minimal size of the sizer.
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This is either the combined minimal size of all the children and their
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borders or the minimal size set by SetMinSize(), depending on which is bigger.
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Note that the returned value is client size, not window size.
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In particular, if you use the value to set toplevel window's minimal or
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actual size, use wxWindow::SetMinClientSize() or wxWindow::SetClientSize(),
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not wxWindow::SetMinSize() or wxWindow::SetSize().
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*/
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wxSize GetMinSize();
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/**
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Returns the current position of the sizer.
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*/
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wxPoint GetPosition() const;
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/**
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Returns the current size of the sizer.
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*/
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wxSize GetSize() const;
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/**
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Hides the child @a window.
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To make a sizer item disappear, use Hide() followed by Layout().
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Use parameter @a recursive to hide elements found in subsizers.
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Returns @true if the child item was found, @false otherwise.
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@see IsShown(), Show()
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*/
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bool Hide(wxWindow* window, bool recursive = false);
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/**
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Hides the child @a sizer.
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To make a sizer item disappear, use Hide() followed by Layout().
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Use parameter @a recursive to hide elements found in subsizers.
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Returns @true if the child item was found, @false otherwise.
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@see IsShown(), Show()
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*/
|
|
bool Hide(wxSizer* sizer, bool recursive = false);
|
|
|
|
/**
|
|
Hides the item at position @a index.
|
|
|
|
To make a sizer item disappear, use Hide() followed by Layout().
|
|
|
|
Use parameter @a recursive to hide elements found in subsizers.
|
|
Returns @true if the child item was found, @false otherwise.
|
|
|
|
@see IsShown(), Show()
|
|
*/
|
|
bool Hide(size_t index);
|
|
|
|
/**
|
|
Insert a child into the sizer before any existing item at @a index.
|
|
|
|
See Add() for the meaning of the other parameters.
|
|
*/
|
|
wxSizerItem* Insert(size_t index, wxWindow* window,
|
|
const wxSizerFlags& flags);
|
|
|
|
/**
|
|
Insert a child into the sizer before any existing item at @a index.
|
|
|
|
See Add() for the meaning of the other parameters.
|
|
*/
|
|
wxSizerItem* Insert(size_t index, wxWindow* window,
|
|
int proportion = 0,
|
|
int flag = 0,
|
|
int border = 0,
|
|
wxObject* userData = NULL);
|
|
|
|
/**
|
|
Insert a child into the sizer before any existing item at @a index.
|
|
|
|
See Add() for the meaning of the other parameters.
|
|
*/
|
|
wxSizerItem* Insert(size_t index, wxSizer* sizer,
|
|
const wxSizerFlags& flags);
|
|
|
|
/**
|
|
Insert a child into the sizer before any existing item at @a index.
|
|
|
|
See Add() for the meaning of the other parameters.
|
|
*/
|
|
wxSizerItem* Insert(size_t index, wxSizer* sizer,
|
|
int proportion = 0,
|
|
int flag = 0,
|
|
int border = 0,
|
|
wxObject* userData = NULL);
|
|
|
|
/**
|
|
Insert a child into the sizer before any existing item at @a index.
|
|
|
|
See Add() for the meaning of the other parameters.
|
|
*/
|
|
wxSizerItem* Insert(size_t index, int width, int height,
|
|
int proportion = 0,
|
|
int flag = 0,
|
|
int border = 0,
|
|
wxObject* userData = NULL);
|
|
|
|
/**
|
|
Inserts non-stretchable space to the sizer.
|
|
More readable way of calling wxSizer::Insert(size, size, 0).
|
|
*/
|
|
wxSizerItem* InsertSpacer(size_t index, int size);
|
|
|
|
/**
|
|
Inserts stretchable space to the sizer.
|
|
More readable way of calling wxSizer::Insert(0, 0, prop).
|
|
*/
|
|
wxSizerItem* InsertStretchSpacer(size_t index, int prop = 1);
|
|
|
|
/**
|
|
Return @true if the sizer has no elements.
|
|
|
|
@see GetItemCount()
|
|
*/
|
|
bool IsEmpty() const;
|
|
|
|
/**
|
|
Returns @true if the @a window is shown.
|
|
|
|
@see Hide(), Show(), wxSizerItem::IsShown()
|
|
*/
|
|
bool IsShown(wxWindow* window) const;
|
|
|
|
/**
|
|
Returns @true if the @a sizer is shown.
|
|
|
|
@see Hide(), Show(), wxSizerItem::IsShown()
|
|
*/
|
|
bool IsShown(wxSizer* sizer) const;
|
|
|
|
/**
|
|
Returns @true if the item at @a index is shown.
|
|
|
|
@see Hide(), Show(), wxSizerItem::IsShown()
|
|
*/
|
|
bool IsShown(size_t index) const;
|
|
|
|
/**
|
|
Call this to force layout of the children anew, e.g. after having added a child
|
|
to or removed a child (window, other sizer or space) from the sizer while
|
|
keeping the current dimension.
|
|
*/
|
|
virtual void Layout();
|
|
|
|
/**
|
|
Same as Add(), but prepends the items to the beginning of the
|
|
list of items (windows, subsizers or spaces) owned by this sizer.
|
|
*/
|
|
wxSizerItem* Prepend(wxWindow* window, const wxSizerFlags& flags);
|
|
|
|
/**
|
|
Same as Add(), but prepends the items to the beginning of the
|
|
list of items (windows, subsizers or spaces) owned by this sizer.
|
|
*/
|
|
wxSizerItem* Prepend(wxWindow* window, int proportion = 0,
|
|
int flag = 0,
|
|
int border = 0,
|
|
wxObject* userData = NULL);
|
|
|
|
/**
|
|
Same as Add(), but prepends the items to the beginning of the
|
|
list of items (windows, subsizers or spaces) owned by this sizer.
|
|
*/
|
|
wxSizerItem* Prepend(wxSizer* sizer,
|
|
const wxSizerFlags& flags);
|
|
|
|
/**
|
|
Same as Add(), but prepends the items to the beginning of the
|
|
list of items (windows, subsizers or spaces) owned by this sizer.
|
|
*/
|
|
wxSizerItem* Prepend(wxSizer* sizer, int proportion = 0,
|
|
int flag = 0,
|
|
int border = 0,
|
|
wxObject* userData = NULL);
|
|
|
|
/**
|
|
Same as Add(), but prepends the items to the beginning of the
|
|
list of items (windows, subsizers or spaces) owned by this sizer.
|
|
*/
|
|
wxSizerItem* Prepend(int width, int height,
|
|
int proportion = 0,
|
|
int flag = 0,
|
|
int border = 0,
|
|
wxObject* userData = NULL);
|
|
|
|
/**
|
|
Prepends non-stretchable space to the sizer.
|
|
More readable way of calling wxSizer::Prepend(size, size, 0).
|
|
*/
|
|
wxSizerItem* PrependSpacer(int size);
|
|
|
|
/**
|
|
Prepends stretchable space to the sizer.
|
|
More readable way of calling wxSizer::Prepend(0, 0, prop).
|
|
*/
|
|
wxSizerItem* PrependStretchSpacer(int prop = 1);
|
|
|
|
/**
|
|
This method is abstract and has to be overwritten by any derived class.
|
|
Here, the sizer will do the actual calculation of its children's
|
|
positions and sizes.
|
|
*/
|
|
virtual void RecalcSizes() = 0;
|
|
|
|
/**
|
|
Removes a child window from the sizer, but does @b not destroy it
|
|
(because windows are owned by their parent window, not the sizer).
|
|
|
|
@deprecated
|
|
The overload of this method taking a wxWindow* parameter
|
|
is deprecated as it does not destroy the window as would usually be
|
|
expected from Remove(). You should use Detach() in new code instead.
|
|
There is currently no wxSizer method that will both detach and destroy
|
|
a wxWindow item.
|
|
|
|
@note This method does not cause any layout or resizing to take
|
|
place, call Layout() to update the layout "on screen" after
|
|
removing a child from the sizer.
|
|
|
|
@return @true if the child item was found and removed, @false otherwise.
|
|
*/
|
|
virtual bool Remove(wxWindow* window);
|
|
|
|
/**
|
|
Removes a sizer child from the sizer and destroys it.
|
|
|
|
@note This method does not cause any layout or resizing to take
|
|
place, call Layout() to update the layout "on screen" after
|
|
removing a child from the sizer.
|
|
|
|
@param sizer The wxSizer to be removed.
|
|
|
|
@return @true if the child item was found and removed, @false otherwise.
|
|
*/
|
|
virtual bool Remove(wxSizer* sizer);
|
|
|
|
/**
|
|
Removes a child from the sizer and destroys it if it is a sizer or a
|
|
spacer, but not if it is a window (because windows are owned by their
|
|
parent window, not the sizer).
|
|
|
|
@note This method does not cause any layout or resizing to take
|
|
place, call Layout() to update the layout "on screen" after
|
|
removing a child from the sizer.
|
|
|
|
@param index
|
|
The position of the child in the sizer, e.g. 0 for the first item.
|
|
|
|
@return @true if the child item was found and removed, @false otherwise.
|
|
*/
|
|
virtual bool Remove(int index);
|
|
|
|
/**
|
|
Detaches the given @a oldwin from the sizer and replaces it with the
|
|
given @a newwin. The detached child window is @b not deleted (because
|
|
windows are owned by their parent window, not the sizer).
|
|
|
|
Use parameter @a recursive to search the given element recursively in subsizers.
|
|
|
|
This method does not cause any layout or resizing to take place,
|
|
call Layout() to update the layout "on screen" after replacing a
|
|
child from the sizer.
|
|
|
|
Returns @true if the child item was found and removed, @false otherwise.
|
|
*/
|
|
virtual bool Replace(wxWindow* oldwin, wxWindow* newwin,
|
|
bool recursive = false);
|
|
|
|
/**
|
|
Detaches the given @a oldsz from the sizer and replaces it with the
|
|
given @a newsz. The detached child sizer is deleted.
|
|
|
|
Use parameter @a recursive to search the given element recursively in subsizers.
|
|
|
|
This method does not cause any layout or resizing to take place,
|
|
call Layout() to update the layout "on screen" after replacing a
|
|
child from the sizer.
|
|
|
|
Returns @true if the child item was found and removed, @false otherwise.
|
|
*/
|
|
virtual bool Replace(wxSizer* oldsz, wxSizer* newsz,
|
|
bool recursive = false);
|
|
|
|
/**
|
|
Detaches the given item at position @a index from the sizer and
|
|
replaces it with the given wxSizerItem @a newitem.
|
|
|
|
The detached child is deleted @b only if it is a sizer or a spacer
|
|
(but not if it is a wxWindow because windows are owned by their
|
|
parent window, not the sizer).
|
|
|
|
This method does not cause any layout or resizing to take place,
|
|
call Layout() to update the layout "on screen" after replacing a
|
|
child from the sizer.
|
|
|
|
Returns @true if the child item was found and removed, @false otherwise.
|
|
*/
|
|
virtual bool Replace(size_t index, wxSizerItem* newitem);
|
|
|
|
/**
|
|
Call this to force the sizer to take the given dimension and thus force
|
|
the items owned by the sizer to resize themselves according to the
|
|
rules defined by the parameter in the Add() and Prepend() methods.
|
|
*/
|
|
void SetDimension(int x, int y, int width, int height);
|
|
|
|
/**
|
|
@overload
|
|
*/
|
|
void SetDimension(const wxPoint& pos, const wxSize& size);
|
|
|
|
/**
|
|
Set an item's minimum size by window, sizer, or position.
|
|
|
|
The item will be found recursively in the sizer's descendants.
|
|
This function enables an application to set the size of an item after
|
|
initial creation.
|
|
|
|
@see wxSizerItem::SetMinSize()
|
|
*/
|
|
bool SetItemMinSize(wxWindow* window, int width, int height);
|
|
|
|
/**
|
|
Set an item's minimum size by window, sizer, or position.
|
|
|
|
The item will be found recursively in the sizer's descendants.
|
|
This function enables an application to set the size of an item after
|
|
initial creation.
|
|
|
|
@see wxSizerItem::SetMinSize()
|
|
*/
|
|
bool SetItemMinSize(wxSizer* sizer, int width, int height);
|
|
|
|
/**
|
|
Set an item's minimum size by window, sizer, or position.
|
|
|
|
The item will be found recursively in the sizer's descendants.
|
|
This function enables an application to set the size of an item after
|
|
initial creation.
|
|
|
|
@see wxSizerItem::SetMinSize()
|
|
*/
|
|
bool SetItemMinSize(size_t index, int width, int height);
|
|
|
|
/**
|
|
Call this to give the sizer a minimal size.
|
|
|
|
Normally, the sizer will calculate its minimal size based purely on how
|
|
much space its children need. After calling this method GetMinSize()
|
|
will return either the minimal size as requested by its children or the
|
|
minimal size set here, depending on which is bigger.
|
|
*/
|
|
void SetMinSize(const wxSize& size);
|
|
|
|
/**
|
|
@overload
|
|
*/
|
|
void SetMinSize(int width, int height);
|
|
|
|
/**
|
|
This method first calls Fit() and then wxTopLevelWindow::SetSizeHints()
|
|
on the @a window passed to it.
|
|
|
|
This only makes sense when @a window is actually a wxTopLevelWindow such
|
|
as a wxFrame or a wxDialog, since SetSizeHints only has any effect in these classes.
|
|
It does nothing in normal windows or controls.
|
|
|
|
This method is implicitly used by wxWindow::SetSizerAndFit() which is
|
|
commonly invoked in the constructor of a toplevel window itself (see
|
|
the sample in the description of wxBoxSizer) if the toplevel window is
|
|
resizable.
|
|
*/
|
|
void SetSizeHints(wxWindow* window);
|
|
|
|
/**
|
|
Tell the sizer to set the minimal size of the @a window virtual area to match
|
|
the sizer's minimal size. For windows with managed scrollbars this will set them
|
|
appropriately.
|
|
|
|
@deprecated @todo provide deprecation description
|
|
|
|
@see wxScrolled::SetScrollbars()
|
|
*/
|
|
void SetVirtualSizeHints(wxWindow* window);
|
|
|
|
/**
|
|
Shows or hides the @a window.
|
|
To make a sizer item disappear or reappear, use Show() followed by Layout().
|
|
|
|
Use parameter @a recursive to show or hide elements found in subsizers.
|
|
|
|
Returns @true if the child item was found, @false otherwise.
|
|
|
|
@see Hide(), IsShown()
|
|
*/
|
|
bool Show(wxWindow* window, bool show = true,
|
|
bool recursive = false);
|
|
|
|
/**
|
|
Shows or hides @a sizer.
|
|
To make a sizer item disappear or reappear, use Show() followed by Layout().
|
|
|
|
Use parameter @a recursive to show or hide elements found in subsizers.
|
|
|
|
Returns @true if the child item was found, @false otherwise.
|
|
|
|
@see Hide(), IsShown()
|
|
*/
|
|
bool Show(wxSizer* sizer, bool show = true,
|
|
bool recursive = false);
|
|
|
|
/**
|
|
Shows the item at @a index.
|
|
To make a sizer item disappear or reappear, use Show() followed by Layout().
|
|
|
|
Returns @true if the child item was found, @false otherwise.
|
|
|
|
@see Hide(), IsShown()
|
|
*/
|
|
bool Show(size_t index, bool show = true);
|
|
};
|
|
|
|
|
|
/**
|
|
@class wxStdDialogButtonSizer
|
|
|
|
This class creates button layouts which conform to the standard button spacing
|
|
and ordering defined by the platform or toolkit's user interface guidelines
|
|
(if such things exist). By using this class, you can ensure that all your
|
|
standard dialogs look correct on all major platforms. Currently it conforms to
|
|
the Windows, GTK+ and Mac OS X human interface guidelines.
|
|
|
|
When there aren't interface guidelines defined for a particular platform or
|
|
toolkit, wxStdDialogButtonSizer reverts to the Windows implementation.
|
|
|
|
To use this class, first add buttons to the sizer by calling
|
|
wxStdDialogButtonSizer::AddButton (or wxStdDialogButtonSizer::SetAffirmativeButton,
|
|
wxStdDialogButtonSizer::SetNegativeButton or wxStdDialogButtonSizer::SetCancelButton)
|
|
and then call Realize in order to create the actual button layout used.
|
|
Other than these special operations, this sizer works like any other sizer.
|
|
|
|
If you add a button with wxID_SAVE, on Mac OS X the button will be renamed to
|
|
"Save" and the wxID_NO button will be renamed to "Don't Save" in accordance
|
|
with the Mac OS X Human Interface Guidelines.
|
|
|
|
@library{wxcore}
|
|
@category{winlayout}
|
|
|
|
@see wxSizer, @ref overview_sizer, wxDialog::CreateButtonSizer
|
|
*/
|
|
class wxStdDialogButtonSizer : public wxBoxSizer
|
|
{
|
|
public:
|
|
/**
|
|
Constructor for a wxStdDialogButtonSizer.
|
|
*/
|
|
wxStdDialogButtonSizer();
|
|
|
|
/**
|
|
Adds a button to the wxStdDialogButtonSizer. The @a button must have
|
|
one of the following identifiers:
|
|
- wxID_OK
|
|
- wxID_YES
|
|
- wxID_SAVE
|
|
- wxID_APPLY
|
|
- wxID_CLOSE
|
|
- wxID_NO
|
|
- wxID_CANCEL
|
|
- wxID_HELP
|
|
- wxID_CONTEXT_HELP
|
|
*/
|
|
void AddButton(wxButton* button);
|
|
|
|
/**
|
|
Rearranges the buttons and applies proper spacing between buttons to make
|
|
them match the platform or toolkit's interface guidelines.
|
|
*/
|
|
void Realize();
|
|
|
|
/**
|
|
Sets the affirmative button for the sizer.
|
|
|
|
This allows you to use identifiers other than the standard identifiers
|
|
outlined above.
|
|
*/
|
|
void SetAffirmativeButton(wxButton* button);
|
|
|
|
/**
|
|
Sets the cancel button for the sizer.
|
|
|
|
This allows you to use identifiers other than the standard identifiers
|
|
outlined above.
|
|
*/
|
|
void SetCancelButton(wxButton* button);
|
|
|
|
/**
|
|
Sets the negative button for the sizer.
|
|
|
|
This allows you to use identifiers other than the standard identifiers
|
|
outlined above.
|
|
*/
|
|
void SetNegativeButton(wxButton* button);
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
@class wxSizerItem
|
|
|
|
The wxSizerItem class is used to track the position, size and other
|
|
attributes of each item managed by a wxSizer.
|
|
|
|
It is not usually necessary to use this class because the sizer elements can
|
|
also be identified by their positions or window or sizer pointers but sometimes
|
|
it may be more convenient to use it directly.
|
|
|
|
@library{wxcore}
|
|
@category{winlayout}
|
|
*/
|
|
class wxSizerItem : public wxObject
|
|
{
|
|
public:
|
|
/**
|
|
Construct a sizer item for tracking a spacer.
|
|
*/
|
|
wxSizerItem(int width, int height, int proportion, int flag,
|
|
int border, wxObject* userData);
|
|
|
|
//@{
|
|
/**
|
|
Construct a sizer item for tracking a window.
|
|
*/
|
|
wxSizerItem(wxWindow* window, const wxSizerFlags& flags);
|
|
wxSizerItem(wxWindow* window, int proportion, int flag,
|
|
int border,
|
|
wxObject* userData);
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
Construct a sizer item for tracking a subsizer.
|
|
*/
|
|
wxSizerItem(wxSizer* window, const wxSizerFlags& flags);
|
|
wxSizerItem(wxSizer* sizer, int proportion, int flag,
|
|
int border,
|
|
wxObject* userData);
|
|
//@}
|
|
|
|
/**
|
|
Deletes the user data and subsizer, if any.
|
|
*/
|
|
virtual ~wxSizerItem();
|
|
|
|
/**
|
|
Calculates the minimum desired size for the item, including any space
|
|
needed by borders.
|
|
*/
|
|
virtual wxSize CalcMin();
|
|
|
|
/**
|
|
Destroy the window or the windows in a subsizer, depending on the type
|
|
of item.
|
|
*/
|
|
virtual void DeleteWindows();
|
|
|
|
/**
|
|
Enable deleting the SizerItem without destroying the contained sizer.
|
|
*/
|
|
void DetachSizer();
|
|
|
|
/**
|
|
Return the border attribute.
|
|
*/
|
|
int GetBorder() const;
|
|
|
|
/**
|
|
Return the flags attribute.
|
|
|
|
See @ref wxsizer_flags "wxSizer flags list" for details.
|
|
*/
|
|
int GetFlag() const;
|
|
|
|
/**
|
|
Return the numeric id of wxSizerItem, or @c wxID_NONE if the id has
|
|
not been set.
|
|
*/
|
|
int GetId() const;
|
|
|
|
/**
|
|
Get the minimum size needed for the item.
|
|
*/
|
|
wxSize GetMinSize() const;
|
|
|
|
/**
|
|
Sets the minimum size to be allocated for this item.
|
|
|
|
If this item is a window, the @a size is also passed to
|
|
wxWindow::SetMinSize().
|
|
*/
|
|
void SetMinSize(const wxSize& size);
|
|
|
|
/**
|
|
@overload
|
|
*/
|
|
void SetMinSize(int x, int y);
|
|
|
|
/**
|
|
What is the current position of the item, as set in the last Layout.
|
|
*/
|
|
wxPoint GetPosition() const;
|
|
|
|
/**
|
|
Get the proportion item attribute.
|
|
*/
|
|
int GetProportion() const;
|
|
|
|
/**
|
|
Get the ration item attribute.
|
|
*/
|
|
float GetRatio() const;
|
|
|
|
/**
|
|
Get the rectangle of the item on the parent window, excluding borders.
|
|
*/
|
|
virtual wxRect GetRect();
|
|
|
|
/**
|
|
Get the current size of the item, as set in the last Layout.
|
|
*/
|
|
virtual wxSize GetSize() const;
|
|
|
|
/**
|
|
If this item is tracking a sizer, return it. @NULL otherwise.
|
|
*/
|
|
wxSizer* GetSizer() const;
|
|
|
|
/**
|
|
If this item is tracking a spacer, return its size.
|
|
*/
|
|
wxSize GetSpacer() const;
|
|
|
|
/**
|
|
Get the userData item attribute.
|
|
*/
|
|
wxObject* GetUserData() const;
|
|
|
|
/**
|
|
If this item is tracking a window then return it. @NULL otherwise.
|
|
*/
|
|
wxWindow* GetWindow() const;
|
|
|
|
/**
|
|
Returns @true if this item is a window or a spacer and it is shown or
|
|
if this item is a sizer and not all of its elements are hidden.
|
|
|
|
In other words, for sizer items, all of the child elements must be
|
|
hidden for the sizer itself to be considered hidden.
|
|
|
|
As an exception, if the @c wxRESERVE_SPACE_EVEN_IF_HIDDEN flag was
|
|
used for this sizer item, then IsShown() always returns @true for it
|
|
(see wxSizerFlags::ReserveSpaceEvenIfHidden()).
|
|
*/
|
|
bool IsShown() const;
|
|
|
|
/**
|
|
Is this item a sizer?
|
|
*/
|
|
bool IsSizer() const;
|
|
|
|
/**
|
|
Is this item a spacer?
|
|
*/
|
|
bool IsSpacer() const;
|
|
|
|
/**
|
|
Is this item a window?
|
|
*/
|
|
bool IsWindow() const;
|
|
|
|
/**
|
|
Set the border item attribute.
|
|
*/
|
|
void SetBorder(int border);
|
|
|
|
/**
|
|
Set the position and size of the space allocated to the sizer, and
|
|
adjust the position and size of the item to be within that space
|
|
taking alignment and borders into account.
|
|
*/
|
|
virtual void SetDimension(const wxPoint& pos, const wxSize& size);
|
|
|
|
/**
|
|
Set the flag item attribute.
|
|
*/
|
|
void SetFlag(int flag);
|
|
|
|
/**
|
|
Sets the numeric id of the wxSizerItem to @e id.
|
|
*/
|
|
void SetId(int id);
|
|
|
|
/**
|
|
@todo docme.
|
|
*/
|
|
void SetInitSize(int x, int y);
|
|
|
|
/**
|
|
Set the proportion item attribute.
|
|
*/
|
|
void SetProportion(int proportion);
|
|
|
|
//@{
|
|
/**
|
|
Set the ratio item attribute.
|
|
*/
|
|
void SetRatio(int width, int height);
|
|
void SetRatio(wxSize size);
|
|
void SetRatio(float ratio);
|
|
//@}
|
|
|
|
/**
|
|
Set the sizer tracked by this item.
|
|
@deprecated @todo provide deprecation description
|
|
*/
|
|
void SetSizer(wxSizer* sizer);
|
|
|
|
/**
|
|
Set the size of the spacer tracked by this item.
|
|
@deprecated @todo provide deprecation description
|
|
*/
|
|
void SetSpacer(const wxSize& size);
|
|
|
|
/**
|
|
Set the window to be tracked by this item.
|
|
@deprecated @todo provide deprecation description
|
|
*/
|
|
void SetWindow(wxWindow* window);
|
|
|
|
/**
|
|
Set the show item attribute, which sizers use to determine if the item
|
|
is to be made part of the layout or not. If the item is tracking a
|
|
window then it is shown or hidden as needed.
|
|
*/
|
|
void Show(bool show);
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
@class wxSizerFlags
|
|
|
|
Container for sizer items flags providing readable names for them.
|
|
|
|
Normally, when you add an item to a sizer via wxSizer::Add, you have to
|
|
specify a lot of flags and parameters which can be unwieldy. This is where
|
|
wxSizerFlags comes in: it allows you to specify all parameters using the
|
|
named methods instead. For example, instead of
|
|
|
|
@code
|
|
sizer->Add(ctrl, 0, wxEXPAND | wxALL, 10);
|
|
@endcode
|
|
|
|
you can now write
|
|
|
|
@code
|
|
sizer->Add(ctrl, wxSizerFlags().Expand().Border(wxALL, 10));
|
|
@endcode
|
|
|
|
This is more readable and also allows you to create wxSizerFlags objects which
|
|
can be reused for several sizer items.
|
|
|
|
@code
|
|
wxSizerFlags flagsExpand(1);
|
|
flagsExpand.Expand().Border(wxALL, 10);
|
|
|
|
sizer->Add(ctrl1, flagsExpand);
|
|
sizer->Add(ctrl2, flagsExpand);
|
|
@endcode
|
|
|
|
Note that by specification, all methods of wxSizerFlags return the wxSizerFlags
|
|
object itself to allowing chaining multiple methods calls like in the examples
|
|
above.
|
|
|
|
@library{wxcore}
|
|
@category{winlayout}
|
|
|
|
@see wxSizer
|
|
*/
|
|
class wxSizerFlags
|
|
{
|
|
public:
|
|
/**
|
|
Creates the wxSizer with the proportion specified by @a proportion.
|
|
*/
|
|
wxSizerFlags(int proportion = 0);
|
|
|
|
/**
|
|
Sets the alignment of this wxSizerFlags to @a align.
|
|
|
|
This method replaces the previously set alignment with the specified one.
|
|
|
|
@param alignment
|
|
Combination of @c wxALIGN_XXX bit masks.
|
|
|
|
@see Top(), Left(), Right(), Bottom(), Centre()
|
|
*/
|
|
wxSizerFlags& Align(int alignment);
|
|
|
|
/**
|
|
Sets the wxSizerFlags to have a border of a number of pixels specified
|
|
by @a borderinpixels with the directions specified by @a direction.
|
|
*/
|
|
wxSizerFlags& Border(int direction, int borderinpixels);
|
|
|
|
/**
|
|
Sets the wxSizerFlags to have a border with size as returned by
|
|
GetDefaultBorder().
|
|
|
|
@param direction
|
|
Direction(s) to apply the border in.
|
|
*/
|
|
wxSizerFlags& Border(int direction = wxALL);
|
|
|
|
/**
|
|
Aligns the object to the bottom, similar for @c Align(wxALIGN_BOTTOM).
|
|
|
|
Unlike Align(), this method doesn't change the horizontal alignment of
|
|
the item.
|
|
*/
|
|
wxSizerFlags& Bottom();
|
|
|
|
/**
|
|
Sets the object of the wxSizerFlags to center itself in the area it is
|
|
given.
|
|
*/
|
|
wxSizerFlags& Center();
|
|
|
|
/**
|
|
Center() for people with the other dialect of English.
|
|
*/
|
|
wxSizerFlags& Centre();
|
|
|
|
/**
|
|
Sets the border in the given @a direction having twice the default
|
|
border size.
|
|
*/
|
|
wxSizerFlags& DoubleBorder(int direction = wxALL);
|
|
|
|
/**
|
|
Sets the border in left and right directions having twice the default
|
|
border size.
|
|
*/
|
|
wxSizerFlags& DoubleHorzBorder();
|
|
|
|
/**
|
|
Sets the object of the wxSizerFlags to expand to fill as much area as
|
|
it can.
|
|
*/
|
|
wxSizerFlags& Expand();
|
|
|
|
/**
|
|
Set the @c wxFIXED_MINSIZE flag which indicates that the initial size
|
|
of the window should be also set as its minimal size.
|
|
*/
|
|
wxSizerFlags& FixedMinSize();
|
|
|
|
/**
|
|
Set the @c wxRESERVE_SPACE_EVEN_IF_HIDDEN flag. Normally wxSizers
|
|
don't allocate space for hidden windows or other items. This flag
|
|
overrides this behavior so that sufficient space is allocated for the
|
|
window even if it isn't visible. This makes it possible to dynamically
|
|
show and hide controls without resizing parent dialog, for example.
|
|
|
|
@since 2.8.8
|
|
*/
|
|
wxSizerFlags& ReserveSpaceEvenIfHidden();
|
|
|
|
/**
|
|
Returns the border used by default in Border() method.
|
|
*/
|
|
static int GetDefaultBorder();
|
|
|
|
/**
|
|
Aligns the object to the left, similar for @c Align(wxALIGN_LEFT).
|
|
|
|
Unlike Align(), this method doesn't change the vertical alignment of
|
|
the item.
|
|
*/
|
|
wxSizerFlags& Left();
|
|
|
|
/**
|
|
Sets the proportion of this wxSizerFlags to @e proportion
|
|
*/
|
|
wxSizerFlags& Proportion(int proportion);
|
|
|
|
/**
|
|
Aligns the object to the right, similar for @c Align(wxALIGN_RIGHT).
|
|
|
|
Unlike Align(), this method doesn't change the vertical alignment of
|
|
the item.
|
|
*/
|
|
wxSizerFlags& Right();
|
|
|
|
/**
|
|
Set the @c wx_SHAPED flag which indicates that the elements should
|
|
always keep the fixed width to height ratio equal to its original value.
|
|
*/
|
|
wxSizerFlags& Shaped();
|
|
|
|
/**
|
|
Aligns the object to the top, similar for @c Align(wxALIGN_TOP).
|
|
|
|
Unlike Align(), this method doesn't change the horizontal alignment of
|
|
the item.
|
|
*/
|
|
wxSizerFlags& Top();
|
|
|
|
/**
|
|
Sets the border in the given @a direction having thrice the default
|
|
border size.
|
|
*/
|
|
wxSizerFlags& TripleBorder(int direction = wxALL);
|
|
};
|
|
|
|
|
|
/**
|
|
Values which define the behaviour for resizing wxFlexGridSizer cells in the
|
|
"non-flexible" direction.
|
|
*/
|
|
enum wxFlexSizerGrowMode
|
|
{
|
|
/// Don't resize the cells in non-flexible direction at all.
|
|
wxFLEX_GROWMODE_NONE,
|
|
|
|
/// Uniformly resize only the specified ones (default).
|
|
wxFLEX_GROWMODE_SPECIFIED,
|
|
|
|
/// Uniformly resize all cells.
|
|
wxFLEX_GROWMODE_ALL
|
|
};
|
|
|
|
/**
|
|
@class wxFlexGridSizer
|
|
|
|
A flex grid sizer is a sizer which lays out its children in a two-dimensional
|
|
table with all table fields in one row having the same height and all fields
|
|
in one column having the same width, but all rows or all columns are not
|
|
necessarily the same height or width as in the wxGridSizer.
|
|
|
|
Since wxWidgets 2.5.0, wxFlexGridSizer can also size items equally in one
|
|
direction but unequally ("flexibly") in the other. If the sizer is only
|
|
flexible in one direction (this can be changed using wxFlexGridSizer::SetFlexibleDirection),
|
|
it needs to be decided how the sizer should grow in the other ("non-flexible")
|
|
direction in order to fill the available space.
|
|
The wxFlexGridSizer::SetNonFlexibleGrowMode() method serves this purpose.
|
|
|
|
@library{wxcore}
|
|
@category{winlayout}
|
|
|
|
@see wxSizer, @ref overview_sizer
|
|
*/
|
|
class wxFlexGridSizer : public wxGridSizer
|
|
{
|
|
public:
|
|
//@{
|
|
/**
|
|
Constructor for a wxFlexGridSizer.
|
|
|
|
@a rows and @a cols determine the number of columns and rows in the sizer -
|
|
if either of the parameters is zero, it will be calculated to form the
|
|
total number of children in the sizer, thus making the sizer grow
|
|
dynamically.
|
|
|
|
@a vgap and @a hgap define extra space between all children.
|
|
*/
|
|
wxFlexGridSizer(int rows, int cols, int vgap, int hgap);
|
|
wxFlexGridSizer(int cols, int vgap = 0, int hgap = 0);
|
|
//@}
|
|
|
|
/**
|
|
Specifies that column @a idx (starting from zero) should be grown if
|
|
there is extra space available to the sizer.
|
|
|
|
The @a proportion parameter has the same meaning as the stretch factor
|
|
for the sizers (see wxBoxSizer) except that if all proportions are 0,
|
|
then all columns are resized equally (instead of not being resized at all).
|
|
|
|
Notice that the column must not be already growable, if you need to change
|
|
the proportion you must call RemoveGrowableCol() first and then make it
|
|
growable (with a different proportion) again. You can use IsColGrowable()
|
|
to check whether a column is already growable.
|
|
*/
|
|
void AddGrowableCol(size_t idx, int proportion = 0);
|
|
|
|
/**
|
|
Specifies that row idx (starting from zero) should be grown if there
|
|
is extra space available to the sizer.
|
|
|
|
This is identical to AddGrowableCol() except that it works with rows
|
|
and not columns.
|
|
*/
|
|
void AddGrowableRow(size_t idx, int proportion = 0);
|
|
|
|
/**
|
|
Returns a ::wxOrientation value that specifies whether the sizer flexibly
|
|
resizes its columns, rows, or both (default).
|
|
|
|
@return
|
|
One of the following values:
|
|
- wxVERTICAL: Rows are flexibly sized.
|
|
- wxHORIZONTAL: Columns are flexibly sized.
|
|
- wxBOTH: Both rows and columns are flexibly sized (this is the default value).
|
|
|
|
@see SetFlexibleDirection()
|
|
*/
|
|
int GetFlexibleDirection() const;
|
|
|
|
/**
|
|
Returns the value that specifies how the sizer grows in the "non-flexible"
|
|
direction if there is one.
|
|
|
|
The behaviour of the elements in the flexible direction (i.e. both rows
|
|
and columns by default, or rows only if GetFlexibleDirection() is
|
|
@c wxVERTICAL or columns only if it is @c wxHORIZONTAL) is always governed
|
|
by their proportion as specified in the call to AddGrowableRow() or
|
|
AddGrowableCol(). What happens in the other direction depends on the
|
|
value of returned by this function as described below.
|
|
|
|
@return
|
|
One of the following values:
|
|
- wxFLEX_GROWMODE_NONE: Sizer doesn't grow its elements at all in
|
|
the non-flexible direction.
|
|
- wxFLEX_GROWMODE_SPECIFIED: Sizer honors growable columns/rows set
|
|
with AddGrowableCol() and AddGrowableRow() in the non-flexible
|
|
direction as well. In this case equal sizing applies to minimum
|
|
sizes of columns or rows (this is the default value).
|
|
- wxFLEX_GROWMODE_ALL: Sizer equally stretches all columns or rows in
|
|
the non-flexible direction, independently of the proportions
|
|
applied in the flexible direction.
|
|
|
|
@see SetFlexibleDirection(), SetNonFlexibleGrowMode()
|
|
*/
|
|
wxFlexSizerGrowMode GetNonFlexibleGrowMode() const;
|
|
|
|
/**
|
|
Returns @true if column @a idx is growable.
|
|
|
|
@since 2.9.0
|
|
*/
|
|
bool IsColGrowable(size_t idx);
|
|
|
|
/**
|
|
Returns @true if row @a idx is growable.
|
|
|
|
@since 2.9.0
|
|
*/
|
|
bool IsRowGrowable(size_t idx);
|
|
|
|
/**
|
|
Specifies that the @a idx column index is no longer growable.
|
|
*/
|
|
void RemoveGrowableCol(size_t idx);
|
|
|
|
/**
|
|
Specifies that the @a idx row index is no longer growable.
|
|
*/
|
|
void RemoveGrowableRow(size_t idx);
|
|
|
|
/**
|
|
Specifies whether the sizer should flexibly resize its columns, rows, or both.
|
|
|
|
Argument @a direction can be @c wxVERTICAL, @c wxHORIZONTAL or @c wxBOTH
|
|
(which is the default value). Any other value is ignored.
|
|
|
|
See GetFlexibleDirection() for the explanation of these values.
|
|
Note that this method does not trigger relayout.
|
|
*/
|
|
void SetFlexibleDirection(int direction);
|
|
|
|
/**
|
|
Specifies how the sizer should grow in the non-flexible direction if
|
|
there is one (so SetFlexibleDirection() must have been called previously).
|
|
|
|
Argument @a mode can be one of those documented in GetNonFlexibleGrowMode(),
|
|
please see there for their explanation.
|
|
Note that this method does not trigger relayout.
|
|
*/
|
|
void SetNonFlexibleGrowMode(wxFlexSizerGrowMode mode);
|
|
};
|
|
|
|
|
|
/**
|
|
@class wxGridSizer
|
|
|
|
A grid sizer is a sizer which lays out its children in a two-dimensional
|
|
table with all table fields having the same size, i.e. the width of each
|
|
field is the width of the widest child, the height of each field is the
|
|
height of the tallest child.
|
|
|
|
@library{wxcore}
|
|
@category{winlayout}
|
|
|
|
@see wxSizer, @ref overview_sizer
|
|
*/
|
|
class wxGridSizer : public wxSizer
|
|
{
|
|
public:
|
|
//@{
|
|
/**
|
|
wxGridSizer constructors.
|
|
|
|
Usually only the number of columns in the grid sizer needs to be
|
|
specified using @a cols argument. The number of rows will be deduced
|
|
automatically depending on the number of the elements added to the
|
|
sizer. If the number of @a rows is explicitly specified (and not zero),
|
|
the sizer will check that it no more than @code cols*rows @endcode
|
|
elements are added to it.
|
|
|
|
The @a gap (or @a vgap and @a hgap, which correspond to @c y and @c x
|
|
fields of the wxSize object) argument defines the size of the padding
|
|
between the grid rows (its vertical component, or @a vgap) and columns
|
|
(its horizontal component, or @a hgap), in pixels.
|
|
|
|
@since 2.9.1 (except for the four argument overload)
|
|
*/
|
|
wxGridSizer( int cols, int vgap, int hgap );
|
|
wxGridSizer( int cols, const wxSize& gap = wxSize(0, 0) );
|
|
|
|
wxGridSizer( int rows, int cols, int vgap, int hgap );
|
|
wxGridSizer( int rows, int cols, const wxSize& gap );
|
|
//@}
|
|
|
|
/**
|
|
Returns the number of columns in the sizer.
|
|
*/
|
|
int GetCols() const;
|
|
|
|
/**
|
|
Returns the horizontal gap (in pixels) between cells in the sizer.
|
|
*/
|
|
int GetHGap() const;
|
|
|
|
/**
|
|
Returns the number of rows in the sizer.
|
|
*/
|
|
int GetRows() const;
|
|
|
|
/**
|
|
Returns the vertical gap (in pixels) between the cells in the sizer.
|
|
*/
|
|
int GetVGap() const;
|
|
|
|
/**
|
|
Sets the number of columns in the sizer.
|
|
*/
|
|
void SetCols(int cols);
|
|
|
|
/**
|
|
Sets the horizontal gap (in pixels) between cells in the sizer.
|
|
*/
|
|
void SetHGap(int gap);
|
|
|
|
/**
|
|
Sets the number of rows in the sizer.
|
|
*/
|
|
void SetRows(int rows);
|
|
|
|
/**
|
|
Sets the vertical gap (in pixels) between the cells in the sizer.
|
|
*/
|
|
void SetVGap(int gap);
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
@class wxStaticBoxSizer
|
|
|
|
wxStaticBoxSizer is a sizer derived from wxBoxSizer but adds a static box around
|
|
the sizer.
|
|
|
|
The static box may be either created independently or the sizer may create it
|
|
itself as a convenience. In any case, the sizer owns the wxStaticBox control
|
|
and will delete it in the wxStaticBoxSizer destructor.
|
|
|
|
Note that since wxWidgets 2.9.1 you are encouraged to create the windows
|
|
which are added to wxStaticBoxSizer as children of wxStaticBox itself, see
|
|
this class documentation for more details.
|
|
|
|
Example of use of this class:
|
|
@code
|
|
void MyFrame::CreateControls()
|
|
{
|
|
wxPanel *panel = new wxPanel(this);
|
|
...
|
|
wxStaticBoxSizer *sz = new wxStaticBoxSizer(wxVERTICAL, panel, "Box");
|
|
sz->Add(new wxStaticText(sz->GetStaticBox(), wxID_ANY,
|
|
"This window is a child of the staticbox"));
|
|
...
|
|
}
|
|
@endcode
|
|
|
|
@library{wxcore}
|
|
@category{winlayout}
|
|
|
|
@see wxSizer, wxStaticBox, wxBoxSizer, @ref overview_sizer
|
|
*/
|
|
class wxStaticBoxSizer : public wxBoxSizer
|
|
{
|
|
public:
|
|
/**
|
|
This constructor uses an already existing static box.
|
|
|
|
@param box
|
|
The static box to associate with the sizer (which will take its
|
|
ownership).
|
|
@param orient
|
|
Can be either @c wxVERTICAL or @c wxHORIZONTAL.
|
|
*/
|
|
wxStaticBoxSizer(wxStaticBox* box, int orient);
|
|
|
|
/**
|
|
This constructor creates a new static box with the given label and parent window.
|
|
*/
|
|
wxStaticBoxSizer(int orient, wxWindow *parent,
|
|
const wxString& label = wxEmptyString);
|
|
|
|
/**
|
|
Returns the static box associated with the sizer.
|
|
*/
|
|
wxStaticBox* GetStaticBox() const;
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
@class wxBoxSizer
|
|
|
|
The basic idea behind a box sizer is that windows will most often be laid out
|
|
in rather simple basic geometry, typically in a row or a column or several
|
|
hierarchies of either.
|
|
|
|
For more information, please see @ref overview_sizer_box.
|
|
|
|
@library{wxcore}
|
|
@category{winlayout}
|
|
|
|
@see wxSizer, @ref overview_sizer
|
|
*/
|
|
class wxBoxSizer : public wxSizer
|
|
{
|
|
public:
|
|
/**
|
|
Constructor for a wxBoxSizer. @a orient may be either of wxVERTICAL
|
|
or wxHORIZONTAL for creating either a column sizer or a row sizer.
|
|
*/
|
|
wxBoxSizer(int orient);
|
|
|
|
/**
|
|
Implements the calculation of a box sizer's minimal.
|
|
|
|
It is used internally only and must not be called by the user.
|
|
Documented for information.
|
|
*/
|
|
virtual wxSize CalcMin();
|
|
|
|
/**
|
|
Returns the orientation of the box sizer, either wxVERTICAL
|
|
or wxHORIZONTAL.
|
|
*/
|
|
int GetOrientation() const;
|
|
|
|
/**
|
|
Implements the calculation of a box sizer's dimensions and then sets
|
|
the size of its children (calling wxWindow::SetSize if the child is a window).
|
|
|
|
It is used internally only and must not be called by the user
|
|
(call Layout() if you want to resize). Documented for information.
|
|
*/
|
|
void RecalcSizes();
|
|
};
|
|
|