wxWidgets/samples/flash/flash.cpp
Dimitri Schoolwerth 8f8d58d193 Use wx-prefixed macros throughout the repository.
Change {DECLARE,IMPLEMENT}_*CLASS and {DECLARE,BEGIN,END}_EVENT_TABLE
occurrences to use the wx-prefixed version of the macros.
2015-04-23 22:00:35 +04:00

597 lines
17 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: flash.cpp
// Purpose: Sample showing integration of Flash ActiveX control
// Author: Vadim Zeitlin
// Created: 2009-01-13
// Copyright: (c) 2009 Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/*
Documentation for embedding Flash into anything other than a web browser is
not easy to find, here is the tech note which provided most of the
information used here: http://www.adobe.com/go/tn_12059
*/
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef __WXMSW__
#error "ActiveX controls are MSW-only"
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include "wx/cmdline.h"
#include "wx/filename.h"
#ifndef wxHAS_IMAGES_IN_RESOURCES
#include "../sample.xpm"
#endif
#include "wx/msw/ole/activex.h"
// we currently use VC-specific extensions in this sample, it could be
// rewritten to avoid them if there is real interest in doing it but compiler
// COM support in MSVC makes the code much simpler to understand
#ifndef __VISUALC__
#error "This sample requires Microsoft Visual C++ compiler COM extensions"
#endif
// import Flash ActiveX control by using its (standard) type library UUID
//
// no_auto_exclude is needed to import IServiceProvider interface defined in
// this type library even though its name conflicts with a standard Windows
// interface with the same name
#import "libid:D27CDB6B-AE6D-11CF-96B8-444553540000" no_auto_exclude
using namespace ShockwaveFlashObjects;
const CLSID CLSID_ShockwaveFlash = __uuidof(ShockwaveFlash);
const IID IID_IShockwaveFlash = __uuidof(IShockwaveFlash);
inline wxString bstr2wx(const _bstr_t& bstr)
{
return wxString(static_cast<const wchar_t *>(bstr));
}
inline _bstr_t wx2bstr(const wxString& str)
{
return _bstr_t(str.wc_str());
}
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// taken from type library
namespace
{
const int FLASH_DISPID_ONREADYSTATECHANGE = -609; // DISPID_ONREADYSTATECHANGE
const int FLASH_DISPID_ONPROGRESS = 0x7a6;
const int FLASH_DISPID_FSCOMMAND = 0x96;
const int FLASH_DISPID_FLASHCALL = 0xc5;
enum FlashState
{
FlashState_Unknown = -1,
FlashState_Loading,
FlashState_Uninitialized,
FlashState_Loaded,
FlashState_Interactive,
FlashState_Complete,
FlashState_Max
};
} // anonymous namespace
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
// Define a new application type, each program should derive a class from wxApp
class FlashApp : public wxApp
{
public:
FlashApp() { }
virtual bool OnInit();
virtual void OnInitCmdLine(wxCmdLineParser& parser);
virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
virtual bool OnExceptionInMainLoop();
private:
wxString m_swf;
wxDECLARE_NO_COPY_CLASS(FlashApp);
};
// Define a new frame type: this is going to be our main frame
class FlashFrame : public wxFrame
{
public:
// ctor takes ownership of the pointer which must be non-NULL and opens the
// given SWF file if it's non-empty
FlashFrame(IShockwaveFlash *flash, const wxString& swf);
virtual ~FlashFrame();
void SetMovie(const wxString& movie);
void Play();
void Stop();
private:
enum
{
Flash_Play = 100,
Flash_Get,
Flash_Set,
Flash_Call,
Flash_CallWithArg
};
void OnOpen(wxCommandEvent& event);
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
void OnPlay(wxCommandEvent&) { Play(); }
void OnStop(wxCommandEvent&) { Stop(); }
void OnBack(wxCommandEvent& event);
void OnForward(wxCommandEvent& event);
void OnInfo(wxCommandEvent& event);
void OnVarGet(wxCommandEvent& event);
void OnVarSet(wxCommandEvent& event);
void OnCall(wxCommandEvent& event);
void OnCallWithArg(wxCommandEvent& event);
void OnActiveXEvent(wxActiveXEvent& event);
// give an error message if hr is not S_OK
void CheckFlashCall(HRESULT hr, const char *func);
// return the name of the Flash control state
wxString GetFlashStateString(int state);
// call CallFunction() with a single argument of the type specified by
// argtype or without any arguments if it is empty
void CallFlashFunc(const wxString& argtype,
const wxString& func,
const wxString& arg = wxString());
const IShockwaveFlashPtr m_flash;
wxLog *m_oldLog;
wxString m_swf;
FlashState m_state;
wxTextCtrl *m_varname,
*m_varvalue,
*m_funcname,
*m_funcarg;
wxDECLARE_EVENT_TABLE();
wxDECLARE_NO_COPY_CLASS(FlashFrame);
};
// ----------------------------------------------------------------------------
// event tables and other macros for wxWidgets
// ----------------------------------------------------------------------------
wxBEGIN_EVENT_TABLE(FlashFrame, wxFrame)
EVT_MENU(wxID_OPEN, FlashFrame::OnOpen)
EVT_MENU(wxID_EXIT, FlashFrame::OnQuit)
EVT_MENU(wxID_ABOUT, FlashFrame::OnAbout)
EVT_BUTTON(Flash_Play, FlashFrame::OnPlay)
EVT_BUTTON(wxID_STOP, FlashFrame::OnStop)
EVT_BUTTON(wxID_BACKWARD, FlashFrame::OnBack)
EVT_BUTTON(wxID_FORWARD, FlashFrame::OnForward)
EVT_BUTTON(wxID_INFO, FlashFrame::OnInfo)
EVT_BUTTON(Flash_Get, FlashFrame::OnVarGet)
EVT_BUTTON(Flash_Set, FlashFrame::OnVarSet)
EVT_BUTTON(Flash_Call, FlashFrame::OnCall)
EVT_BUTTON(Flash_CallWithArg, FlashFrame::OnCallWithArg)
EVT_ACTIVEX(wxID_ANY, FlashFrame::OnActiveXEvent)
wxEND_EVENT_TABLE()
wxIMPLEMENT_APP(FlashApp);
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// the application class
// ----------------------------------------------------------------------------
void FlashApp::OnInitCmdLine(wxCmdLineParser& parser)
{
wxApp::OnInitCmdLine(parser);
parser.AddParam("SWF file to play",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL);
}
bool FlashApp::OnCmdLineParsed(wxCmdLineParser& parser)
{
if ( parser.GetParamCount() )
m_swf = parser.GetParam(0);
return wxApp::OnCmdLineParsed(parser);
}
bool FlashApp::OnInit()
{
if ( !wxApp::OnInit() )
return false;
IShockwaveFlash *flash = NULL;
HRESULT hr = ::CoCreateInstance
(
CLSID_ShockwaveFlash,
NULL,
CLSCTX_INPROC_SERVER,
IID_IShockwaveFlash,
(void **)&flash
);
if ( FAILED(hr) )
{
wxLogSysError(hr, "Failed to create Flash ActiveX control");
return false;
}
new FlashFrame(flash, m_swf);
return true;
}
bool FlashApp::OnExceptionInMainLoop()
{
try
{
throw;
}
catch ( _com_error& ce )
{
wxLogMessage("COM exception: %s", ce.ErrorMessage());
return true;
}
catch ( ... )
{
throw;
}
}
// ----------------------------------------------------------------------------
// main frame creation
// ----------------------------------------------------------------------------
// frame constructor
FlashFrame::FlashFrame(IShockwaveFlash *flash, const wxString& swf)
: wxFrame(NULL, wxID_ANY, "wxWidgets Flash sample"),
m_flash(flash, false /* take ownership */),
m_swf(swf),
m_state(FlashState_Unknown)
{
// set the frame icon
SetIcon(wxICON(sample));
// create the new log target before doing anything with the Flash that
// could result in log messages
wxTextCtrl * const log = new wxTextCtrl(this, wxID_ANY, "",
wxDefaultPosition, wxSize(-1, 100),
wxTE_MULTILINE);
m_oldLog = wxLog::SetActiveTarget(new wxLogTextCtrl(log));
#if wxUSE_MENUS
// create a menu bar
wxMenu *fileMenu = new wxMenu;
fileMenu->Append(wxID_OPEN);
fileMenu->AppendSeparator();
fileMenu->Append(wxID_EXIT);
wxMenu *helpMenu = new wxMenu;
helpMenu->Append(wxID_ABOUT);
wxMenuBar *menuBar = new wxMenuBar();
menuBar->Append(fileMenu, "&File");
menuBar->Append(helpMenu, "&Help");
SetMenuBar(menuBar);
#endif // wxUSE_MENUS
#if wxUSE_STATUSBAR
CreateStatusBar(2);
SetStatusText("Welcome to wxWidgets Flash embedding sample");
SetStatusText("No loaded file", 1);
#endif // wxUSE_STATUSBAR
wxPanel * const panel = new wxPanel(this);
wxSizer * const sizerPanel = new wxBoxSizer(wxVERTICAL);
wxWindow * const activeXParent = new wxWindow(panel, wxID_ANY,
wxDefaultPosition,
wxSize(300, 200));
new wxActiveXContainer(activeXParent, IID_IShockwaveFlash, flash);
if ( !swf.empty() )
SetMovie(swf);
sizerPanel->Add(activeXParent,
wxSizerFlags(1).Expand().Border());
const wxSizerFlags flagsHorz(wxSizerFlags().Centre().HorzBorder());
wxSizer * const sizerBtns = new wxBoxSizer(wxHORIZONTAL);
sizerBtns->Add(new wxButton(panel, wxID_BACKWARD), flagsHorz);
sizerBtns->Add(new wxButton(panel, Flash_Play, "&Play"), flagsHorz);
sizerBtns->Add(new wxButton(panel, wxID_STOP), flagsHorz);
sizerBtns->Add(new wxButton(panel, wxID_FORWARD), flagsHorz);
sizerBtns->AddSpacer(20);
sizerBtns->Add(new wxButton(panel, wxID_INFO), flagsHorz);
sizerPanel->Add(sizerBtns, wxSizerFlags().Center().Border());
wxSizer * const sizerVar = new wxBoxSizer(wxHORIZONTAL);
sizerVar->Add(new wxStaticText(panel, wxID_ANY, "Variable &name:"),
flagsHorz);
m_varname = new wxTextCtrl(panel, wxID_ANY);
sizerVar->Add(m_varname, flagsHorz);
sizerVar->Add(new wxStaticText(panel, wxID_ANY, "&value:"),
flagsHorz);
m_varvalue = new wxTextCtrl(panel, wxID_ANY);
sizerVar->Add(m_varvalue, flagsHorz);
sizerVar->AddSpacer(10);
sizerVar->Add(new wxButton(panel, Flash_Get, "&Get"), flagsHorz);
sizerVar->Add(new wxButton(panel, Flash_Set, "&Set"), flagsHorz);
sizerPanel->Add(sizerVar, wxSizerFlags().Center().Border());
wxSizer * const sizerCall = new wxBoxSizer(wxHORIZONTAL);
sizerCall->Add(new wxStaticText(panel, wxID_ANY, "&Function name:"),
flagsHorz);
m_funcname = new wxTextCtrl(panel, wxID_ANY);
sizerCall->Add(m_funcname, flagsHorz);
sizerCall->Add(new wxButton(panel, Flash_Call, "&Call"), flagsHorz);
sizerCall->Add(new wxStaticText(panel, wxID_ANY, "&argument:"),
flagsHorz);
m_funcarg = new wxTextCtrl(panel, wxID_ANY);
sizerCall->Add(m_funcarg, flagsHorz);
sizerCall->Add(new wxButton(panel, Flash_CallWithArg, "Call &with arg"),
flagsHorz);
sizerPanel->Add(sizerCall, wxSizerFlags().Center().Border());
panel->SetSizer(sizerPanel);
wxSizer * const sizerFrame = new wxBoxSizer(wxVERTICAL);
sizerFrame->Add(panel, wxSizerFlags(2).Expand());
sizerFrame->Add(log, wxSizerFlags(1).Expand());
SetSizerAndFit(sizerFrame);
Show();
m_flash->PutAllowScriptAccess(L"always");
wxLogMessage("Script access changed to \"%s\"",
bstr2wx(m_flash->GetAllowScriptAccess()));
}
FlashFrame::~FlashFrame()
{
delete wxLog::SetActiveTarget(m_oldLog);
}
// ----------------------------------------------------------------------------
// Flash API wrappers
// ----------------------------------------------------------------------------
void FlashFrame::CheckFlashCall(HRESULT hr, const char *func)
{
if ( FAILED(hr) )
{
wxLogSysError(hr, "Call to IShockwaveFlash::%s() failed", func);
}
}
void FlashFrame::CallFlashFunc(const wxString& argtype,
const wxString& func,
const wxString& arg)
{
wxString args;
if ( !argtype.empty() )
{
args = wxString::Format("<%s>%s</%s>", argtype, arg, argtype);
}
// take care with XML formatting: there should be no spaces in it or the
// call would fail!
wxString request = wxString::Format
(
"<invoke name=\"%s\" returntype=\"xml\">"
"<arguments>"
"%s"
"</arguments>"
"</invoke>",
func,
args
);
wxLogMessage("%s(%s) returned \"%s\"",
func, args,
bstr2wx(m_flash->CallFunction(wx2bstr(request))));
}
wxString FlashFrame::GetFlashStateString(int state)
{
static const char *knownStates[] =
{
"Loading", "Uninitialized", "Loaded", "Interactive", "Complete",
};
if ( state >= 0 && state < WXSIZEOF(knownStates) )
return knownStates[state];
return wxString::Format("unknown state (%d)", state);
}
void FlashFrame::SetMovie(const wxString& movie)
{
// Flash doesn't like relative file names
wxFileName fn(movie);
fn.MakeAbsolute();
const wxString swf = fn.GetFullPath();
if ( swf == m_swf )
m_flash->PutMovie(L"");
else
m_swf = swf;
m_flash->PutMovie(m_swf.wc_str());
SetStatusText("Loaded \"" + m_swf + '"', 1);
}
void FlashFrame::Play()
{
CheckFlashCall(m_flash->Play(), "Play");
}
void FlashFrame::Stop()
{
CheckFlashCall(m_flash->Stop(), "Stop");
}
// ----------------------------------------------------------------------------
// event handlers
// ----------------------------------------------------------------------------
void FlashFrame::OnOpen(wxCommandEvent& WXUNUSED(event))
{
wxString swf = wxLoadFileSelector("Flash movie", ".swf", m_swf, this);
if ( swf.empty() )
return;
SetMovie(swf);
}
void FlashFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
// true is to force the frame to close
Close(true);
}
void FlashFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
wxMessageBox("Flash ActiveX control embedding sample\n"
"\n"
"(c) 2009 Vadim Zeitlin",
"About " + GetTitle(),
wxOK | wxICON_INFORMATION,
this);
}
void FlashFrame::OnActiveXEvent(wxActiveXEvent& event)
{
switch ( event.GetDispatchId() )
{
case FLASH_DISPID_ONREADYSTATECHANGE:
{
const int state = event[0].GetInteger();
if ( state != m_state )
{
wxLogMessage("State changed to %s",
GetFlashStateString(state));
if ( state >= 0 && state < FlashState_Max )
m_state = static_cast<FlashState>(state);
else
m_state = FlashState_Unknown;
}
}
break;
case FLASH_DISPID_ONPROGRESS:
wxLogMessage("Progress: %d%%", event[0].GetInteger());
break;
case FLASH_DISPID_FSCOMMAND:
wxLogMessage("Flash command %s(%s)",
event[0].GetString(), event[1].GetString());
break;
case FLASH_DISPID_FLASHCALL:
wxLogMessage("Flash request \"%s\"", event[0].GetString());
break;
default:
wxLogMessage("Unknown event %ld", event.GetDispatchId());
}
event.Skip();
}
void FlashFrame::OnBack(wxCommandEvent& WXUNUSED(event))
{
CheckFlashCall(m_flash->Back(), "Back");
}
void FlashFrame::OnForward(wxCommandEvent& WXUNUSED(event))
{
CheckFlashCall(m_flash->Forward(), "Forward");
}
void FlashFrame::OnInfo(wxCommandEvent& WXUNUSED(event))
{
const int state = m_flash->GetReadyState();
wxString msg = "State: " + GetFlashStateString(state);
if ( state == FlashState_Complete )
{
msg += wxString::Format(", frame: %ld/%ld",
m_flash->GetFrameNum() + 1,
m_flash->GetTotalFrames());
}
if ( m_flash->IsPlaying() )
msg += ", playing";
wxLogMessage("%s", msg);
}
void FlashFrame::OnVarGet(wxCommandEvent& WXUNUSED(event))
{
m_varvalue->SetValue(bstr2wx(
m_flash->GetVariable(wx2bstr(m_varname->GetValue()))));
}
void FlashFrame::OnVarSet(wxCommandEvent& WXUNUSED(event))
{
m_flash->SetVariable(wx2bstr(m_varname->GetValue()),
wx2bstr(m_varvalue->GetValue()));
}
void FlashFrame::OnCall(wxCommandEvent& WXUNUSED(event))
{
CallFlashFunc("", m_funcname->GetValue());
}
void FlashFrame::OnCallWithArg(wxCommandEvent& WXUNUSED(event))
{
CallFlashFunc("string", m_funcname->GetValue(), m_funcarg->GetValue());
}