wxWidgets/distrib/msw/tmake/vc6msw.t
George Tasker 2557f8d858 Changed version to 233
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13586 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2002-01-15 20:28:00 +00:00

448 lines
19 KiB
Perl

#!#############################################################################
#! File: vc6msw.t
#! Purpose: tmake template file from which the VC++ 6.0 project file for
#! building all configurations of wxMSW library wxWindows.dsp
#! is generated by running
#! tmake -t vc6msw wxwin.pro -o wxWindows.dsp
#! Author: Vadim Zeitlin
#! Created: 29.09.01
#! Version: $Id$
#!#############################################################################
#${
#! include the code which parses filelist.txt file and initializes
#! %wxCommon, %wxGeneric and %wxMSW hashes.
IncludeTemplate("filelist.t");
#! now transform these hashes into $project tags
foreach $file (sort keys %wxGeneric) {
next if $wxGeneric{$file} =~ /\b(PS|G|16|U)\b/;
$project{"WXGENERICSRCS"} .= $file . " "
}
foreach $file (sort keys %wxCommon) {
next if $wxCommon{$file} =~ /\b(16|U)\b/;
my $tag = $file =~ /\.c$/ ? "WXCSRCS" : "WXCOMMONSRCS";
$project{$tag} .= $file . " "
}
foreach $file (sort keys %wxMSW) {
next if $wxMSW{$file} =~ /\b16\b/;
my $tag;
if ( $wxMSW{$file} =~ /\bO\b/ ) { $tag = "WXOLESRCS" }
else { $tag = $file =~ /\.c$/ ? "WXMSWCSRCS" : "WXMSWSRCS" }
$project{$tag} .= $file . " "
}
foreach $file (sort keys %wxHTML) {
next if $wxHTML{$file} =~ /\b(16|U)\b/;
$project{"WXHTMLSRCS"} .= $file . " "
}
foreach $file (sort keys %wxWXINCLUDE) {
next if $file =~ /setup.h/;
next if $file =~ /[^.]*.cpp$/;
$project{"WXHEADERS"} .= $file . " "
}
foreach $file (sort keys %wxGENERICINCLUDE) {
next if $wxGeneric{$file} =~ /\b(PS|G|16|U)\b/;
$project{"WXGENERICHEADERS"} .= $file . " "
}
foreach $file (sort keys %wxMSWINCLUDE) {
next if $file =~ /setup0?.h/;
$project{"WXMSWHEADERS"} .= $file . " "
}
foreach $file (sort keys %wxHTMLINCLUDE) {
$project{"WXHTMLHEADERS"} .= $file . " "
}
$project{"WXVERSION"} = "233";
#$}
# Microsoft Developer Studio Project File - Name="wxWindows" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=wxWindows - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "wxWindows.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "wxWindows.mak" CFG="wxWindows - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "wxWindows - Win32 Release Unicode DLL" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "wxWindows - Win32 Debug Unicode DLL" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "wxWindows - Win32 Release Unicode" (based on "Win32 (x86) Static Library")
!MESSAGE "wxWindows - Win32 Debug Unicode" (based on "Win32 (x86) Static Library")
!MESSAGE "wxWindows - Win32 Release DLL" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "wxWindows - Win32 Debug DLL" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "wxWindows - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "wxWindows - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../ReleaseUnicodeDll"
# PROP BASE Target_Dir ""
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# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../ReleaseUnicodeDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswdllu" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /i "../include" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /dll /machine:I386 /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'u.dll"'
# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /version:2.3 /dll /machine:I386 /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'u.dll"'
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../DebugUnicodeDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../DebugUnicodeDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswdllud" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /i "../include" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'ud.dll"'
# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /nologo /version:2.3 /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'ud.dll"'
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../ReleaseUnicode"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../ReleaseUnicode"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswu" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\wxmswu.lib"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../DebugUnicode"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../DebugUnicode"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswud" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "_DEBUG" /D "__WXDEBUG__" /D WINVER=0x0400 /D "STRICT" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\wxmswud.lib"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../ReleaseDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../ReleaseDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswdll" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /i "../include" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /dll /machine:I386 /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . '.dll"'
# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /version:2.3 /dll /machine:I386 /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . '.dll"'
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../DebugDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../DebugDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswdlld" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /i "../include" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'd.dll"'
# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /nologo /version:2.3 /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'd.dll"'
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/msw" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\wxmsw.lib"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswd" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "_DEBUG" /D "__WXDEBUG__" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\wxmswd.lib"
!ENDIF
# Begin Target
# Name "wxWindows - Win32 Release Unicode DLL"
# Name "wxWindows - Win32 Debug Unicode DLL"
# Name "wxWindows - Win32 Release Unicode"
# Name "wxWindows - Win32 Debug Unicode"
# Name "wxWindows - Win32 Release DLL"
# Name "wxWindows - Win32 Debug DLL"
# Name "wxWindows - Win32 Release"
# Name "wxWindows - Win32 Debug"
# Begin Group "Common Files"
# PROP Default_Filter ""
#$ ExpandGlue("WXCOMMONSRCS", "# Begin Source File\n\nSOURCE=.\\common\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\common\\", "\n# End Source File\n");
#$ ExpandGlue("WXCSRCS", "# Begin Source File\n\nSOURCE=.\\common\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n# Begin Source File\n\nSOURCE=.\\common\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n");
# Begin Source File
SOURCE=.\common\dosyacc.c
# ADD CPP /W1 /D "USE_DEFINE" /D "IDE_INVOKED"
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# End Group
# Begin Group "Generic Files"
# PROP Default_Filter ""
#$ ExpandGlue("WXGENERICSRCS", "# Begin Source File\n\nSOURCE=.\\generic\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\generic\\", "\n# End Source File\n");
# End Group
# Begin Group "wxHTML Files"
# PROP Default_Filter ""
#$ ExpandGlue("WXHTMLSRCS", "# Begin Source File\n\nSOURCE=.\\html\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\html\\", "\n# End Source File\n");
# End Group
# Begin Group "MSW Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\msw\dummy.cpp
# ADD CPP /Yc"wx/wxprec.h"
# End Source File
#$ ExpandGlue("WXMSWSRCS", "# Begin Source File\n\nSOURCE=.\\msw\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\msw\\", "\n# End Source File\n");
#$ ExpandGlue("WXMSWCSRCS", "# Begin Source File\n\nSOURCE=.\\msw\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n# Begin Source File\n\nSOURCE=.\\msw\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n");
# End Group
# Begin Group "OLE Files"
# PROP Default_Filter ""
#$ ExpandGlue("WXOLESRCS", "# Begin Source File\n\nSOURCE=.\\msw\\ole\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\msw\\ole\\", "\n# End Source File\n");
# End Group
# Begin Group "Headers"
# PROP Default_Filter ""
# Begin Group "Setup"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\include\wx\msw\setup.h
!IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL"
# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswdllu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\mswdllu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL"
# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswdllud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\mswdllud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode"
# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode"
# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL"
# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswdll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\mswdll\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"
# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswdlld/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\mswdlld\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\msw\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug"
# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\mswd\wx\setup.h
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "Common"
# PROP Default_Filter ""
#$ ExpandGlue("WXHEADERS", "# Begin Source File\n\nSOURCE=..\\include\\wx\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=..\\include\\wx\\", "\n# End Source File\n");
# End Group
# Begin Group "MSW"
# PROP Default_Filter ""
#$ ExpandGlue("WXMSWHEADERS", "# Begin Source File\n\nSOURCE=..\\include\\wx\\msw\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=..\\include\\wx\\msw\\", "\n# End Source File\n");
# End Group
# Begin Group "Generic"
# PROP Default_Filter ""
#$ ExpandGlue("WXGENERICHEADERS", "# Begin Source File\n\nSOURCE=..\\include\\wx\\generic\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=..\\include\\wx\\generic\\", "\n# End Source File\n");
# End Group
# Begin Group "HTML"
# PROP Default_Filter ""
#$ ExpandGlue("WXHTMLHEADERS", "# Begin Source File\n\nSOURCE=..\\include\\wx\\html\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=..\\include\\wx\\html\\", "\n# End Source File\n");
# End Group
# End Group
# End Target
# End Project
#! vi: set sta ts=8 sw=4 noet nolist tw=0 ft=perl: