c3255f5fba
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@25810 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
250 lines
18 KiB
Plaintext
250 lines
18 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="animatelib" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=animatelib - Win32 Unicode Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE NMAKE /f "animate_animatelib.mak".
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE NMAKE /f "animate_animatelib.mak" CFG="animatelib - Win32 Unicode Debug"
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "animatelib - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE "animatelib - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "animatelib - Win32 Unicode Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE "animatelib - Win32 Unicode Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "animatelib - Win32 Universal Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE "animatelib - Win32 Universal Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "animatelib - Win32 Universal Unicode Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE "animatelib - Win32 Universal Unicode Release" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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CPP=cl.exe
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RSC=rc.exe
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# ADD CPP /nologo /FD /W4 /MDd /Od /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_mswd" /I "..\..\src\animate\..\..\..\src\tiff" /I "..\..\src\animate\..\..\..\src\jpeg" /I "..\..\src\animate\..\..\..\src\png" /I "..\..\src\animate\..\..\..\src\zlib" /I "..\..\src\animate\..\..\..\src\regex" /I "..\..\src\animate\..\..\..\src\expat\lib" /Zi /Gm /GZ /Fd..\..\src\animate\..\..\..\lib\vc_mswd\wxmsw25d_animate.pdb /Yu"wx/wxprec.h" /Fp"vc_mswd\wxprec_animatelib.pch" /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /c
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# ADD CPP /nologo /FD /W4 /MD /O1 /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_msw" /I "..\..\src\animate\..\..\..\src\tiff" /I "..\..\src\animate\..\..\..\src\jpeg" /I "..\..\src\animate\..\..\..\src\png" /I "..\..\src\animate\..\..\..\src\zlib" /I "..\..\src\animate\..\..\..\src\regex" /I "..\..\src\animate\..\..\..\src\expat\lib" /Fd..\..\src\animate\..\..\..\lib\vc_msw\wxmsw25_animate.pdb /Yu"wx/wxprec.h" /Fp"vc_msw\wxprec_animatelib.pch" /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_LIB" /D "__WXMSW__" /c
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# ADD CPP /nologo /FD /W4 /MD /O1 /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_mswuniv" /I "..\..\src\animate\..\..\..\src\tiff" /I "..\..\src\animate\..\..\..\src\jpeg" /I "..\..\src\animate\..\..\..\src\png" /I "..\..\src\animate\..\..\..\src\zlib" /I "..\..\src\animate\..\..\..\src\regex" /I "..\..\src\animate\..\..\..\src\expat\lib" /Fd..\..\src\animate\..\..\..\lib\vc_mswuniv\wxmswuniv25_animate.pdb /Yu"wx/wxprec.h" /Fp"vc_mswuniv\wxprec_animatelib.pch" /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /c
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# ADD CPP /nologo /FD /W4 /MD /O1 /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_mswunivu" /I "..\..\src\animate\..\..\..\src\tiff" /I "..\..\src\animate\..\..\..\src\jpeg" /I "..\..\src\animate\..\..\..\src\png" /I "..\..\src\animate\..\..\..\src\zlib" /I "..\..\src\animate\..\..\..\src\regex" /I "..\..\src\animate\..\..\..\src\expat\lib" /Fd..\..\src\animate\..\..\..\lib\vc_mswunivu\wxmswuniv25u_animate.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivu\wxprec_animatelib.pch" /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D wxUSE_UNICODE=1 /c
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# ADD BASE RSC /l 0x405
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|
# ADD RSC /l 0x405
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|
BSC32=bscmake.exe
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|
# ADD BASE BSC32 /nologo
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|
# ADD BSC32 /nologo
|
|
LIB32=link.exe -lib
|
|
# ADD BASE LIB32 /nologo /out:"..\..\src\animate\..\..\..\lib\vc_mswunivu\wxmswuniv25u_animate.lib"
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# ADD LIB32 /nologo /out:"..\..\src\animate\..\..\..\lib\vc_mswunivu\wxmswuniv25u_animate.lib"
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|
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|
!ENDIF
|
|
|
|
# Begin Target
|
|
|
|
# Name "animatelib - Win32 Debug"
|
|
# Name "animatelib - Win32 Release"
|
|
# Name "animatelib - Win32 Unicode Debug"
|
|
# Name "animatelib - Win32 Unicode Release"
|
|
# Name "animatelib - Win32 Universal Debug"
|
|
# Name "animatelib - Win32 Universal Release"
|
|
# Name "animatelib - Win32 Universal Unicode Debug"
|
|
# Name "animatelib - Win32 Universal Unicode Release"
|
|
# Begin Group "Source Files"
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|
|
|
# PROP Default_Filter ""
|
|
# Begin Source File
|
|
|
|
SOURCE=../../src/animate\animate.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=../../src/animate\..\..\..\src\msw\dummy.cpp
|
|
# ADD BASE CPP /Yc"wx/wxprec.h"
|
|
# ADD CPP /Yc"wx/wxprec.h"
|
|
# End Source File
|
|
# End Group
|
|
# End Target
|
|
# End Project
|
|
|