dc1efb1d9f
streams; fixed wxSP_... ids that clashed with wxTextCtrl; added generic GetPixel implementation for GTK/Motif git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6262 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
356 lines
11 KiB
C++
356 lines
11 KiB
C++
/////////////////////////////////////////////////////////////////////////////
|
||
// Name: wiztest.cpp
|
||
// Purpose: wxWindows sample demonstrating wxWizard control
|
||
// Author: Vadim Zeitlin
|
||
// Modified by:
|
||
// Created: 15.08.99
|
||
// RCS-ID: $Id$
|
||
// Copyright: (c) Vadim Zeitlin
|
||
// Licence: wxWindows licence
|
||
/////////////////////////////////////////////////////////////////////////////
|
||
|
||
// ============================================================================
|
||
// declarations
|
||
// ============================================================================
|
||
|
||
// ----------------------------------------------------------------------------
|
||
// headers
|
||
// ----------------------------------------------------------------------------
|
||
|
||
#ifdef __GNUG__
|
||
#pragma implementation "wiztest.cpp"
|
||
#pragma interface "wiztest.cpp"
|
||
#endif
|
||
|
||
// For compilers that support precompilation, includes "wx/wx.h".
|
||
#include "wx/wxprec.h"
|
||
|
||
#ifdef __BORLANDC__
|
||
#pragma hdrstop
|
||
#endif
|
||
|
||
// for all others, include the necessary headers (this file is usually all you
|
||
// need because it includes almost all "standard" wxWindows headers
|
||
#ifndef WX_PRECOMP
|
||
#include "wx/wx.h"
|
||
#endif
|
||
|
||
#include "wx/wizard.h"
|
||
|
||
#ifndef __WXMSW__
|
||
#include "wiztest.xpm"
|
||
#endif
|
||
|
||
// ----------------------------------------------------------------------------
|
||
// constants
|
||
// ----------------------------------------------------------------------------
|
||
|
||
// ids for menu items
|
||
enum
|
||
{
|
||
Wizard_Quit = 100,
|
||
Wizard_Run,
|
||
Wizard_About = 1000
|
||
};
|
||
|
||
// ----------------------------------------------------------------------------
|
||
// ressources
|
||
// ----------------------------------------------------------------------------
|
||
|
||
#ifdef __WXMSW__
|
||
#define BMP_WIZARD_1 wxBitmap("wiztest.bmp", wxBITMAP_TYPE_BMP)
|
||
#define BMP_WIZARD_2 wxBitmap("wiztest2.bmp", wxBITMAP_TYPE_BMP)
|
||
#else
|
||
#define BMP_WIZARD_1 wxBitmap(wizimage)
|
||
#define BMP_WIZARD_2 wxBitmap(wizimage)
|
||
#endif
|
||
|
||
// ----------------------------------------------------------------------------
|
||
// private classes
|
||
// ----------------------------------------------------------------------------
|
||
|
||
// Define a new application type, each program should derive a class from wxApp
|
||
class MyApp : public wxApp
|
||
{
|
||
public:
|
||
// override base class virtuals
|
||
virtual bool OnInit();
|
||
};
|
||
|
||
class MyFrame : public wxFrame
|
||
{
|
||
public:
|
||
// ctor(s)
|
||
MyFrame(const wxString& title);
|
||
|
||
// event handlers (these functions should _not_ be virtual)
|
||
void OnQuit(wxCommandEvent& event);
|
||
void OnAbout(wxCommandEvent& event);
|
||
void OnRunWizard(wxCommandEvent& event);
|
||
void OnWizardCancel(wxWizardEvent& event);
|
||
|
||
private:
|
||
// any class wishing to process wxWindows events must use this macro
|
||
DECLARE_EVENT_TABLE()
|
||
};
|
||
|
||
// ----------------------------------------------------------------------------
|
||
// some pages for our wizard
|
||
// ----------------------------------------------------------------------------
|
||
|
||
// this shows how to simply control the validity of the user input by just
|
||
// overriding TransferDataFromWindow() - of course, in a real program, the
|
||
// check wouldn't be so trivial and the data will be probably saved somewhere
|
||
// too
|
||
//
|
||
// it also shows how to use a different bitmap for one of the pages
|
||
class wxValidationPage : public wxWizardPageSimple
|
||
{
|
||
public:
|
||
wxValidationPage(wxWizard *parent) : wxWizardPageSimple(parent)
|
||
{
|
||
m_bitmap = BMP_WIZARD_2;
|
||
|
||
m_checkbox = new wxCheckBox(this, -1, "&Check me");
|
||
}
|
||
|
||
virtual bool TransferDataFromWindow()
|
||
{
|
||
if ( !m_checkbox->GetValue() )
|
||
{
|
||
wxMessageBox("Check the checkbox first!", "No way",
|
||
wxICON_WARNING | wxOK, this);
|
||
|
||
return FALSE;
|
||
}
|
||
|
||
return TRUE;
|
||
}
|
||
|
||
private:
|
||
wxCheckBox *m_checkbox;
|
||
};
|
||
|
||
// This is a more complicated example of validity checking: using events we may
|
||
// allow to return to the previous page, but not to proceed. It also
|
||
// demonstrates how to intercept [Cancel] button press.
|
||
class wxRadioboxPage : public wxWizardPageSimple
|
||
{
|
||
public:
|
||
// directions in which we allow the user to proceed from this page
|
||
enum
|
||
{
|
||
Forward, Backward, Both, Neither
|
||
};
|
||
|
||
wxRadioboxPage(wxWizard *parent) : wxWizardPageSimple(parent)
|
||
{
|
||
// should correspond to the enum above
|
||
// static wxString choices[] = { "forward", "backward", "both", "neither" };
|
||
// The above syntax can cause an internal compiler error with gcc.
|
||
wxString choices[4];
|
||
choices[0] = "forward";
|
||
choices[1] = "backward";
|
||
choices[2] = "both";
|
||
choices[3] = "neither";
|
||
|
||
m_radio = new wxRadioBox(this, -1, "Allow to proceed:",
|
||
wxPoint(5, 5), wxDefaultSize,
|
||
WXSIZEOF(choices), choices,
|
||
1, wxRA_SPECIFY_COLS);
|
||
m_radio->SetSelection(Both);
|
||
}
|
||
|
||
// wizard event handlers
|
||
void OnWizardCancel(wxWizardEvent& event)
|
||
{
|
||
if ( wxMessageBox("Do you really want to cancel?", "Question",
|
||
wxICON_QUESTION | wxYES_NO, this) != wxYES )
|
||
{
|
||
// not confirmed
|
||
event.Veto();
|
||
}
|
||
}
|
||
|
||
void OnWizardPageChanging(wxWizardEvent& event)
|
||
{
|
||
int sel = m_radio->GetSelection();
|
||
|
||
if ( sel == Both )
|
||
return;
|
||
|
||
if ( event.GetDirection() && sel == Forward )
|
||
return;
|
||
|
||
if ( !event.GetDirection() && sel == Backward )
|
||
return;
|
||
|
||
wxMessageBox("You can't go there", "Not allowed",
|
||
wxICON_WARNING | wxOK, this);
|
||
|
||
event.Veto();
|
||
}
|
||
|
||
private:
|
||
wxRadioBox *m_radio;
|
||
|
||
DECLARE_EVENT_TABLE()
|
||
};
|
||
|
||
// this shows how to dynamically (i.e. during run-time) arrange the page order
|
||
class wxCheckboxPage : public wxWizardPage
|
||
{
|
||
public:
|
||
wxCheckboxPage(wxWizard *parent,
|
||
wxWizardPage *prev,
|
||
wxWizardPage *next)
|
||
: wxWizardPage(parent)
|
||
{
|
||
m_prev = prev;
|
||
m_next = next;
|
||
|
||
(void)new wxStaticText(this, -1, "Try checking the box below and\n"
|
||
"then going back and clearing it");
|
||
|
||
m_checkbox = new wxCheckBox(this, -1, "&Skip the next page",
|
||
wxPoint(5, 30));
|
||
}
|
||
|
||
// implement wxWizardPage functions
|
||
virtual wxWizardPage *GetPrev() const { return m_prev; }
|
||
virtual wxWizardPage *GetNext() const
|
||
{
|
||
return m_checkbox->GetValue() ? m_next->GetNext() : m_next;
|
||
}
|
||
|
||
private:
|
||
wxWizardPage *m_prev,
|
||
*m_next;
|
||
|
||
wxCheckBox *m_checkbox;
|
||
};
|
||
|
||
// ============================================================================
|
||
// implementation
|
||
// ============================================================================
|
||
|
||
// ----------------------------------------------------------------------------
|
||
// event tables and such
|
||
// ----------------------------------------------------------------------------
|
||
|
||
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
|
||
EVT_MENU(Wizard_Quit, MyFrame::OnQuit)
|
||
EVT_MENU(Wizard_About, MyFrame::OnAbout)
|
||
EVT_MENU(Wizard_Run, MyFrame::OnRunWizard)
|
||
|
||
EVT_WIZARD_CANCEL(-1, MyFrame::OnWizardCancel)
|
||
END_EVENT_TABLE()
|
||
|
||
BEGIN_EVENT_TABLE(wxRadioboxPage, wxWizardPageSimple)
|
||
EVT_WIZARD_PAGE_CHANGING(-1, wxRadioboxPage::OnWizardPageChanging)
|
||
EVT_WIZARD_CANCEL(-1, wxRadioboxPage::OnWizardCancel)
|
||
END_EVENT_TABLE()
|
||
|
||
IMPLEMENT_APP(MyApp)
|
||
|
||
// ----------------------------------------------------------------------------
|
||
// the application class
|
||
// ----------------------------------------------------------------------------
|
||
|
||
// `Main program' equivalent: the program execution "starts" here
|
||
bool MyApp::OnInit()
|
||
{
|
||
MyFrame *frame = new MyFrame("wxWizard Sample");
|
||
|
||
// and show it (the frames, unlike simple controls, are not shown when
|
||
// created initially)
|
||
frame->Show(TRUE);
|
||
|
||
// we're done
|
||
return TRUE;
|
||
}
|
||
|
||
// ----------------------------------------------------------------------------
|
||
// MyFrame
|
||
// ----------------------------------------------------------------------------
|
||
|
||
MyFrame::MyFrame(const wxString& title)
|
||
: wxFrame((wxFrame *)NULL, -1, title,
|
||
wxDefaultPosition, wxSize(250, 150)) // small frame
|
||
{
|
||
wxMenu *menuFile = new wxMenu;
|
||
menuFile->Append(Wizard_Run, "&Run wizard...\tCtrl-R");
|
||
menuFile->AppendSeparator();
|
||
menuFile->Append(Wizard_Quit, "E&xit\tAlt-X", "Quit this program");
|
||
|
||
wxMenu *helpMenu = new wxMenu;
|
||
helpMenu->Append(Wizard_About, "&About...\tF1", "Show about dialog");
|
||
|
||
// now append the freshly created menu to the menu bar...
|
||
wxMenuBar *menuBar = new wxMenuBar();
|
||
menuBar->Append(menuFile, "&File");
|
||
menuBar->Append(helpMenu, "&Help");
|
||
|
||
// ... and attach this menu bar to the frame
|
||
SetMenuBar(menuBar);
|
||
|
||
// also create status bar which we use in OnWizardCancel
|
||
CreateStatusBar();
|
||
}
|
||
|
||
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
|
||
{
|
||
// TRUE is to force the frame to close
|
||
Close(TRUE);
|
||
}
|
||
|
||
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
|
||
{
|
||
wxMessageBox("Demo of wxWizard class\n"
|
||
"<EFBFBD> 1999, 2000 Vadim Zeitlin",
|
||
"About wxWizard sample", wxOK | wxICON_INFORMATION, this);
|
||
}
|
||
|
||
void MyFrame::OnRunWizard(wxCommandEvent& WXUNUSED(event))
|
||
{
|
||
wxWizard *wizard = wxWizard::Create(this, -1,
|
||
"Absolutely Useless Wizard",
|
||
BMP_WIZARD_1);
|
||
|
||
// a wizard page may be either an object of predefined class
|
||
wxWizardPageSimple *page1 = new wxWizardPageSimple(wizard);
|
||
(void)new wxStaticText(page1, -1,
|
||
"This wizard doesn't help you to do anything at "
|
||
"all.\n"
|
||
"\n"
|
||
"The next pages will present you with more useless "
|
||
"controls.");
|
||
|
||
// ... or a derived class
|
||
wxRadioboxPage *page3 = new wxRadioboxPage(wizard);
|
||
wxValidationPage *page4 = new wxValidationPage(wizard);
|
||
|
||
// set the page order using a convenience function - could also use
|
||
// SetNext/Prev directly as below
|
||
wxWizardPageSimple::Chain(page3, page4);
|
||
|
||
// this page is not a wxWizardPageSimple, so we use SetNext/Prev to insert
|
||
// it into the chain of pages
|
||
wxCheckboxPage *page2 = new wxCheckboxPage(wizard, page1, page3);
|
||
page1->SetNext(page2);
|
||
page3->SetPrev(page2);
|
||
|
||
if ( wizard->RunWizard(page1) )
|
||
{
|
||
wxMessageBox("The wizard successfully completed", "That's all",
|
||
wxICON_INFORMATION | wxOK);
|
||
}
|
||
|
||
wizard->Destroy();
|
||
}
|
||
|
||
void MyFrame::OnWizardCancel(wxWizardEvent& WXUNUSED(event))
|
||
{
|
||
wxLogStatus(this, "The wizard was cancelled.");
|
||
}
|