a54cf37118
Add validators for integer and floating point numbers. Add an example of their use to the validate sample as well as a new unit test and documentation for them. Use the new classes instead of wxTextValidator in wxGrid code. Closes #12166. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66714 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
287 lines
7.8 KiB
C++
287 lines
7.8 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: tests/validators/valnum.cpp
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// Purpose: Unit tests for numeric validators.
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// Author: Vadim Zeitlin
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// Created: 2011-01-18
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// RCS-ID: $Id$
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// Copyright: (c) 2011 Vadim Zeitlin <vadim@wxwidgets.org>
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///////////////////////////////////////////////////////////////////////////////
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#include "testprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/app.h"
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#include "wx/intl.h"
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#include "wx/textctrl.h"
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#include "wx/validate.h"
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#endif // WX_PRECOMP
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#include "wx/valnum.h"
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#include "asserthelper.h"
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#include "testableframe.h"
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#include "wx/uiaction.h"
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class NumValidatorTestCase : public CppUnit::TestCase
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{
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public:
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NumValidatorTestCase() { }
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void setUp();
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void tearDown();
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private:
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CPPUNIT_TEST_SUITE( NumValidatorTestCase );
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CPPUNIT_TEST( TransferInt );
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CPPUNIT_TEST( TransferUnsigned );
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CPPUNIT_TEST( TransferFloat );
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CPPUNIT_TEST( ZeroAsBlank );
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CPPUNIT_TEST( NoTrailingZeroes );
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WXUISIM_TEST( Interactive );
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CPPUNIT_TEST_SUITE_END();
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void TransferInt();
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void TransferUnsigned();
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void TransferFloat();
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void ZeroAsBlank();
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void NoTrailingZeroes();
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#if wxUSE_UIACTIONSIMULATOR
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void Interactive();
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#endif // wxUSE_UIACTIONSIMULATOR
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wxTextCtrl *m_text;
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wxDECLARE_NO_COPY_CLASS(NumValidatorTestCase);
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};
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// register in the unnamed registry so that these tests are run by default
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CPPUNIT_TEST_SUITE_REGISTRATION( NumValidatorTestCase );
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// also include in it's own registry so that these tests can be run alone
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CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( NumValidatorTestCase, "NumValidatorTestCase" );
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void NumValidatorTestCase::setUp()
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{
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m_text = new wxTextCtrl(wxTheApp->GetTopWindow(), wxID_ANY);
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}
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void NumValidatorTestCase::tearDown()
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{
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wxTheApp->GetTopWindow()->DestroyChildren();
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}
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void NumValidatorTestCase::TransferInt()
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{
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int value = 0;
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wxIntegerValidator<int> valInt(&value);
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valInt.SetWindow(m_text);
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CPPUNIT_ASSERT( valInt.TransferToWindow() );
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CPPUNIT_ASSERT_EQUAL( "0", m_text->GetValue() );
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value = 17;
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CPPUNIT_ASSERT( valInt.TransferToWindow() );
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CPPUNIT_ASSERT_EQUAL( "17", m_text->GetValue() );
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m_text->ChangeValue("foobar");
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CPPUNIT_ASSERT( !valInt.TransferFromWindow() );
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m_text->ChangeValue("-234");
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CPPUNIT_ASSERT( valInt.TransferFromWindow() );
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CPPUNIT_ASSERT_EQUAL( -234, value );
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m_text->ChangeValue("9223372036854775808"); // == LLONG_MAX + 1
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CPPUNIT_ASSERT( !valInt.TransferFromWindow() );
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m_text->Clear();
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CPPUNIT_ASSERT( !valInt.TransferFromWindow() );
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}
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void NumValidatorTestCase::TransferUnsigned()
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{
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unsigned value = 0;
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wxIntegerValidator<unsigned> valUnsigned(&value);
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valUnsigned.SetWindow(m_text);
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CPPUNIT_ASSERT( valUnsigned.TransferToWindow() );
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CPPUNIT_ASSERT_EQUAL( "0", m_text->GetValue() );
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value = 17;
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CPPUNIT_ASSERT( valUnsigned.TransferToWindow() );
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CPPUNIT_ASSERT_EQUAL( "17", m_text->GetValue() );
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m_text->ChangeValue("foobar");
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CPPUNIT_ASSERT( !valUnsigned.TransferFromWindow() );
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m_text->ChangeValue("-234");
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CPPUNIT_ASSERT( !valUnsigned.TransferFromWindow() );
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m_text->ChangeValue("234");
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CPPUNIT_ASSERT( valUnsigned.TransferFromWindow() );
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CPPUNIT_ASSERT_EQUAL( 234, value );
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m_text->ChangeValue("18446744073709551616"); // == ULLONG_MAX + 1
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CPPUNIT_ASSERT( !valUnsigned.TransferFromWindow() );
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m_text->Clear();
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CPPUNIT_ASSERT( !valUnsigned.TransferFromWindow() );
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}
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void NumValidatorTestCase::TransferFloat()
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{
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float value = 0;
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wxFloatingPointValidator<float> valFloat(3, &value);
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valFloat.SetWindow(m_text);
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CPPUNIT_ASSERT( valFloat.TransferToWindow() );
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CPPUNIT_ASSERT_EQUAL( "0.000", m_text->GetValue() );
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value = 1.234f;
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CPPUNIT_ASSERT( valFloat.TransferToWindow() );
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CPPUNIT_ASSERT_EQUAL( "1.234", m_text->GetValue() );
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value = 1.2345678f;
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CPPUNIT_ASSERT( valFloat.TransferToWindow() );
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CPPUNIT_ASSERT_EQUAL( "1.235", m_text->GetValue() );
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m_text->ChangeValue("foobar");
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CPPUNIT_ASSERT( !valFloat.TransferFromWindow() );
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m_text->ChangeValue("-234.567");
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CPPUNIT_ASSERT( valFloat.TransferFromWindow() );
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CPPUNIT_ASSERT_EQUAL( -234.567f, value );
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m_text->Clear();
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CPPUNIT_ASSERT( !valFloat.TransferFromWindow() );
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}
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void NumValidatorTestCase::ZeroAsBlank()
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{
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long value = 0;
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m_text->SetValidator(
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wxMakeIntegerValidator(&value, wxNUM_VAL_ZERO_AS_BLANK));
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wxValidator * const val = m_text->GetValidator();
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CPPUNIT_ASSERT( val->TransferToWindow() );
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CPPUNIT_ASSERT_EQUAL( "", m_text->GetValue() );
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value++;
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CPPUNIT_ASSERT( val->TransferFromWindow() );
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CPPUNIT_ASSERT_EQUAL( 0, value );
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}
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void NumValidatorTestCase::NoTrailingZeroes()
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{
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double value = 1.2;
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m_text->SetValidator(
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wxMakeFloatingPointValidator(3, &value, wxNUM_VAL_NO_TRAILING_ZEROES));
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wxValidator * const val = m_text->GetValidator();
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CPPUNIT_ASSERT( val->TransferToWindow() );
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CPPUNIT_ASSERT_EQUAL( "1.2", m_text->GetValue() );
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value = 1.234;
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CPPUNIT_ASSERT( val->TransferToWindow() );
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CPPUNIT_ASSERT_EQUAL( "1.234", m_text->GetValue() );
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}
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#if wxUSE_UIACTIONSIMULATOR
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void NumValidatorTestCase::Interactive()
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{
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// Set a locale using comma as thousands separator character.
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wxLocale loc(wxLANGUAGE_ENGLISH_UK, wxLOCALE_DONT_LOAD_DEFAULT);
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m_text->SetValidator(
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wxIntegerValidator<unsigned>(NULL, wxNUM_VAL_THOUSANDS_SEPARATOR));
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// Create a sibling text control to be able to switch focus and thus
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// trigger the control validation/normalization.
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wxTextCtrl * const text2 = new wxTextCtrl(m_text->GetParent(), wxID_ANY);
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text2->Move(10, 80); // Just to see it better while debugging...
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wxFloatingPointValidator<float> valFloat(3);
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valFloat.SetRange(-10., 10.);
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text2->SetValidator(valFloat);
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wxUIActionSimulator sim;
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// Entering '-' in a control with positive range is not allowed.
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m_text->SetFocus();
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sim.Char('-');
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wxYield();
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CPPUNIT_ASSERT_EQUAL( "", m_text->GetValue() );
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// Neither is entering '.' or any non-digit character.
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sim.Text(".a+/");
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wxYield();
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CPPUNIT_ASSERT_EQUAL( "", m_text->GetValue() );
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// Entering digits should work though and after leaving the control the
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// contents should be normalized.
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sim.Text("1234567");
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wxYield();
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text2->SetFocus();
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wxYield();
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if ( loc.IsOk() )
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CPPUNIT_ASSERT_EQUAL( "1,234,567", m_text->GetValue() );
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else
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CPPUNIT_ASSERT_EQUAL( "1234567", m_text->GetValue() );
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// Entering both '-' and '.' in this control should work but only in the
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// correct order.
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sim.Char('-');
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wxYield();
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CPPUNIT_ASSERT_EQUAL( "-", text2->GetValue() );
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text2->SetInsertionPoint(0);
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sim.Char('.');
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wxYield();
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CPPUNIT_ASSERT_EQUAL( "-", text2->GetValue() );
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text2->SetInsertionPointEnd();
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sim.Char('.');
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wxYield();
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CPPUNIT_ASSERT_EQUAL( "-.", text2->GetValue() );
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// Adding up to three digits after the point should work.
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sim.Text("987");
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wxYield();
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CPPUNIT_ASSERT_EQUAL( "-.987", text2->GetValue() );
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// But no more.
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sim.Text("654");
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wxYield();
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CPPUNIT_ASSERT_EQUAL( "-.987", text2->GetValue() );
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// We can remove one digit and another one though.
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sim.Char(WXK_BACK);
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sim.Char(WXK_BACK);
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sim.Char('6');
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wxYield();
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CPPUNIT_ASSERT_EQUAL( "-.96", text2->GetValue() );
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// Also test the range constraint.
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text2->Clear();
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sim.Char('9');
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wxYield();
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CPPUNIT_ASSERT_EQUAL( "9", text2->GetValue() );
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sim.Char('9');
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wxYield();
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CPPUNIT_ASSERT_EQUAL( "9", text2->GetValue() );
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}
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#endif // wxUSE_UIACTIONSIMULATOR
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