wxWidgets/utils/wxMMedia2/lib/vidxanm.h
Guilhem Lavaux 526ddb13e2 Removed wxMMedia
Added wxMMedia2: it should work on linux (wave read/write, aiff read only)
      I begin to write windows driver now

Added some file to filelist.txt
Make configure build wxMMedia2 makefiles


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3381 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-08-14 12:06:35 +00:00

70 lines
1.5 KiB
C++

// /////////////////////////////////////////////////////////////////////////////
// Name: vidxanm.h
// Purpose: wxMMedia
// Author: Guilhem Lavaux
// Created: 1997
// Updated: 1998
// Copyright: (C) 1997, 1998, Guilhem Lavaux
// License: wxWindows license
// /////////////////////////////////////////////////////////////////////////////
/* Real -*- C++ -*- */
#ifndef __VID_xanim_H__
#define __VID_xanim_H__
#ifdef __GNUG__
#pragma interface
#endif
#if defined(WXMMEDIA_INTERNAL) && (defined(__X__) || defined(__WXGTK__))
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#endif
#include "vidbase.h"
#ifdef WXMMEDIA_INTERNAL
typedef struct wxXANIMinternal {
Display *xanim_dpy;
Window xanim_window;
Atom xanim_atom, xanim_ret;
} wxXANIMinternal;
#ifndef __XANIM_COMMAND__
#define __XANIM_COMMAND__ "/usr/X11R6/bin/xanim"
#endif
#endif
class wxVideoXANIM : public wxVideoBaseDriver {
DECLARE_DYNAMIC_CLASS(wxVideoXANIM)
protected:
bool m_xanim_started, m_paused;
struct wxXANIMinternal *m_internal;
wxString m_filename;
public:
wxVideoXANIM();
wxVideoXANIM(wxInputStream& str);
~wxVideoXANIM();
bool StartPlay();
bool Pause();
bool Resume();
void StopPlay();
bool SetVolume(wxUint8 vol);
bool Resize(wxUint16 w, wxUint16 h);
bool IsCapable(wxVideoType v_type);
bool AttachOutput(wxVideoOutput& output);
void DetachOutput();
protected:
///
bool RestartXANIM();
///
bool SendCommand(const char *command, char **ret = NULL,
wxUint32 *size = NULL);
};
#endif