ee31c392ac
a) tear off menus b) native dialogs c) crash in ~wxWindow fixed d) compilation and linking fixes 2. test code removed from minimal sample, text one compiles without clipboard 3. wxAppBase/wxApp small fixes git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3074 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
131 lines
3.5 KiB
C++
131 lines
3.5 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: app.h
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// Purpose: wxApp class
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// Author: Julian Smart
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// Modified by:
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// Created: 17/09/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_APP_H_
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#define _WX_APP_H_
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#ifdef __GNUG__
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#pragma interface "app.h"
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#endif
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/gdicmn.h"
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#include "wx/event.h"
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// ----------------------------------------------------------------------------
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// forward declarations
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxFrame;
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class WXDLLEXPORT wxWindow;
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class WXDLLEXPORT wxApp ;
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class WXDLLEXPORT wxKeyEvent;
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class WXDLLEXPORT wxLog;
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// ----------------------------------------------------------------------------
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// the wxApp class for Motif - see wxAppBase for more details
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxApp : public wxAppBase
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{
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DECLARE_DYNAMIC_CLASS(wxApp)
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public:
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wxApp();
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~wxApp() {}
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// override base class (pure) virtuals
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// -----------------------------------
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virtual int MainLoop();
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virtual void ExitMainLoop();
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virtual bool Initialized();
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virtual bool Pending() ;
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virtual void Dispatch() ;
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virtual bool OnInitGui();
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virtual wxIcon GetStdIcon(int which) const;
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// implementation from now on
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// --------------------------
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void OnIdle(wxIdleEvent& event);
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// Send idle event to all top-level windows.
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// Returns TRUE if more idle time is requested.
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bool SendIdleEvents();
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// Send idle event to window and all subwindows
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// Returns TRUE if more idle time is requested.
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bool SendIdleEvents(wxWindow* win);
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// Motif implementation.
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// Processes an X event.
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virtual void ProcessXEvent(WXEvent* event);
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// Returns TRUE if an accelerator has been processed
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virtual bool CheckForAccelerator(WXEvent* event);
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// Returns TRUE if a key down event has been processed
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virtual bool CheckForKeyDown(WXEvent* event);
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protected:
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bool m_showOnInit;
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public:
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// Implementation
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static bool Initialize();
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static void CleanUp();
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void DeletePendingObjects();
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bool ProcessIdle();
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#if wxUSE_THREADS
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void ProcessPendingEvents();
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#endif
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// Motif-specific
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WXAppContext GetAppContext() const { return m_appContext; }
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WXWidget GetTopLevelWidget() const { return m_topLevelWidget; }
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WXColormap GetMainColormap(WXDisplay* display) ;
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WXDisplay* GetInitialDisplay() const { return m_initialDisplay; }
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long GetMaxRequestSize() const { return m_maxRequestSize; }
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// This handler is called when a property change event occurs
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virtual void HandlePropertyChange(WXEvent *event);
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public:
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static long sm_lastMessageTime;
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int m_nCmdShow;
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protected:
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bool m_keepGoing ;
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// Motif-specific
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WXAppContext m_appContext;
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WXWidget m_topLevelWidget;
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WXColormap m_mainColormap;
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WXDisplay* m_initialDisplay;
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long m_maxRequestSize;
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DECLARE_EVENT_TABLE()
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};
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int WXDLLEXPORT wxEntry( int argc, char *argv[] );
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#endif
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// _WX_APP_H_
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