wxWidgets/include/wx/cocoa/brush.h
2003-03-22 02:56:04 +00:00

69 lines
1.7 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: brush.h
// Purpose: wxBrush class
// Author: AUTHOR
// Modified by:
// Created: ??/??/98
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BRUSH_H_
#define _WX_BRUSH_H_
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "brush.h"
#endif
#include "wx/gdicmn.h"
#include "wx/gdiobj.h"
#include "wx/bitmap.h"
class WXDLLEXPORT wxBrush;
// Brush
class WXDLLEXPORT wxBrush: public wxGDIObject
{
DECLARE_DYNAMIC_CLASS(wxBrush)
public:
wxBrush();
wxBrush(const wxColour& col, int style);
wxBrush(const wxBitmap& stipple);
wxBrush(const wxBrush& brush)
: wxGDIObject()
{ Ref(brush); }
~wxBrush();
virtual void SetColour(const wxColour& col) ;
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
virtual void SetStyle(int style) ;
virtual void SetStipple(const wxBitmap& stipple) ;
wxBrush& operator = (const wxBrush& brush)
{ if (*this == brush) return (*this); Ref(brush); return *this; }
bool operator == (const wxBrush& brush)
{ return m_refData == brush.m_refData; }
bool operator != (const wxBrush& brush)
{ return m_refData != brush.m_refData; }
wxColour& GetColour() const ;
int GetStyle() const ;
wxBitmap *GetStipple() const ;
virtual bool Ok() const { return (m_refData != NULL) ; }
// Implementation
// Useful helper: create the brush resource
bool RealizeResource();
// When setting properties, we must make sure we're not changing
// another object
void Unshare();
};
#endif
// _WX_BRUSH_H_