dbab29b925
Non-const wxWindow pointers are unfortunately needed quite often in wx API so return a non-const pointer here to allow using it with e.g. wxRendererNative (whose methods all take non-const wxWindow pointers) in the derived classes. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@68852 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
395 lines
15 KiB
C++
395 lines
15 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/dvrenderers.h
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// Purpose: Declare all wxDataViewCtrl classes
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// Author: Robert Roebling, Vadim Zeitlin
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// Created: 2009-11-08 (extracted from wx/dataview.h)
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// RCS-ID: $Id$
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// Copyright: (c) 2006 Robert Roebling
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// (c) 2009 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_DVRENDERERS_H_
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#define _WX_DVRENDERERS_H_
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/*
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Note about the structure of various headers: they're organized in a more
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complicated way than usual because of the various dependencies which are
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different for different ports. In any case the only public header, i.e. the
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one which can be included directly is wx/dataview.h. It, in turn, includes
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this one to define all the renderer classes.
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We define the base wxDataViewRendererBase class first and then include a
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port-dependent wx/xxx/dvrenderer.h which defines wxDataViewRenderer itself.
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After this we can define wxDataViewRendererCustomBase (and maybe in the
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future base classes for other renderers if the need arises, i.e. if there
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is any non-trivial code or API which it makes sense to keep in common code)
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and include wx/xxx/dvrenderers.h (notice the plural) which defines all the
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rest of the renderer classes.
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*/
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class WXDLLIMPEXP_FWD_ADV wxDataViewCustomRenderer;
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// ----------------------------------------------------------------------------
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// wxDataViewIconText: helper class used by wxDataViewIconTextRenderer
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_ADV wxDataViewIconText : public wxObject
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{
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public:
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wxDataViewIconText( const wxString &text = wxEmptyString,
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const wxIcon& icon = wxNullIcon )
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: m_text(text),
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m_icon(icon)
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{ }
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wxDataViewIconText( const wxDataViewIconText &other )
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: wxObject(),
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m_text(other.m_text),
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m_icon(other.m_icon)
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{ }
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void SetText( const wxString &text ) { m_text = text; }
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wxString GetText() const { return m_text; }
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void SetIcon( const wxIcon &icon ) { m_icon = icon; }
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const wxIcon &GetIcon() const { return m_icon; }
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bool IsSameAs(const wxDataViewIconText& other) const
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{
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return m_text == other.m_text && m_icon.IsSameAs(other.m_icon);
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}
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bool operator==(const wxDataViewIconText& other) const
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{
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return IsSameAs(other);
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}
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bool operator!=(const wxDataViewIconText& other) const
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{
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return !IsSameAs(other);
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}
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private:
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wxString m_text;
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wxIcon m_icon;
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DECLARE_DYNAMIC_CLASS(wxDataViewIconText)
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};
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DECLARE_VARIANT_OBJECT_EXPORTED(wxDataViewIconText, WXDLLIMPEXP_ADV)
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// ----------------------------------------------------------------------------
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// wxDataViewRendererBase
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// ----------------------------------------------------------------------------
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enum wxDataViewCellMode
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{
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wxDATAVIEW_CELL_INERT,
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wxDATAVIEW_CELL_ACTIVATABLE,
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wxDATAVIEW_CELL_EDITABLE
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};
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enum wxDataViewCellRenderState
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{
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wxDATAVIEW_CELL_SELECTED = 1,
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wxDATAVIEW_CELL_PRELIT = 2,
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wxDATAVIEW_CELL_INSENSITIVE = 4,
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wxDATAVIEW_CELL_FOCUSED = 8
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};
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class WXDLLIMPEXP_ADV wxDataViewRendererBase: public wxObject
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{
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public:
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wxDataViewRendererBase( const wxString &varianttype,
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wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
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int alignment = wxDVR_DEFAULT_ALIGNMENT );
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virtual ~wxDataViewRendererBase();
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virtual bool Validate( wxVariant& WXUNUSED(value) )
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{ return true; }
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void SetOwner( wxDataViewColumn *owner ) { m_owner = owner; }
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wxDataViewColumn* GetOwner() const { return m_owner; }
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// renderer value and attributes: SetValue() and SetAttr() are called
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// before a cell is rendered using this renderer
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virtual bool SetValue(const wxVariant& value) = 0;
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virtual bool GetValue(wxVariant& value) const = 0;
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virtual void SetAttr(const wxDataViewItemAttr& WXUNUSED(attr)) { }
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virtual void SetEnabled(bool WXUNUSED(enabled)) { }
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wxString GetVariantType() const { return m_variantType; }
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// helper that calls SetValue and SetAttr:
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void PrepareForItem(const wxDataViewModel *model,
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const wxDataViewItem& item, unsigned column);
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// renderer properties:
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virtual void SetMode( wxDataViewCellMode mode ) = 0;
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virtual wxDataViewCellMode GetMode() const = 0;
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// NOTE: Set/GetAlignment do not take/return a wxAlignment enum but
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// rather an "int"; that's because for rendering cells it's allowed
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// to combine alignment flags (e.g. wxALIGN_LEFT|wxALIGN_BOTTOM)
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virtual void SetAlignment( int align ) = 0;
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virtual int GetAlignment() const = 0;
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// enable or disable (if called with wxELLIPSIZE_NONE) replacing parts of
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// the item text (hence this only makes sense for renderers showing
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// text...) with ellipsis in order to make it fit the column width
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virtual void EnableEllipsize(wxEllipsizeMode mode = wxELLIPSIZE_MIDDLE) = 0;
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void DisableEllipsize() { EnableEllipsize(wxELLIPSIZE_NONE); }
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virtual wxEllipsizeMode GetEllipsizeMode() const = 0;
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// in-place editing
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virtual bool HasEditorCtrl() const
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{ return false; }
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virtual wxWindow* CreateEditorCtrl(wxWindow * WXUNUSED(parent),
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wxRect WXUNUSED(labelRect),
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const wxVariant& WXUNUSED(value))
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{ return NULL; }
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virtual bool GetValueFromEditorCtrl(wxWindow * WXUNUSED(editor),
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wxVariant& WXUNUSED(value))
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{ return false; }
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virtual bool StartEditing( const wxDataViewItem &item, wxRect labelRect );
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virtual void CancelEditing();
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virtual bool FinishEditing();
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wxWindow *GetEditorCtrl() { return m_editorCtrl; }
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virtual bool IsCustomRenderer() const { return false; }
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protected:
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// Called from {Cancel,Finish}Editing() to cleanup m_editorCtrl
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void DestroyEditControl();
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wxString m_variantType;
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wxDataViewColumn *m_owner;
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wxWeakRef<wxWindow> m_editorCtrl;
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wxDataViewItem m_item; // for m_editorCtrl
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// internal utility, may be used anywhere the window associated with the
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// renderer is required
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wxDataViewCtrl* GetView() const;
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protected:
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DECLARE_DYNAMIC_CLASS_NO_COPY(wxDataViewRendererBase)
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};
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// include the real wxDataViewRenderer declaration for the native ports
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#ifdef wxHAS_GENERIC_DATAVIEWCTRL
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// in the generic implementation there is no real wxDataViewRenderer, all
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// renderers are custom so it's the same as wxDataViewCustomRenderer and
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// wxDataViewCustomRendererBase derives from wxDataViewRendererBase directly
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//
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// this is a rather ugly hack but unfortunately it just doesn't seem to be
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// possible to have the same class hierarchy in all ports and avoid
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// duplicating the entire wxDataViewCustomRendererBase in the generic
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// wxDataViewRenderer class (well, we could use a mix-in but this would
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// make classes hierarchy non linear and arguably even more complex)
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#define wxDataViewCustomRendererRealBase wxDataViewRendererBase
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#else
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#if defined(__WXGTK20__)
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#include "wx/gtk/dvrenderer.h"
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#elif defined(__WXMAC__)
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#include "wx/osx/dvrenderer.h"
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#else
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#error "unknown native wxDataViewCtrl implementation"
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#endif
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#define wxDataViewCustomRendererRealBase wxDataViewRenderer
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#endif
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// ----------------------------------------------------------------------------
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// wxDataViewCustomRendererBase
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_ADV wxDataViewCustomRendererBase
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: public wxDataViewCustomRendererRealBase
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{
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public:
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// Constructor must specify the usual renderer parameters which we simply
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// pass to the base class
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wxDataViewCustomRendererBase(const wxString& varianttype = "string",
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wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
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int align = wxDVR_DEFAULT_ALIGNMENT)
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: wxDataViewCustomRendererRealBase(varianttype, mode, align)
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{
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}
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// Render the item using the current value (returned by GetValue()).
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virtual bool Render(wxRect cell, wxDC *dc, int state) = 0;
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// Return the size of the item appropriate to its current value.
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virtual wxSize GetSize() const = 0;
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// Define virtual function which are called when the item is activated
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// (double-clicked or Enter is pressed on it), clicked or the user starts
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// to drag it: by default they all simply return false indicating that the
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// events are not handled
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virtual bool Activate(const wxRect& WXUNUSED(cell),
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wxDataViewModel *WXUNUSED(model),
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const wxDataViewItem & WXUNUSED(item),
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unsigned int WXUNUSED(col))
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{ return false; }
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virtual bool LeftClick(const wxPoint& WXUNUSED(cursor),
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const wxRect& WXUNUSED(cell),
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wxDataViewModel *WXUNUSED(model),
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const wxDataViewItem & WXUNUSED(item),
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unsigned int WXUNUSED(col) )
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{ return false; }
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virtual bool StartDrag(const wxPoint& WXUNUSED(cursor),
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const wxRect& WXUNUSED(cell),
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wxDataViewModel *WXUNUSED(model),
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const wxDataViewItem & WXUNUSED(item),
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unsigned int WXUNUSED(col) )
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{ return false; }
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// Helper which can be used by Render() implementation in the derived
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// classes: it will draw the text in the same manner as the standard
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// renderers do.
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virtual void RenderText(const wxString& text,
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int xoffset,
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wxRect cell,
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wxDC *dc,
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int state);
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// Override the base class virtual method to simply store the attribute so
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// that it can be accessed using GetAttr() from Render() if needed.
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virtual void SetAttr(const wxDataViewItemAttr& attr) { m_attr = attr; }
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const wxDataViewItemAttr& GetAttr() const { return m_attr; }
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// Store the enabled state of the item so that it can be accessed from
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// Render() via GetEnabled() if needed.
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virtual void SetEnabled(bool enabled) { m_enabled = enabled; }
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bool GetEnabled() const { return m_enabled; }
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// Implementation only from now on
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// Retrieve the DC to use for drawing. This is implemented in derived
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// platform-specific classes.
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virtual wxDC *GetDC() = 0;
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// Prepare DC to use attributes and call Render().
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void WXCallRender(wxRect rect, wxDC *dc, int state);
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virtual bool IsCustomRenderer() const { return true; }
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protected:
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// helper for GetSize() implementations, respects attributes
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wxSize GetTextExtent(const wxString& str) const;
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private:
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wxDataViewItemAttr m_attr;
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bool m_enabled;
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wxDECLARE_NO_COPY_CLASS(wxDataViewCustomRendererBase);
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};
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// include the declaration of all the other renderers to get the real
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// wxDataViewCustomRenderer from which we need to inherit below
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#ifdef wxHAS_GENERIC_DATAVIEWCTRL
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// because of the different renderer classes hierarchy in the generic
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// version, as explained above, we can include the header defining
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// wxDataViewRenderer only here and not before wxDataViewCustomRendererBase
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// declaration as for the native ports
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#include "wx/generic/dvrenderer.h"
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#include "wx/generic/dvrenderers.h"
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#elif defined(__WXGTK20__)
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#include "wx/gtk/dvrenderers.h"
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#elif defined(__WXMAC__)
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#include "wx/osx/dvrenderers.h"
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#else
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#error "unknown native wxDataViewCtrl implementation"
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#endif
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// ----------------------------------------------------------------------------
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// wxDataViewSpinRenderer
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_ADV wxDataViewSpinRenderer: public wxDataViewCustomRenderer
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{
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public:
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wxDataViewSpinRenderer( int min, int max,
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wxDataViewCellMode mode = wxDATAVIEW_CELL_EDITABLE,
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int alignment = wxDVR_DEFAULT_ALIGNMENT );
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virtual bool HasEditorCtrl() const { return true; }
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virtual wxWindow* CreateEditorCtrl( wxWindow *parent, wxRect labelRect, const wxVariant &value );
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virtual bool GetValueFromEditorCtrl( wxWindow* editor, wxVariant &value );
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virtual bool Render( wxRect rect, wxDC *dc, int state );
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virtual wxSize GetSize() const;
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virtual bool SetValue( const wxVariant &value );
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virtual bool GetValue( wxVariant &value ) const;
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private:
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long m_data;
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long m_min,m_max;
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};
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#if defined(wxHAS_GENERIC_DATAVIEWCTRL) || defined(__WXOSX_CARBON__)
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// ----------------------------------------------------------------------------
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// wxDataViewChoiceRenderer
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_ADV wxDataViewChoiceRenderer: public wxDataViewCustomRenderer
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{
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public:
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wxDataViewChoiceRenderer( const wxArrayString &choices,
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wxDataViewCellMode mode = wxDATAVIEW_CELL_EDITABLE,
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int alignment = wxDVR_DEFAULT_ALIGNMENT );
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virtual bool HasEditorCtrl() const { return true; }
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virtual wxWindow* CreateEditorCtrl( wxWindow *parent, wxRect labelRect, const wxVariant &value );
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virtual bool GetValueFromEditorCtrl( wxWindow* editor, wxVariant &value );
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virtual bool Render( wxRect rect, wxDC *dc, int state );
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virtual wxSize GetSize() const;
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virtual bool SetValue( const wxVariant &value );
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virtual bool GetValue( wxVariant &value ) const;
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wxString GetChoice(size_t index) const { return m_choices[index]; }
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const wxArrayString& GetChoices() const { return m_choices; }
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private:
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wxArrayString m_choices;
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wxString m_data;
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};
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// ----------------------------------------------------------------------------
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// wxDataViewChoiceByIndexRenderer
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_ADV wxDataViewChoiceByIndexRenderer: public wxDataViewChoiceRenderer
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{
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public:
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wxDataViewChoiceByIndexRenderer( const wxArrayString &choices,
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wxDataViewCellMode mode = wxDATAVIEW_CELL_EDITABLE,
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int alignment = wxDVR_DEFAULT_ALIGNMENT );
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virtual wxWindow* CreateEditorCtrl( wxWindow *parent, wxRect labelRect, const wxVariant &value );
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virtual bool GetValueFromEditorCtrl( wxWindow* editor, wxVariant &value );
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virtual bool SetValue( const wxVariant &value );
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virtual bool GetValue( wxVariant &value ) const;
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};
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#endif // generic or Carbon versions
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// this class is obsolete, its functionality was merged in
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// wxDataViewTextRenderer itself now, don't use it any more
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#define wxDataViewTextRendererAttr wxDataViewTextRenderer
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#endif // _WX_DVRENDERERS_H_
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