wxWidgets/include/wx/xti.h
Stefan Csomor 2895324520 merging back XTI branch part 2
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66555 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2011-01-04 08:31:53 +00:00

615 lines
27 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/xti.h
// Purpose: runtime metadata information (extended class info)
// Author: Stefan Csomor
// Modified by: Francesco Montorsi
// Created: 27/07/03
// RCS-ID: $Id$
// Copyright: (c) 1997 Julian Smart
// (c) 2003 Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_XTIH__
#define _WX_XTIH__
// We want to support properties, event sources and events sinks through
// explicit declarations, using templates and specialization to make the
// effort as painless as possible.
//
// This means we have the following domains :
//
// - Type Information for categorizing built in types as well as custom types
// this includes information about enums, their values and names
// - Type safe value storage : a kind of wxVariant, called right now wxVariantBase
// which will be merged with wxVariant
// - Property Information and Property Accessors providing access to a class'
// values and exposed event delegates
// - Information about event handlers
// - extended Class Information for accessing all these
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/defs.h"
#if wxUSE_EXTENDED_RTTI
// include definitions of other XTI structures
#include "wx/variantbase.h"
#include "wx/xtitypes.h"
#include "wx/xtictor.h"
#include "wx/xtiprop.h"
#include "wx/xtihandler.h"
// ----------------------------------------------------------------------------
// wxClassInfo
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxObject;
class WXDLLIMPEXP_BASE wxVariantBase;
class WXDLLIMPEXP_BASE wxVariantBaseArray;
typedef wxObject *(*wxObjectConstructorFn)(void);
typedef wxObject* (*wxVariantToObjectConverter)( wxVariantBase &data );
typedef wxVariantBase (*wxObjectToVariantConverter)( wxObject* );
class WXDLLIMPEXP_BASE wxObjectWriter;
class WXDLLIMPEXP_BASE wxObjectReaderCallback;
typedef bool (*wxObjectStreamingCallback) ( const wxObject *, wxObjectWriter *, \
wxObjectReaderCallback *, wxVariantBaseArray & );
class WXDLLIMPEXP_BASE wxClassInfo
{
friend class WXDLLIMPEXP_BASE wxPropertyInfo;
friend class WXDLLIMPEXP_BASE wxHandlerInfo;
friend wxObject *wxCreateDynamicObject(const wxChar *name);
public:
wxClassInfo(const wxClassInfo **_Parents,
const wxChar *_UnitName,
const wxChar *_ClassName,
int size,
wxObjectConstructorFn ctor,
wxPropertyInfo *_Props,
wxHandlerInfo *_Handlers,
wxObjectAllocatorAndCreator* _Constructor,
const wxChar ** _ConstructorProperties,
const int _ConstructorPropertiesCount,
wxVariantToObjectConverter _PtrConverter1,
wxVariantToObjectConverter _Converter2,
wxObjectToVariantConverter _Converter3,
wxObjectStreamingCallback _streamingCallback = NULL) :
m_className(_ClassName),
m_objectSize(size),
m_objectConstructor(ctor),
m_next(sm_first),
m_firstProperty(_Props),
m_firstHandler(_Handlers),
m_parents(_Parents),
m_unitName(_UnitName),
m_constructor(_Constructor),
m_constructorProperties(_ConstructorProperties),
m_constructorPropertiesCount(_ConstructorPropertiesCount),
m_variantOfPtrToObjectConverter(_PtrConverter1),
m_variantToObjectConverter(_Converter2),
m_objectToVariantConverter(_Converter3),
m_streamingCallback(_streamingCallback)
{
sm_first = this;
Register();
}
wxClassInfo(const wxChar *_UnitName, const wxChar *_ClassName,
const wxClassInfo **_Parents) :
m_className(_ClassName),
m_objectSize(0),
m_objectConstructor(NULL),
m_next(sm_first),
m_firstProperty(NULL),
m_firstHandler(NULL),
m_parents(_Parents),
m_unitName(_UnitName),
m_constructor(NULL),
m_constructorProperties(NULL),
m_constructorPropertiesCount(0),
m_variantOfPtrToObjectConverter(NULL),
m_variantToObjectConverter(NULL),
m_objectToVariantConverter(NULL),
m_streamingCallback(NULL)
{
sm_first = this;
Register();
}
// ctor compatible with old RTTI system
wxClassInfo(const wxChar *_ClassName,
const wxClassInfo *_Parent1,
const wxClassInfo *_Parent2,
int size,
wxObjectConstructorFn ctor) :
m_className(_ClassName),
m_objectSize(size),
m_objectConstructor(ctor),
m_next(sm_first),
m_firstProperty(NULL),
m_firstHandler(NULL),
m_parents(NULL),
m_unitName(NULL),
m_constructor(NULL),
m_constructorProperties(NULL),
m_constructorPropertiesCount(0),
m_variantOfPtrToObjectConverter(NULL),
m_variantToObjectConverter(NULL),
m_objectToVariantConverter(NULL),
m_streamingCallback(NULL)
{
sm_first = this;
m_parents[0] = _Parent1;
m_parents[1] = _Parent2;
m_parents[2] = NULL;
Register();
}
virtual ~wxClassInfo();
// allocates an instance of this class, this object does not have to be
// initialized or fully constructed as this call will be followed by a call to Create
virtual wxObject *AllocateObject() const
{ return m_objectConstructor ? (*m_objectConstructor)() : 0; }
// 'old naming' for AllocateObject staying here for backward compatibility
wxObject *CreateObject() const { return AllocateObject(); }
// direct construction call for classes that cannot construct instances via alloc/create
wxObject *ConstructObject(int ParamCount, wxVariantBase *Params) const;
bool NeedsDirectConstruction() const
{ return wx_dynamic_cast(wxObjectAllocator*, m_constructor) != NULL; }
const wxChar *GetClassName() const
{ return m_className; }
const wxChar *GetBaseClassName1() const
{ return m_parents[0] ? m_parents[0]->GetClassName() : NULL; }
const wxChar *GetBaseClassName2() const
{ return (m_parents[0] && m_parents[1]) ? m_parents[1]->GetClassName() : NULL; }
const wxClassInfo *GetBaseClass1() const
{ return m_parents[0]; }
const wxClassInfo *GetBaseClass2() const
{ return m_parents[0] ? m_parents[1] : NULL; }
const wxChar *GetIncludeName() const
{ return m_unitName; }
const wxClassInfo **GetParents() const
{ return m_parents; }
int GetSize() const
{ return m_objectSize; }
bool IsDynamic() const
{ return (NULL != m_objectConstructor); }
wxObjectConstructorFn GetConstructor() const
{ return m_objectConstructor; }
const wxClassInfo *GetNext() const
{ return m_next; }
// statics:
static void CleanUp();
static wxClassInfo *FindClass(const wxChar *className);
static const wxClassInfo *GetFirst()
{ return sm_first; }
// Climb upwards through inheritance hierarchy.
// Dual inheritance is catered for.
bool IsKindOf(const wxClassInfo *info) const;
wxDECLARE_CLASS_INFO_ITERATORS()
// if there is a callback registered with that class it will be called
// before this object will be written to disk, it can veto streaming out
// this object by returning false, if this class has not registered a
// callback, the search will go up the inheritance tree if no callback has
// been registered true will be returned by default
bool BeforeWriteObject( const wxObject *obj, wxObjectWriter *streamer, \
wxObjectReaderCallback *persister, wxVariantBaseArray &metadata) const;
// gets the streaming callback from this class or any superclass
wxObjectStreamingCallback GetStreamingCallback() const;
// returns the first property
const wxPropertyInfo* GetFirstProperty() const
{ return m_firstProperty; }
// returns the first handler
const wxHandlerInfo* GetFirstHandler() const
{ return m_firstHandler; }
// Call the Create upon an instance of the class, in the end the object is fully
// initialized
virtual bool Create (wxObject *object, int ParamCount, wxVariantBase *Params) const;
// get number of parameters for constructor
virtual int GetCreateParamCount() const
{ return m_constructorPropertiesCount; }
// get n-th constructor parameter
virtual const wxChar* GetCreateParamName(int n) const
{ return m_constructorProperties[n]; }
// Runtime access to objects for simple properties (get/set) by property
// name and variant data
virtual void SetProperty (wxObject *object, const wxChar *propertyName,
const wxVariantBase &value) const;
virtual wxVariantBase GetProperty (wxObject *object, const wxChar *propertyName) const;
// Runtime access to objects for collection properties by property name
virtual wxVariantBaseArray GetPropertyCollection(wxObject *object,
const wxChar *propertyName) const;
virtual void AddToPropertyCollection(wxObject *object, const wxChar *propertyName,
const wxVariantBase& value) const;
// we must be able to cast variants to wxObject pointers, templates seem
// not to be suitable
wxObject* VariantToInstance( wxVariantBase &data ) const
{
if ( data.GetTypeInfo()->GetKind() == wxT_OBJECT )
return m_variantToObjectConverter( data );
else
return m_variantOfPtrToObjectConverter( data );
}
wxVariantBase InstanceToVariant( wxObject *object ) const
{ return m_objectToVariantConverter( object ); }
// find property by name
virtual const wxPropertyInfo *FindPropertyInfo (const wxChar *PropertyName) const;
// find handler by name
virtual const wxHandlerInfo *FindHandlerInfo (const wxChar *handlerName) const;
// find property by name
virtual wxPropertyInfo *FindPropertyInfoInThisClass (const wxChar *PropertyName) const;
// find handler by name
virtual wxHandlerInfo *FindHandlerInfoInThisClass (const wxChar *handlerName) const;
// puts all the properties of this class and its superclasses in the map,
// as long as there is not yet an entry with the same name (overriding mechanism)
void GetProperties( wxPropertyInfoMap &map ) const;
private:
const wxChar *m_className;
int m_objectSize;
wxObjectConstructorFn m_objectConstructor;
// class info object live in a linked list:
// pointers to its head and the next element in it
static wxClassInfo *sm_first;
wxClassInfo *m_next;
static wxHashTable *sm_classTable;
protected:
wxPropertyInfo * m_firstProperty;
wxHandlerInfo * m_firstHandler;
private:
const wxClassInfo** m_parents;
const wxChar* m_unitName;
wxObjectAllocatorAndCreator* m_constructor;
const wxChar ** m_constructorProperties;
const int m_constructorPropertiesCount;
wxVariantToObjectConverter m_variantOfPtrToObjectConverter;
wxVariantToObjectConverter m_variantToObjectConverter;
wxObjectToVariantConverter m_objectToVariantConverter;
wxObjectStreamingCallback m_streamingCallback;
const wxPropertyAccessor *FindAccessor (const wxChar *propertyName) const;
protected:
// registers the class
void Register();
void Unregister();
DECLARE_NO_COPY_CLASS(wxClassInfo)
};
WXDLLIMPEXP_BASE wxObject *wxCreateDynamicObject(const wxChar *name);
// ----------------------------------------------------------------------------
// wxDynamicClassInfo
// ----------------------------------------------------------------------------
// this object leads to having a pure runtime-instantiation
class WXDLLIMPEXP_BASE wxDynamicClassInfo : public wxClassInfo
{
friend class WXDLLIMPEXP_BASE wxDynamicObject;
public:
wxDynamicClassInfo( const wxChar *_UnitName, const wxChar *_ClassName,
const wxClassInfo* superClass );
virtual ~wxDynamicClassInfo();
// constructs a wxDynamicObject with an instance
virtual wxObject *AllocateObject() const;
// Call the Create method for a class
virtual bool Create (wxObject *object, int ParamCount, wxVariantBase *Params) const;
// get number of parameters for constructor
virtual int GetCreateParamCount() const;
// get i-th constructor parameter
virtual const wxChar* GetCreateParamName(int i) const;
// Runtime access to objects by property name, and variant data
virtual void SetProperty (wxObject *object, const wxChar *PropertyName,
const wxVariantBase &Value) const;
virtual wxVariantBase GetProperty (wxObject *object, const wxChar *PropertyName) const;
// adds a property to this class at runtime
void AddProperty( const wxChar *propertyName, const wxTypeInfo* typeInfo );
// removes an existing runtime-property
void RemoveProperty( const wxChar *propertyName );
// renames an existing runtime-property
void RenameProperty( const wxChar *oldPropertyName, const wxChar *newPropertyName );
// as a handler to this class at runtime
void AddHandler( const wxChar *handlerName, wxObjectEventFunction address,
const wxClassInfo* eventClassInfo );
// removes an existing runtime-handler
void RemoveHandler( const wxChar *handlerName );
// renames an existing runtime-handler
void RenameHandler( const wxChar *oldHandlerName, const wxChar *newHandlerName );
private:
struct wxDynamicClassInfoInternal;
wxDynamicClassInfoInternal* m_data;
};
// ----------------------------------------------------------------------------
// wxDECLARE class macros
// ----------------------------------------------------------------------------
#define _DECLARE_DYNAMIC_CLASS(name) \
public: \
static wxClassInfo ms_classInfo; \
static const wxClassInfo* ms_classParents[]; \
static wxPropertyInfo* GetPropertiesStatic(); \
static wxHandlerInfo* GetHandlersStatic(); \
static wxClassInfo *GetClassInfoStatic() \
{ return &name::ms_classInfo; } \
virtual wxClassInfo *GetClassInfo() const \
{ return &name::ms_classInfo; }
#define wxDECLARE_DYNAMIC_CLASS(name) \
static wxObjectAllocatorAndCreator* ms_constructor; \
static const wxChar * ms_constructorProperties[]; \
static const int ms_constructorPropertiesCount; \
_DECLARE_DYNAMIC_CLASS(name)
#define wxDECLARE_DYNAMIC_CLASS_NO_ASSIGN(name) \
wxDECLARE_NO_ASSIGN_CLASS(name) \
wxDECLARE_DYNAMIC_CLASS(name)
#define wxDECLARE_DYNAMIC_CLASS_NO_COPY(name) \
wxDECLARE_NO_COPY_CLASS(name) \
wxDECLARE_DYNAMIC_CLASS(name)
#define wxDECLARE_ABSTRACT_CLASS(name) _DECLARE_DYNAMIC_CLASS(name)
#define wxCLASSINFO(name) (&name::ms_classInfo)
// ----------------------------------------------------------------------------
// wxIMPLEMENT class macros for concrete classes
// ----------------------------------------------------------------------------
// Single inheritance with one base class
#define _TYPEINFO_CLASSES(n, toString, fromString ) \
wxClassTypeInfo s_typeInfo##n(wxT_OBJECT, &n::ms_classInfo, \
toString, fromString, typeid(n).name()); \
wxClassTypeInfo s_typeInfoPtr##n(wxT_OBJECT_PTR, &n::ms_classInfo, \
toString, fromString, typeid(n*).name());
#define _IMPLEMENT_DYNAMIC_CLASS(name, basename, unit, callback) \
wxObject* wxConstructorFor##name() \
{ return new name; } \
wxObject* wxVariantOfPtrToObjectConverter##name ( wxVariantBase &data ) \
{ return data.wxTEMPLATED_MEMBER_CALL(Get, name*); } \
wxVariantBase wxObjectToVariantConverter##name ( wxObject *data ) \
{ return wxVariantBase( wx_dynamic_cast(name*, data) ); } \
\
const wxClassInfo* name::ms_classParents[] = \
{ &basename::ms_classInfo, NULL }; \
wxClassInfo name::ms_classInfo(name::ms_classParents, wxT(unit), \
wxT(#name), (int) sizeof(name), (wxObjectConstructorFn) wxConstructorFor##name, \
name::GetPropertiesStatic(), name::GetHandlersStatic(), name::ms_constructor, \
name::ms_constructorProperties, name::ms_constructorPropertiesCount, \
wxVariantOfPtrToObjectConverter##name, NULL, wxObjectToVariantConverter##name, \
callback);
#define _IMPLEMENT_DYNAMIC_CLASS_WITH_COPY(name, basename, unit, callback ) \
wxObject* wxConstructorFor##name() \
{ return new name; } \
wxObject* wxVariantToObjectConverter##name ( wxVariantBase &data ) \
{ return &data.wxTEMPLATED_MEMBER_CALL(Get, name); } \
wxObject* wxVariantOfPtrToObjectConverter##name ( wxVariantBase &data ) \
{ return data.wxTEMPLATED_MEMBER_CALL(Get, name*); } \
wxVariantBase wxObjectToVariantConverter##name ( wxObject *data ) \
{ return wxVariantBase( wx_dynamic_cast(name*, data) ); } \
\
const wxClassInfo* name::ms_classParents[] = { &basename::ms_classInfo,NULL }; \
wxClassInfo name::ms_classInfo(name::ms_classParents, wxT(unit), \
wxT(#name), (int) sizeof(name), (wxObjectConstructorFn) wxConstructorFor##name, \
name::GetPropertiesStatic(),name::GetHandlersStatic(),name::ms_constructor, \
name::ms_constructorProperties, name::ms_constructorPropertiesCount, \
wxVariantOfPtrToObjectConverter##name, wxVariantToObjectConverter##name, \
wxObjectToVariantConverter##name, callback);
#define wxIMPLEMENT_DYNAMIC_CLASS_WITH_COPY( name, basename ) \
_IMPLEMENT_DYNAMIC_CLASS_WITH_COPY( name, basename, "", NULL ) \
_TYPEINFO_CLASSES(name, NULL, NULL) \
const wxPropertyInfo *name::GetPropertiesStatic() \
{ return (wxPropertyInfo*) NULL; } \
const wxHandlerInfo *name::GetHandlersStatic() \
{ return (wxHandlerInfo*) NULL; } \
wxCONSTRUCTOR_DUMMY( name )
#define wxIMPLEMENT_DYNAMIC_CLASS( name, basename ) \
_IMPLEMENT_DYNAMIC_CLASS( name, basename, "", NULL ) \
_TYPEINFO_CLASSES(name, NULL, NULL) \
wxPropertyInfo *name::GetPropertiesStatic() \
{ return (wxPropertyInfo*) NULL; } \
wxHandlerInfo *name::GetHandlersStatic() \
{ return (wxHandlerInfo*) NULL; } \
wxCONSTRUCTOR_DUMMY( name )
#define wxIMPLEMENT_DYNAMIC_CLASS_XTI( name, basename, unit ) \
_IMPLEMENT_DYNAMIC_CLASS( name, basename, unit, NULL ) \
_TYPEINFO_CLASSES(name, NULL, NULL)
#define wxIMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK( name, basename, unit, callback )\
_IMPLEMENT_DYNAMIC_CLASS( name, basename, unit, &callback ) \
_TYPEINFO_CLASSES(name, NULL, NULL)
#define wxIMPLEMENT_DYNAMIC_CLASS_WITH_COPY_XTI( name, basename, unit ) \
_IMPLEMENT_DYNAMIC_CLASS_WITH_COPY( name, basename, unit, NULL ) \
_TYPEINFO_CLASSES(name, NULL, NULL)
#define wxIMPLEMENT_DYNAMIC_CLASS_WITH_COPY_AND_STREAMERS_XTI( name, basename, \
unit, toString, \
fromString ) \
_IMPLEMENT_DYNAMIC_CLASS_WITH_COPY( name, basename, unit, NULL ) \
_TYPEINFO_CLASSES(name, toString, fromString)
// this is for classes that do not derive from wxObject, there are no creators for these
#define wxIMPLEMENT_DYNAMIC_CLASS_NO_WXOBJECT_NO_BASE_XTI( name, unit ) \
const wxClassInfo* name::ms_classParents[] = { NULL }; \
wxClassInfo name::ms_classInfo(name::ms_classParents, wxEmptyString, \
wxT(#name), (int) sizeof(name), (wxObjectConstructorFn) 0, \
name::GetPropertiesStatic(),name::GetHandlersStatic(), 0, 0, \
0, 0, 0 ); \
_TYPEINFO_CLASSES(name, NULL, NULL)
// this is for subclasses that still do not derive from wxObject
#define wxIMPLEMENT_DYNAMIC_CLASS_NO_WXOBJECT_XTI( name, basename, unit ) \
const wxClassInfo* name::ms_classParents[] = { &basename::ms_classInfo, NULL }; \
wxClassInfo name::ms_classInfo(name::ms_classParents, wxEmptyString, \
wxT(#name), (int) sizeof(name), (wxObjectConstructorFn) 0, \
name::GetPropertiesStatic(),name::GetHandlersStatic(), 0, 0, \
0, 0, 0 ); \
_TYPEINFO_CLASSES(name, NULL, NULL)
// Multiple inheritance with two base classes
#define _IMPLEMENT_DYNAMIC_CLASS2(name, basename, basename2, unit, callback) \
wxObject* wxConstructorFor##name() { return new name; } \
wxObject* wxVariantOfPtrToObjectConverter##name ( wxVariantBase &data ) \
{ return data.wxTEMPLATED_MEMBER_CALL(Get, name*); } \
wxVariantBase wxObjectToVariantConverter##name ( wxObject *data ) \
{ return wxVariantBase( wx_dynamic_cast(name*, data) ); } \
\
const wxClassInfo* name::ms_classParents[] = \
{ &basename::ms_classInfo,&basename2::ms_classInfo, NULL }; \
wxClassInfo name::ms_classInfo(name::ms_classParents, wxT(unit), \
wxT(#name), (int) sizeof(name), (wxObjectConstructorFn) wxConstructorFor##name, \
name::GetPropertiesStatic(),name::GetHandlersStatic(),name::ms_constructor, \
name::ms_constructorProperties, name::ms_constructorPropertiesCount, \
wxVariantOfPtrToObjectConverter##name, NULL, wxObjectToVariantConverter##name, \
callback);
#define wxIMPLEMENT_DYNAMIC_CLASS2( name, basename, basename2) \
_IMPLEMENT_DYNAMIC_CLASS2( name, basename, basename2, "", NULL) \
_TYPEINFO_CLASSES(name, NULL, NULL) \
wxPropertyInfo *name::GetPropertiesStatic() { return (wxPropertyInfo*) NULL; } \
wxHandlerInfo *name::GetHandlersStatic() { return (wxHandlerInfo*) NULL; } \
wxCONSTRUCTOR_DUMMY( name )
#define wxIMPLEMENT_DYNAMIC_CLASS2_XTI( name, basename, basename2, unit) \
_IMPLEMENT_DYNAMIC_CLASS2( name, basename, basename2, unit, NULL) \
_TYPEINFO_CLASSES(name, NULL, NULL)
// ----------------------------------------------------------------------------
// wxIMPLEMENT class macros for abstract classes
// ----------------------------------------------------------------------------
// Single inheritance with one base class
#define _IMPLEMENT_ABSTRACT_CLASS(name, basename) \
wxObject* wxVariantToObjectConverter##name ( wxVariantBase &data ) \
{ return data.wxTEMPLATED_MEMBER_CALL(Get, name*); } \
wxObject* wxVariantOfPtrToObjectConverter##name ( wxVariantBase &data ) \
{ return data.wxTEMPLATED_MEMBER_CALL(Get, name*); } \
wxVariantBase wxObjectToVariantConverter##name ( wxObject *data ) \
{ return wxVariantBase( wx_dynamic_cast(name*, data) ); } \
\
const wxClassInfo* name::ms_classParents[] = \
{ &basename::ms_classInfo,NULL }; \
wxClassInfo name::ms_classInfo(name::ms_classParents, wxEmptyString, \
wxT(#name), (int) sizeof(name), (wxObjectConstructorFn) 0, \
name::GetPropertiesStatic(),name::GetHandlersStatic(), 0, 0, \
0, wxVariantOfPtrToObjectConverter##name,wxVariantToObjectConverter##name, \
wxObjectToVariantConverter##name); \
_TYPEINFO_CLASSES(name, NULL, NULL)
#define wxIMPLEMENT_ABSTRACT_CLASS( name, basename ) \
_IMPLEMENT_ABSTRACT_CLASS( name, basename ) \
wxHandlerInfo *name::GetHandlersStatic() { return (wxHandlerInfo*) NULL; } \
wxPropertyInfo *name::GetPropertiesStatic() { return (wxPropertyInfo*) NULL; }
// Multiple inheritance with two base classes
#define wxIMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2) \
wxClassInfo name::ms_classInfo(wxT(#name), wxT(#basename1), \
wxT(#basename2), (int) sizeof(name), \
(wxObjectConstructorFn) 0);
// --------------------------------------------------------------------------
// Collection Support
// --------------------------------------------------------------------------
template<typename iter, typename collection_t > void wxListCollectionToVariantArray(
const collection_t& coll, wxVariantBaseArray &value )
{
iter current = coll.GetFirst();
while (current)
{
value.Add( new wxVariantBase(current->GetData()) );
current = current->GetNext();
}
}
template<typename collection_t> void wxArrayCollectionToVariantArray(
const collection_t& coll, wxVariantBaseArray &value )
{
for( size_t i = 0; i < coll.GetCount(); i++ )
{
value.Add( new wxVariantBase(coll[i]) );
}
}
#endif // wxUSE_EXTENDED_RTTI
#endif // _WX_XTIH__