2895324520
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66555 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
615 lines
27 KiB
C++
615 lines
27 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/xti.h
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// Purpose: runtime metadata information (extended class info)
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// Author: Stefan Csomor
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// Modified by: Francesco Montorsi
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// Created: 27/07/03
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// RCS-ID: $Id$
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// Copyright: (c) 1997 Julian Smart
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// (c) 2003 Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_XTIH__
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#define _WX_XTIH__
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// We want to support properties, event sources and events sinks through
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// explicit declarations, using templates and specialization to make the
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// effort as painless as possible.
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//
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// This means we have the following domains :
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//
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// - Type Information for categorizing built in types as well as custom types
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// this includes information about enums, their values and names
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// - Type safe value storage : a kind of wxVariant, called right now wxVariantBase
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// which will be merged with wxVariant
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// - Property Information and Property Accessors providing access to a class'
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// values and exposed event delegates
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// - Information about event handlers
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// - extended Class Information for accessing all these
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/defs.h"
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#if wxUSE_EXTENDED_RTTI
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// include definitions of other XTI structures
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#include "wx/variantbase.h"
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#include "wx/xtitypes.h"
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#include "wx/xtictor.h"
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#include "wx/xtiprop.h"
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#include "wx/xtihandler.h"
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// ----------------------------------------------------------------------------
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// wxClassInfo
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxObject;
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class WXDLLIMPEXP_BASE wxVariantBase;
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class WXDLLIMPEXP_BASE wxVariantBaseArray;
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typedef wxObject *(*wxObjectConstructorFn)(void);
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typedef wxObject* (*wxVariantToObjectConverter)( wxVariantBase &data );
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typedef wxVariantBase (*wxObjectToVariantConverter)( wxObject* );
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class WXDLLIMPEXP_BASE wxObjectWriter;
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class WXDLLIMPEXP_BASE wxObjectReaderCallback;
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typedef bool (*wxObjectStreamingCallback) ( const wxObject *, wxObjectWriter *, \
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wxObjectReaderCallback *, wxVariantBaseArray & );
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class WXDLLIMPEXP_BASE wxClassInfo
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{
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friend class WXDLLIMPEXP_BASE wxPropertyInfo;
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friend class WXDLLIMPEXP_BASE wxHandlerInfo;
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friend wxObject *wxCreateDynamicObject(const wxChar *name);
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public:
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wxClassInfo(const wxClassInfo **_Parents,
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const wxChar *_UnitName,
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const wxChar *_ClassName,
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int size,
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wxObjectConstructorFn ctor,
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wxPropertyInfo *_Props,
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wxHandlerInfo *_Handlers,
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wxObjectAllocatorAndCreator* _Constructor,
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const wxChar ** _ConstructorProperties,
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const int _ConstructorPropertiesCount,
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wxVariantToObjectConverter _PtrConverter1,
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wxVariantToObjectConverter _Converter2,
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wxObjectToVariantConverter _Converter3,
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wxObjectStreamingCallback _streamingCallback = NULL) :
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m_className(_ClassName),
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m_objectSize(size),
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m_objectConstructor(ctor),
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m_next(sm_first),
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m_firstProperty(_Props),
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m_firstHandler(_Handlers),
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m_parents(_Parents),
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m_unitName(_UnitName),
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m_constructor(_Constructor),
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m_constructorProperties(_ConstructorProperties),
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m_constructorPropertiesCount(_ConstructorPropertiesCount),
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m_variantOfPtrToObjectConverter(_PtrConverter1),
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m_variantToObjectConverter(_Converter2),
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m_objectToVariantConverter(_Converter3),
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m_streamingCallback(_streamingCallback)
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{
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sm_first = this;
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Register();
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}
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wxClassInfo(const wxChar *_UnitName, const wxChar *_ClassName,
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const wxClassInfo **_Parents) :
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m_className(_ClassName),
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m_objectSize(0),
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m_objectConstructor(NULL),
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m_next(sm_first),
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m_firstProperty(NULL),
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m_firstHandler(NULL),
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m_parents(_Parents),
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m_unitName(_UnitName),
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m_constructor(NULL),
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m_constructorProperties(NULL),
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m_constructorPropertiesCount(0),
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m_variantOfPtrToObjectConverter(NULL),
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m_variantToObjectConverter(NULL),
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m_objectToVariantConverter(NULL),
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m_streamingCallback(NULL)
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{
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sm_first = this;
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Register();
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}
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// ctor compatible with old RTTI system
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wxClassInfo(const wxChar *_ClassName,
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const wxClassInfo *_Parent1,
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const wxClassInfo *_Parent2,
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int size,
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wxObjectConstructorFn ctor) :
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m_className(_ClassName),
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m_objectSize(size),
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m_objectConstructor(ctor),
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m_next(sm_first),
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m_firstProperty(NULL),
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m_firstHandler(NULL),
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m_parents(NULL),
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m_unitName(NULL),
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m_constructor(NULL),
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m_constructorProperties(NULL),
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m_constructorPropertiesCount(0),
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m_variantOfPtrToObjectConverter(NULL),
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m_variantToObjectConverter(NULL),
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m_objectToVariantConverter(NULL),
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m_streamingCallback(NULL)
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{
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sm_first = this;
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m_parents[0] = _Parent1;
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m_parents[1] = _Parent2;
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m_parents[2] = NULL;
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Register();
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}
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virtual ~wxClassInfo();
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// allocates an instance of this class, this object does not have to be
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// initialized or fully constructed as this call will be followed by a call to Create
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virtual wxObject *AllocateObject() const
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{ return m_objectConstructor ? (*m_objectConstructor)() : 0; }
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// 'old naming' for AllocateObject staying here for backward compatibility
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wxObject *CreateObject() const { return AllocateObject(); }
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// direct construction call for classes that cannot construct instances via alloc/create
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wxObject *ConstructObject(int ParamCount, wxVariantBase *Params) const;
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bool NeedsDirectConstruction() const
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{ return wx_dynamic_cast(wxObjectAllocator*, m_constructor) != NULL; }
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const wxChar *GetClassName() const
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{ return m_className; }
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const wxChar *GetBaseClassName1() const
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{ return m_parents[0] ? m_parents[0]->GetClassName() : NULL; }
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const wxChar *GetBaseClassName2() const
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{ return (m_parents[0] && m_parents[1]) ? m_parents[1]->GetClassName() : NULL; }
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const wxClassInfo *GetBaseClass1() const
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{ return m_parents[0]; }
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const wxClassInfo *GetBaseClass2() const
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{ return m_parents[0] ? m_parents[1] : NULL; }
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const wxChar *GetIncludeName() const
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{ return m_unitName; }
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const wxClassInfo **GetParents() const
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{ return m_parents; }
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int GetSize() const
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{ return m_objectSize; }
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bool IsDynamic() const
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{ return (NULL != m_objectConstructor); }
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wxObjectConstructorFn GetConstructor() const
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{ return m_objectConstructor; }
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const wxClassInfo *GetNext() const
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{ return m_next; }
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// statics:
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static void CleanUp();
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static wxClassInfo *FindClass(const wxChar *className);
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static const wxClassInfo *GetFirst()
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{ return sm_first; }
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// Climb upwards through inheritance hierarchy.
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// Dual inheritance is catered for.
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bool IsKindOf(const wxClassInfo *info) const;
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wxDECLARE_CLASS_INFO_ITERATORS()
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// if there is a callback registered with that class it will be called
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// before this object will be written to disk, it can veto streaming out
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// this object by returning false, if this class has not registered a
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// callback, the search will go up the inheritance tree if no callback has
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// been registered true will be returned by default
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bool BeforeWriteObject( const wxObject *obj, wxObjectWriter *streamer, \
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wxObjectReaderCallback *persister, wxVariantBaseArray &metadata) const;
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// gets the streaming callback from this class or any superclass
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wxObjectStreamingCallback GetStreamingCallback() const;
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// returns the first property
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const wxPropertyInfo* GetFirstProperty() const
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{ return m_firstProperty; }
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// returns the first handler
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const wxHandlerInfo* GetFirstHandler() const
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{ return m_firstHandler; }
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// Call the Create upon an instance of the class, in the end the object is fully
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// initialized
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virtual bool Create (wxObject *object, int ParamCount, wxVariantBase *Params) const;
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// get number of parameters for constructor
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virtual int GetCreateParamCount() const
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{ return m_constructorPropertiesCount; }
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// get n-th constructor parameter
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virtual const wxChar* GetCreateParamName(int n) const
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{ return m_constructorProperties[n]; }
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// Runtime access to objects for simple properties (get/set) by property
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// name and variant data
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virtual void SetProperty (wxObject *object, const wxChar *propertyName,
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const wxVariantBase &value) const;
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virtual wxVariantBase GetProperty (wxObject *object, const wxChar *propertyName) const;
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// Runtime access to objects for collection properties by property name
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virtual wxVariantBaseArray GetPropertyCollection(wxObject *object,
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const wxChar *propertyName) const;
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virtual void AddToPropertyCollection(wxObject *object, const wxChar *propertyName,
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const wxVariantBase& value) const;
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// we must be able to cast variants to wxObject pointers, templates seem
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// not to be suitable
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wxObject* VariantToInstance( wxVariantBase &data ) const
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{
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if ( data.GetTypeInfo()->GetKind() == wxT_OBJECT )
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return m_variantToObjectConverter( data );
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else
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return m_variantOfPtrToObjectConverter( data );
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}
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wxVariantBase InstanceToVariant( wxObject *object ) const
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{ return m_objectToVariantConverter( object ); }
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// find property by name
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virtual const wxPropertyInfo *FindPropertyInfo (const wxChar *PropertyName) const;
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// find handler by name
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virtual const wxHandlerInfo *FindHandlerInfo (const wxChar *handlerName) const;
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// find property by name
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virtual wxPropertyInfo *FindPropertyInfoInThisClass (const wxChar *PropertyName) const;
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// find handler by name
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virtual wxHandlerInfo *FindHandlerInfoInThisClass (const wxChar *handlerName) const;
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// puts all the properties of this class and its superclasses in the map,
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// as long as there is not yet an entry with the same name (overriding mechanism)
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void GetProperties( wxPropertyInfoMap &map ) const;
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private:
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const wxChar *m_className;
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int m_objectSize;
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wxObjectConstructorFn m_objectConstructor;
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// class info object live in a linked list:
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// pointers to its head and the next element in it
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static wxClassInfo *sm_first;
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wxClassInfo *m_next;
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static wxHashTable *sm_classTable;
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protected:
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wxPropertyInfo * m_firstProperty;
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wxHandlerInfo * m_firstHandler;
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private:
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const wxClassInfo** m_parents;
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const wxChar* m_unitName;
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wxObjectAllocatorAndCreator* m_constructor;
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const wxChar ** m_constructorProperties;
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const int m_constructorPropertiesCount;
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wxVariantToObjectConverter m_variantOfPtrToObjectConverter;
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wxVariantToObjectConverter m_variantToObjectConverter;
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wxObjectToVariantConverter m_objectToVariantConverter;
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wxObjectStreamingCallback m_streamingCallback;
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const wxPropertyAccessor *FindAccessor (const wxChar *propertyName) const;
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protected:
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// registers the class
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void Register();
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void Unregister();
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DECLARE_NO_COPY_CLASS(wxClassInfo)
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};
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WXDLLIMPEXP_BASE wxObject *wxCreateDynamicObject(const wxChar *name);
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// ----------------------------------------------------------------------------
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// wxDynamicClassInfo
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// ----------------------------------------------------------------------------
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// this object leads to having a pure runtime-instantiation
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class WXDLLIMPEXP_BASE wxDynamicClassInfo : public wxClassInfo
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{
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friend class WXDLLIMPEXP_BASE wxDynamicObject;
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public:
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wxDynamicClassInfo( const wxChar *_UnitName, const wxChar *_ClassName,
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const wxClassInfo* superClass );
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virtual ~wxDynamicClassInfo();
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// constructs a wxDynamicObject with an instance
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virtual wxObject *AllocateObject() const;
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// Call the Create method for a class
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virtual bool Create (wxObject *object, int ParamCount, wxVariantBase *Params) const;
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// get number of parameters for constructor
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virtual int GetCreateParamCount() const;
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// get i-th constructor parameter
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virtual const wxChar* GetCreateParamName(int i) const;
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// Runtime access to objects by property name, and variant data
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virtual void SetProperty (wxObject *object, const wxChar *PropertyName,
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const wxVariantBase &Value) const;
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virtual wxVariantBase GetProperty (wxObject *object, const wxChar *PropertyName) const;
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// adds a property to this class at runtime
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void AddProperty( const wxChar *propertyName, const wxTypeInfo* typeInfo );
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// removes an existing runtime-property
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void RemoveProperty( const wxChar *propertyName );
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// renames an existing runtime-property
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void RenameProperty( const wxChar *oldPropertyName, const wxChar *newPropertyName );
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// as a handler to this class at runtime
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void AddHandler( const wxChar *handlerName, wxObjectEventFunction address,
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const wxClassInfo* eventClassInfo );
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// removes an existing runtime-handler
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void RemoveHandler( const wxChar *handlerName );
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// renames an existing runtime-handler
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void RenameHandler( const wxChar *oldHandlerName, const wxChar *newHandlerName );
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private:
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struct wxDynamicClassInfoInternal;
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wxDynamicClassInfoInternal* m_data;
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};
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// ----------------------------------------------------------------------------
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// wxDECLARE class macros
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// ----------------------------------------------------------------------------
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#define _DECLARE_DYNAMIC_CLASS(name) \
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public: \
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static wxClassInfo ms_classInfo; \
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static const wxClassInfo* ms_classParents[]; \
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static wxPropertyInfo* GetPropertiesStatic(); \
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static wxHandlerInfo* GetHandlersStatic(); \
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static wxClassInfo *GetClassInfoStatic() \
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{ return &name::ms_classInfo; } \
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virtual wxClassInfo *GetClassInfo() const \
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{ return &name::ms_classInfo; }
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#define wxDECLARE_DYNAMIC_CLASS(name) \
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static wxObjectAllocatorAndCreator* ms_constructor; \
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static const wxChar * ms_constructorProperties[]; \
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static const int ms_constructorPropertiesCount; \
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_DECLARE_DYNAMIC_CLASS(name)
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#define wxDECLARE_DYNAMIC_CLASS_NO_ASSIGN(name) \
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wxDECLARE_NO_ASSIGN_CLASS(name) \
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wxDECLARE_DYNAMIC_CLASS(name)
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#define wxDECLARE_DYNAMIC_CLASS_NO_COPY(name) \
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wxDECLARE_NO_COPY_CLASS(name) \
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wxDECLARE_DYNAMIC_CLASS(name)
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#define wxDECLARE_ABSTRACT_CLASS(name) _DECLARE_DYNAMIC_CLASS(name)
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#define wxCLASSINFO(name) (&name::ms_classInfo)
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// ----------------------------------------------------------------------------
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// wxIMPLEMENT class macros for concrete classes
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// ----------------------------------------------------------------------------
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// Single inheritance with one base class
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#define _TYPEINFO_CLASSES(n, toString, fromString ) \
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wxClassTypeInfo s_typeInfo##n(wxT_OBJECT, &n::ms_classInfo, \
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toString, fromString, typeid(n).name()); \
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wxClassTypeInfo s_typeInfoPtr##n(wxT_OBJECT_PTR, &n::ms_classInfo, \
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toString, fromString, typeid(n*).name());
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#define _IMPLEMENT_DYNAMIC_CLASS(name, basename, unit, callback) \
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wxObject* wxConstructorFor##name() \
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{ return new name; } \
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wxObject* wxVariantOfPtrToObjectConverter##name ( wxVariantBase &data ) \
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{ return data.wxTEMPLATED_MEMBER_CALL(Get, name*); } \
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wxVariantBase wxObjectToVariantConverter##name ( wxObject *data ) \
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{ return wxVariantBase( wx_dynamic_cast(name*, data) ); } \
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\
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const wxClassInfo* name::ms_classParents[] = \
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{ &basename::ms_classInfo, NULL }; \
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wxClassInfo name::ms_classInfo(name::ms_classParents, wxT(unit), \
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wxT(#name), (int) sizeof(name), (wxObjectConstructorFn) wxConstructorFor##name, \
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name::GetPropertiesStatic(), name::GetHandlersStatic(), name::ms_constructor, \
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name::ms_constructorProperties, name::ms_constructorPropertiesCount, \
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wxVariantOfPtrToObjectConverter##name, NULL, wxObjectToVariantConverter##name, \
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callback);
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#define _IMPLEMENT_DYNAMIC_CLASS_WITH_COPY(name, basename, unit, callback ) \
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wxObject* wxConstructorFor##name() \
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{ return new name; } \
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wxObject* wxVariantToObjectConverter##name ( wxVariantBase &data ) \
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{ return &data.wxTEMPLATED_MEMBER_CALL(Get, name); } \
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wxObject* wxVariantOfPtrToObjectConverter##name ( wxVariantBase &data ) \
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{ return data.wxTEMPLATED_MEMBER_CALL(Get, name*); } \
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wxVariantBase wxObjectToVariantConverter##name ( wxObject *data ) \
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{ return wxVariantBase( wx_dynamic_cast(name*, data) ); } \
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\
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const wxClassInfo* name::ms_classParents[] = { &basename::ms_classInfo,NULL }; \
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wxClassInfo name::ms_classInfo(name::ms_classParents, wxT(unit), \
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wxT(#name), (int) sizeof(name), (wxObjectConstructorFn) wxConstructorFor##name, \
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name::GetPropertiesStatic(),name::GetHandlersStatic(),name::ms_constructor, \
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name::ms_constructorProperties, name::ms_constructorPropertiesCount, \
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wxVariantOfPtrToObjectConverter##name, wxVariantToObjectConverter##name, \
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wxObjectToVariantConverter##name, callback);
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#define wxIMPLEMENT_DYNAMIC_CLASS_WITH_COPY( name, basename ) \
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_IMPLEMENT_DYNAMIC_CLASS_WITH_COPY( name, basename, "", NULL ) \
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_TYPEINFO_CLASSES(name, NULL, NULL) \
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const wxPropertyInfo *name::GetPropertiesStatic() \
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{ return (wxPropertyInfo*) NULL; } \
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const wxHandlerInfo *name::GetHandlersStatic() \
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{ return (wxHandlerInfo*) NULL; } \
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wxCONSTRUCTOR_DUMMY( name )
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#define wxIMPLEMENT_DYNAMIC_CLASS( name, basename ) \
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_IMPLEMENT_DYNAMIC_CLASS( name, basename, "", NULL ) \
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_TYPEINFO_CLASSES(name, NULL, NULL) \
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wxPropertyInfo *name::GetPropertiesStatic() \
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{ return (wxPropertyInfo*) NULL; } \
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wxHandlerInfo *name::GetHandlersStatic() \
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{ return (wxHandlerInfo*) NULL; } \
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wxCONSTRUCTOR_DUMMY( name )
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#define wxIMPLEMENT_DYNAMIC_CLASS_XTI( name, basename, unit ) \
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_IMPLEMENT_DYNAMIC_CLASS( name, basename, unit, NULL ) \
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_TYPEINFO_CLASSES(name, NULL, NULL)
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#define wxIMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK( name, basename, unit, callback )\
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_IMPLEMENT_DYNAMIC_CLASS( name, basename, unit, &callback ) \
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_TYPEINFO_CLASSES(name, NULL, NULL)
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#define wxIMPLEMENT_DYNAMIC_CLASS_WITH_COPY_XTI( name, basename, unit ) \
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_IMPLEMENT_DYNAMIC_CLASS_WITH_COPY( name, basename, unit, NULL ) \
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_TYPEINFO_CLASSES(name, NULL, NULL)
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#define wxIMPLEMENT_DYNAMIC_CLASS_WITH_COPY_AND_STREAMERS_XTI( name, basename, \
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unit, toString, \
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fromString ) \
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_IMPLEMENT_DYNAMIC_CLASS_WITH_COPY( name, basename, unit, NULL ) \
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_TYPEINFO_CLASSES(name, toString, fromString)
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// this is for classes that do not derive from wxObject, there are no creators for these
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#define wxIMPLEMENT_DYNAMIC_CLASS_NO_WXOBJECT_NO_BASE_XTI( name, unit ) \
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const wxClassInfo* name::ms_classParents[] = { NULL }; \
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wxClassInfo name::ms_classInfo(name::ms_classParents, wxEmptyString, \
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wxT(#name), (int) sizeof(name), (wxObjectConstructorFn) 0, \
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name::GetPropertiesStatic(),name::GetHandlersStatic(), 0, 0, \
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0, 0, 0 ); \
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_TYPEINFO_CLASSES(name, NULL, NULL)
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// this is for subclasses that still do not derive from wxObject
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#define wxIMPLEMENT_DYNAMIC_CLASS_NO_WXOBJECT_XTI( name, basename, unit ) \
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const wxClassInfo* name::ms_classParents[] = { &basename::ms_classInfo, NULL }; \
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wxClassInfo name::ms_classInfo(name::ms_classParents, wxEmptyString, \
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wxT(#name), (int) sizeof(name), (wxObjectConstructorFn) 0, \
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name::GetPropertiesStatic(),name::GetHandlersStatic(), 0, 0, \
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0, 0, 0 ); \
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_TYPEINFO_CLASSES(name, NULL, NULL)
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// Multiple inheritance with two base classes
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#define _IMPLEMENT_DYNAMIC_CLASS2(name, basename, basename2, unit, callback) \
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wxObject* wxConstructorFor##name() { return new name; } \
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wxObject* wxVariantOfPtrToObjectConverter##name ( wxVariantBase &data ) \
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{ return data.wxTEMPLATED_MEMBER_CALL(Get, name*); } \
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wxVariantBase wxObjectToVariantConverter##name ( wxObject *data ) \
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{ return wxVariantBase( wx_dynamic_cast(name*, data) ); } \
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\
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const wxClassInfo* name::ms_classParents[] = \
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{ &basename::ms_classInfo,&basename2::ms_classInfo, NULL }; \
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wxClassInfo name::ms_classInfo(name::ms_classParents, wxT(unit), \
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wxT(#name), (int) sizeof(name), (wxObjectConstructorFn) wxConstructorFor##name, \
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name::GetPropertiesStatic(),name::GetHandlersStatic(),name::ms_constructor, \
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name::ms_constructorProperties, name::ms_constructorPropertiesCount, \
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wxVariantOfPtrToObjectConverter##name, NULL, wxObjectToVariantConverter##name, \
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callback);
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#define wxIMPLEMENT_DYNAMIC_CLASS2( name, basename, basename2) \
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_IMPLEMENT_DYNAMIC_CLASS2( name, basename, basename2, "", NULL) \
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_TYPEINFO_CLASSES(name, NULL, NULL) \
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wxPropertyInfo *name::GetPropertiesStatic() { return (wxPropertyInfo*) NULL; } \
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wxHandlerInfo *name::GetHandlersStatic() { return (wxHandlerInfo*) NULL; } \
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wxCONSTRUCTOR_DUMMY( name )
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#define wxIMPLEMENT_DYNAMIC_CLASS2_XTI( name, basename, basename2, unit) \
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_IMPLEMENT_DYNAMIC_CLASS2( name, basename, basename2, unit, NULL) \
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_TYPEINFO_CLASSES(name, NULL, NULL)
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// ----------------------------------------------------------------------------
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// wxIMPLEMENT class macros for abstract classes
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// ----------------------------------------------------------------------------
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// Single inheritance with one base class
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#define _IMPLEMENT_ABSTRACT_CLASS(name, basename) \
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wxObject* wxVariantToObjectConverter##name ( wxVariantBase &data ) \
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{ return data.wxTEMPLATED_MEMBER_CALL(Get, name*); } \
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wxObject* wxVariantOfPtrToObjectConverter##name ( wxVariantBase &data ) \
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{ return data.wxTEMPLATED_MEMBER_CALL(Get, name*); } \
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wxVariantBase wxObjectToVariantConverter##name ( wxObject *data ) \
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{ return wxVariantBase( wx_dynamic_cast(name*, data) ); } \
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\
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const wxClassInfo* name::ms_classParents[] = \
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{ &basename::ms_classInfo,NULL }; \
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wxClassInfo name::ms_classInfo(name::ms_classParents, wxEmptyString, \
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wxT(#name), (int) sizeof(name), (wxObjectConstructorFn) 0, \
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name::GetPropertiesStatic(),name::GetHandlersStatic(), 0, 0, \
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0, wxVariantOfPtrToObjectConverter##name,wxVariantToObjectConverter##name, \
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wxObjectToVariantConverter##name); \
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_TYPEINFO_CLASSES(name, NULL, NULL)
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#define wxIMPLEMENT_ABSTRACT_CLASS( name, basename ) \
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_IMPLEMENT_ABSTRACT_CLASS( name, basename ) \
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wxHandlerInfo *name::GetHandlersStatic() { return (wxHandlerInfo*) NULL; } \
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wxPropertyInfo *name::GetPropertiesStatic() { return (wxPropertyInfo*) NULL; }
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// Multiple inheritance with two base classes
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#define wxIMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2) \
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wxClassInfo name::ms_classInfo(wxT(#name), wxT(#basename1), \
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wxT(#basename2), (int) sizeof(name), \
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(wxObjectConstructorFn) 0);
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// --------------------------------------------------------------------------
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// Collection Support
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// --------------------------------------------------------------------------
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template<typename iter, typename collection_t > void wxListCollectionToVariantArray(
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const collection_t& coll, wxVariantBaseArray &value )
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{
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iter current = coll.GetFirst();
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while (current)
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{
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value.Add( new wxVariantBase(current->GetData()) );
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current = current->GetNext();
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}
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}
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template<typename collection_t> void wxArrayCollectionToVariantArray(
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const collection_t& coll, wxVariantBaseArray &value )
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{
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for( size_t i = 0; i < coll.GetCount(); i++ )
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{
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value.Add( new wxVariantBase(coll[i]) );
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}
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}
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#endif // wxUSE_EXTENDED_RTTI
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#endif // _WX_XTIH__
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