16671f229a
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62531 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
202 lines
6.2 KiB
C++
202 lines
6.2 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/mac/carbon/textctrl.h
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// Purpose: wxTextCtrl class
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// Author: Stefan Csomor
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// Modified by:
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// Created: 1998-01-01
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// RCS-ID: $Id$
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// Copyright: (c) Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_TEXTCTRL_H_
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#define _WX_TEXTCTRL_H_
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#if wxUSE_SYSTEM_OPTIONS
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// set this to 'true' if you want to use the 'classic' MLTE-based implementation
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// instead of the HIView-based implementation in 10.3 and upwards, the former
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// has more features (backgrounds etc.), but may show redraw artefacts and other
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// problems depending on your usage; hence, the default is 'false'.
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#define wxMAC_TEXTCONTROL_USE_MLTE wxT("mac.textcontrol-use-mlte")
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// set this to 'true' if you want editable text controls to have spell checking turned
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// on by default, you can change this setting individually on a control using MacCheckSpelling
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#define wxMAC_TEXTCONTROL_USE_SPELL_CHECKER wxT("mac.textcontrol-use-spell-checker")
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#endif
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#include "wx/control.h"
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#include "wx/textctrl.h"
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// forward decl for wxListWidgetImpl implementation type.
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class WXDLLIMPEXP_FWD_CORE wxTextWidgetImpl;
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class WXDLLIMPEXP_CORE wxTextCtrl: public wxTextCtrlBase
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{
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DECLARE_DYNAMIC_CLASS(wxTextCtrl)
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public:
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wxTextCtrl()
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{ Init(); }
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wxTextCtrl(wxWindow *parent,
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wxWindowID id,
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const wxString& value = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxTextCtrlNameStr)
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{
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Init();
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Create(parent, id, value, pos, size, style, validator, name);
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}
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virtual ~wxTextCtrl();
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxString& value = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxTextCtrlNameStr);
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// accessors
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// ---------
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virtual int GetLineLength(long lineNo) const;
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virtual wxString GetLineText(long lineNo) const;
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virtual int GetNumberOfLines() const;
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virtual bool IsModified() const;
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virtual bool IsEditable() const;
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// If the return values from and to are the same, there is no selection.
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virtual void GetSelection(long* from, long* to) const;
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// operations
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// ----------
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// editing
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virtual void Clear();
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virtual void Remove(long from, long to);
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// sets/clears the dirty flag
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virtual void MarkDirty();
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virtual void DiscardEdits();
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// set the max number of characters which may be entered
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// in a single line text control
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virtual void SetMaxLength(unsigned long len);
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// text control under some platforms supports the text styles: these
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// methods apply the given text style to the given selection or to
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// set/get the style which will be used for all appended text
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virtual bool SetFont( const wxFont &font );
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virtual bool GetStyle(long position, wxTextAttr& style);
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virtual bool SetStyle(long start, long end, const wxTextAttr& style);
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virtual bool SetDefaultStyle(const wxTextAttr& style);
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// writing text inserts it at the current position;
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// appending always inserts it at the end
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virtual void WriteText(const wxString& text);
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// translate between the position (which is just an index into the textctrl
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// considering all its contents as a single strings) and (x, y) coordinates
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// which represent column and line.
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virtual long XYToPosition(long x, long y) const;
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virtual bool PositionToXY(long pos, long *x, long *y) const;
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virtual void ShowPosition(long pos);
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// Clipboard operations
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virtual void Copy();
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virtual void Cut();
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virtual void Paste();
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virtual bool CanCopy() const;
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virtual bool CanCut() const;
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virtual bool CanPaste() const;
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// Undo/redo
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virtual void Undo();
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virtual void Redo();
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virtual bool CanUndo() const;
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virtual bool CanRedo() const;
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// Insertion point
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virtual void SetInsertionPoint(long pos);
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virtual void SetInsertionPointEnd();
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virtual long GetInsertionPoint() const;
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virtual wxTextPos GetLastPosition() const;
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virtual void SetSelection(long from, long to);
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virtual void SetEditable(bool editable);
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// Implementation
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// --------------
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virtual void Command(wxCommandEvent& event);
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virtual bool AcceptsFocus() const;
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// callbacks
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void OnDropFiles(wxDropFilesEvent& event);
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void OnChar(wxKeyEvent& event); // Process 'enter' if required
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void OnCut(wxCommandEvent& event);
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void OnCopy(wxCommandEvent& event);
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void OnPaste(wxCommandEvent& event);
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void OnUndo(wxCommandEvent& event);
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void OnRedo(wxCommandEvent& event);
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void OnDelete(wxCommandEvent& event);
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void OnSelectAll(wxCommandEvent& event);
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void OnUpdateCut(wxUpdateUIEvent& event);
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void OnUpdateCopy(wxUpdateUIEvent& event);
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void OnUpdatePaste(wxUpdateUIEvent& event);
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void OnUpdateUndo(wxUpdateUIEvent& event);
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void OnUpdateRedo(wxUpdateUIEvent& event);
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void OnUpdateDelete(wxUpdateUIEvent& event);
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void OnUpdateSelectAll(wxUpdateUIEvent& event);
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void OnContextMenu(wxContextMenuEvent& event);
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virtual bool MacSetupCursor( const wxPoint& pt );
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virtual void MacVisibilityChanged();
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virtual void MacSuperChangedPosition();
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virtual void MacCheckSpelling(bool check);
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wxTextWidgetImpl * GetTextPeer() const;
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protected:
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// common part of all ctors
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void Init();
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virtual wxSize DoGetBestSize() const;
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virtual wxString DoGetValue() const;
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bool m_editable;
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// flag is set to true when the user edits the controls contents
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bool m_dirty;
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// need to make this public because of the current implementation via callbacks
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unsigned long m_maxLength;
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virtual void EnableTextChangedEvents(bool enable)
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{
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m_triggerUpdateEvents = enable;
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}
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bool m_triggerUpdateEvents ;
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private :
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wxMenu *m_privateContextMenu;
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DECLARE_EVENT_TABLE()
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};
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#endif // _WX_TEXTCTRL_H_
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