16844d1c3a
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42251 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
198 lines
6.2 KiB
TeX
198 lines
6.2 KiB
TeX
\section{\class{wxEvent}}\label{wxevent}
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An event is a structure holding information about an event passed to a
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callback or member function. {\bf wxEvent} used to be a multipurpose
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event object, and is an abstract base class for other event classes (see below).
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For more information about events, see the \helpref{Event handling overview}{eventhandlingoverview}.
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\perlnote{In wxPerl custom event classes should be derived from
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\texttt{Wx::PlEvent} and \texttt{Wx::PlCommandEvent}.}
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\wxheading{Derived from}
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\helpref{wxObject}{wxobject}
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\wxheading{Include files}
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<wx/event.h>
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\wxheading{See also}
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\helpref{wxCommandEvent}{wxcommandevent},\rtfsp
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\helpref{wxMouseEvent}{wxmouseevent}
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\latexignore{\rtfignore{\wxheading{Members}}}
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\membersection{wxEvent::wxEvent}\label{wxeventctor}
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\func{}{wxEvent}{\param{int }{id = 0}, \param{wxEventType }{eventType = {\tt wxEVT\_NULL}}}
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Constructor. Should not need to be used directly by an application.
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\membersection{wxEvent::m\_propagationLevel}\label{wxeventmpropagationlevel}
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\member{int}{m\_propagationLevel}
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Indicates how many levels the event can propagate. This member is protected and
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should typically only be set in the constructors of the derived classes. It
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may be temporarily changed by \helpref{StopPropagation}{wxeventstoppropagation}
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and \helpref{ResumePropagation}{wxeventresumepropagation} and tested with
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\helpref{ShouldPropagate}{wxeventshouldpropagate}.
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The initial value is set to either {\tt wxEVENT\_PROPAGATE\_NONE} (by
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default) meaning that the event shouldn't be propagated at all or to
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{\tt wxEVENT\_PROPAGATE\_MAX} (for command events) meaning that it should be
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propagated as much as necessary.
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Any positive number means that the event should be propagated but no more than
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the given number of times. E.g. the propagation level may be set to $1$ to
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propagate the event to its parent only, but not to its grandparent.
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\membersection{wxEvent::Clone}\label{wxeventclone}
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\constfunc{virtual wxEvent*}{Clone}{\void}
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Returns a copy of the event.
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Any event that is posted to the wxWidgets event system for later action (via
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\helpref{wxEvtHandler::AddPendingEvent}{wxevthandleraddpendingevent} or
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\helpref{wxPostEvent}{wxpostevent}) must implement this method. All wxWidgets
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events fully implement this method, but any derived events implemented by the
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user should also implement this method just in case they (or some event
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derived from them) are ever posted.
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All wxWidgets events implement a copy constructor, so the easiest way of
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implementing the Clone function is to implement a copy constructor for
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a new event (call it MyEvent) and then define the Clone function like this:
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\begin{verbatim}
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wxEvent *Clone(void) const { return new MyEvent(*this); }
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\end{verbatim}
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\membersection{wxEvent::GetEventObject}\label{wxeventgeteventobject}
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\func{wxObject*}{GetEventObject}{\void}
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Returns the object (usually a window) associated with the
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event, if any.
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\membersection{wxEvent::GetEventType}\label{wxeventgeteventtype}
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\func{wxEventType}{GetEventType}{\void}
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Returns the identifier of the given event type,
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such as \texttt{wxEVT\_COMMAND\_BUTTON\_CLICKED}.
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\membersection{wxEvent::GetId}\label{wxeventgetid}
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\constfunc{int}{GetId}{\void}
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Returns the identifier associated with this event, such as a button command id.
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\membersection{wxEvent::GetSkipped}\label{wxeventgetskipped}
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\constfunc{bool}{GetSkipped}{\void}
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Returns true if the event handler should be skipped, false otherwise.
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\membersection{wxEvent::GetTimestamp}\label{wxeventgettimestamp}
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\func{long}{GetTimestamp}{\void}
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Gets the timestamp for the event. The timestamp is the time in milliseconds
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since some fixed moment (\emph{not} necessarily the standard Unix Epoch, so
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only differences between the timestamps and not their absolute values usually
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make sense).
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\membersection{wxEvent::IsCommandEvent}\label{wxeventiscommandevent}
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\constfunc{bool}{IsCommandEvent}{\void}
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Returns true if the event is or is derived from
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\helpref{wxCommandEvent}{wxcommandevent} else it returns false.
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Note: Exists only for optimization purposes.
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\membersection{wxEvent::ResumePropagation}\label{wxeventresumepropagation}
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\func{void}{ResumePropagation}{\param{int }{propagationLevel}}
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Sets the propagation level to the given value (for example returned from an
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earlier call to \helpref{StopPropagation}{wxeventstoppropagation}).
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\membersection{wxEvent::SetEventObject}\label{wxeventseteventobject}
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\func{void}{SetEventObject}{\param{wxObject* }{object}}
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Sets the originating object.
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\membersection{wxEvent::SetEventType}\label{wxeventseteventtype}
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\func{void}{SetEventType}{\param{wxEventType }{type}}
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Sets the event type.
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\membersection{wxEvent::SetId}\label{wxeventsetid}
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\func{void}{SetId}{\param{int}{ id}}
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Sets the identifier associated with this event, such as a button command id.
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\membersection{wxEvent::SetTimestamp}\label{wxeventsettimestamp}
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\func{void}{SetTimestamp}{\param{long }{timeStamp}}
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Sets the timestamp for the event.
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\membersection{wxEvent::ShouldPropagate}\label{wxeventshouldpropagate}
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\constfunc{bool}{ShouldPropagate}{\void}
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Test if this event should be propagated or not, i.e. if the propagation level
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is currently greater than $0$.
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\membersection{wxEvent::Skip}\label{wxeventskip}
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\func{void}{Skip}{\param{bool}{ skip = true}}
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This method can be used inside an event handler to control whether further
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event handlers bound to this event will be called after the current one
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returns. Without Skip() (or equivalently if Skip(false) is used),
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the event will not be processed any more. If Skip(true) is called, the event
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processing system continues searching for a further handler function for this
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event, even though it has been processed already in the current handler.
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In general, it is recommended to skip all non-command events to allow the
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default handling to take place. The command events are, however, normally not
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skipped as usually a single command such as a button click or menu item
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selection must only be processed by one handler.
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\membersection{wxEvent::StopPropagation}\label{wxeventstoppropagation}
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\func{int}{StopPropagation}{\void}
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Stop the event from propagating to its parent window.
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Returns the old propagation level value which may be later passed to
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\helpref{ResumePropagation}{wxeventresumepropagation} to allow propagating the
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event again.
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