wxWidgets/samples/splash/press.pov
Vadim Zeitlin 3f66f6a5b3 Remove all lines containing cvs/svn "$Id$" keyword.
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.

If nothing else, this will make an eventual transition to Git simpler.

Closes #14487.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2013-07-26 16:02:46 +00:00

88 lines
2.4 KiB
POVRay

/////////////////////////////////////////////////////////////////////////////
// Name: press.pov
// Purpose: POV-Ray scene used to generate clip for splash
// Author: Wlodzimierz ABX Skiba
// Modified by:
// Created: 24/11/2004
// Copyright: (c) Wlodzimierz Skiba
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#version 3.6;
// Rendering options : +FT +W80 +H60 +AM1 +A0.05 +R5 +J0 +KFF500
// Produced TGA images converted to MPG with good old (1993) CMPEG tool
// Conversion : cmpeg.exe -v1 ipb.ctl frames.lst press.mpg
#include "colors.inc"
#include "rad_def.inc"
global_settings {
assumed_gamma 1.0
max_trace_level 100
}
background { colour White }
#declare Texts = array[ 3 ];
#declare Texts[0] = "PRESS";
#declare Texts[1] = "ANY";
#declare Texts[2] = "KEY";
camera{ orthographic look_at .5 location .5-z right 1.05*x up 1.05*y }
#declare Items = dimension_size( Texts , 1 );
#declare Objects = array[ Items + 1 ];
#declare f_line = function(x,xa,ya,xb,yb){((yb-ya)/(xb-xa))*(x-xa)+ya};
#declare Counter = 0;
#while ( Counter <= Items )
#if ( Counter < Items )
#declare Object = text{ ttf "crystal.ttf" Texts[ Counter ] 1 0 };
#else
#declare Object = Objects[ Items ];
#end
#declare M = max_extent( Object );
#declare m = min_extent( Object );
#declare S = M - m;
#declare Objects[ Counter ] = object{ Object translate -m + z*Counter scale <1/S.x,1/S.y,1> };
#declare Objects[ Items ] =
#if ( Counter = 0 | Counter = Items )
object{
#else
union{
object{ Objects[ Items ] translate y*1.1 }
#end
object{ Objects[ Counter ] }
};
#declare Pause=0.1;
#declare X0=(Counter+Pause)/(Items+2);
#declare Y0=0;
#declare X1=(Counter+1)/(Items+2);
#declare Y1=1;
#declare X2=(Counter+2-Pause)/(Items+2);
#declare Y2=0;
#declare C1=f_line(clock,0,0,3/4,1);
#declare C2=(Items+1)/(Items+2);
#declare C3=f_line(clock,1/4,0,1,1);
#declare C=max(min(C1,C2),C3);
#declare increase=f_line(C,X0,Y0,X1,Y1);
#declare decrease=f_line(C,X1,Y1,X2,Y2);
#declare change=min(increase,decrease);
#declare level=min(max(change,0),1);
object{
Objects[ Counter ]
pigment{ rgb level transmit 1-level }
}
#declare Counter = Counter + 1;
#end