wxWidgets/include
Vadim Zeitlin 9774d92e91 Change wxSize::Scale() to take double, not float
There doesn't seem to be any reason to use float here when double is
used everywhere else.

Moreover, the (implicit) conversion of int to float is not always
lossless, and resulted in -Wconversion warnings from g++ 7, which
disappear when using doubles.
2018-03-06 16:01:45 +01:00
..
msvc/wx Add Microsoft Visual Studio 2017 solution file for building wxMSW 2017-01-16 17:02:10 +01:00
wx Change wxSize::Scale() to take double, not float 2018-03-06 16:01:45 +01:00