032e27aad0
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52273 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
139 lines
4.2 KiB
C++
139 lines
4.2 KiB
C++
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: app.h
|
|
// Purpose: topic overview
|
|
// Author: wxWidgets team
|
|
// RCS-ID: $Id$
|
|
// Licence: wxWindows license
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
/*!
|
|
|
|
@page overview_app wxApp Overview
|
|
|
|
Classes: wxApp
|
|
|
|
@li @ref overview_app_intro
|
|
@li @ref overview_app_shutdown
|
|
|
|
|
|
<hr>
|
|
|
|
|
|
@section overview_app_intro Introduction
|
|
|
|
A wxWidgets application does not have a @e main procedure; the equivalent is
|
|
the wxApp::OnInit member defined for a class derived from wxApp.
|
|
|
|
@e OnInit will usually create a top window as a bare minimum. Unlike in earlier
|
|
versions of wxWidgets, OnInit does not return a frame. Instead it returns a
|
|
boolean value which indicates whether processing should continue (@true) or not
|
|
(@false). You call wxApp::SetTopWindow to let wxWidgets know about the top
|
|
window.
|
|
|
|
Note that the program's command line arguments, represented by @e argc and
|
|
@e argv, are available from within wxApp member functions.
|
|
|
|
An application closes by destroying all windows. Because all frames must be
|
|
destroyed for the application to exit, it is advisable to use parent frames
|
|
wherever possible when creating new frames, so that deleting the top level
|
|
frame will automatically delete child frames. The alternative is to explicitly
|
|
delete child frames in the top-level frame's wxCloseEvent handler.
|
|
|
|
In emergencies the wxExit function can be called to kill the application
|
|
however normally the application shuts down automatically, see
|
|
@ref overview_app_shutdown.
|
|
|
|
An example of defining an application follows:
|
|
|
|
@code
|
|
class DerivedApp : public wxApp
|
|
{
|
|
public:
|
|
virtual bool OnInit();
|
|
};
|
|
|
|
IMPLEMENT_APP(DerivedApp)
|
|
|
|
bool DerivedApp::OnInit()
|
|
{
|
|
wxFrame *the_frame = new wxFrame(NULL, ID_MYFRAME, argv[0]);
|
|
...
|
|
the_frame->Show(true);
|
|
SetTopWindow(the_frame);
|
|
|
|
return true;
|
|
}
|
|
@endcode
|
|
|
|
Note the use of IMPLEMENT_APP(appClass), which allows wxWidgets to dynamically
|
|
create an instance of the application object at the appropriate point in
|
|
wxWidgets initialization. Previous versions of wxWidgets used to rely on the
|
|
creation of a global application object, but this is no longer recommended,
|
|
because required global initialization may not have been performed at
|
|
application object construction time.
|
|
|
|
You can also use DECLARE_APP(appClass) in a header file to declare the wxGetApp
|
|
function which returns a reference to the application object. Otherwise you can
|
|
only use the global @c wxTheApp pointer which is of type @c wxApp*.
|
|
|
|
|
|
@section overview_app_shutdown Application Shutdown
|
|
|
|
The application normally shuts down when the last of its top level windows is
|
|
closed. This is normally the expected behaviour and means that it is enough to
|
|
call wxWindow::Close() in response to the "Exit" menu command if your program
|
|
has a single top level window. If this behaviour is not desirable
|
|
wxApp::SetExitOnFrameDelete can be called to change it.
|
|
|
|
Note that such logic doesn't apply for the windows shown before the program
|
|
enters the main loop: in other words, you can safely show a dialog from
|
|
wxApp::OnInit and not be afraid that your application terminates when this
|
|
dialog -- which is the last top level window for the moment -- is closed.
|
|
|
|
Another aspect of the application shutdown is wxApp::OnExit which is called
|
|
when the application exits but @e before wxWidgets cleans up its internal
|
|
structures. You should delete all wxWidgets object that you created by the time
|
|
OnExit finishes.
|
|
|
|
In particular, do @b not destroy them from application class' destructor! For
|
|
example, this code may crash:
|
|
|
|
@code
|
|
class MyApp : public wxApp
|
|
{
|
|
public:
|
|
wxCHMHelpController m_helpCtrl;
|
|
...
|
|
};
|
|
@endcode
|
|
|
|
The reason for that is that @c m_helpCtrl is a member object and is thus
|
|
destroyed from MyApp destructor. But MyApp object is deleted after wxWidgets
|
|
structures that wxCHMHelpController depends on were uninitialized! The solution
|
|
is to destroy HelpCtrl in @e OnExit:
|
|
|
|
@code
|
|
class MyApp : public wxApp
|
|
{
|
|
public:
|
|
wxCHMHelpController *m_helpCtrl;
|
|
...
|
|
};
|
|
|
|
bool MyApp::OnInit()
|
|
{
|
|
...
|
|
m_helpCtrl = new wxCHMHelpController;
|
|
...
|
|
}
|
|
|
|
int MyApp::OnExit()
|
|
{
|
|
delete m_helpCtrl;
|
|
return 0;
|
|
}
|
|
@endcode
|
|
|
|
*/
|
|
|