e709239889
Add a special symbol which is defined only if the icons and other images (e.g. cursor) are in the separate resource files and don't need to be embedded as XPMs in the main program. This makes the checks more clear and more customizable as it's enough to change wxHAS_IMAGES_IN_RESOURCES definition instead of changing many platform checks. Closes #14050. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70789 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
499 lines
14 KiB
C++
499 lines
14 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: caret.cpp
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// Purpose: wxCaret sample
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// Author: Robert Roebling
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// Modified by:
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// Created: 04/01/98
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// RCS-ID: $Id$
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// Copyright: (c) wxWindows team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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// for all others, include the necessary headers (this file is usually all you
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// need because it includes almost all <standard< wxWidgets headers
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#include "wx/log.h"
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#endif
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#include "wx/caret.h"
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#include "wx/numdlg.h"
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// ----------------------------------------------------------------------------
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// resources
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// ----------------------------------------------------------------------------
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// the application icon
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#include "../sample.xpm"
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#endif
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// ----------------------------------------------------------------------------
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// private classes
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// ----------------------------------------------------------------------------
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// Define a new application type, each program should derive a class from wxApp
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class MyApp : public wxApp
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{
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public:
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// override base class virtuals
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// ----------------------------
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// this one is called on application startup and is a good place for the app
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// initialization (doing it here and not in the ctor allows to have an error
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// return: if OnInit() returns false, the application terminates)
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virtual bool OnInit();
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};
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// MyCanvas is a canvas on which you can type
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class MyCanvas: public wxScrolledWindow
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{
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public:
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MyCanvas() { }
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MyCanvas( wxWindow *parent );
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~MyCanvas();
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wxChar& CharAt(int x, int y) { return *(m_text + x + m_xChars * y); }
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// operations
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void SetFontSize(int fontSize);
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void CreateCaret();
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void MoveCaret(int x, int y);
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// caret movement
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void Home() { m_xCaret = 0; }
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void End() { m_xCaret = m_xChars - 1; }
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void FirstLine() { m_yCaret = 0; }
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void LastLine() { m_yCaret = m_yChars - 1; }
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void PrevChar() { if ( !m_xCaret-- ) { End(); PrevLine(); } }
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void NextChar() { if ( ++m_xCaret == m_xChars ) { Home(); NextLine(); } }
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void PrevLine() { if ( !m_yCaret-- ) LastLine(); }
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void NextLine() { if ( ++m_yCaret == m_yChars ) FirstLine(); }
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// event handlers
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void OnPaint( wxPaintEvent &event );
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void OnSize( wxSizeEvent &event );
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void OnChar( wxKeyEvent &event );
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private:
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// move the caret to m_xCaret, m_yCaret
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void DoMoveCaret();
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// update the geometry
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void ChangeSize();
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wxFont m_font;
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// the margin around the text (looks nicer)
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int m_xMargin, m_yMargin;
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// size (in pixels) of one character
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long m_widthChar, m_heightChar;
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// position (in text coords) of the caret
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int m_xCaret, m_yCaret;
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// the size (in text coords) of the window
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int m_xChars, m_yChars;
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// the text
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wxChar *m_text;
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DECLARE_DYNAMIC_CLASS(MyCanvas)
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DECLARE_EVENT_TABLE()
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};
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// Define a new frame type: this is going to be our main frame
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class MyFrame : public wxFrame
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{
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public:
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// ctor(s)
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MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
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// event handlers (these functions should _not_ be virtual)
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void OnQuit(wxCommandEvent& event);
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void OnAbout(wxCommandEvent& event);
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void OnSetBlinkTime(wxCommandEvent& event);
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void OnSetFontSize(wxCommandEvent& event);
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void OnCaretMove(wxCommandEvent& event);
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private:
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MyCanvas *m_canvas;
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// any class wishing to process wxWidgets events must use this macro
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DECLARE_EVENT_TABLE()
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};
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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// IDs for the controls and the menu commands
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enum
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{
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// menu items
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Caret_Quit = 1,
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Caret_About,
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Caret_SetBlinkTime,
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Caret_SetFontSize,
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Caret_Move,
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// controls start here (the numbers are, of course, arbitrary)
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Caret_Text = 1000
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};
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// ----------------------------------------------------------------------------
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// event tables and other macros for wxWidgets
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// ----------------------------------------------------------------------------
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// the event tables connect the wxWidgets events with the functions (event
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// handlers) which process them. It can be also done at run-time, but for the
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// simple menu events like this the static method is much simpler.
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(Caret_Quit, MyFrame::OnQuit)
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EVT_MENU(Caret_About, MyFrame::OnAbout)
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EVT_MENU(Caret_SetBlinkTime, MyFrame::OnSetBlinkTime)
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EVT_MENU(Caret_SetFontSize, MyFrame::OnSetFontSize)
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EVT_MENU(Caret_Move, MyFrame::OnCaretMove)
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END_EVENT_TABLE()
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// Create a new application object: this macro will allow wxWidgets to create
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// the application object during program execution (it's better than using a
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// static object for many reasons) and also declares the accessor function
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// wxGetApp() which will return the reference of the right type (i.e. MyApp and
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// not wxApp)
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IMPLEMENT_APP(MyApp)
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// the application class
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// ----------------------------------------------------------------------------
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// `Main program' equivalent: the program execution "starts" here
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bool MyApp::OnInit()
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{
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if ( !wxApp::OnInit() )
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return false;
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// create and show the main application window
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MyFrame *frame = new MyFrame(wxT("Caret wxWidgets sample"),
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wxPoint(50, 50), wxSize(450, 340));
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frame->Show(true);
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// success: wxApp::OnRun() will be called which will enter the main message
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// loop and the application will run. If we returned false here, the
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// application would exit immediately.
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return true;
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}
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// ----------------------------------------------------------------------------
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// main frame
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// ----------------------------------------------------------------------------
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// frame constructor
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MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
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: wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
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{
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// set the frame icon
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SetIcon(wxICON(sample));
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// create a menu bar
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wxMenu *menuFile = new wxMenu;
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menuFile->Append(Caret_SetBlinkTime, wxT("&Blink time...\tCtrl-B"));
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menuFile->Append(Caret_SetFontSize, wxT("&Font size...\tCtrl-S"));
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menuFile->Append(Caret_Move, wxT("&Move caret\tCtrl-C"));
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menuFile->AppendSeparator();
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menuFile->Append(Caret_About, wxT("&About\tCtrl-A"), wxT("Show about dialog"));
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menuFile->AppendSeparator();
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menuFile->Append(Caret_Quit, wxT("E&xit\tAlt-X"), wxT("Quit this program"));
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// now append the freshly created menu to the menu bar...
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wxMenuBar *menuBar = new wxMenuBar;
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menuBar->Append(menuFile, wxT("&File"));
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// ... and attach this menu bar to the frame
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SetMenuBar(menuBar);
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m_canvas = new MyCanvas(this);
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#if wxUSE_STATUSBAR
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// create a status bar just for fun (by default with 1 pane only)
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CreateStatusBar(2);
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SetStatusText(wxT("Welcome to wxWidgets!"));
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#endif // wxUSE_STATUSBAR
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}
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// event handlers
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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{
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// true is to force the frame to close
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Close(true);
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}
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void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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{
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wxMessageBox(wxT("The caret wxWidgets sample.\n(c) 1999 Vadim Zeitlin"),
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wxT("About Caret"), wxOK | wxICON_INFORMATION, this);
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}
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void MyFrame::OnCaretMove(wxCommandEvent& WXUNUSED(event))
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{
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m_canvas->MoveCaret(10, 10);
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}
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void MyFrame::OnSetBlinkTime(wxCommandEvent& WXUNUSED(event))
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{
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long blinkTime = wxGetNumberFromUser
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(
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wxT("The caret blink time is the time between two blinks"),
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wxT("Time in milliseconds:"),
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wxT("wxCaret sample"),
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wxCaret::GetBlinkTime(), 0, 10000,
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this
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);
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if ( blinkTime != -1 )
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{
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wxCaret::SetBlinkTime((int)blinkTime);
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m_canvas->CreateCaret();
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wxLogStatus(this, wxT("Blink time set to %ld milliseconds."), blinkTime);
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}
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}
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void MyFrame::OnSetFontSize(wxCommandEvent& WXUNUSED(event))
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{
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long fontSize = wxGetNumberFromUser
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(
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wxT("The font size also determines the caret size so\nthis demonstrates resizing the caret."),
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wxT("Font size (in points):"),
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wxT("wxCaret sample"),
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12, 1, 100,
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this
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);
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if ( fontSize != -1 )
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{
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m_canvas->SetFontSize((int)fontSize);
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}
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}
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// ----------------------------------------------------------------------------
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// MyCanvas
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// ----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(MyCanvas, wxScrolledWindow)
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BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
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EVT_PAINT(MyCanvas::OnPaint)
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EVT_SIZE(MyCanvas::OnSize)
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EVT_CHAR(MyCanvas::OnChar)
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END_EVENT_TABLE()
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MyCanvas::MyCanvas( wxWindow *parent )
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: wxScrolledWindow( parent, wxID_ANY,
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wxDefaultPosition, wxDefaultSize,
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wxSUNKEN_BORDER )
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{
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m_text = (wxChar *)NULL;
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SetBackgroundColour(*wxWHITE);
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SetFontSize(12);
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m_xCaret = m_yCaret =
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m_xChars = m_yChars = 0;
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m_xMargin = m_yMargin = 5;
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CreateCaret();
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}
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MyCanvas::~MyCanvas()
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{
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free(m_text);
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}
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void MyCanvas::CreateCaret()
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{
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wxCaret *caret = new wxCaret(this, m_widthChar, m_heightChar);
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SetCaret(caret);
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caret->Move(m_xMargin, m_yMargin);
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caret->Show();
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}
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void MyCanvas::SetFontSize(int fontSize)
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{
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m_font = wxFont(fontSize, wxFONTFAMILY_TELETYPE,
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wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL);
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wxClientDC dc(this);
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dc.SetFont(m_font);
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m_heightChar = dc.GetCharHeight();
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m_widthChar = dc.GetCharWidth();
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wxCaret *caret = GetCaret();
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if ( caret )
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{
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caret->SetSize(m_widthChar, m_heightChar);
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ChangeSize();
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}
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}
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void MyCanvas::MoveCaret(int x, int y)
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{
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m_xCaret = x;
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m_yCaret = y;
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DoMoveCaret();
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}
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void MyCanvas::DoMoveCaret()
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{
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wxLogStatus(wxT("Caret is at (%d, %d)"), m_xCaret, m_yCaret);
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GetCaret()->Move(m_xMargin + m_xCaret * m_widthChar,
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m_yMargin + m_yCaret * m_heightChar);
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}
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void MyCanvas::OnSize(wxSizeEvent& event)
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{
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ChangeSize();
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event.Skip();
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}
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void MyCanvas::ChangeSize()
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{
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wxSize size = GetClientSize();
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m_xChars = (size.x - 2*m_xMargin) / m_widthChar;
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m_yChars = (size.y - 2*m_yMargin) / m_heightChar;
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if ( !m_xChars )
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m_xChars = 1;
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if ( !m_yChars )
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m_yChars = 1;
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free(m_text);
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m_text = (wxChar *)calloc(m_xChars * m_yChars, sizeof(wxChar));
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#if wxUSE_STATUSBAR
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wxFrame *frame = wxDynamicCast(GetParent(), wxFrame);
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if ( frame && frame->GetStatusBar() )
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{
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wxString msg;
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msg.Printf(wxT("Panel size is (%d, %d)"), m_xChars, m_yChars);
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frame->SetStatusText(msg, 1);
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}
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#endif // wxUSE_STATUSBAR
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}
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// NB: this method is horrible inefficient especially because the caret
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// needs to be redrawn often and in this case we only have to redraw
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// the caret location and not the entire window - in a real program we
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// would use GetUpdateRegion() and iterate over rectangles it contains
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void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
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{
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wxCaretSuspend cs(this);
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wxPaintDC dc( this );
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PrepareDC( dc );
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dc.Clear();
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dc.SetFont( m_font );
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for ( int y = 0; y < m_yChars; y++ )
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{
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wxString line;
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for ( int x = 0; x < m_xChars; x++ )
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{
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wxChar ch = CharAt(x, y);
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if ( !ch )
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ch = wxT(' ');
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#ifdef __WXOSX__
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dc.DrawText(ch, m_xMargin + x * m_widthChar,
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m_yMargin + y * m_heightChar );
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#else
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line += ch;
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#endif
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}
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#ifndef __WXOSX__
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dc.DrawText( line, m_xMargin, m_yMargin + y * m_heightChar );
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#endif
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}
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}
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void MyCanvas::OnChar( wxKeyEvent &event )
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{
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switch ( event.GetKeyCode() )
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{
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case WXK_LEFT:
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PrevChar();
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break;
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case WXK_RIGHT:
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NextChar();
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break;
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case WXK_UP:
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PrevLine();
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break;
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case WXK_DOWN:
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NextLine();
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break;
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case WXK_HOME:
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Home();
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break;
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case WXK_END:
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End();
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break;
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case WXK_RETURN:
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Home();
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NextLine();
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break;
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default:
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if ( !event.AltDown() && wxIsprint(event.GetKeyCode()) )
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{
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wxChar ch = (wxChar)event.GetKeyCode();
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CharAt(m_xCaret, m_yCaret) = ch;
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wxCaretSuspend cs(this);
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wxClientDC dc(this);
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dc.SetFont(m_font);
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dc.SetBackgroundMode(wxSOLID); // overwrite old value
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dc.DrawText(ch, m_xMargin + m_xCaret * m_widthChar,
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m_yMargin + m_yCaret * m_heightChar );
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NextChar();
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}
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else
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{
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event.Skip();
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}
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}
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DoMoveCaret();
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}
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