wxWidgets/include/wx/stubs/mdi.h
1998-08-08 09:19:47 +00:00

161 lines
4.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: mdi.h
// Purpose: MDI (Multiple Document Interface) classes.
// This doesn't have to be implemented just like Windows,
// it could be a tabbed design as in wxGTK.
// Author: AUTHOR
// Modified by:
// Created: ??/??/98
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MDI_H_
#define _WX_MDI_H_
#ifdef __GNUG__
#pragma interface "mdi.h"
#endif
#include "wx/frame.h"
WXDLLEXPORT_DATA(extern const char*) wxFrameNameStr;
WXDLLEXPORT_DATA(extern const char*) wxStatusLineNameStr;
class WXDLLEXPORT wxMDIClientWindow;
class WXDLLEXPORT wxMDIChildFrame;
class WXDLLEXPORT wxMDIParentFrame: public wxFrame
{
DECLARE_DYNAMIC_CLASS(wxMDIParentFrame)
friend class WXDLLEXPORT wxMDIChildFrame;
public:
wxMDIParentFrame();
inline wxMDIParentFrame(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE | wxVSCROLL | wxHSCROLL, // Scrolling refers to client window
const wxString& name = wxFrameNameStr)
{
Create(parent, id, title, pos, size, style, name);
}
~wxMDIParentFrame();
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE | wxVSCROLL | wxHSCROLL,
const wxString& name = wxFrameNameStr);
void OnSize(wxSizeEvent& event);
void OnActivate(wxActivateEvent& event);
void SetMenuBar(wxMenuBar *menu_bar);
// Gets the size available for subwindows after menu size, toolbar size
// and status bar size have been subtracted. If you want to manage your own
// toolbar(s), don't call SetToolBar.
void GetClientSize(int *width, int *height) const;
// Get the active MDI child window (Windows only)
wxMDIChildFrame *GetActiveChild() const ;
// Get the client window
inline wxMDIClientWindow *GetClientWindow() const { return m_clientWindow; };
// Create the client window class (don't Create the window,
// just return a new class)
virtual wxMDIClientWindow *OnCreateClient() ;
// MDI operations
virtual void Cascade();
virtual void Tile();
virtual void ArrangeIcons();
virtual void ActivateNext();
virtual void ActivatePrevious();
protected:
DECLARE_EVENT_TABLE()
};
class WXDLLEXPORT wxMDIChildFrame: public wxFrame
{
DECLARE_DYNAMIC_CLASS(wxMDIChildFrame)
public:
wxMDIChildFrame();
inline wxMDIChildFrame(wxMDIParentFrame *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr)
{
Create(parent, id, title, pos, size, style, name);
}
~wxMDIChildFrame();
bool Create(wxMDIParentFrame *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
// Set menu bar
void SetMenuBar(wxMenuBar *menu_bar);
void SetClientSize(int width, int height);
void GetPosition(int *x, int *y) const ;
// MDI operations
virtual void Maximize();
virtual void Restore();
virtual void Activate();
};
/* The client window is a child of the parent MDI frame, and itself
* contains the child MDI frames.
* However, you create the MDI children as children of the MDI parent:
* only in the implementation does the client window become the parent
* of the children. Phew! So the children are sort of 'adopted'...
*/
class WXDLLEXPORT wxMDIClientWindow: public wxWindow
{
DECLARE_DYNAMIC_CLASS(wxMDIClientWindow)
public:
wxMDIClientWindow() ;
inline wxMDIClientWindow(wxMDIParentFrame *parent, long style = 0)
{
CreateClient(parent, style);
}
~wxMDIClientWindow();
// Note: this is virtual, to allow overridden behaviour.
virtual bool CreateClient(wxMDIParentFrame *parent, long style = wxVSCROLL | wxHSCROLL);
// Explicitly call default scroll behaviour
void OnScroll(wxScrollEvent& event);
protected:
DECLARE_EVENT_TABLE()
};
#endif
// _WX_MDI_H_