30dea05497
Hunted down bug in dnd Changed widget, that wxWin connects to in certain case (in controls, where m_widget is not the connect widget, such as list control and text control) Compile fixes all over git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@486 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
276 lines
9.2 KiB
C++
276 lines
9.2 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: window.h
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// Purpose:
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// Author: Robert Roebling
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// Created: 01/02/97
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// Id:
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// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __GTKWINDOWH__
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#define __GTKWINDOWH__
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#ifdef __GNUG__
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#pragma interface
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#endif
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#include "wx/defs.h"
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#include "wx/object.h"
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#include "wx/list.h"
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#include "wx/event.h"
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#include "wx/validate.h"
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#include "wx/cursor.h"
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#include "wx/font.h"
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#include "wx/dc.h"
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#include "wx/region.h"
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#include "wx/dnd.h"
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//-----------------------------------------------------------------------------
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// global data
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//-----------------------------------------------------------------------------
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extern const char *wxFrameNameStr;
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extern wxList wxTopLevelWindows;
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//-----------------------------------------------------------------------------
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// classes
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//-----------------------------------------------------------------------------
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class wxLayoutConstraints;
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class wxSizer;
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class wxWindow;
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class wxCanvas;
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//-----------------------------------------------------------------------------
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// global data
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//-----------------------------------------------------------------------------
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extern const char *wxPanelNameStr;
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extern const wxSize wxDefaultSize;
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extern const wxPoint wxDefaultPosition;
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//-----------------------------------------------------------------------------
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// wxWindow
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//-----------------------------------------------------------------------------
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class wxWindow: public wxEvtHandler
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{
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public:
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wxWindow();
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wxWindow( wxWindow *parent, wxWindowID id,
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const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize,
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long style = 0, const wxString &name = wxPanelNameStr );
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bool Create( wxWindow *parent, wxWindowID id,
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const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize,
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long style = 0, const wxString &name = wxPanelNameStr );
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virtual ~wxWindow();
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bool Close( bool force = FALSE );
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virtual bool Destroy();
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virtual bool DestroyChildren();
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virtual void PrepareDC( wxDC &dc );
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virtual void SetSize( int x, int y, int width, int height,
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int sizeFlags = wxSIZE_AUTO );
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virtual void SetSize( int width, int height );
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virtual void Move( int x, int y );
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virtual void GetSize( int *width, int *height ) const;
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virtual void SetClientSize( int const width, int const height );
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virtual void GetClientSize( int *width, int *height ) const;
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virtual void GetPosition( int *x, int *y ) const;
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virtual void Centre( int direction = wxHORIZONTAL );
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virtual void Fit();
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void OnSize( wxSizeEvent &event );
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void OnIdle( wxIdleEvent& event );
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virtual bool Show( bool show );
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virtual void Enable( bool enable );
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virtual void MakeModal( bool modal );
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virtual bool IsEnabled() const { return m_isEnabled; };
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virtual void SetFocus();
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virtual bool OnClose();
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virtual void AddChild( wxWindow *child );
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wxList *GetChildren();
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virtual void RemoveChild( wxWindow *child );
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void SetReturnCode( int retCode );
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int GetReturnCode();
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wxWindow *GetParent();
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wxEvtHandler *GetEventHandler();
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void SetEventhandler( wxEvtHandler *handler );
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virtual wxValidator *GetValidator();
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virtual void SetValidator( wxValidator *validator );
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bool IsBeingDeleted();
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void SetId( wxWindowID id );
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wxWindowID GetId();
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void SetCursor( const wxCursor &cursor );
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virtual void Refresh( bool eraseBackground = TRUE, const wxRect *rect = NULL );
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virtual void Clear();
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virtual bool IsExposed( long x, long y );
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virtual bool IsExposed( long x, long y, long width, long height );
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virtual wxColour GetBackgroundColour() const;
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virtual void SetBackgroundColour( const wxColour &colour );
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virtual void SetDefaultBackgroundColour( const wxColour& col )
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{ m_defaultBackgroundColour = col; };
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virtual wxColour GetDefaultBackgroundColour() const
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{ return m_defaultBackgroundColour; };
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virtual void SetDefaultForegroundColour( const wxColour& col )
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{ m_defaultForegroundColour = col; };
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virtual wxColour GetDefaultForegroundColour() const
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{ return m_defaultForegroundColour; };
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virtual void SetFont( const wxFont &font );
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virtual wxFont *GetFont();
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// For backward compatibility
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inline virtual void SetButtonFont(const wxFont& font) { SetFont(font); }
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inline virtual void SetLabelFont(const wxFont& font) { SetFont(font); }
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inline virtual wxFont *GetLabelFont() { return GetFont(); };
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inline virtual wxFont *GetButtonFont() { return GetFont(); };
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virtual void SetWindowStyleFlag( long flag );
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virtual long GetWindowStyleFlag() const;
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virtual void CaptureMouse();
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virtual void ReleaseMouse();
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virtual void SetTitle( const wxString &title );
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virtual wxString GetTitle() const;
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virtual void SetName( const wxString &name );
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virtual wxString GetName() const;
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virtual wxString GetLabel() const;
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void OnSysColourChanged( wxSysColourChangedEvent &WXUNUSED(event) ) {};
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virtual bool IsShown() const;
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virtual bool IsRetained();
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virtual wxWindow *FindWindow( long id );
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virtual wxWindow *FindWindow( const wxString& name );
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void AllowDoubleClick( bool WXUNUSED(allow) ) {};
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void SetDoubleClick( bool WXUNUSED(allow) ) {};
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virtual void ClientToScreen( int *x, int *y );
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virtual void ScreenToClient( int *x, int *y );
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virtual bool Validate();
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virtual bool TransferDataToWindow();
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virtual bool TransferDataFromWindow();
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void OnInitDialog( wxInitDialogEvent &event );
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virtual void InitDialog();
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virtual bool PopupMenu( wxMenu *menu, int x, int y );
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virtual void SetDropTarget( wxDropTarget *dropTarget );
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virtual wxDropTarget *GetDropTarget() const;
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private:
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virtual GtkWidget* GetConnectWidget(void);
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public:
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virtual void SetScrollbar( int orient, int pos, int thumbVisible,
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int range, bool refresh = TRUE );
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virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE );
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virtual int GetScrollPos( int orient ) const;
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virtual int GetScrollThumb( int orient ) const;
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virtual int GetScrollRange( int orient ) const;
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virtual void ScrollWindow( int dx, int dy, const wxRect* rect = NULL );
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// return FALSE from here if the window doesn't want the focus
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virtual bool AcceptsFocus() const;
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// update the UI state (called from OnIdle)
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void UpdateWindowUI();
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public: // cannot get private going yet
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void PreCreation( wxWindow *parent, wxWindowID id, const wxPoint &pos,
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const wxSize &size, long style, const wxString &name );
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void PostCreation();
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bool HasVMT();
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virtual void ImplementSetSize();
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virtual void ImplementSetPosition();
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void GetDrawingOffset( long *x, long *y );
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wxWindow *m_parent;
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wxList m_children;
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int m_x,m_y;
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int m_width,m_height;
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int m_retCode;
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wxEvtHandler *m_eventHandler;
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wxValidator *m_windowValidator;
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wxDropTarget *m_pDropTarget;
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wxWindowID m_windowId;
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wxCursor *m_cursor;
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wxFont m_font;
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wxColour m_backgroundColour;
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wxColour m_defaultBackgroundColour;
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wxColour m_foregroundColour ;
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wxColour m_defaultForegroundColour;
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wxRegion m_updateRegion;
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long m_windowStyle;
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bool m_isShown;
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bool m_isEnabled;
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wxString m_windowName;
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long m_drawingOffsetX,m_drawingOffsetY;
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GtkWidget *m_widget;
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GtkWidget *m_wxwindow;
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GtkAdjustment *m_hAdjust,*m_vAdjust;
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float m_oldHorizontalPos;
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float m_oldVerticalPos;
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bool m_needParent;
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bool m_hasScrolling;
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bool m_hasVMT;
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bool m_sizeSet;
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bool m_resizing;
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public: // Layout section
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wxLayoutConstraints * m_constraints;
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wxList * m_constraintsInvolvedIn;
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wxSizer * m_windowSizer;
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wxWindow * m_sizerParent;
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bool m_autoLayout;
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wxLayoutConstraints *GetConstraints() const;
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void SetConstraints( wxLayoutConstraints *constraints );
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void SetAutoLayout( bool autoLayout );
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bool GetAutoLayout() const;
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bool Layout();
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void SetSizer( wxSizer *sizer );
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wxSizer *GetSizer() const;
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void SetSizerParent( wxWindow *win );
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wxWindow *GetSizerParent() const;
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void UnsetConstraints(wxLayoutConstraints *c);
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inline wxList *GetConstraintsInvolvedIn() const ;
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void AddConstraintReference(wxWindow *otherWin);
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void RemoveConstraintReference(wxWindow *otherWin);
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void DeleteRelatedConstraints();
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virtual void ResetConstraints();
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virtual void SetConstraintSizes(bool recurse = TRUE);
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virtual bool LayoutPhase1(int *noChanges);
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virtual bool LayoutPhase2(int *noChanges);
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virtual bool DoPhase(int);
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virtual void TransformSizerToActual(int *x, int *y) const ;
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virtual void SizerSetSize(int x, int y, int w, int h);
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virtual void SizerMove(int x, int y);
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virtual void SetSizeConstraint(int x, int y, int w, int h);
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virtual void MoveConstraint(int x, int y);
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virtual void GetSizeConstraint(int *w, int *h) const ;
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virtual void GetClientSizeConstraint(int *w, int *h) const ;
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virtual void GetPositionConstraint(int *x, int *y) const ;
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DECLARE_DYNAMIC_CLASS(wxWindow)
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DECLARE_EVENT_TABLE()
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};
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#endif // __GTKWINDOWH__
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