wxWidgets/include/wx/gtk/window.h
Robert Roebling 30dea05497 Added Pop-up menus.
Hunted down bug in dnd
  Changed widget, that wxWin connects to in certain
  case (in controls, where m_widget is not the connect
  widget, such as list control and text control)
  Compile fixes all over


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@486 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-08-09 13:06:25 +00:00

276 lines
9.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: window.h
// Purpose:
// Author: Robert Roebling
// Created: 01/02/97
// Id:
// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __GTKWINDOWH__
#define __GTKWINDOWH__
#ifdef __GNUG__
#pragma interface
#endif
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/list.h"
#include "wx/event.h"
#include "wx/validate.h"
#include "wx/cursor.h"
#include "wx/font.h"
#include "wx/dc.h"
#include "wx/region.h"
#include "wx/dnd.h"
//-----------------------------------------------------------------------------
// global data
//-----------------------------------------------------------------------------
extern const char *wxFrameNameStr;
extern wxList wxTopLevelWindows;
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class wxLayoutConstraints;
class wxSizer;
class wxWindow;
class wxCanvas;
//-----------------------------------------------------------------------------
// global data
//-----------------------------------------------------------------------------
extern const char *wxPanelNameStr;
extern const wxSize wxDefaultSize;
extern const wxPoint wxDefaultPosition;
//-----------------------------------------------------------------------------
// wxWindow
//-----------------------------------------------------------------------------
class wxWindow: public wxEvtHandler
{
public:
wxWindow();
wxWindow( wxWindow *parent, wxWindowID id,
const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize,
long style = 0, const wxString &name = wxPanelNameStr );
bool Create( wxWindow *parent, wxWindowID id,
const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize,
long style = 0, const wxString &name = wxPanelNameStr );
virtual ~wxWindow();
bool Close( bool force = FALSE );
virtual bool Destroy();
virtual bool DestroyChildren();
virtual void PrepareDC( wxDC &dc );
virtual void SetSize( int x, int y, int width, int height,
int sizeFlags = wxSIZE_AUTO );
virtual void SetSize( int width, int height );
virtual void Move( int x, int y );
virtual void GetSize( int *width, int *height ) const;
virtual void SetClientSize( int const width, int const height );
virtual void GetClientSize( int *width, int *height ) const;
virtual void GetPosition( int *x, int *y ) const;
virtual void Centre( int direction = wxHORIZONTAL );
virtual void Fit();
void OnSize( wxSizeEvent &event );
void OnIdle( wxIdleEvent& event );
virtual bool Show( bool show );
virtual void Enable( bool enable );
virtual void MakeModal( bool modal );
virtual bool IsEnabled() const { return m_isEnabled; };
virtual void SetFocus();
virtual bool OnClose();
virtual void AddChild( wxWindow *child );
wxList *GetChildren();
virtual void RemoveChild( wxWindow *child );
void SetReturnCode( int retCode );
int GetReturnCode();
wxWindow *GetParent();
wxEvtHandler *GetEventHandler();
void SetEventhandler( wxEvtHandler *handler );
virtual wxValidator *GetValidator();
virtual void SetValidator( wxValidator *validator );
bool IsBeingDeleted();
void SetId( wxWindowID id );
wxWindowID GetId();
void SetCursor( const wxCursor &cursor );
virtual void Refresh( bool eraseBackground = TRUE, const wxRect *rect = NULL );
virtual void Clear();
virtual bool IsExposed( long x, long y );
virtual bool IsExposed( long x, long y, long width, long height );
virtual wxColour GetBackgroundColour() const;
virtual void SetBackgroundColour( const wxColour &colour );
virtual void SetDefaultBackgroundColour( const wxColour& col )
{ m_defaultBackgroundColour = col; };
virtual wxColour GetDefaultBackgroundColour() const
{ return m_defaultBackgroundColour; };
virtual void SetDefaultForegroundColour( const wxColour& col )
{ m_defaultForegroundColour = col; };
virtual wxColour GetDefaultForegroundColour() const
{ return m_defaultForegroundColour; };
virtual void SetFont( const wxFont &font );
virtual wxFont *GetFont();
// For backward compatibility
inline virtual void SetButtonFont(const wxFont& font) { SetFont(font); }
inline virtual void SetLabelFont(const wxFont& font) { SetFont(font); }
inline virtual wxFont *GetLabelFont() { return GetFont(); };
inline virtual wxFont *GetButtonFont() { return GetFont(); };
virtual void SetWindowStyleFlag( long flag );
virtual long GetWindowStyleFlag() const;
virtual void CaptureMouse();
virtual void ReleaseMouse();
virtual void SetTitle( const wxString &title );
virtual wxString GetTitle() const;
virtual void SetName( const wxString &name );
virtual wxString GetName() const;
virtual wxString GetLabel() const;
void OnSysColourChanged( wxSysColourChangedEvent &WXUNUSED(event) ) {};
virtual bool IsShown() const;
virtual bool IsRetained();
virtual wxWindow *FindWindow( long id );
virtual wxWindow *FindWindow( const wxString& name );
void AllowDoubleClick( bool WXUNUSED(allow) ) {};
void SetDoubleClick( bool WXUNUSED(allow) ) {};
virtual void ClientToScreen( int *x, int *y );
virtual void ScreenToClient( int *x, int *y );
virtual bool Validate();
virtual bool TransferDataToWindow();
virtual bool TransferDataFromWindow();
void OnInitDialog( wxInitDialogEvent &event );
virtual void InitDialog();
virtual bool PopupMenu( wxMenu *menu, int x, int y );
virtual void SetDropTarget( wxDropTarget *dropTarget );
virtual wxDropTarget *GetDropTarget() const;
private:
virtual GtkWidget* GetConnectWidget(void);
public:
virtual void SetScrollbar( int orient, int pos, int thumbVisible,
int range, bool refresh = TRUE );
virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE );
virtual int GetScrollPos( int orient ) const;
virtual int GetScrollThumb( int orient ) const;
virtual int GetScrollRange( int orient ) const;
virtual void ScrollWindow( int dx, int dy, const wxRect* rect = NULL );
// return FALSE from here if the window doesn't want the focus
virtual bool AcceptsFocus() const;
// update the UI state (called from OnIdle)
void UpdateWindowUI();
public: // cannot get private going yet
void PreCreation( wxWindow *parent, wxWindowID id, const wxPoint &pos,
const wxSize &size, long style, const wxString &name );
void PostCreation();
bool HasVMT();
virtual void ImplementSetSize();
virtual void ImplementSetPosition();
void GetDrawingOffset( long *x, long *y );
wxWindow *m_parent;
wxList m_children;
int m_x,m_y;
int m_width,m_height;
int m_retCode;
wxEvtHandler *m_eventHandler;
wxValidator *m_windowValidator;
wxDropTarget *m_pDropTarget;
wxWindowID m_windowId;
wxCursor *m_cursor;
wxFont m_font;
wxColour m_backgroundColour;
wxColour m_defaultBackgroundColour;
wxColour m_foregroundColour ;
wxColour m_defaultForegroundColour;
wxRegion m_updateRegion;
long m_windowStyle;
bool m_isShown;
bool m_isEnabled;
wxString m_windowName;
long m_drawingOffsetX,m_drawingOffsetY;
GtkWidget *m_widget;
GtkWidget *m_wxwindow;
GtkAdjustment *m_hAdjust,*m_vAdjust;
float m_oldHorizontalPos;
float m_oldVerticalPos;
bool m_needParent;
bool m_hasScrolling;
bool m_hasVMT;
bool m_sizeSet;
bool m_resizing;
public: // Layout section
wxLayoutConstraints * m_constraints;
wxList * m_constraintsInvolvedIn;
wxSizer * m_windowSizer;
wxWindow * m_sizerParent;
bool m_autoLayout;
wxLayoutConstraints *GetConstraints() const;
void SetConstraints( wxLayoutConstraints *constraints );
void SetAutoLayout( bool autoLayout );
bool GetAutoLayout() const;
bool Layout();
void SetSizer( wxSizer *sizer );
wxSizer *GetSizer() const;
void SetSizerParent( wxWindow *win );
wxWindow *GetSizerParent() const;
void UnsetConstraints(wxLayoutConstraints *c);
inline wxList *GetConstraintsInvolvedIn() const ;
void AddConstraintReference(wxWindow *otherWin);
void RemoveConstraintReference(wxWindow *otherWin);
void DeleteRelatedConstraints();
virtual void ResetConstraints();
virtual void SetConstraintSizes(bool recurse = TRUE);
virtual bool LayoutPhase1(int *noChanges);
virtual bool LayoutPhase2(int *noChanges);
virtual bool DoPhase(int);
virtual void TransformSizerToActual(int *x, int *y) const ;
virtual void SizerSetSize(int x, int y, int w, int h);
virtual void SizerMove(int x, int y);
virtual void SetSizeConstraint(int x, int y, int w, int h);
virtual void MoveConstraint(int x, int y);
virtual void GetSizeConstraint(int *w, int *h) const ;
virtual void GetClientSizeConstraint(int *w, int *h) const ;
virtual void GetPositionConstraint(int *x, int *y) const ;
DECLARE_DYNAMIC_CLASS(wxWindow)
DECLARE_EVENT_TABLE()
};
#endif // __GTKWINDOWH__