wxWidgets/demos/forty/scoredg.cpp
2005-09-23 12:56:45 +00:00

210 lines
5.3 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: scoredg.cpp
// Purpose: Forty Thieves patience game
// Author: Chris Breeze
// Modified by:
// Created: 21/07/97
// RCS-ID: $Id$
// Copyright: (c) 1993-1998 Chris Breeze
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include "scorefil.h"
#include "scoredg.h"
// adjust USE_GRID_FOR_SCORE with O or 1 to your preferences
// by default it takes wxGrid component for score display if available in target port
#define USE_GRID_FOR_SCORE wxUSE_GRID
#if USE_GRID_FOR_SCORE
#include "wx/grid.h"
#else
class ScoreCanvas : public wxScrolledWindow
{
public:
ScoreCanvas(wxWindow* parent, ScoreFile* scoreFile, const wxPoint& pos, wxSize& size);
virtual ~ScoreCanvas();
void OnDraw(wxDC& dc);
private:
wxFont *m_font;
wxString m_text;
};
ScoreCanvas::ScoreCanvas(wxWindow* parent, ScoreFile* scoreFile, const wxPoint& pos, wxSize& size) :
wxScrolledWindow(parent, wxID_ANY, pos, size, wxSUNKEN_BORDER)
{
SetBackgroundColour(*wxWHITE);
#ifdef __WXGTK__
m_font = wxTheFontList->FindOrCreateFont(12, wxROMAN, wxNORMAL, wxNORMAL);
#else
m_font = wxTheFontList->FindOrCreateFont(10, wxSWISS, wxNORMAL, wxNORMAL);
#endif
wxArrayString players;
scoreFile->GetPlayerList( players);
wxString os;
os << wxT("Player\tWins\tGames\tScore\n");
for (unsigned int i = 0; i < players.Count(); i++)
{
int wins, games, score;
scoreFile->ReadPlayersScore(players[i], wins, games, score);
int average = 0;
if (games > 0)
{
average = (2 * score + games) / (2 * games);
}
os << players[i] << wxT('\t')
<< wins << wxT('\t')
<< games << wxT('\t')
<< average << wxT('\n');
}
os << wxT('\0');
m_text = os;
}
ScoreCanvas::~ScoreCanvas()
{
}
void ScoreCanvas::OnDraw(wxDC& dc)
{
dc.SetFont(* m_font);
const wxChar* str = m_text;
unsigned int tab = 0;
unsigned int tabstops[] = { 5, 100, 150, 200 };
// get the line spacing for the current font
int lineSpacing;
{
long w, h;
dc.GetTextExtent(wxT("Testing"), &w, &h);
lineSpacing = (int)h;
}
int y = 0;
while (*str)
{
wxChar text[256];
wxChar* dest = text;
while (*str && *str >= ' ') *dest++ = *str++;
*dest = '\0';
dc.DrawText(text, tabstops[tab], y);
if (*str == '\t')
{
if (tab < sizeof(tabstops) / sizeof(tabstops[0]) - 1)
{
tab++;
}
}
else if (*str == '\n')
{
tab = 0;
y += lineSpacing;
}
if (*str) str++;
}
}
#endif
BEGIN_EVENT_TABLE(ScoreDialog, wxDialog)
EVT_CLOSE(ScoreDialog::OnCloseWindow)
END_EVENT_TABLE()
ScoreDialog::ScoreDialog(wxWindow* parent, ScoreFile* file) :
wxDialog(parent, wxID_ANY, _("Scores"),
wxDefaultPosition, wxSize(400, 300)),
m_scoreFile(file)
{
// create grid with players
wxArrayString players;
file->GetPlayerList(players);
wxSize sz = wxSize(400, 300);
#if USE_GRID_FOR_SCORE
wxGrid* list = new wxGrid(this, wxID_ANY, wxDefaultPosition, sz, 0);
list->CreateGrid(players.Count(), 4);
for (unsigned int i = 0; i < players.Count(); i++)
{
int wins, games, score;
wxString string_value;
file->ReadPlayersScore(players[i], wins, games, score);
int average = 0;
if (games > 0)
{
average = (2 * score + games) / (2 * games);
}
list->SetCellValue(i,0,players[i]);
string_value.Printf( _T("%u"), wins );
list->SetCellValue(i,1,string_value);
string_value.Printf( _T("%u"), games );
list->SetCellValue(i,2,string_value);
string_value.Printf( _T("%u"), average );
list->SetCellValue(i,3,string_value);
}
list->SetColLabelValue(0, _T("Players"));
list->SetColLabelValue(1, _T("Wins"));
list->SetColLabelValue(2, _T("Games"));
list->SetColLabelValue(3, _T("Score"));
list->SetEditable(false);
list->AutoSizeColumns();
list->AutoSizeRows();
list->SetRowLabelSize(0);
list->EnableDragRowSize(false);
list->EnableDragColSize(false);
list->EnableDragGridSize(false);
list->ClearSelection();
list->EnableEditing(false);
sz.x = wxDefaultCoord;
#else
ScoreCanvas* list = new ScoreCanvas(this, m_scoreFile, wxDefaultPosition, sz);
#endif
list->SetBestFittingSize(sz);
// locate and resize with sizers
wxBoxSizer *topsizer = new wxBoxSizer( wxVERTICAL );
topsizer->Add( list, 1, wxALL|wxGROW, 10 );
wxButton *button = new wxButton(this, wxID_OK);
topsizer->Add( button, 0, wxALIGN_CENTER_HORIZONTAL|wxALL , 10 );
button->SetFocus();
SetSizer( topsizer );
GetSizer()->Fit(this);
GetSizer()->SetSizeHints(this);
CentreOnParent();
}
void ScoreDialog::Display()
{
ShowModal();
}
void ScoreDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
{
EndModal(wxID_OK);
}