b58ee58a7b
Just run misc/scripts/inc_year and commit the results. See #18690.
118 lines
3.7 KiB
Objective-C
118 lines
3.7 KiB
Objective-C
///////////////////////////////////////////////////////////////////////////////
|
|
// Name: wx/generic/aboutdlgg.h
|
|
// Purpose: generic wxAboutBox() implementation
|
|
// Author: eranon
|
|
// Created: 2012-09-25
|
|
// Copyright: (c) 2012 wxWidgets development team
|
|
// Licence: wxWindows licence
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
/**
|
|
@class wxGenericAboutDialog
|
|
|
|
This class defines a customizable @e About dialog.
|
|
|
|
Note that if you don't need customization, you should use the global
|
|
wxAboutBox() function that is both easier to use and shows the native
|
|
dialog if available.
|
|
|
|
To use this class, you need to derive your own class from it and override
|
|
the virtual method DoAddCustomControls().
|
|
|
|
To instantiate an object from your wxGenericAboutDialog-based class, you
|
|
can use either the default constructor followed by a call to Create(), or
|
|
directly using the alternate constructor. In either case, you have to
|
|
prepare a wxAboutDialogInfo containing standard information to display in
|
|
an about-box.
|
|
|
|
Example of usage, MyAboutDlg being a class derived from wxGenericAboutDialog:
|
|
@code
|
|
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
wxAboutDialogInfo aboutInfo;
|
|
|
|
aboutInfo.SetName("MyApp");
|
|
aboutInfo.SetVersion(MY_APP_VERSION_STRING);
|
|
aboutInfo.SetDescription(_("My wxWidgets-based application!"));
|
|
aboutInfo.SetCopyright("(C) 1992-2021");
|
|
aboutInfo.SetWebSite("http://myapp.org");
|
|
aboutInfo.AddDeveloper("My Self");
|
|
|
|
MyAboutDlg dlgAbout(aboutInfo, this);
|
|
dlgAbout.ShowModal();
|
|
}
|
|
@endcode
|
|
|
|
@library{wxcore}
|
|
@category{cmndlg}
|
|
|
|
@see wxAboutDialogInfo
|
|
*/
|
|
class wxGenericAboutDialog
|
|
{
|
|
public:
|
|
/**
|
|
Default constructor, Create() must be called later.
|
|
*/
|
|
wxGenericAboutDialog();
|
|
|
|
/**
|
|
Creates the dialog and initializes it with the given information.
|
|
*/
|
|
wxGenericAboutDialog(const wxAboutDialogInfo& info, wxWindow* parent = NULL);
|
|
|
|
/**
|
|
Initializes the dialog created using the default constructor.
|
|
*/
|
|
bool Create(const wxAboutDialogInfo& info, wxWindow* parent = NULL);
|
|
|
|
protected:
|
|
/**
|
|
This virtual method may be overridden to add more controls to the
|
|
dialog.
|
|
|
|
Use the protected AddControl(), AddText() and AddCollapsiblePane()
|
|
methods to add custom controls.
|
|
|
|
This method is called during the dialog creation and you don't need to
|
|
call it, only to override it.
|
|
*/
|
|
virtual void DoAddCustomControls() { }
|
|
|
|
/**
|
|
Add arbitrary control to the sizer content with the specified flags.
|
|
|
|
For example, here is how to add an expandable line with a border of 3
|
|
pixels, then a line of text:
|
|
@code
|
|
AddControl(new wxStaticLine(this), wxSizerFlags().Expand().Border(wxALL, 3));
|
|
|
|
AddText(_("This line is just an example of custom text."));
|
|
@endcode
|
|
*/
|
|
void AddControl(wxWindow *win, const wxSizerFlags& flags);
|
|
|
|
/**
|
|
Add arbitrary control to the sizer content and centre it.
|
|
*/
|
|
void AddControl(wxWindow *win);
|
|
|
|
/**
|
|
Add the given (not empty) text to the sizer content.
|
|
*/
|
|
void AddText(const wxString& text);
|
|
|
|
/**
|
|
Add a wxCollapsiblePane containing the given text.
|
|
*/
|
|
void AddCollapsiblePane(const wxString& title, const wxString& text);
|
|
};
|
|
|
|
/**
|
|
Show generic about dialog.
|
|
|
|
This function does the same thing as wxAboutBox() except that it always
|
|
uses the generic wxWidgets version of the dialog instead of the native one.
|
|
*/
|
|
void wxGenericAboutBox(const wxAboutDialogInfo& info, wxWindow* parent = NULL);
|