194 lines
6.1 KiB
C++
194 lines
6.1 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/process.h
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// Purpose: wxProcess class
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// Author: Guilhem Lavaux
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// Modified by: Vadim Zeitlin to check error codes, added Detach() method
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// Created: 24/06/98
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// Copyright: (c) 1998 Guilhem Lavaux
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_PROCESSH__
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#define _WX_PROCESSH__
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#include "wx/event.h"
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#if wxUSE_STREAMS
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#include "wx/stream.h"
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#endif
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#include "wx/utils.h" // for wxSignal
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// the wxProcess creation flags
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enum
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{
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// no redirection
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wxPROCESS_DEFAULT = 0,
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// redirect the IO of the child process
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wxPROCESS_REDIRECT = 1
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};
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// ----------------------------------------------------------------------------
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// A wxProcess object should be passed to wxExecute - than its OnTerminate()
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// function will be called when the process terminates.
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxProcess : public wxEvtHandler
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{
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public:
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// kill the process with the given PID
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static wxKillError Kill(int pid, wxSignal sig = wxSIGTERM, int flags = wxKILL_NOCHILDREN);
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// test if the given process exists
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static bool Exists(int pid);
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// this function replaces the standard popen() one: it launches a process
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// asynchronously and allows the caller to get the streams connected to its
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// std{in|out|err}
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//
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// on error NULL is returned, in any case the process object will be
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// deleted automatically when the process terminates and should *not* be
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// deleted by the caller
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static wxProcess *Open(const wxString& cmd, int flags = wxEXEC_ASYNC);
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// ctors
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wxProcess(wxEvtHandler *parent = NULL, int nId = wxID_ANY)
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{ Init(parent, nId, wxPROCESS_DEFAULT); }
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wxProcess(int flags) { Init(NULL, wxID_ANY, flags); }
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virtual ~wxProcess();
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// get the process ID of the process executed by Open()
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long GetPid() const { return m_pid; }
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// may be overridden to be notified about process termination
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virtual void OnTerminate(int pid, int status);
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// call this before passing the object to wxExecute() to redirect the
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// launched process stdin/stdout, then use GetInputStream() and
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// GetOutputStream() to get access to them
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void Redirect() { m_redirect = true; }
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bool IsRedirected() const { return m_redirect; }
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// detach from the parent - should be called by the parent if it's deleted
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// before the process it started terminates
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void Detach();
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// Activates a GUI process by bringing its (main) window to the front.
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//
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// Currently only implemented in wxMSW, simply returns false under the
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// other platforms.
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bool Activate() const;
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#if wxUSE_STREAMS
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// Pipe handling
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wxInputStream *GetInputStream() const { return m_inputStream; }
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wxInputStream *GetErrorStream() const { return m_errorStream; }
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wxOutputStream *GetOutputStream() const { return m_outputStream; }
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// close the output stream indicating that nothing more will be written
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void CloseOutput() { delete m_outputStream; m_outputStream = NULL; }
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// return true if the child process stdout is not closed
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bool IsInputOpened() const;
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// return true if any input is available on the child process stdout/err
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bool IsInputAvailable() const;
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bool IsErrorAvailable() const;
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// implementation only (for wxExecute)
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//
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// NB: the streams passed here should correspond to the child process
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// stdout, stdin and stderr and here the normal naming convention is
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// used unlike elsewhere in this class
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void SetPipeStreams(wxInputStream *outStream,
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wxOutputStream *inStream,
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wxInputStream *errStream);
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#endif // wxUSE_STREAMS
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// priority
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// Sets the priority to the given value: see wxPRIORITY_XXX constants.
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//
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// NB: the priority can only be set before the process is created
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void SetPriority(unsigned priority);
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// Get the current priority.
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unsigned GetPriority() const { return m_priority; }
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// implementation only - don't use!
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// --------------------------------
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// needs to be public since it needs to be used from wxExecute() global func
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void SetPid(long pid) { m_pid = pid; }
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protected:
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void Init(wxEvtHandler *parent, int id, int flags);
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int m_id;
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long m_pid;
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unsigned m_priority;
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#if wxUSE_STREAMS
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// these streams are connected to stdout, stderr and stdin of the child
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// process respectively (yes, m_inputStream corresponds to stdout -- very
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// confusing but too late to change now)
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wxInputStream *m_inputStream,
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*m_errorStream;
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wxOutputStream *m_outputStream;
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#endif // wxUSE_STREAMS
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bool m_redirect;
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wxDECLARE_DYNAMIC_CLASS(wxProcess);
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wxDECLARE_NO_COPY_CLASS(wxProcess);
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};
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// ----------------------------------------------------------------------------
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// wxProcess events
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_FWD_BASE wxProcessEvent;
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wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_BASE, wxEVT_END_PROCESS, wxProcessEvent );
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class WXDLLIMPEXP_BASE wxProcessEvent : public wxEvent
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{
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public:
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wxProcessEvent(int nId = 0, int pid = 0, int exitcode = 0) : wxEvent(nId)
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{
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m_eventType = wxEVT_END_PROCESS;
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m_pid = pid;
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m_exitcode = exitcode;
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}
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// accessors
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// PID of process which terminated
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int GetPid() const { return m_pid; }
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// the exit code
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int GetExitCode() const { return m_exitcode; }
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// implement the base class pure virtual
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virtual wxEvent *Clone() const wxOVERRIDE { return new wxProcessEvent(*this); }
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public:
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int m_pid,
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m_exitcode;
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wxDECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxProcessEvent);
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};
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typedef void (wxEvtHandler::*wxProcessEventFunction)(wxProcessEvent&);
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#define wxProcessEventHandler(func) \
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wxEVENT_HANDLER_CAST(wxProcessEventFunction, func)
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#define EVT_END_PROCESS(id, func) \
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wx__DECLARE_EVT1(wxEVT_END_PROCESS, id, wxProcessEventHandler(func))
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#endif // _WX_PROCESSH__
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