8acd14d177
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42193 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
267 lines
8.4 KiB
C++
Executable File
267 lines
8.4 KiB
C++
Executable File
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/graphics.h
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// Purpose: graphics context header
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// Author: Stefan Csomor
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// Modified by:
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// Created:
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// Copyright: (c) Stefan Csomor
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// RCS-ID: $Id$
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GRAPHICS_H_
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#define _WX_GRAPHICS_H_
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#if wxUSE_GRAPHICS_CONTEXT
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#include "wx/geometry.h"
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#include "wx/dynarray.h"
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class WXDLLEXPORT wxWindowDC;
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/*
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* notes about the graphics context apis
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*
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* angles : are measured in radians, 0.0 being in direction of positiv x axis, PI/2 being
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* in direction of positive y axis.
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*/
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class WXDLLEXPORT wxGraphicsPath
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{
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public :
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wxGraphicsPath() {}
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virtual ~wxGraphicsPath() {}
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//
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// These are the path primitives from which everything else can be constructed
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//
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// begins a new subpath at (x,y)
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virtual void MoveToPoint( wxDouble x, wxDouble y ) = 0;
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// adds a straight line from the current point to (x,y)
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virtual void AddLineToPoint( wxDouble x, wxDouble y ) = 0;
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// adds a cubic Bezier curve from the current point, using two control points and an end point
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virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ) = 0;
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// closes the current sub-path
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virtual void CloseSubpath() = 0;
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// gets the last point of the current path, (0,0) if not yet set
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virtual void GetCurrentPoint( wxDouble& x, wxDouble&y) = 0;
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// adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
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virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) = 0;
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//
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// These are convenience functions which - if not available natively will be assembled
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// using the primitives from above
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//
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// adds a quadratic Bezier curve from the current point, using a control point and an end point
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virtual void AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y );
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// appends a rectangle as a new closed subpath
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virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
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// appends an ellipsis as a new closed subpath fitting the passed rectangle
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virtual void AddCircle( wxDouble x, wxDouble y, wxDouble r );
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// draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
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virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) ;
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// wrappers using wxPoint2DDoubles
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wxPoint2DDouble GetCurrentPoint();
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void MoveToPoint( const wxPoint2DDouble& p);
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void AddLineToPoint( const wxPoint2DDouble& p);
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void AddCurveToPoint( const wxPoint2DDouble& c1, const wxPoint2DDouble& c2, const wxPoint2DDouble& e);
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void AddArc( const wxPoint2DDouble& c, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise);
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DECLARE_NO_COPY_CLASS(wxGraphicsPath)
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};
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/*
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class WXDLLEXPORT wxGraphicsMatrix
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{
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public :
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wxGraphicsMatrix() {}
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virtual ~wxGraphicsMatrix() {}
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wxGraphicsMatrix* Concat( const wxGraphicsMatrix *t ) const;
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// returns the inverse matrix
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wxGraphicsMatrix* Invert() const;
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// returns true if the elements of the transformation matrix are equal ?
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bool operator==(const wxGraphicsMatrix& t) const;
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// return true if this is the identity matrix
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bool IsIdentity();
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//
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// transformation
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//
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// translate
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virtual void Translate( wxDouble dx , wxDouble dy ) = 0;
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// scale
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virtual void Scale( wxDouble xScale , wxDouble yScale ) = 0;
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// rotate (radians)
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virtual void Rotate( wxDouble angle ) = 0;
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} ;
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*/
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class WXDLLEXPORT wxGraphicsContext
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{
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public:
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wxGraphicsContext() {}
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virtual ~wxGraphicsContext() {}
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static wxGraphicsContext* Create( const wxWindowDC& dc) ;
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static wxGraphicsContext* CreateFromNative( void * context ) ;
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#ifdef __WXMAC__
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static wxGraphicsContext* CreateFromNativeWindow( void * window ) ;
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#endif
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static wxGraphicsContext* Create( wxWindow* window ) ;
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// creates a path instance that corresponds to the type of graphics context, ie GDIPlus, cairo, CoreGraphics ...
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virtual wxGraphicsPath * CreatePath() = 0;
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/*
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// create a 'native' matrix corresponding to these values
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virtual wxGraphicsMatrix* CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
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wxDouble tx=0.0, wxDouble ty=0.0) = 0;
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*/
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// push the current state of the context, ie the transformation matrix on a stack
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virtual void PushState() = 0;
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// pops a stored state from the stack
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virtual void PopState() = 0;
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// clips drawings to the region, combined to current clipping region
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virtual void Clip( const wxRegion ®ion ) = 0;
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// clips drawings to the rect
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virtual void Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
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// resets the clipping to original extent
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virtual void ResetClip() = 0 ;
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// returns the native context
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virtual void * GetNativeContext() = 0;
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//
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// transformation : changes the current transformation matrix CTM of the context
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//
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// translate
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virtual void Translate( wxDouble dx , wxDouble dy ) = 0;
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// scale
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virtual void Scale( wxDouble xScale , wxDouble yScale ) = 0;
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// rotate (radians)
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virtual void Rotate( wxDouble angle ) = 0;
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//
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// setting the paint
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//
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// sets the pan
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virtual void SetPen( const wxPen &pen ) = 0;
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// sets the brush for filling
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virtual void SetBrush( const wxBrush &brush ) = 0;
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// sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
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virtual void SetLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
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const wxColour&c1, const wxColour&c2) = 0;
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// sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
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// with radius r and color cColor
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virtual void SetRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
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const wxColour &oColor, const wxColour &cColor) = 0;
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// sets the font
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virtual void SetFont( const wxFont &font ) = 0;
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// sets the text color
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virtual void SetTextColor( const wxColour &col ) = 0;
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// strokes along a path with the current pen
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virtual void StrokePath( const wxGraphicsPath *path ) = 0;
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// fills a path with the current brush
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virtual void FillPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE ) = 0;
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// draws a path by first filling and then stroking
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virtual void DrawPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE );
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//
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// text
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//
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virtual void DrawText( const wxString &str, wxDouble x, wxDouble y ) = 0;
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virtual void DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle );
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virtual void GetTextExtent( const wxString &text, wxDouble *width, wxDouble *height,
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wxDouble *descent, wxDouble *externalLeading ) const = 0;
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virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const = 0;
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//
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// image support
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//
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virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
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virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
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//
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// convenience methods
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//
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// strokes a single line
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virtual void StrokeLine( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2);
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// stroke lines connecting each of the points
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virtual void StrokeLines( size_t n, const wxPoint2DDouble *points);
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// stroke disconnected lines from begin to end points
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virtual void StrokeLines( size_t n, const wxPoint2DDouble *beginPoints, const wxPoint2DDouble *endPoints);
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// draws a polygon
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virtual void DrawLines( size_t n, const wxPoint2DDouble *points, int fillStyle = wxWINDING_RULE );
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// draws a polygon
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virtual void DrawRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
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// draws an ellipse
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virtual void DrawEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
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// draws a rounded rectangle
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virtual void DrawRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius);
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// wrappers using wxPoint2DDouble TODO
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DECLARE_NO_COPY_CLASS(wxGraphicsContext)
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};
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#endif
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#endif // _WX_GRAPHICS_H_
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