8ff9b17d57
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@68973 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
977 lines
30 KiB
Objective-C
977 lines
30 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: menu.h
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// Purpose: interface of wxMenuBar
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxMenuBar
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A menu bar is a series of menus accessible from the top of a frame.
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@remarks
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To respond to a menu selection, provide a handler for EVT_MENU, in the frame
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that contains the menu bar.
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If you have a toolbar which uses the same identifiers as your EVT_MENU entries,
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events from the toolbar will also be processed by your EVT_MENU event handlers.
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Tip: under Windows, if you discover that menu shortcuts (for example, Alt-F
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to show the file menu) are not working, check any EVT_CHAR events you are
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handling in child windows.
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If you are not calling event.Skip() for events that you don't process in
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these event handlers, menu shortcuts may cease to work.
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@library{wxcore}
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@category{menus}
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@see wxMenu, @ref overview_events
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*/
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class wxMenuBar : public wxWindow
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{
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public:
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/**
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Construct an empty menu bar.
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@param style
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If wxMB_DOCKABLE the menu bar can be detached (wxGTK only).
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*/
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wxMenuBar(long style = 0);
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/**
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Construct a menu bar from arrays of menus and titles.
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@param n
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The number of menus.
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@param menus
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An array of menus. Do not use this array again - it now belongs to
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the menu bar.
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@param titles
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An array of title strings. Deallocate this array after creating
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the menu bar.
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@param style
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If wxMB_DOCKABLE the menu bar can be detached (wxGTK only).
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@beginWxPerlOnly
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Not supported by wxPerl.
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@endWxPerlOnly
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*/
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wxMenuBar(size_t n, wxMenu* menus[], const wxString titles[],
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long style = 0);
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/**
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Destructor, destroying the menu bar and removing it from the parent
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frame (if any).
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*/
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virtual ~wxMenuBar();
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/**
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Adds the item to the end of the menu bar.
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@param menu
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The menu to add. Do not deallocate this menu after calling Append().
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@param title
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The title of the menu, must be non-empty.
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@return @true on success, @false if an error occurred.
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@see Insert()
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*/
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virtual bool Append(wxMenu* menu, const wxString& title);
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/**
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Checks or unchecks a menu item.
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@param id
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The menu item identifier.
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@param check
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If @true, checks the menu item, otherwise the item is unchecked.
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@remarks Only use this when the menu bar has been associated with a
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frame; otherwise, use the wxMenu equivalent call.
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*/
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void Check(int id, bool check);
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/**
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Enables or disables (greys out) a menu item.
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@param id
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The menu item identifier.
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@param enable
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@true to enable the item, @false to disable it.
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@remarks Only use this when the menu bar has been associated with a
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frame; otherwise, use the wxMenu equivalent call.
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*/
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void Enable(int id, bool enable);
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/**
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Enables or disables a whole menu.
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@param pos
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The position of the menu, starting from zero.
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@param enable
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@true to enable the menu, @false to disable it.
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@remarks Only use this when the menu bar has been associated with a frame.
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*/
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virtual void EnableTop(size_t pos, bool enable);
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/**
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Finds the menu item object associated with the given menu item identifier.
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@param id
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Menu item identifier.
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@param menu
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If not @NULL, menu will get set to the associated menu.
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@return The found menu item object, or @NULL if one was not found.
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@beginWxPerlOnly
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In wxPerl this method takes just the @a id parameter;
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in scalar context it returns the associated @c Wx::MenuItem, in list
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context it returns a 2-element list (item, submenu).
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@endWxPerlOnly
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*/
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virtual wxMenuItem* FindItem(int id, wxMenu* menu = NULL) const;
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/**
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Returns the index of the menu with the given @a title or @c wxNOT_FOUND if no
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such menu exists in this menubar.
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The @a title parameter may specify either the menu title
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(with accelerator characters, i.e. @c "&File") or just the
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menu label (@c "File") indifferently.
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*/
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int FindMenu(const wxString& title) const;
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/**
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Finds the menu item id for a menu name/menu item string pair.
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@param menuString
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Menu title to find.
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@param itemString
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Item to find.
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@return The menu item identifier, or wxNOT_FOUND if none was found.
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@remarks Any special menu codes are stripped out of source and target
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strings before matching.
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*/
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virtual int FindMenuItem(const wxString& menuString,
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const wxString& itemString) const;
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/**
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Gets the help string associated with the menu item identifier.
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@param id
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The menu item identifier.
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@return The help string, or the empty string if there was no help string
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or the menu item was not found.
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@see SetHelpString()
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*/
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wxString GetHelpString(int id) const;
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/**
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Gets the label associated with a menu item.
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@param id
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The menu item identifier.
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@return The menu item label, or the empty string if the item was not
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found.
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@remarks Use only after the menubar has been associated with a frame.
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*/
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wxString GetLabel(int id) const;
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/**
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Returns the label of a top-level menu. Note that the returned string does not
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include the accelerator characters which could have been specified in the menu
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title string during its construction.
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@param pos
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Position of the menu on the menu bar, starting from zero.
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@return The menu label, or the empty string if the menu was not found.
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@remarks Use only after the menubar has been associated with a frame.
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@deprecated
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This function is deprecated in favour of GetMenuLabel() and GetMenuLabelText().
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@see SetLabelTop()
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*/
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wxString GetLabelTop(size_t pos) const;
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/**
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Returns the menu at @a menuIndex (zero-based).
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*/
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wxMenu* GetMenu(size_t menuIndex) const;
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/**
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Returns the number of menus in this menubar.
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*/
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size_t GetMenuCount() const;
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/**
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Returns the label of a top-level menu. Note that the returned string
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includes the accelerator characters that have been specified in the menu
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title string during its construction.
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@param pos
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Position of the menu on the menu bar, starting from zero.
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@return The menu label, or the empty string if the menu was not found.
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@remarks Use only after the menubar has been associated with a frame.
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@see GetMenuLabelText(), SetMenuLabel()
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*/
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virtual wxString GetMenuLabel(size_t pos) const;
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/**
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Returns the label of a top-level menu. Note that the returned string does not
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include any accelerator characters that may have been specified in the menu
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title string during its construction.
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@param pos
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Position of the menu on the menu bar, starting from zero.
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@return The menu label, or the empty string if the menu was not found.
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@remarks Use only after the menubar has been associated with a frame.
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@see GetMenuLabel(), SetMenuLabel()
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*/
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virtual wxString GetMenuLabelText(size_t pos) const;
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/**
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Inserts the menu at the given position into the menu bar. Inserting menu at
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position 0 will insert it in the very beginning of it, inserting at position
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GetMenuCount() is the same as calling Append().
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@param pos
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The position of the new menu in the menu bar
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@param menu
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The menu to add. wxMenuBar owns the menu and will free it.
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@param title
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The title of the menu.
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@return @true on success, @false if an error occurred.
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@see Append()
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*/
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virtual bool Insert(size_t pos, wxMenu* menu, const wxString& title);
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/**
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Determines whether an item is checked.
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@param id
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The menu item identifier.
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@return @true if the item was found and is checked, @false otherwise.
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*/
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bool IsChecked(int id) const;
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/**
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Determines whether an item is enabled.
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@param id
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The menu item identifier.
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@return @true if the item was found and is enabled, @false otherwise.
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*/
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bool IsEnabled(int id) const;
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/**
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Redraw the menu bar
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*/
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virtual void Refresh(bool eraseBackground = true, const wxRect* rect = NULL);
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/**
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Removes the menu from the menu bar and returns the menu object - the caller
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is responsible for deleting it. This function may be used together with
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Insert() to change the menubar dynamically.
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@see Replace()
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*/
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virtual wxMenu* Remove(size_t pos);
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/**
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Replaces the menu at the given position with another one.
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@param pos
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The position of the new menu in the menu bar
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@param menu
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The menu to add.
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@param title
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The title of the menu.
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@return The menu which was previously at position pos.
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The caller is responsible for deleting it.
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@see Insert(), Remove()
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*/
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virtual wxMenu* Replace(size_t pos, wxMenu* menu, const wxString& title);
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/**
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Sets the help string associated with a menu item.
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@param id
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Menu item identifier.
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@param helpString
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Help string to associate with the menu item.
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@see GetHelpString()
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*/
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void SetHelpString(int id, const wxString& helpString);
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/**
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Sets the label of a menu item.
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@param id
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Menu item identifier.
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@param label
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Menu item label.
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@remarks Use only after the menubar has been associated with a frame.
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@see GetLabel()
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*/
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void SetLabel(int id, const wxString& label);
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/**
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Sets the label of a top-level menu.
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@param pos
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The position of a menu on the menu bar, starting from zero.
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@param label
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The menu label.
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@remarks Use only after the menubar has been associated with a frame.
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@deprecated
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This function has been deprecated in favour of SetMenuLabel().
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@see GetLabelTop()
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*/
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void SetLabelTop(size_t pos, const wxString& label);
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/**
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Sets the label of a top-level menu.
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@param pos
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The position of a menu on the menu bar, starting from zero.
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@param label
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The menu label.
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@remarks Use only after the menubar has been associated with a frame.
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*/
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virtual void SetMenuLabel(size_t pos, const wxString& label);
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};
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/**
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@class wxMenu
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A menu is a popup (or pull down) list of items, one of which may be
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selected before the menu goes away (clicking elsewhere dismisses the
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menu). Menus may be used to construct either menu bars or popup menus.
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A menu item has an integer ID associated with it which can be used to
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identify the selection, or to change the menu item in some way. A menu item
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with a special identifier @e wxID_SEPARATOR is a separator item and doesn't
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have an associated command but just makes a separator line appear in the
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menu.
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@note
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Please note that @e wxID_ABOUT and @e wxID_EXIT are predefined by wxWidgets
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and have a special meaning since entries using these IDs will be taken out
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of the normal menus under MacOS X and will be inserted into the system menu
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(following the appropriate MacOS X interface guideline).
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On PalmOS @e wxID_EXIT is disabled according to Palm OS Companion guidelines.
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Menu items may be either @e normal items, @e check items or @e radio items.
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Normal items don't have any special properties while the check items have a
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boolean flag associated to them and they show a checkmark in the menu when
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the flag is set.
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wxWidgets automatically toggles the flag value when the item is clicked and its
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value may be retrieved using either wxMenu::IsChecked method of wxMenu or
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wxMenuBar itself or by using wxEvent::IsChecked when you get the menu
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notification for the item in question.
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The radio items are similar to the check items except that all the other items
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in the same radio group are unchecked when a radio item is checked. The radio
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group is formed by a contiguous range of radio items, i.e. it starts at the
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first item of this kind and ends with the first item of a different kind (or
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the end of the menu). Notice that because the radio groups are defined in terms
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of the item positions inserting or removing the items in the menu containing
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the radio items risks to not work correctly.
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@section menu_allocation Allocation strategy
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All menus must be created on the @b heap because all menus attached to a
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menubar or to another menu will be deleted by their parent when it is
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deleted. The only exception to this rule are the popup menus (i.e. menus
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used with wxWindow::PopupMenu()) as wxWidgets does not destroy them to
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allow reusing the same menu more than once. But the exception applies only
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to the menus themselves and not to any submenus of popup menus which are
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still destroyed by wxWidgets as usual and so must be heap-allocated.
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As the frame menubar is deleted by the frame itself, it means that normally
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all menus used are deleted automatically.
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@section menu_eventhandling Event handling
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If the menu is part of a menubar, then wxMenuBar event processing is used.
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With a popup menu (see wxWindow::PopupMenu), there is a variety of ways to
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handle a menu selection event (@c wxEVT_COMMAND_MENU_SELECTED):
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- Provide @c EVT_MENU handlers in the window which pops up the menu, or in an
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ancestor of that window (the simplest method);
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- Derive a new class from wxMenu and define event table entries using the @c EVT_MENU macro;
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- Set a new event handler for wxMenu, through wxEvtHandler::SetNextHandler,
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specifying an object whose class has @c EVT_MENU entries;
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Note that instead of static @c EVT_MENU macros you can also use dynamic
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connection; see @ref overview_events_bind.
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@library{wxcore}
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@category{menus}
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@see wxMenuBar, wxWindow::PopupMenu, @ref overview_events,
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@ref wxFileHistory "wxFileHistory (most recently used files menu)"
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*/
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class wxMenu : public wxEvtHandler
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{
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public:
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/**
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Constructs a wxMenu object.
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*/
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wxMenu();
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/**
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Constructs a wxMenu object.
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@param style
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If set to wxMENU_TEAROFF, the menu will be detachable (wxGTK only).
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*/
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wxMenu(long style);
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/**
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Constructs a wxMenu object with a title.
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@param title
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Title at the top of the menu (not always supported).
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@param style
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If set to wxMENU_TEAROFF, the menu will be detachable (wxGTK only).
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*/
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wxMenu(const wxString& title, long style = 0);
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/**
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Destructor, destroying the menu.
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@note
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Under Motif, a popup menu must have a valid parent (the window
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it was last popped up on) when being destroyed. Therefore, make sure
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you delete or re-use the popup menu @e before destroying the parent
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window. Re-use in this context means popping up the menu on a different
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window from last time, which causes an implicit destruction and
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recreation of internal data structures.
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*/
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virtual ~wxMenu();
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/**
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Adds a menu item.
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@param id
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The menu command identifier.
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@param item
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The string to appear on the menu item.
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See wxMenuItem::SetItemLabel() for more details.
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@param helpString
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An optional help string associated with the item.
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By default, the handler for the @c wxEVT_MENU_HIGHLIGHT event displays
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this string in the status line.
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@param kind
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May be @c wxITEM_SEPARATOR, @c wxITEM_NORMAL, @c wxITEM_CHECK or @c wxITEM_RADIO.
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Example:
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@code
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m_pFileMenu->Append(ID_NEW_FILE, "&New file\tCTRL+N", "Creates a new XYZ document");
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@endcode
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or even better for stock menu items (see wxMenuItem::wxMenuItem):
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@code
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m_pFileMenu->Append(wxID_NEW, "", "Creates a new XYZ document");
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@endcode
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@remarks
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This command can be used after the menu has been shown, as well as on
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initial creation of a menu or menubar.
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@see AppendSeparator(), AppendCheckItem(), AppendRadioItem(),
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AppendSubMenu(), Insert(), SetLabel(), GetHelpString(),
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SetHelpString(), wxMenuItem
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*/
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wxMenuItem* Append(int id, const wxString& item = wxEmptyString,
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const wxString& helpString = wxEmptyString,
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wxItemKind kind = wxITEM_NORMAL);
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/**
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Adds a submenu.
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@deprecated This function is deprecated, use AppendSubMenu() instead.
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@param id
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The menu command identifier.
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@param item
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The string to appear on the menu item.
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@param subMenu
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Pull-right submenu.
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@param helpString
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An optional help string associated with the item.
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By default, the handler for the @c wxEVT_MENU_HIGHLIGHT event displays
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this string in the status line.
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@see AppendSeparator(), AppendCheckItem(), AppendRadioItem(),
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AppendSubMenu(), Insert(), SetLabel(), GetHelpString(),
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SetHelpString(), wxMenuItem
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*/
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wxMenuItem* Append(int id, const wxString& item, wxMenu* subMenu,
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const wxString& helpString = wxEmptyString);
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/**
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Adds a menu item object.
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This is the most generic variant of Append() method because it may be
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used for both items (including separators) and submenus and because
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you can also specify various extra properties of a menu item this way,
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such as bitmaps and fonts.
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@param menuItem
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A menuitem object. It will be owned by the wxMenu object after this
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function is called, so do not delete it yourself.
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@remarks
|
|
See the remarks for the other Append() overloads.
|
|
|
|
@see AppendSeparator(), AppendCheckItem(), AppendRadioItem(),
|
|
AppendSubMenu(), Insert(), SetLabel(), GetHelpString(),
|
|
SetHelpString(), wxMenuItem
|
|
*/
|
|
wxMenuItem* Append(wxMenuItem* menuItem);
|
|
|
|
/**
|
|
Adds a checkable item to the end of the menu.
|
|
|
|
@see Append(), InsertCheckItem()
|
|
*/
|
|
wxMenuItem* AppendCheckItem(int id, const wxString& item,
|
|
const wxString& help = wxEmptyString);
|
|
|
|
/**
|
|
Adds a radio item to the end of the menu.
|
|
All consequent radio items form a group and when an item in the group is
|
|
checked, all the others are automatically unchecked.
|
|
|
|
@note Radio items are not supported under wxMotif.
|
|
|
|
@see Append(), InsertRadioItem()
|
|
*/
|
|
wxMenuItem* AppendRadioItem(int id, const wxString& item,
|
|
const wxString& help = wxEmptyString);
|
|
|
|
/**
|
|
Adds a separator to the end of the menu.
|
|
|
|
@see Append(), InsertSeparator()
|
|
*/
|
|
wxMenuItem* AppendSeparator();
|
|
|
|
/**
|
|
Adds the given @a submenu to this menu. @a text is the text shown in the
|
|
menu for it and @a help is the help string shown in the status bar when the
|
|
submenu item is selected.
|
|
*/
|
|
wxMenuItem* AppendSubMenu(wxMenu* submenu, const wxString& text,
|
|
const wxString& help = wxEmptyString);
|
|
|
|
/**
|
|
Inserts a break in a menu, causing the next appended item to appear in
|
|
a new column.
|
|
*/
|
|
virtual void Break();
|
|
|
|
/**
|
|
Checks or unchecks the menu item.
|
|
|
|
@param id
|
|
The menu item identifier.
|
|
@param check
|
|
If @true, the item will be checked, otherwise it will be unchecked.
|
|
|
|
@see IsChecked()
|
|
*/
|
|
void Check(int id, bool check);
|
|
|
|
/**
|
|
Deletes the menu item from the menu. If the item is a submenu, it will
|
|
@b not be deleted. Use Destroy() if you want to delete a submenu.
|
|
|
|
@param id
|
|
Id of the menu item to be deleted.
|
|
|
|
@see FindItem(), Destroy(), Remove()
|
|
*/
|
|
bool Delete(int id);
|
|
|
|
/**
|
|
Deletes the menu item from the menu. If the item is a submenu, it will
|
|
@b not be deleted. Use Destroy() if you want to delete a submenu.
|
|
|
|
@param item
|
|
Menu item to be deleted.
|
|
|
|
@see FindItem(), Destroy(), Remove()
|
|
*/
|
|
bool Delete(wxMenuItem* item);
|
|
|
|
/**
|
|
Deletes the menu item from the menu. If the item is a submenu, it will
|
|
be deleted. Use Remove() if you want to keep the submenu (for example,
|
|
to reuse it later).
|
|
|
|
@param id
|
|
Id of the menu item to be deleted.
|
|
|
|
@see FindItem(), Delete(), Remove()
|
|
*/
|
|
bool Destroy(int id);
|
|
|
|
/**
|
|
Deletes the menu item from the menu. If the item is a submenu, it will
|
|
be deleted. Use Remove() if you want to keep the submenu (for example,
|
|
to reuse it later).
|
|
|
|
@param item
|
|
Menu item to be deleted.
|
|
|
|
@see FindItem(), Delete(), Remove()
|
|
*/
|
|
bool Destroy(wxMenuItem* item);
|
|
|
|
/**
|
|
Enables or disables (greys out) a menu item.
|
|
|
|
@param id
|
|
The menu item identifier.
|
|
@param enable
|
|
@true to enable the menu item, @false to disable it.
|
|
|
|
@see IsEnabled()
|
|
*/
|
|
void Enable(int id, bool enable);
|
|
|
|
/**
|
|
Finds the menu item object associated with the given menu item identifier
|
|
and, optionally, the position of the item in the menu.
|
|
|
|
Unlike FindItem(), this function doesn't recurse but only looks at the
|
|
direct children of this menu.
|
|
|
|
@param id
|
|
The identifier of the menu item to find.
|
|
@param pos
|
|
If the pointer is not @NULL, it is filled with the item's position if
|
|
it was found or @c (size_t)wxNOT_FOUND otherwise.
|
|
@return
|
|
Menu item object or @NULL if not found.
|
|
*/
|
|
wxMenuItem *FindChildItem(int id, size_t *pos = NULL) const;
|
|
|
|
/**
|
|
Finds the menu id for a menu item string.
|
|
|
|
@param itemString
|
|
Menu item string to find.
|
|
|
|
@return Menu item identifier, or wxNOT_FOUND if none is found.
|
|
|
|
@remarks Any special menu codes are stripped out of source and target
|
|
strings before matching.
|
|
*/
|
|
virtual int FindItem(const wxString& itemString) const;
|
|
|
|
/**
|
|
Finds the menu item object associated with the given menu item identifier and,
|
|
optionally, the (sub)menu it belongs to.
|
|
|
|
@param id
|
|
Menu item identifier.
|
|
@param menu
|
|
If the pointer is not @NULL, it will be filled with the item's
|
|
parent menu (if the item was found)
|
|
|
|
@return Menu item object or NULL if none is found.
|
|
*/
|
|
wxMenuItem* FindItem(int id, wxMenu** menu = NULL) const;
|
|
|
|
/**
|
|
Returns the wxMenuItem given a position in the menu.
|
|
*/
|
|
wxMenuItem* FindItemByPosition(size_t position) const;
|
|
|
|
/**
|
|
Returns the help string associated with a menu item.
|
|
|
|
@param id
|
|
The menu item identifier.
|
|
|
|
@return The help string, or the empty string if there is no help string
|
|
or the item was not found.
|
|
|
|
@see SetHelpString(), Append()
|
|
*/
|
|
virtual wxString GetHelpString(int id) const;
|
|
|
|
/**
|
|
Returns a menu item label.
|
|
|
|
@param id
|
|
The menu item identifier.
|
|
|
|
@return The item label, or the empty string if the item was not found.
|
|
|
|
@see GetLabelText(), SetLabel()
|
|
*/
|
|
wxString GetLabel(int id) const;
|
|
|
|
/**
|
|
Returns a menu item label, without any of the original mnemonics and
|
|
accelerators.
|
|
|
|
@param id
|
|
The menu item identifier.
|
|
|
|
@return The item label, or the empty string if the item was not found.
|
|
|
|
@see GetLabel(), SetLabel()
|
|
*/
|
|
wxString GetLabelText(int id) const;
|
|
|
|
/**
|
|
Returns the number of items in the menu.
|
|
*/
|
|
size_t GetMenuItemCount() const;
|
|
|
|
//@{
|
|
/**
|
|
Returns the list of items in the menu.
|
|
|
|
wxMenuItemList is a pseudo-template list class containing wxMenuItem
|
|
pointers, see wxList.
|
|
*/
|
|
wxMenuItemList& GetMenuItems() const;
|
|
const wxMenuItemList& GetMenuItems() const;
|
|
//@}
|
|
|
|
/**
|
|
Returns the title of the menu.
|
|
|
|
@see SetTitle()
|
|
*/
|
|
const wxString& GetTitle() const;
|
|
|
|
/**
|
|
Inserts the given @a item before the position @a pos.
|
|
|
|
Inserting the item at position GetMenuItemCount() is the same
|
|
as appending it.
|
|
|
|
@see Append(), Prepend()
|
|
*/
|
|
wxMenuItem* Insert(size_t pos, wxMenuItem* item);
|
|
|
|
/**
|
|
Inserts the given @a item before the position @a pos.
|
|
|
|
Inserting the item at position GetMenuItemCount() is the same
|
|
as appending it.
|
|
|
|
@see Append(), Prepend()
|
|
*/
|
|
wxMenuItem* Insert(size_t pos, int id,
|
|
const wxString& item = wxEmptyString,
|
|
const wxString& helpString = wxEmptyString,
|
|
wxItemKind kind = wxITEM_NORMAL);
|
|
|
|
/**
|
|
Inserts a checkable item at the given position.
|
|
|
|
@see Insert(), AppendCheckItem()
|
|
*/
|
|
wxMenuItem* InsertCheckItem(size_t pos, int id, const wxString& item,
|
|
const wxString& helpString = wxEmptyString);
|
|
|
|
/**
|
|
Inserts a radio item at the given position.
|
|
|
|
@see Insert(), AppendRadioItem()
|
|
*/
|
|
wxMenuItem* InsertRadioItem(size_t pos, int id, const wxString& item,
|
|
const wxString& helpString = wxEmptyString);
|
|
|
|
/**
|
|
Inserts a separator at the given position.
|
|
|
|
@see Insert(), AppendSeparator()
|
|
*/
|
|
wxMenuItem* InsertSeparator(size_t pos);
|
|
|
|
/**
|
|
Determines whether a menu item is checked.
|
|
|
|
@param id
|
|
The menu item identifier.
|
|
|
|
@return @true if the menu item is checked, @false otherwise.
|
|
|
|
@see Check()
|
|
*/
|
|
bool IsChecked(int id) const;
|
|
|
|
/**
|
|
Determines whether a menu item is enabled.
|
|
|
|
@param id
|
|
The menu item identifier.
|
|
|
|
@return @true if the menu item is enabled, @false otherwise.
|
|
|
|
@see Enable()
|
|
*/
|
|
bool IsEnabled(int id) const;
|
|
|
|
/**
|
|
Inserts the given @a item at position 0, i.e. before all the other
|
|
existing items.
|
|
|
|
@see Append(), Insert()
|
|
*/
|
|
wxMenuItem* Prepend(wxMenuItem* item);
|
|
|
|
/**
|
|
Inserts the given @a item at position 0, i.e. before all the other
|
|
existing items.
|
|
|
|
@see Append(), Insert()
|
|
*/
|
|
wxMenuItem* Prepend(int id, const wxString& item = wxEmptyString,
|
|
const wxString& helpString = wxEmptyString,
|
|
wxItemKind kind = wxITEM_NORMAL);
|
|
|
|
/**
|
|
Inserts a checkable item at position 0.
|
|
|
|
@see Prepend(), AppendCheckItem()
|
|
*/
|
|
wxMenuItem* PrependCheckItem(int id, const wxString& item,
|
|
const wxString& helpString = wxEmptyString);
|
|
|
|
/**
|
|
Inserts a radio item at position 0.
|
|
|
|
@see Prepend(), AppendRadioItem()
|
|
*/
|
|
wxMenuItem* PrependRadioItem(int id, const wxString& item,
|
|
const wxString& helpString = wxEmptyString);
|
|
|
|
/**
|
|
Inserts a separator at position 0.
|
|
|
|
@see Prepend(), AppendSeparator()
|
|
*/
|
|
wxMenuItem* PrependSeparator();
|
|
|
|
/**
|
|
Removes the menu item from the menu but doesn't delete the associated C++
|
|
object. This allows you to reuse the same item later by adding it back to
|
|
the menu (especially useful with submenus).
|
|
|
|
@param id
|
|
The identifier of the menu item to remove.
|
|
|
|
@return A pointer to the item which was detached from the menu.
|
|
*/
|
|
wxMenuItem* Remove(int id);
|
|
|
|
/**
|
|
Removes the menu item from the menu but doesn't delete the associated C++
|
|
object. This allows you to reuse the same item later by adding it back to
|
|
the menu (especially useful with submenus).
|
|
|
|
@param item
|
|
The menu item to remove.
|
|
|
|
@return A pointer to the item which was detached from the menu.
|
|
*/
|
|
wxMenuItem* Remove(wxMenuItem* item);
|
|
|
|
/**
|
|
Sets an item's help string.
|
|
|
|
@param id
|
|
The menu item identifier.
|
|
@param helpString
|
|
The help string to set.
|
|
|
|
@see GetHelpString()
|
|
*/
|
|
virtual void SetHelpString(int id, const wxString& helpString);
|
|
|
|
/**
|
|
Sets the label of a menu item.
|
|
|
|
@param id
|
|
The menu item identifier.
|
|
@param label
|
|
The menu item label to set.
|
|
|
|
@see Append(), GetLabel()
|
|
*/
|
|
void SetLabel(int id, const wxString& label);
|
|
|
|
/**
|
|
Sets the title of the menu.
|
|
|
|
@param title
|
|
The title to set.
|
|
|
|
@remarks Notice that you can only call this method directly for the
|
|
popup menus, to change the title of a menu that is part of a menu
|
|
bar you need to use wxMenuBar::SetLabelTop().
|
|
|
|
@see GetTitle()
|
|
*/
|
|
virtual void SetTitle(const wxString& title);
|
|
|
|
/**
|
|
Sends events to @a source (or owning window if @NULL) to update the
|
|
menu UI.
|
|
|
|
This is called just before the menu is popped up with wxWindow::PopupMenu,
|
|
but the application may call it at other times if required.
|
|
*/
|
|
void UpdateUI(wxEvtHandler* source = NULL);
|
|
};
|
|
|